#include "glheader.h"
#include "imports.h"
#include "api_arrayelt.h"
+#include "api_exec.h"
#include "api_loopback.h"
+#if FEATURE_ATI_fragment_shader
+#include "atifragshader.h"
+#endif
#include "config.h"
#include "mfeatures.h"
#if FEATURE_ARB_vertex_buffer_object
#include "mtypes.h"
#include "varray.h"
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
-#include "shader/arbprogram.h"
-#include "shader/program.h"
+#include "arbprogram.h"
#endif
#if FEATURE_NV_vertex_program || FEATURE_NV_fragment_program
-#include "shader/nvprogram.h"
-#include "shader/program.h"
-#endif
-#if FEATURE_ATI_fragment_shader
-#include "shader/atifragshader.h"
+#include "nvprogram.h"
#endif
#include "math/m_matrix.h"
-#include "glapi/dispatch.h"
+#include "main/dispatch.h"
OPCODE_CLEAR_DEPTH,
OPCODE_CLEAR_INDEX,
OPCODE_CLEAR_STENCIL,
+ OPCODE_CLEAR_BUFFER_IV,
+ OPCODE_CLEAR_BUFFER_UIV,
+ OPCODE_CLEAR_BUFFER_FV,
+ OPCODE_CLEAR_BUFFER_FI,
OPCODE_CLIP_PLANE,
OPCODE_COLOR_MASK,
+ OPCODE_COLOR_MASK_INDEXED,
OPCODE_COLOR_MATERIAL,
OPCODE_COLOR_TABLE,
OPCODE_COLOR_TABLE_PARAMETER_FV,
OPCODE_DEPTH_MASK,
OPCODE_DEPTH_RANGE,
OPCODE_DISABLE,
+ OPCODE_DISABLE_INDEXED,
OPCODE_DRAW_BUFFER,
OPCODE_DRAW_PIXELS,
OPCODE_ENABLE,
+ OPCODE_ENABLE_INDEXED,
OPCODE_EVALMESH1,
OPCODE_EVALMESH2,
OPCODE_FOG,
OPCODE_UNIFORM_MATRIX34,
OPCODE_UNIFORM_MATRIX43,
+ /* OpenGL 3.0 */
+ OPCODE_UNIFORM_1UI,
+ OPCODE_UNIFORM_2UI,
+ OPCODE_UNIFORM_3UI,
+ OPCODE_UNIFORM_4UI,
+ OPCODE_UNIFORM_1UIV,
+ OPCODE_UNIFORM_2UIV,
+ OPCODE_UNIFORM_3UIV,
+ OPCODE_UNIFORM_4UIV,
+
/* GL_EXT_framebuffer_blit */
OPCODE_BLIT_FRAMEBUFFER,
/* GL_EXT_provoking_vertex */
OPCODE_PROVOKING_VERTEX,
+ /* GL_EXT_transform_feedback */
+ OPCODE_BEGIN_TRANSFORM_FEEDBACK,
+ OPCODE_END_TRANSFORM_FEEDBACK,
+
/* The following three are meta instructions */
OPCODE_ERROR, /* raise compiled-in error */
OPCODE_CONTINUE,
{
struct gl_display_list *dlist = CALLOC_STRUCT(gl_display_list);
dlist->Name = name;
- dlist->Head = (Node *) _mesa_malloc(sizeof(Node) * count);
+ dlist->Head = (Node *) malloc(sizeof(Node) * count);
dlist->Head[0].opcode = OPCODE_END_OF_LIST;
return dlist;
}
switch (opcode) {
/* for some commands, we need to free malloc'd memory */
case OPCODE_MAP1:
- _mesa_free(n[6].data);
+ free(n[6].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_MAP2:
- _mesa_free(n[10].data);
+ free(n[10].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_DRAW_PIXELS:
- _mesa_free(n[5].data);
+ free(n[5].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_BITMAP:
- _mesa_free(n[7].data);
+ free(n[7].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_COLOR_TABLE:
- _mesa_free(n[6].data);
+ free(n[6].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_COLOR_SUB_TABLE:
- _mesa_free(n[6].data);
+ free(n[6].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_CONVOLUTION_FILTER_1D:
- _mesa_free(n[6].data);
+ free(n[6].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_CONVOLUTION_FILTER_2D:
- _mesa_free(n[7].data);
+ free(n[7].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_POLYGON_STIPPLE:
- _mesa_free(n[1].data);
+ free(n[1].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_TEX_IMAGE1D:
- _mesa_free(n[8].data);
+ free(n[8].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_TEX_IMAGE2D:
- _mesa_free(n[9].data);
+ free(n[9].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_TEX_IMAGE3D:
- _mesa_free(n[10].data);
+ free(n[10].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_TEX_SUB_IMAGE1D:
- _mesa_free(n[7].data);
+ free(n[7].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_TEX_SUB_IMAGE2D:
- _mesa_free(n[9].data);
+ free(n[9].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_TEX_SUB_IMAGE3D:
- _mesa_free(n[11].data);
+ free(n[11].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_COMPRESSED_TEX_IMAGE_1D:
- _mesa_free(n[7].data);
+ free(n[7].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_COMPRESSED_TEX_IMAGE_2D:
- _mesa_free(n[8].data);
+ free(n[8].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_COMPRESSED_TEX_IMAGE_3D:
- _mesa_free(n[9].data);
+ free(n[9].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D:
- _mesa_free(n[7].data);
+ free(n[7].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D:
- _mesa_free(n[9].data);
+ free(n[9].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D:
- _mesa_free(n[11].data);
+ free(n[11].data);
n += InstSize[n[0].opcode];
break;
#if FEATURE_NV_vertex_program
case OPCODE_LOAD_PROGRAM_NV:
- _mesa_free(n[4].data); /* program string */
+ free(n[4].data); /* program string */
n += InstSize[n[0].opcode];
break;
