# Makefile for core library for VMS
-# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl
-# Last revision : 10 May 2005
+# contributed by Jouk Jansen joukj@hrem.nano.tudelft.nl
+# Last revision : 8 May 2007
.first
define gl [---.include.gl]
matrix.c \
mipmap.c \
mm.c \
- occlude.c \
pixel.c \
points.c \
polygon.c \
rastpos.c \
rbadaptors.c \
renderbuffer.c \
+ shaders.c \
state.c \
stencil.c \
texcompress.c \
texstate.c \
texstore.c \
varray.c \
- vtxfmt.c
+ vtxfmt.c \
+ queryobj.c \
+ rbadaptors.c
OBJECTS=accum.obj,\
api_arrayelt.obj,\
matrix.obj,\
mipmap.obj,\
mm.obj,\
-occlude.obj,\
pixel.obj,\
points.obj,\
polygon.obj,\
rastpos.obj,\
renderbuffer.obj,\
+shaders.obj,\
state.obj,\
stencil.obj,\
texcompress.obj,\
texstate.obj,\
texstore.obj,\
varray.obj,\
-vtxfmt.obj
+vtxfmt.obj,\
+queryobj.obj,\
+rbadaptors.obj
##### RULES #####
##### TARGETS #####
# Make the library
$(LIBDIR)$(GL_LIB) : $(OBJECTS)
- @ $(MAKELIB) $(GL_LIB) $(OBJECTS)
- @ rename $(GL_LIB)* $(LIBDIR)
+ @ $(MAKELIB) $(LIBDIR)$(GL_LIB) $(OBJECTS)
clean :
purge
matrix.obj : matrix.c
mipmap.obj : mipmap.c
mm.obj : mm.c
-occlude.obj : occlude.c
pixel.obj : pixel.c
points.obj : points.c
polygon.obj : polygon.c
texstore.obj : texstore.c
varray.obj : varray.c
vtxfmt.obj : vtxfmt.c
+shaders.obj : shaders.c
+queryobj.obj : queryobj.c
+rbadaptors.obj : rbadaptors.c