s/matrix_stack/gl_matrix_stack/ and s/mesa_list_state/gl_dlist_state/
[mesa.git] / src / mesa / main / descrip.mms
index e532df4c528f3c7dfada4e67ac53a54b4a45321c..d09c57b3212857f726a628808ad68ff0ce77579f 100644 (file)
 # Makefile for core library for VMS
-# contributed by Jouk Jansen  joukj@crys.chem.uva.nl
-# Last revision : 22 August 2000
+# contributed by Jouk Jansen  joukj@hrem.stm.tudelft.nl
+# Last revision : 10 May 2005
 
 .first
-       define gl [-.include.gl]
+       define gl [---.include.gl]
+       define math [-.math]
+       define shader [-.shader]
 
-.include [-]mms-config.
+.include [---]mms-config.
 
 ##### MACROS #####
 
 VPATH = RCS
 
-INCDIR = [-.include]
-LIBDIR = [-.lib]
-CFLAGS = /include=($(INCDIR),[])/define=(FBIND=1)/name=(as_is,short)
-
-CORE_SOURCES = aatriangle.c accum.c alpha.c alphabuf.c attrib.c \
-bitmap.c blend.c buffers.c clip.c colortab.c context.c copypix.c depth.c \
-dispatch.c convolve.c \
-dlist.c drawpix.c enable.c eval.c feedback.c fog.c \
-get.c hash.c hint.c image.c imaging.c light.c lines.c logic.c masking.c matrix.c \
-mem.c glapi.c glapinoop.c \
-mmath.c pb.c pixel.c points.c polygon.c \
-quads.c rastpos.c readpix.c rect.c scissor.c shade.c span.c \
-stencil.c teximage.c texobj.c texstate.c texture.c translate.c triangle.c \
-varray.c winpos.c vb.c vbcull.c vbfill.c vbrender.c vbxform.c xform.c \
-zoom.c bbox.c cva.c vector.c vbindirect.c config.c enums.c extensions.c \
-pipeline.c stages.c state.c vertices.c [.x86]x86.c
-
-DRIVER_SOURCES = [.x]glxapi.c [.x]fakeglx.c [.x]xfonts.c \
-[.x]xmesa1.c [.x]xmesa2.c [.x]xmesa3.c [.x]xmesa4.c \
-[.osmesa]osmesa.c \
-[.svga]svgamesa.c \
-[.fx]fxapi.c [.fx]fxdd.c [.fx]fxddtex.c [.fx]fxvsetup.c [.fx]fxsetup.c \
-[.fx]fxtrifuncs.c [.fx]fxclip.c [.fx]fxfastpath.c [.fx]fxpipeline.c\
-[.fx]fxrender.c [.fx]fxtexman.c [.fx]fxddspan.c [.fx]fxcva.c [.fx]fxsanity.c\
-[.fx]fxglidew.c
-
-ASM_SOURCES =
-
-OBJECTS =aatriangle.obj,\
-accum.obj,alpha.obj,alphabuf.obj,attrib.obj,\
-bitmap.obj,blend.obj,buffers.obj,clip.obj,colortab.obj,context.obj,copypix.obj,depth.obj,\
-dlist.obj,drawpix.obj,enable.obj,eval.obj,feedback.obj,fog.obj
-
-
-OBJECTS3=get.obj,hash.obj,hint.obj,image.obj,light.obj,lines.obj,logic.obj,masking.obj,\
-matrix.obj,glapi.obj,glapinoop.obj,dispatch.obj,imaging.obj,mem.obj,\
-mmath.obj,pb.obj,pixel.obj,points.obj
-
-OBJECTS7=polygon.obj,\
-quads.obj,rastpos.obj,readpix.obj,rect.obj,scissor.obj,shade.obj,span.obj,\
-pixeltex.obj,convolve.obj
-
-OBJECTS4=stencil.obj,teximage.obj,texobj.obj,texstate.obj,texture.obj,translate.obj,\
-triangle.obj,varray.obj,winpos.obj,vb.obj,vbcull.obj,vbfill.obj,vbrender.obj
-
-OBJECTS6=vbxform.obj,xform.obj,zoom.obj,bbox.obj,cva.obj,vector.obj,vbindirect.obj,\
-       config.obj,enums.obj,extensions.obj,pipeline.obj,stages.obj,state.obj,\