case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV:
- _mesa_free(n[2].data); /* array of program ids */
+ free(n[2].data); /* array of program ids */
n += InstSize[n[0].opcode];
break;
#endif
#if FEATURE_NV_fragment_program
case OPCODE_PROGRAM_NAMED_PARAMETER_NV:
- _mesa_free(n[3].data); /* parameter name */
+ free(n[3].data); /* parameter name */
n += InstSize[n[0].opcode];
break;
#endif
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
case OPCODE_PROGRAM_STRING_ARB:
- _mesa_free(n[4].data); /* program string */
+ free(n[4].data); /* program string */
n += InstSize[n[0].opcode];
break;
#endif
case OPCODE_UNIFORM_2IV:
case OPCODE_UNIFORM_3IV:
case OPCODE_UNIFORM_4IV:
- _mesa_free(n[3].data);
+ case OPCODE_UNIFORM_1UIV:
+ case OPCODE_UNIFORM_2UIV:
+ case OPCODE_UNIFORM_3UIV:
+ case OPCODE_UNIFORM_4UIV:
+ free(n[3].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_UNIFORM_MATRIX22:
case OPCODE_UNIFORM_MATRIX32:
case OPCODE_UNIFORM_MATRIX34:
case OPCODE_UNIFORM_MATRIX43:
- _mesa_free(n[4].data);
+ free(n[4].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_CONTINUE:
n = (Node *) n[1].next;
- _mesa_free(block);
+ free(block);
block = n;
break;
case OPCODE_END_OF_LIST:
- _mesa_free(block);
+ free(block);
done = GL_TRUE;
break;
default:
}
}
- _mesa_free(dlist);
+ free(dlist);
}
Node *newblock;
n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos;
n[0].opcode = OPCODE_CONTINUE;
- newblock = (Node *) _mesa_malloc(sizeof(Node) * BLOCK_SIZE);
+ newblock = (Node *) malloc(sizeof(Node) * BLOCK_SIZE);
if (!newblock) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "Building display list");
return NULL;
}
+static void GLAPIENTRY
+save_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_IV, 6);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].i = value[0];
+ if (buffer == GL_COLOR) {
+ n[4].i = value[1];
+ n[5].i = value[2];
+ n[6].i = value[3];
+ }
+ else {
+ n[4].i = 0;
+ n[5].i = 0;
+ n[6].i = 0;
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_UIV, 6);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].ui = value[0];
+ if (buffer == GL_COLOR) {
+ n[4].ui = value[1];
+ n[5].ui = value[2];
+ n[6].ui = value[3];
+ }
+ else {
+ n[4].ui = 0;
+ n[5].ui = 0;
+ n[6].ui = 0;
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FV, 6);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].f = value[0];
+ if (buffer == GL_COLOR) {
+ n[4].f = value[1];
+ n[5].f = value[2];
+ n[6].f = value[3];
+ }
+ else {
+ n[4].f = 0.0F;
+ n[5].f = 0.0F;
+ n[6].f = 0.0F;
+ }
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
+ }
+}
+
+
+static void GLAPIENTRY
+save_ClearBufferfi(GLenum buffer, GLint drawbuffer,
+ GLfloat depth, GLint stencil)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FI, 4);
+ if (n) {
+ n[1].e = buffer;
+ n[2].i = drawbuffer;
+ n[3].f = depth;
+ n[4].i = stencil;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
+ }
+}
+
+
static void GLAPIENTRY
save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
{
}
+static void GLAPIENTRY
+save_ColorMaskIndexed(GLuint buf, GLboolean red, GLboolean green,
+ GLboolean blue, GLboolean alpha)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_COLOR_MASK_INDEXED, 5);
+ if (n) {
+ n[1].ui = buf;
+ n[2].b = red;
+ n[3].b = green;
+ n[4].b = blue;
+ n[5].b = alpha;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/
+ }
+}
+
+
static void GLAPIENTRY
save_ColorMaterial(GLenum face, GLenum mode)
{
n[3].f = params[0];
if (pname == GL_COLOR_TABLE_SGI ||
pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI ||
- pname == GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI ||
pname == GL_TEXTURE_COLOR_TABLE_SGI) {
n[4].f = params[1];
n[5].f = params[2];
n[3].i = params[0];
if (pname == GL_COLOR_TABLE_SGI ||
pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI ||
- pname == GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI ||
pname == GL_TEXTURE_COLOR_TABLE_SGI) {
n[4].i = params[1];
n[5].i = params[2];
}
+static void GLAPIENTRY
+save_DisableIndexed(GLuint index, GLenum cap)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_DISABLE_INDEXED, 2);
+ if (n) {
+ n[1].ui = index;
+ n[2].e = cap;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_DisableIndexedEXT(ctx->Exec, (index, cap));
+ }
+}
+
+
static void GLAPIENTRY
save_DrawBuffer(GLenum mode)
{
+static void GLAPIENTRY
+save_EnableIndexed(GLuint index, GLenum cap)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_ENABLE_INDEXED, 2);
+ if (n) {
+ n[1].ui = index;
+ n[2].e = cap;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_EnableIndexedEXT(ctx->Exec, (index, cap));
+ }
+}
+
+
+
