-/* $Id: dlist.c,v 1.57 2000/12/27 22:55:09 keithw Exp $ */
+/* $Id: dlist.c,v 1.72 2001/05/29 15:23:48 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.3
+ * Version: 3.5
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
/* How many nodes to allocate at a time:
* - reduced now that we hold vertices etc. elsewhere.
*/
-#define BLOCK_SIZE 64
+#define BLOCK_SIZE 256
/*
OPCODE_DRAW_BUFFER,
OPCODE_DRAW_PIXELS,
OPCODE_ENABLE,
- OPCODE_EVALCOORD1,
- OPCODE_EVALCOORD2,
OPCODE_EVALMESH1,
OPCODE_EVALMESH2,
- OPCODE_EVALPOINT1,
- OPCODE_EVALPOINT2,
OPCODE_FOG,
OPCODE_FRONT_FACE,
OPCODE_FRUSTUM,
OPCODE_HINT,
- OPCODE_HINT_PGI,
OPCODE_HISTOGRAM,
OPCODE_INDEX_MASK,
OPCODE_INIT_NAMES,
OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D,
OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D,
OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D,
+ /* GL_ARB_multisample */
+ OPCODE_SAMPLE_COVERAGE,
/* The following three are meta instructions */
OPCODE_ERROR, /* raise compiled-in error */
OPCODE_CONTINUE,
* Destroy all nodes in a display list.
* Input: list - display list number
*/
-void gl_destroy_list( GLcontext *ctx, GLuint list )
+void _mesa_destroy_list( GLcontext *ctx, GLuint list )
{
Node *n, *block;
GLboolean done;
/* check for extension opcodes first */
- int i = (int)n[0].opcode - (int)OPCODE_DRV_0;
- if (i >= 0 && i < ctx->listext.nr_opcodes) {
+ GLint i = (GLint) n[0].opcode - (GLint) OPCODE_DRV_0;
+ if (i >= 0 && i < (GLint) ctx->listext.nr_opcodes) {
ctx->listext.opcode[i].destroy(ctx, &n[1]);
n += ctx->listext.opcode[i].size;
}
/***** Public *****/
/**********************************************************************/
-void gl_init_lists( void )
+void _mesa_init_lists( void )
{
static int init_flag = 0;
InstSize[OPCODE_DRAW_BUFFER] = 2;
InstSize[OPCODE_DRAW_PIXELS] = 6;
InstSize[OPCODE_ENABLE] = 2;
- InstSize[OPCODE_EVALCOORD1] = 2;
- InstSize[OPCODE_EVALCOORD2] = 3;
InstSize[OPCODE_EVALMESH1] = 4;
InstSize[OPCODE_EVALMESH2] = 6;
- InstSize[OPCODE_EVALPOINT1] = 2;
- InstSize[OPCODE_EVALPOINT2] = 3;
InstSize[OPCODE_FOG] = 6;
InstSize[OPCODE_FRONT_FACE] = 2;
InstSize[OPCODE_FRUSTUM] = 7;
InstSize[OPCODE_HINT] = 3;
- InstSize[OPCODE_HINT_PGI] = 3;
InstSize[OPCODE_HISTOGRAM] = 5;
InstSize[OPCODE_INDEX_MASK] = 2;
InstSize[OPCODE_INIT_NAMES] = 1;
InstSize[OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D] = 8;
InstSize[OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D] = 10;
InstSize[OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D] = 12;
+ /* GL_ARB_multisample */
+ InstSize[OPCODE_SAMPLE_COVERAGE] = 3;
/* GL_ARB_multitexture */
InstSize[OPCODE_ACTIVE_TEXTURE] = 2;
InstSize[OPCODE_CLIENT_ACTIVE_TEXTURE] = 2;
#ifdef DEBUG
if (opcode < (int) OPCODE_DRV_0) {
- assert( (GLint) count == InstSize[opcode] );
+ assert( count == InstSize[opcode] );
}
#endif
n[0].opcode = OPCODE_CONTINUE;
newblock = (Node *) MALLOC( sizeof(Node) * BLOCK_SIZE );
if (!newblock) {
- gl_error( ctx, GL_OUT_OF_MEMORY, "Building display list" );
+ _mesa_error( ctx, GL_OUT_OF_MEMORY, "Building display list" );
return NULL;
}
n[1].next = (Node *) newblock;
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
- FLUSH_VERTICES(ctx, 0);
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION( ctx, OPCODE_ACCUM, 2 );
if (n) {
n[1].e = op;
}