-       vertices.obj,[.x86]x86.obj
-
-OBJECTS2=[.x]glxapi.obj,[.x]fakeglx.obj,[.x]xfonts.obj,\
-[.x]xmesa1.obj,[.x]xmesa2.obj,[.x]xmesa3.obj,[.x]xmesa4.obj,\
-[.osmesa]osmesa.obj,\
-[.svga]svgamesa.obj
-
-OBJECTS5=[.fx]fxapi.obj,[.fx]fxdd.obj,[.fx]fxddtex.obj,[.fx]fxvsetup.obj,\
-[.fx]fxsetup.obj,[.fx]fxclip.obj,[.fx]fxfastpath.obj,[.fx]fxpipeline.obj
-
-OBJECTS8=[.fx]fxtrifuncs.obj,[.fx]fxsanity.obj,[.fx]fxglidew.obj,\
-[.fx]fxrender.obj,[.fx]fxtexman.obj,[.fx]fxddspan.obj,[.fx]fxcva.obj
+INCDIR = [---.include],[-.glapi],[-.shader]
+LIBDIR = [---.lib]
+CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm
+
+SOURCES =accum.c \
+       api_arrayelt.c \
+       api_loopback.c \
+       api_noop.c \
+       api_validate.c \
+       attrib.c \
+       arrayobj.c \
+       blend.c \
+       bufferobj.c \
+       buffers.c \
+       clip.c \
+       colortab.c \
+       context.c \
+       convolve.c \
+       debug.c \
+       depth.c \
+       depthstencil.c \
+       dispatch.c \
+       dlist.c \
+       drawpix.c \
+       enable.c \
+       enums.c \
+       eval.c \
+       execmem.c \
+       extensions.c \
+       fbobject.c \
+       feedback.c \
+       fog.c \
+       framebuffer.c \
+       get.c \
+       getstring.c \
+       hash.c \
+       hint.c \
+       histogram.c \
+       image.c \
+       imports.c \
+       light.c \
+       lines.c \
+       matrix.c \
+       mipmap.c \
+       mm.c \
+       occlude.c \
+       pixel.c \
+       points.c \
+       polygon.c \
+       rastpos.c \
+       rbadaptors.c \
+       renderbuffer.c \
+       state.c \
+       stencil.c \
+       texcompress.c \
+       texcompress_fxt1.c \
+       texcompress_s3tc.c \
+       texenvprogram.c \
+       texformat.c \
+       teximage.c \
+       texobj.c \
+       texrender.c \
+       texstate.c \
+       texstore.c \
+       varray.c \
+       vtxfmt.c
+
+OBJECTS=accum.obj,\
+api_arrayelt.obj,\
+api_loopback.obj,\
+api_noop.obj,\
+api_validate.obj,\
+arrayobj.obj,\
+attrib.obj,\
+blend.obj,\
+bufferobj.obj,\
+buffers.obj,\
+clip.obj,\
+colortab.obj,\
+context.obj,\
+convolve.obj,\
+debug.obj,\
+depth.obj,\
+depthstencil.obj,\
+dispatch.obj,\
+dlist.obj,\
+drawpix.obj,\
+enable.obj,\
+enums.obj,\
+eval.obj,\
+execmem.obj,\
+extensions.obj,\
+fbobject.obj,\
+feedback.obj,\
+fog.obj,\
+framebuffer.obj,\
+get.obj,\
+getstring.obj,\
+hash.obj,\
+hint.obj,\
+histogram.obj,\
+image.obj,\
+imports.obj,\
+light.obj,\
+lines.obj,\
+matrix.obj,\
+mipmap.obj,\
+mm.obj,\
+occlude.obj,\
+pixel.obj,\
+points.obj,\
+polygon.obj,\
+rastpos.obj,\
+renderbuffer.obj,\
+state.obj,\
+stencil.obj,\
+texcompress.obj,\
+texcompress_fxt1.obj,\
+texcompress_s3tc.obj,\
+texenvprogram.obj,\
+texformat.obj,\
+teximage.obj,\
+texobj.obj,\
+texrender.obj,\
+texstate.obj,\
+texstore.obj,\
+varray.obj,\
+vtxfmt.obj
 