static void GLAPIENTRY
save_EvalMesh1(GLenum mode, GLint i1, GLint i2)
{
if (n) {
n[1].e = map;
n[2].i = mapsize;
- n[3].data = (void *) _mesa_malloc(mapsize * sizeof(GLfloat));
- MEMCPY(n[3].data, (void *) values, mapsize * sizeof(GLfloat));
+ n[3].data = (void *) malloc(mapsize * sizeof(GLfloat));
+ memcpy(n[3].data, (void *) values, mapsize * sizeof(GLfloat));
}
if (ctx->ExecuteFlag) {
CALL_PixelMapfv(ctx->Exec, (map, mapsize, values));
{
GLfloat p[4];
p[0] = (GLfloat) param;
- p[1] = p[2] = p[3] = 0.0;
+ p[1] = p[2] = p[3] = 0.0F;
save_TexEnvfv(target, pname, p);
}
{
GLfloat fparam[4];
fparam[0] = (GLfloat) param;
- fparam[1] = fparam[2] = fparam[3] = 0.0;
+ fparam[1] = fparam[2] = fparam[3] = 0.0F;
save_TexParameterfv(target, pname, fparam);
}
{
GLfloat fparam[4];
fparam[0] = (GLfloat) params[0];
- fparam[1] = fparam[2] = fparam[3] = 0.0;
+ fparam[1] = fparam[2] = fparam[3] = 0.0F;
save_TexParameterfv(target, pname, fparam);
}
GLvoid *image;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
/* make copy of image */
- image = _mesa_malloc(imageSize);
+ image = malloc(imageSize);
if (!image) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1DARB");
return;
}
- MEMCPY(image, data, imageSize);
+ memcpy(image, data, imageSize);
n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, 7);
if (n) {
n[1].e = target;
n[7].data = image;
}
else if (image) {
- _mesa_free(image);
+ free(image);
}
if (ctx->ExecuteFlag) {
CALL_CompressedTexImage1DARB(ctx->Exec,
GLvoid *image;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
/* make copy of image */
- image = _mesa_malloc(imageSize);
+ image = malloc(imageSize);
if (!image) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2DARB");
return;
}
- MEMCPY(image, data, imageSize);
+ memcpy(image, data, imageSize);
n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, 8);
if (n) {
n[1].e = target;
n[8].data = image;
}
else if (image) {
- _mesa_free(image);
+ free(image);
}
if (ctx->ExecuteFlag) {
CALL_CompressedTexImage2DARB(ctx->Exec,
GLvoid *image;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
/* make copy of image */
- image = _mesa_malloc(imageSize);
+ image = malloc(imageSize);
if (!image) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3DARB");
return;
}
- MEMCPY(image, data, imageSize);
+ memcpy(image, data, imageSize);
n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, 9);
if (n) {
n[1].e = target;
n[9].data = image;
}
else if (image) {
- _mesa_free(image);
+ free(image);
}
if (ctx->ExecuteFlag) {
CALL_CompressedTexImage3DARB(ctx->Exec,
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
/* make copy of image */
- image = _mesa_malloc(imageSize);
+ image = malloc(imageSize);
if (!image) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage1DARB");
return;
}
- MEMCPY(image, data, imageSize);
+ memcpy(image, data, imageSize);
n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, 7);
if (n) {
n[1].e = target;
n[7].data = image;
}
else if (image) {
- _mesa_free(image);
+ free(image);
}
if (ctx->ExecuteFlag) {
CALL_CompressedTexSubImage1DARB(ctx->Exec, (target, level, xoffset,
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
/* make copy of image */
- image = _mesa_malloc(imageSize);
+ image = malloc(imageSize);
if (!image) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage2DARB");
return;
}
- MEMCPY(image, data, imageSize);
+ memcpy(image, data, imageSize);
n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, 9);
if (n) {
n[1].e = target;
n[9].data = image;
}
else if (image) {
- _mesa_free(image);
+ free(image);
}
if (ctx->ExecuteFlag) {
CALL_CompressedTexSubImage2DARB(ctx->Exec,
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
/* make copy of image */
- image = _mesa_malloc(imageSize);
+ image = malloc(imageSize);
if (!image) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage3DARB");
return;
}
- MEMCPY(image, data, imageSize);
+ memcpy(image, data, imageSize);
n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, 11);
if (n) {
n[1].e = target;
n[11].data = image;
}
else if (image) {
- _mesa_free(image);
+ free(image);
}
if (ctx->ExecuteFlag) {
CALL_CompressedTexSubImage3DARB(ctx->Exec,
n = alloc_instruction(ctx, OPCODE_LOAD_PROGRAM_NV, 4);
if (n) {
- GLubyte *programCopy = (GLubyte *) _mesa_malloc(len);
+ GLubyte *programCopy = (GLubyte *) malloc(len);
if (!programCopy) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
return;
}
- _mesa_memcpy(programCopy, program, len);
+ memcpy(programCopy, program, len);
n[1].e = target;
n[2].ui = id;
n[3].i = len;
n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 2);
if (n) {
- GLuint *idCopy = (GLuint *) _mesa_malloc(num * sizeof(GLuint));
+ GLuint *idCopy = (GLuint *) malloc(num * sizeof(GLuint));
if (!idCopy) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV");
return;
}
- _mesa_memcpy(idCopy, ids, num * sizeof(GLuint));
+ memcpy(idCopy, ids, num * sizeof(GLuint));
n[1].i = num;
n[2].data = idCopy;
}
n = alloc_instruction(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6);
if (n) {
- GLubyte *nameCopy = (GLubyte *) _mesa_malloc(len);
+ GLubyte *nameCopy = (GLubyte *) malloc(len);
if (!nameCopy) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV");
return;
}
- _mesa_memcpy(nameCopy, name, len);
+ memcpy(nameCopy, name, len);
n[1].ui = id;
n[2].i = len;
n[3].data = nameCopy;
n = alloc_instruction(ctx, OPCODE_PROGRAM_STRING_ARB, 4);
if (n) {
- GLubyte *programCopy = (GLubyte *) _mesa_malloc(len);
+ GLubyte *programCopy = (GLubyte *) malloc(len);
if (!programCopy) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
return;
}
- _mesa_memcpy(programCopy, string, len);
+ memcpy(programCopy, string, len);
n[1].e = target;
n[2].e = format;
n[3].i = len;
FLUSH_VERTICES(ctx, 0);
return CALL_GetAttribLocationARB(ctx->Exec, (program, name));
}
-/* XXX more shader functions needed here */
+static GLint GLAPIENTRY
+exec_GetUniformLocationARB(GLuint program, const GLchar *name)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+ return CALL_GetUniformLocationARB(ctx->Exec, (program, name));
+}
+/* XXX more shader functions needed here */
#if FEATURE_EXT_framebuffer_blit
}
+/** GL_EXT_transform_feedback */
+static void GLAPIENTRY
+save_BeginTransformFeedback(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_BEGIN_TRANSFORM_FEEDBACK, 1);
+ if (n) {
+ n[1].e = mode;
+ }
+ if (ctx->ExecuteFlag) {
+ CALL_BeginTransformFeedbackEXT(ctx->Exec, (mode));
+ }
+}
+
+
+/** GL_EXT_transform_feedback */
+static void GLAPIENTRY
+save_EndTransformFeedback(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ (void) alloc_instruction(ctx, OPCODE_END_TRANSFORM_FEEDBACK, 0);
+ if (ctx->ExecuteFlag) {
+ CALL_EndTransformFeedbackEXT(ctx->Exec, ());
+ }
+}
+
+
/* aka UseProgram() */
static void GLAPIENTRY
save_UseProgramObjectARB(GLhandleARB program)
static void *
memdup(const void *src, GLsizei bytes)
{
- void *b = bytes >= 0 ? _mesa_malloc(bytes) : NULL;
+ void *b = bytes >= 0 ? malloc(bytes) : NULL;
if (b)
- _mesa_memcpy(b, src, bytes);
+ memcpy(b, src, bytes);
return b;
}
}
+
+static void GLAPIENTRY
+save_Uniform1ui(GLint location, GLuint x)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_1UI, 2);
+ if (n) {
+ n[1].i = location;
+ n[2].i = x;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_Uniform1ui(ctx->Exec, (location, x));*/
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform2ui(GLint location, GLuint x, GLuint y)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_2UI, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = x;
+ n[3].i = y;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_Uniform2ui(ctx->Exec, (location, x, y));*/
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_3UI, 4);
+ if (n) {
+ n[1].i = location;
+ n[2].i = x;
+ n[3].i = y;
+ n[4].i = z;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_Uniform3ui(ctx->Exec, (location, x, y, z));*/
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform4ui(GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_4UI, 5);
+ if (n) {
+ n[1].i = location;
+ n[2].i = x;
+ n[3].i = y;
+ n[4].i = z;
+ n[5].i = w;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_Uniform4ui(ctx->Exec, (location, x, y, z, w));*/
+ }
+}
+
+
+
+static void GLAPIENTRY
+save_Uniform1uiv(GLint location, GLsizei count, const GLuint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_1UIV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 1 * sizeof(*v));
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_Uniform1uiv(ctx->Exec, (location, count, v));*/
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform2uiv(GLint location, GLsizei count, const GLuint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_2UIV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 2 * sizeof(*v));
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_Uniform2uiv(ctx->Exec, (location, count, v));*/
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform3uiv(GLint location, GLsizei count, const GLuint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_3UIV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 3 * sizeof(*v));
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_Uniform3uiv(ctx->Exec, (location, count, v));*/
+ }
+}
+
+static void GLAPIENTRY