 ##### RULES #####
 
-VERSION=Mesa V3.1
+VERSION=Mesa V3.4
 
 ##### TARGETS #####
 # Make the library
-$(LIBDIR)$(GL_LIB) : $(OBJECTS),$(OBJECTS2) $(OBJECTS3) $(OBJECTS4)\
-       $(OBJECTS5) $(OBJECTS8) $(OBJECTS7) $(OBJECTS6)
-.ifdef SHARE
-  @ WRITE_ SYS$OUTPUT "  generating mesagl1.opt"
-  @ OPEN_/WRITE FILE  mesagl1.opt
-  @ WRITE_ FILE "!"
-  @ WRITE_ FILE "! mesagl1.opt generated by DESCRIP.$(MMS_EXT)" 
-  @ WRITE_ FILE "!"
-  @ WRITE_ FILE "IDENTIFICATION=""$(VERSION)"""
-  @ WRITE_ FILE "GSMATCH=LEQUAL,3,1
-  @ WRITE_ FILE "$(OBJECTS)"
-  @ WRITE_ FILE "$(OBJECTS3)"
-  @ WRITE_ FILE "$(OBJECTS4)"
-  @ WRITE_ FILE "$(OBJECTS7)"
-  @ WRITE_ FILE "$(OBJECTS6)"
-  @ WRITE_ FILE "$(OBJECTS2)"
-  @ WRITE_ FILE "$(OBJECTS5)"
-  @ WRITE_ FILE "$(OBJECTS8)"
-  @ WRITE_ FILE "SYS$SHARE:DECW$XEXTLIBSHR/SHARE"
-  @ WRITE_ FILE "SYS$SHARE:DECW$XLIBSHR/SHARE"
-  @ CLOSE_ FILE
-  @ WRITE_ SYS$OUTPUT "  generating mesagl.map ..."
-  @ LINK_/NODEB/NOSHARE/NOEXE/MAP=mesagl.map/FULL mesagl1.opt/OPT
-  @ WRITE_ SYS$OUTPUT "  analyzing mesagl.map ..."
-  @ @[-.vms]ANALYZE_MAP.COM mesagl.map mesagl.opt
-  @ WRITE_ SYS$OUTPUT "  linking $(GL_LIB) ..."
-  @ LINK_/NODEB/SHARE=$(GL_LIB)/MAP=mesagl.map/FULL mesagl1.opt/opt,mesagl.opt/opt
-.else
+$(LIBDIR)$(GL_LIB) : $(OBJECTS)
   @ $(MAKELIB) $(GL_LIB) $(OBJECTS)
-  @ library $(GL_LIB) $(OBJECTS2)
-  @ library $(GL_LIB) $(OBJECTS3)
-  @ library $(GL_LIB) $(OBJECTS4)
-  @ library $(GL_LIB) $(OBJECTS5)
-  @ library $(GL_LIB) $(OBJECTS8)
-  @ library $(GL_LIB) $(OBJECTS7)
-  @ library $(GL_LIB) $(OBJECTS6)
-.endif
   @ rename $(GL_LIB)* $(LIBDIR)
 