+save_Uniform4uiv(GLint location, GLsizei count, const GLuint *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = alloc_instruction(ctx, OPCODE_UNIFORM_4UIV, 3);
+ if (n) {
+ n[1].i = location;
+ n[2].i = count;
+ n[3].data = memdup(v, count * 4 * sizeof(*v));
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_Uniform4uiv(ctx->Exec, (location, count, v));*/
+ }
+}
+
+
+
static void GLAPIENTRY
save_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose,
const GLfloat *m)
if (ctx->CompileFlag)
save_error(ctx, error, s);
if (ctx->ExecuteFlag)
- _mesa_error(ctx, error, s);
+ _mesa_error(ctx, error, "%s", s);
}
else {
switch (opcode) {
case OPCODE_ERROR:
- _mesa_error(ctx, n[1].e, (const char *) n[2].data);
+ _mesa_error(ctx, n[1].e, "%s", (const char *) n[2].data);
break;
case OPCODE_ACCUM:
CALL_Accum(ctx->Exec, (n[1].e, n[2].f));
case OPCODE_CLEAR:
CALL_Clear(ctx->Exec, (n[1].bf));
break;
+ case OPCODE_CLEAR_BUFFER_IV:
+ {
+ GLint value[4];
+ value[0] = n[3].i;
+ value[1] = n[4].i;
+ value[2] = n[5].i;
+ value[3] = n[6].i;
+ /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ }
+ break;
+ case OPCODE_CLEAR_BUFFER_UIV:
+ {
+ GLuint value[4];
+ value[0] = n[3].ui;
+ value[1] = n[4].ui;
+ value[2] = n[5].ui;
+ value[3] = n[6].ui;
+ /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ }
+ break;
+ case OPCODE_CLEAR_BUFFER_FV:
+ {
+ GLfloat value[4];
+ value[0] = n[3].f;
+ value[1] = n[4].f;
+ value[2] = n[5].f;
+ value[3] = n[6].f;
+ /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ }
+ break;
+ case OPCODE_CLEAR_BUFFER_FI:
+ /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
+ break;
case OPCODE_CLEAR_COLOR:
CALL_ClearColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));
break;
case OPCODE_COLOR_MASK:
CALL_ColorMask(ctx->Exec, (n[1].b, n[2].b, n[3].b, n[4].b));
break;
+ case OPCODE_COLOR_MASK_INDEXED:
+ CALL_ColorMaskIndexedEXT(ctx->Exec, (n[1].ui, n[2].b, n[3].b,
+ n[4].b, n[5].b));
+ break;
case OPCODE_COLOR_MATERIAL:
CALL_ColorMaterial(ctx->Exec, (n[1].e, n[2].e));
break;
case OPCODE_DISABLE:
CALL_Disable(ctx->Exec, (n[1].e));
break;
+ case OPCODE_DISABLE_INDEXED:
+ CALL_DisableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e));
+ break;
case OPCODE_DRAW_BUFFER:
CALL_DrawBuffer(ctx->Exec, (n[1].e));
break;
case OPCODE_ENABLE:
CALL_Enable(ctx->Exec, (n[1].e));
break;
+ case OPCODE_ENABLE_INDEXED:
+ CALL_EnableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e));
+ break;
case OPCODE_EVALMESH1:
CALL_EvalMesh1(ctx->Exec, (n[1].e, n[2].i, n[3].i));
break;
case OPCODE_PROVOKING_VERTEX:
CALL_ProvokingVertexEXT(ctx->Exec, (n[1].e));
break;
+ case OPCODE_BEGIN_TRANSFORM_FEEDBACK:
+ CALL_BeginTransformFeedbackEXT(ctx->Exec, (n[1].e));
+ break;
+ case OPCODE_END_TRANSFORM_FEEDBACK:
+ CALL_EndTransformFeedbackEXT(ctx->Exec, ());
+ break;
case OPCODE_STENCIL_FUNC:
CALL_StencilFunc(ctx->Exec, (n[1].e, n[2].i, n[3].ui));
break;
case OPCODE_UNIFORM_4IV:
CALL_Uniform4ivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));
break;
-
+ case OPCODE_UNIFORM_1UI:
+ /*CALL_Uniform1uiARB(ctx->Exec, (n[1].i, n[2].i));*/
+ break;
+ case OPCODE_UNIFORM_2UI:
+ /*CALL_Uniform2uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i));*/
+ break;
+ case OPCODE_UNIFORM_3UI:
+ /*CALL_Uniform3uiARB(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i));*/
+ break;
+ case OPCODE_UNIFORM_4UI:
+ /*CALL_Uniform4uiARB(ctx->Exec,
+ (n[1].i, n[2].i, n[3].i, n[4].i, n[5].i));
+ */
+ break;
+ case OPCODE_UNIFORM_1UIV:
+ /*CALL_Uniform1uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
+ break;
+ case OPCODE_UNIFORM_2UIV:
+ /*CALL_Uniform2uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
+ break;
+ case OPCODE_UNIFORM_3UIV:
+ /*CALL_Uniform3uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
+ break;
+ case OPCODE_UNIFORM_4UIV:
+ /*CALL_Uniform4uivARB(ctx->Exec, (n[1].i, n[2].i, n[3].data));*/
+ break;
case OPCODE_UNIFORM_MATRIX22:
CALL_UniformMatrix2fvARB(ctx->Exec,
(n[1].i, n[2].i, n[3].b, n[4].data));
default:
{
char msg[1000];
- _mesa_sprintf(msg, "Error in execute_list: opcode=%d",
+ _mesa_snprintf(msg, sizeof(msg), "Error in execute_list: opcode=%d",
(int) opcode);
- _mesa_problem(ctx, msg);
+ _mesa_problem(ctx, "%s", msg);
}
done = GL_TRUE;
}
/* GL_EXT_multi_draw_arrays */
static void GLAPIENTRY
-exec_MultiDrawArraysEXT(GLenum mode, GLint * first,
- GLsizei * count, GLsizei primcount)
+exec_MultiDrawArraysEXT(GLenum mode, const GLint *first,
+ const GLsizei *count, GLsizei primcount)
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
* initialized from _mesa_init_api_defaults and from the active vtxfmt
* struct.
*/
-void
-_mesa_init_save_table(struct _glapi_table *table)
+struct _glapi_table *
+_mesa_create_save_table(void)
{
+ struct _glapi_table *table;
+
+ table = _mesa_alloc_dispatch_table(sizeof *table);
+ if (table == NULL)
+ return NULL;
+
_mesa_loopback_init_api_table(table);
/* GL 1.0 */
SET_ClearStencil(table, save_ClearStencil);
SET_ClipPlane(table, save_ClipPlane);
SET_ColorMask(table, save_ColorMask);
+ SET_ColorMaskIndexedEXT(table, save_ColorMaskIndexed);
SET_ColorMaterial(table, save_ColorMaterial);
SET_CopyPixels(table, save_CopyPixels);
SET_CullFace(table, save_CullFace);
SET_DepthMask(table, save_DepthMask);
SET_DepthRange(table, save_DepthRange);
SET_Disable(table, save_Disable);
+ SET_DisableIndexedEXT(table, save_DisableIndexed);
SET_DrawBuffer(table, save_DrawBuffer);
SET_DrawPixels(table, save_DrawPixels);
SET_Enable(table, save_Enable);
+ SET_EnableIndexedEXT(table, save_EnableIndexed);
SET_EndList(table, _mesa_EndList);
SET_EvalMesh1(table, save_EvalMesh1);
SET_EvalMesh2(table, save_EvalMesh2);
/* ARB 30/31/32. GL_ARB_shader_objects, GL_ARB_vertex/fragment_shader */
SET_BindAttribLocationARB(table, exec_BindAttribLocationARB);
SET_GetAttribLocationARB(table, exec_GetAttribLocationARB);
+ SET_GetUniformLocationARB(table, exec_GetUniformLocationARB);
/* XXX additional functions need to be implemented here! */
/* 299. GL_EXT_blend_equation_separate */
SET_BlendEquationSeparateEXT(table, save_BlendEquationSeparateEXT);
- /* GL_EXT_gpu_program_parmaeters */
+ /* GL_EXT_gpu_program_parameters */
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
SET_ProgramEnvParameters4fvEXT(table, save_ProgramEnvParameters4fvEXT);
SET_ProgramLocalParameters4fvEXT(table, save_ProgramLocalParameters4fvEXT);
/* ARB 59. GL_ARB_copy_buffer */
SET_CopyBufferSubData(table, _mesa_CopyBufferSubData); /* no dlist save */
+ /* 352. GL_EXT_transform_feedback */
+#if FEATURE_EXT_transform_feedback
+ SET_BeginTransformFeedbackEXT(table, save_BeginTransformFeedback);
+ SET_EndTransformFeedbackEXT(table, save_EndTransformFeedback);
+#endif
+
/* 364. GL_EXT_provoking_vertex */
SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT);
+
+ /* 371. GL_APPLE_object_purgeable */
+#if FEATURE_APPLE_object_purgeable
+ SET_ObjectPurgeableAPPLE(table, _mesa_ObjectPurgeableAPPLE);
+ SET_ObjectUnpurgeableAPPLE(table, _mesa_ObjectUnpurgeableAPPLE);
+#endif
+
+ /* GL 3.0 */
+#if 0
+ SET_ClearBufferiv(table, save_ClearBufferiv);
+ SET_ClearBufferuiv(table, save_ClearBufferuiv);
+ SET_ClearBufferfv(table, save_ClearBufferfv);
+ SET_ClearBufferfi(table, save_ClearBufferfi);
+ SET_Uniform1ui(table, save_Uniform1ui);
+ SET_Uniform2ui(table, save_Uniform2ui);
+ SET_Uniform3ui(table, save_Uniform3ui);
+ SET_Uniform4ui(table, save_Uniform4ui);
+ SET_Uniform1uiv(table, save_Uniform1uiv);
+ SET_Uniform2uiv(table, save_Uniform2uiv);
+ SET_Uniform3uiv(table, save_Uniform3uiv);
+ SET_Uniform4uiv(table, save_Uniform4uiv);
+#else
+ (void) save_ClearBufferiv;
+ (void) save_ClearBufferuiv;
+ (void) save_ClearBufferfv;
+ (void) save_ClearBufferfi;
+ (void) save_Uniform1ui;
+ (void) save_Uniform2ui;
+ (void) save_Uniform3ui;
+ (void) save_Uniform4ui;
+ (void) save_Uniform1uiv;
+ (void) save_Uniform2uiv;
+ (void) save_Uniform3uiv;
+ (void) save_Uniform4uiv;
+#endif
+
+ return table;
}
GLboolean done;
if (!islist(ctx, list)) {
- _mesa_printf("%u is not a display list ID\n", list);
+ printf("%u is not a display list ID\n", list);
return;
}
n = dlist->Head;
- _mesa_printf("START-LIST %u, address %p\n", list, (void *) n);
+ printf("START-LIST %u, address %p\n", list, (void *) n);
done = n ? GL_FALSE : GL_TRUE;
while (!done) {
else {
switch (opcode) {
case OPCODE_ACCUM:
- _mesa_printf("Accum %s %g\n", enum_string(n[1].e), n[2].f);
+ printf("Accum %s %g\n", enum_string(n[1].e), n[2].f);
break;
case OPCODE_BITMAP:
- _mesa_printf("Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i,
+ printf("Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i,
n[3].f, n[4].f, n[5].f, n[6].f, (void *) n[7].data);
break;
case OPCODE_CALL_LIST:
- _mesa_printf("CallList %d\n", (int) n[1].ui);
+ printf("CallList %d\n", (int) n[1].ui);
break;