 clean :
        purge
        delete *.obj;*
 
-aatriangle.obj : aatriangle.c
-
-triangle.obj : triangle.c
-
-pixeltex.obj : pixeltex.c
-
-[.x86]x86.obj : [.x86]x86.c
-       $(CC) $(CFLAGS) /obj=[.x86]x86.obj [.x86]x86.c
-[.x]glxapi.obj : [.x]glxapi.c
-       $(CC) $(CFLAGS) /obj=[.x]glxapi.obj [.x]glxapi.c
-[.x]fakeglx.obj : [.x]fakeglx.c
-       $(CC) $(CFLAGS) /obj=[.x]fakeglx.obj [.x]fakeglx.c
-[.x]xfonts.obj : [.x]xfonts.c
-       $(CC) $(CFLAGS) /obj=[.x]xfonts.obj [.x]xfonts.c
-[.x]xmesa1.obj : [.x]xmesa1.c
-       $(CC) $(CFLAGS) /obj=[.x]xmesa1.obj [.x]xmesa1.c
-[.x]xmesa2.obj : [.x]xmesa2.c
-       $(CC) $(CFLAGS) /obj=[.x]xmesa2.obj [.x]xmesa2.c
-[.x]xmesa3.obj : [.x]xmesa3.c
-       $(CC) $(CFLAGS) /obj=[.x]xmesa3.obj [.x]xmesa3.c
-[.x]xmesa4.obj : [.x]xmesa4.c
-       $(CC) $(CFLAGS) /obj=[.x]xmesa4.obj [.x]xmesa4.c
-[.osmesa]osmesa.obj : [.osmesa]osmesa.c
-       $(CC) $(CFLAGS) /obj=[.osmesa]osmesa.obj [.osmesa]osmesa.c
-[.svga]svgamesa.obj : [.svga]svgamesa.c
-       $(CC) $(CFLAGS) /obj=[.svga]svgamesa.obj [.svga]svgamesa.c
-[.fx]fxapi.obj : [.fx]fxapi.c
-       $(CC) $(CFLAGS) /obj=[.fx]fxapi.obj [.fx]fxapi.c
-[.fx]fxclip.obj : [.fx]fxclip.c
-       $(CC) $(CFLAGS) /obj=[.fx]fxclip.obj [.fx]fxclip.c
-[.fx]fxcva.obj : [.fx]fxcva.c
-       $(CC) $(CFLAGS) /obj=[.fx]fxcva.obj [.fx]fxcva.c
-[.fx]fxdd.obj : [.fx]fxdd.c
-       $(CC) $(CFLAGS) /obj=[.fx]fxdd.obj [.fx]fxdd.c
-[.fx]fxddtex.obj : [.fx]fxddtex.c
-       $(CC) $(CFLAGS) /obj=[.fx]fxddtex.obj [.fx]fxddtex.c
-[.fx]fxfastpath.obj : [.fx]fxfastpath.c
-       $(CC) $(CFLAGS) /obj=[.fx]fxfastpath.obj [.fx]fxfastpath.c
-[.fx]fxpipeline.obj : [.fx]fxpipeline.c
-       $(CC) $(CFLAGS) /obj=[.fx]fxpipeline.obj [.fx]fxpipeline.c
-[.fx]fxsanity.obj : [.fx]fxsanity.c
-       $(CC) $(CFLAGS) /obj=[.fx]fxsanity.obj [.fx]fxsanity.c
-[.fx]fxvsetup.obj : [.fx]fxvsetup.c
-       $(CC) $(CFLAGS) /obj=[.fx]fxvsetup.obj [.fx]fxvsetup.c
-[.fx]fxsetup.obj : [.fx]fxsetup.c
-       $(CC) $(CFLAGS) /obj=[.fx]fxsetup.obj [.fx]fxsetup.c
-[.fx]fxtrifuncs.obj : [.fx]fxtrifuncs.c
-       $(CC) $(CFLAGS) /obj=[.fx]fxtrifuncs.obj [.fx]fxtrifuncs.c
-[.fx]fxrender.obj : [.fx]fxrender.c
-       $(CC) $(CFLAGS) /obj=[.fx]fxrender.obj [.fx]fxrender.c
-[.fx]fxtexman.obj : [.fx]fxtexman.c
-       $(CC) $(CFLAGS) /obj=[.fx]fxtexman.obj [.fx]fxtexman.c
-[.fx]fxddspan.obj : [.fx]fxddspan.c
-       $(CC) $(CFLAGS) /obj=[.fx]fxddspan.obj [.fx]fxddspan.c
-[.fx]fxglidew.obj : [.fx]fxglidew.c
-       $(CC) $(CFLAGS) /obj=[.fx]fxglidew.obj [.fx]fxglidew.c
-
-.include mms_depend.
+accum.obj : accum.c
+api_arrayelt.obj : api_arrayelt.c
+api_loopback.obj : api_loopback.c
+api_noop.obj : api_noop.c
+api_validate.obj : api_validate.c
+arrayobj.obj : arrayobj.c
+attrib.obj : attrib.c
+blend.obj : blend.c
+bufferobj.obj : bufferobj.c
+buffers.obj : buffers.c
+clip.obj : clip.c
+colortab.obj : colortab.c
+context.obj : context.c
+convolve.obj : convolve.c
+debug.obj : debug.c
+depth.obj : depth.c
+depthstencil.obj : depthstencil.c
+dispatch.obj : dispatch.c
+dlist.obj : dlist.c
+drawpix.obj : drawpix.c
+enable.obj : enable.c
+enums.obj : enums.c
+eval.obj : eval.c
+execmem.obj : execmem.c
+extensions.obj : extensions.c
+fbobject.obj : fbobject.c
+feedback.obj : feedback.c
+fog.obj : fog.c
+framebuffer.obj : framebuffer.c
+get.obj : get.c
+getstring.obj : getstring.c
+hash.obj : hash.c
+hint.obj : hint.c
+histogram.obj : histogram.c
+image.obj : image.c
+imports.obj : imports.c vsnprintf.c
+light.obj : light.c
+lines.obj : lines.c
+matrix.obj : matrix.c
+mipmap.obj : mipmap.c
+mm.obj : mm.c
+occlude.obj : occlude.c
+pixel.obj : pixel.c
+points.obj : points.c
+polygon.obj : polygon.c
+rastpos.obj : rastpos.c
+rbadaptors.obj : rbadaptors.c
+renderbuffer.obj : renderbuffer.c
+state.obj : state.c
+stencil.obj : stencil.c
+texcompress.obj : texcompress.c
+texcompress_fxt1.obj : texcompress_fxt1.c
+       cc$(CFLAGS)/warn=(disable=SHIFTCOUNT) texcompress_fxt1.c
+texcompress_s3tc.obj : texcompress_s3tc.c
+texenvprogram.obj : texenvprogram.c
+texformat.obj : texformat.c
+teximage.obj : teximage.c
+texobj.obj : texobj.c
+texrender.obj : texrender.c
+texstate.obj : texstate.c
+texstore.obj : texstore.c
+varray.obj : varray.c
+vtxfmt.obj : vtxfmt.c