case OPCODE_CALL_LIST_OFFSET:
- _mesa_printf("CallList %d + offset %u = %u\n", (int) n[1].ui,
+ printf("CallList %d + offset %u = %u\n", (int) n[1].ui,
ctx->List.ListBase, ctx->List.ListBase + n[1].ui);
break;
case OPCODE_COLOR_TABLE_PARAMETER_FV:
- _mesa_printf("ColorTableParameterfv %s %s %f %f %f %f\n",
+ printf("ColorTableParameterfv %s %s %f %f %f %f\n",
enum_string(n[1].e), enum_string(n[2].e),
n[3].f, n[4].f, n[5].f, n[6].f);
break;
case OPCODE_COLOR_TABLE_PARAMETER_IV:
- _mesa_printf("ColorTableParameteriv %s %s %d %d %d %d\n",
+ printf("ColorTableParameteriv %s %s %d %d %d %d\n",
enum_string(n[1].e), enum_string(n[2].e),
n[3].i, n[4].i, n[5].i, n[6].i);
break;
case OPCODE_DISABLE:
- _mesa_printf("Disable %s\n", enum_string(n[1].e));
+ printf("Disable %s\n", enum_string(n[1].e));
break;
case OPCODE_ENABLE:
- _mesa_printf("Enable %s\n", enum_string(n[1].e));
+ printf("Enable %s\n", enum_string(n[1].e));
break;
case OPCODE_FRUSTUM:
- _mesa_printf("Frustum %g %g %g %g %g %g\n",
+ printf("Frustum %g %g %g %g %g %g\n",
n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f);
break;
case OPCODE_LINE_STIPPLE:
- _mesa_printf("LineStipple %d %x\n", n[1].i, (int) n[2].us);
+ printf("LineStipple %d %x\n", n[1].i, (int) n[2].us);
break;
case OPCODE_LOAD_IDENTITY:
- _mesa_printf("LoadIdentity\n");
+ printf("LoadIdentity\n");
break;
case OPCODE_LOAD_MATRIX:
- _mesa_printf("LoadMatrix\n");
- _mesa_printf(" %8f %8f %8f %8f\n",
+ printf("LoadMatrix\n");
+ printf(" %8f %8f %8f %8f\n",
n[1].f, n[5].f, n[9].f, n[13].f);
- _mesa_printf(" %8f %8f %8f %8f\n",
+ printf(" %8f %8f %8f %8f\n",
n[2].f, n[6].f, n[10].f, n[14].f);
- _mesa_printf(" %8f %8f %8f %8f\n",
+ printf(" %8f %8f %8f %8f\n",
n[3].f, n[7].f, n[11].f, n[15].f);
- _mesa_printf(" %8f %8f %8f %8f\n",
+ printf(" %8f %8f %8f %8f\n",
n[4].f, n[8].f, n[12].f, n[16].f);
break;
case OPCODE_MULT_MATRIX:
- _mesa_printf("MultMatrix (or Rotate)\n");
- _mesa_printf(" %8f %8f %8f %8f\n",
+ printf("MultMatrix (or Rotate)\n");
+ printf(" %8f %8f %8f %8f\n",
n[1].f, n[5].f, n[9].f, n[13].f);
- _mesa_printf(" %8f %8f %8f %8f\n",
+ printf(" %8f %8f %8f %8f\n",
n[2].f, n[6].f, n[10].f, n[14].f);
- _mesa_printf(" %8f %8f %8f %8f\n",
+ printf(" %8f %8f %8f %8f\n",
n[3].f, n[7].f, n[11].f, n[15].f);
- _mesa_printf(" %8f %8f %8f %8f\n",
+ printf(" %8f %8f %8f %8f\n",
n[4].f, n[8].f, n[12].f, n[16].f);
break;
case OPCODE_ORTHO:
- _mesa_printf("Ortho %g %g %g %g %g %g\n",
+ printf("Ortho %g %g %g %g %g %g\n",
n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f);
break;
case OPCODE_POP_ATTRIB:
- _mesa_printf("PopAttrib\n");
+ printf("PopAttrib\n");
break;
case OPCODE_POP_MATRIX:
- _mesa_printf("PopMatrix\n");
+ printf("PopMatrix\n");
break;
case OPCODE_POP_NAME:
- _mesa_printf("PopName\n");
+ printf("PopName\n");
break;
case OPCODE_PUSH_ATTRIB:
- _mesa_printf("PushAttrib %x\n", n[1].bf);
+ printf("PushAttrib %x\n", n[1].bf);
break;
case OPCODE_PUSH_MATRIX:
- _mesa_printf("PushMatrix\n");
+ printf("PushMatrix\n");
break;
case OPCODE_PUSH_NAME:
- _mesa_printf("PushName %d\n", (int) n[1].ui);
+ printf("PushName %d\n", (int) n[1].ui);
break;
case OPCODE_RASTER_POS:
- _mesa_printf("RasterPos %g %g %g %g\n",
+ printf("RasterPos %g %g %g %g\n",
n[1].f, n[2].f, n[3].f, n[4].f);
break;
case OPCODE_ROTATE:
- _mesa_printf("Rotate %g %g %g %g\n",
+ printf("Rotate %g %g %g %g\n",
n[1].f, n[2].f, n[3].f, n[4].f);
break;
case OPCODE_SCALE:
- _mesa_printf("Scale %g %g %g\n", n[1].f, n[2].f, n[3].f);
+ printf("Scale %g %g %g\n", n[1].f, n[2].f, n[3].f);
break;
case OPCODE_TRANSLATE:
- _mesa_printf("Translate %g %g %g\n", n[1].f, n[2].f, n[3].f);
+ printf("Translate %g %g %g\n", n[1].f, n[2].f, n[3].f);
break;
case OPCODE_BIND_TEXTURE:
- _mesa_printf("BindTexture %s %d\n",
+ printf("BindTexture %s %d\n",
_mesa_lookup_enum_by_nr(n[1].ui), n[2].ui);
break;
case OPCODE_SHADE_MODEL:
- _mesa_printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n[1].ui));
+ printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n[1].ui));
break;
case OPCODE_MAP1:
- _mesa_printf("Map1 %s %.3f %.3f %d %d\n",
+ printf("Map1 %s %.3f %.3f %d %d\n",
_mesa_lookup_enum_by_nr(n[1].ui),
n[2].f, n[3].f, n[4].i, n[5].i);
break;
case OPCODE_MAP2:
- _mesa_printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
+ printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
_mesa_lookup_enum_by_nr(n[1].ui),
n[2].f, n[3].f, n[4].f, n[5].f,
n[6].i, n[7].i, n[8].i, n[9].i);
break;
case OPCODE_MAPGRID1:
- _mesa_printf("MapGrid1 %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f);
+ printf("MapGrid1 %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f);
break;
case OPCODE_MAPGRID2:
- _mesa_printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
+ printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f);
break;
case OPCODE_EVALMESH1:
- _mesa_printf("EvalMesh1 %d %d\n", n[1].i, n[2].i);
+ printf("EvalMesh1 %d %d\n", n[1].i, n[2].i);
break;
case OPCODE_EVALMESH2:
- _mesa_printf("EvalMesh2 %d %d %d %d\n",
+ printf("EvalMesh2 %d %d %d %d\n",
n[1].i, n[2].i, n[3].i, n[4].i);
break;
case OPCODE_ATTR_1F_NV:
- _mesa_printf("ATTR_1F_NV attr %d: %f\n", n[1].i, n[2].f);
+ printf("ATTR_1F_NV attr %d: %f\n", n[1].i, n[2].f);
break;
case OPCODE_ATTR_2F_NV:
- _mesa_printf("ATTR_2F_NV attr %d: %f %f\n",
+ printf("ATTR_2F_NV attr %d: %f %f\n",
n[1].i, n[2].f, n[3].f);
break;
case OPCODE_ATTR_3F_NV:
- _mesa_printf("ATTR_3F_NV attr %d: %f %f %f\n",
+ printf("ATTR_3F_NV attr %d: %f %f %f\n",
n[1].i, n[2].f, n[3].f, n[4].f);
break;
case OPCODE_ATTR_4F_NV:
- _mesa_printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
+ printf("ATTR_4F_NV attr %d: %f %f %f %f\n",
n[1].i, n[2].f, n[3].f, n[4].f, n[5].f);
break;
case OPCODE_ATTR_1F_ARB:
- _mesa_printf("ATTR_1F_ARB attr %d: %f\n", n[1].i, n[2].f);
+ printf("ATTR_1F_ARB attr %d: %f\n", n[1].i, n[2].f);
break;
case OPCODE_ATTR_2F_ARB:
- _mesa_printf("ATTR_2F_ARB attr %d: %f %f\n",
+ printf("ATTR_2F_ARB attr %d: %f %f\n",
n[1].i, n[2].f, n[3].f);
break;
case OPCODE_ATTR_3F_ARB:
- _mesa_printf("ATTR_3F_ARB attr %d: %f %f %f\n",
+ printf("ATTR_3F_ARB attr %d: %f %f %f\n",
n[1].i, n[2].f, n[3].f, n[4].f);
break;
case OPCODE_ATTR_4F_ARB:
- _mesa_printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
+ printf("ATTR_4F_ARB attr %d: %f %f %f %f\n",
n[1].i, n[2].f, n[3].f, n[4].f, n[5].f);
break;
case OPCODE_MATERIAL:
- _mesa_printf("MATERIAL %x %x: %f %f %f %f\n",
+ printf("MATERIAL %x %x: %f %f %f %f\n",
n[1].i, n[2].i, n[3].f, n[4].f, n[5].f, n[6].f);
break;
case OPCODE_BEGIN:
- _mesa_printf("BEGIN %x\n", n[1].i);
+ printf("BEGIN %x\n", n[1].i);
break;
case OPCODE_END:
- _mesa_printf("END\n");
+ printf("END\n");
break;
case OPCODE_RECTF:
- _mesa_printf("RECTF %f %f %f %f\n", n[1].f, n[2].f, n[3].f,
+ printf("RECTF %f %f %f %f\n", n[1].f, n[2].f, n[3].f,
n[4].f);
break;
case OPCODE_EVAL_C1:
- _mesa_printf("EVAL_C1 %f\n", n[1].f);
+ printf("EVAL_C1 %f\n", n[1].f);
break;
case OPCODE_EVAL_C2:
- _mesa_printf("EVAL_C2 %f %f\n", n[1].f, n[2].f);
+ printf("EVAL_C2 %f %f\n", n[1].f, n[2].f);
break;
case OPCODE_EVAL_P1:
- _mesa_printf("EVAL_P1 %d\n", n[1].i);
+ printf("EVAL_P1 %d\n", n[1].i);
break;
case OPCODE_EVAL_P2:
- _mesa_printf("EVAL_P2 %d %d\n", n[1].i, n[2].i);
+ printf("EVAL_P2 %d %d\n", n[1].i, n[2].i);
break;
case OPCODE_PROVOKING_VERTEX:
- _mesa_printf("ProvokingVertex %s\n",
+ printf("ProvokingVertex %s\n",
_mesa_lookup_enum_by_nr(n[1].ui));
break;
* meta opcodes/commands
*/
case OPCODE_ERROR:
- _mesa_printf("Error: %s %s\n",
+ printf("Error: %s %s\n",
enum_string(n[1].e), (const char *) n[2].data);
break;
case OPCODE_CONTINUE:
- _mesa_printf("DISPLAY-LIST-CONTINUE\n");
+ printf("DISPLAY-LIST-CONTINUE\n");
n = (Node *) n[1].next;
break;
case OPCODE_END_OF_LIST:
- _mesa_printf("END-LIST %u\n", list);
+ printf("END-LIST %u\n", list);
done = GL_TRUE;
break;
default:
if (opcode < 0 || opcode > OPCODE_END_OF_LIST) {
- _mesa_printf
+ printf
("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n",
opcode, (void *) n);
return;
}
else {
- _mesa_printf("command %d, %u operands\n", opcode,
+ printf("command %d, %u operands\n", opcode,
InstSize[opcode]);
}
}
/* zero-out the instruction size table, just once */
if (!tableInitialized) {
- _mesa_bzero(InstSize, sizeof(InstSize));
+ memset(InstSize, 0, sizeof(InstSize));
tableInitialized = GL_TRUE;
}