-static void save_CallList( GLuint list )
+void _mesa_save_CallList( GLuint list )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ FLUSH_CURRENT(ctx, 0);
+
n = ALLOC_INSTRUCTION( ctx, OPCODE_CALL_LIST, 1 );
if (n) {
n[1].ui = list;
}
-static void save_CallLists( GLsizei n, GLenum type, const GLvoid *lists )
+void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists )
{
GET_CURRENT_CONTEXT(ctx);
GLint i;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ FLUSH_CURRENT(ctx, 0);
for (i=0;i<n;i++) {
GLuint list = translate_id( i, type, lists );
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ FLUSH_CURRENT(ctx, 0);
+
n = ALLOC_INSTRUCTION( ctx, OPCODE_COLOR_MATERIAL, 2 );
if (n) {
n[1].e = face;
GET_CURRENT_CONTEXT(ctx);
if (target == GL_PROXY_TEXTURE_1D ||
target == GL_PROXY_TEXTURE_2D ||
- target == GL_PROXY_TEXTURE_3D) {
+ target == GL_PROXY_TEXTURE_3D ||
+ target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
/* execute immediately */
(*ctx->Exec->ColorTable)( target, internalFormat, width,
format, type, table );
}
-static void save_CopyPixels( GLint x, GLint y,
- GLsizei width, GLsizei height, GLenum type )
+static void
+save_CopyPixels( GLint x, GLint y,
+ GLsizei width, GLsizei height, GLenum type )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
}
-/* GL_PGI_misc_hints*/
-static void save_HintPGI( GLenum target, GLint mode )
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = ALLOC_INSTRUCTION( ctx, OPCODE_HINT_PGI, 2 );
- if (n) {
- n[1].e = target;
- n[2].i = mode;
- }
- if (ctx->ExecuteFlag) {
- (*ctx->Exec->HintPGI)( target, mode );
- }
-}
-
-
static void
save_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean sink)
{
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION( ctx, OPCODE_MAP1, 6 );
if (n) {
- GLfloat *pnts = gl_copy_map_points1d( target, stride, order, points );
+ GLfloat *pnts = _mesa_copy_map_points1d( target, stride, order, points );
n[1].e = target;
n[2].f = u1;
n[3].f = u2;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION( ctx, OPCODE_MAP1, 6 );
if (n) {
- GLfloat *pnts = gl_copy_map_points1f( target, stride, order, points );
+ GLfloat *pnts = _mesa_copy_map_points1f( target, stride, order, points );
n[1].e = target;
n[2].f = u1;
n[3].f = u2;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION( ctx, OPCODE_MAP2, 10 );
if (n) {
- GLfloat *pnts = gl_copy_map_points2d( target, ustride, uorder,
+ GLfloat *pnts = _mesa_copy_map_points2d( target, ustride, uorder,
vstride, vorder, points );
n[1].e = target;
n[2].f = u1;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION( ctx, OPCODE_MAP2, 10 );
if (n) {
- GLfloat *pnts = gl_copy_map_points2f( target, ustride, uorder,
+ GLfloat *pnts = _mesa_copy_map_points2f( target, ustride, uorder,
vstride, vorder, points );
n[1].e = target;
n[2].f = u1;
{
GET_CURRENT_CONTEXT(ctx);
/* It's an error to call this function while building a display list */
- gl_error( ctx, GL_INVALID_OPERATION, "glNewList" );
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glNewList" );
(void) list;
(void) mode;
}
}
-static void save_PixelMapfv( GLenum map, GLint mapsize, const GLfloat *values )
+static void
+save_PixelMapfv( GLenum map, GLint mapsize, const GLfloat *values )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
}
-static void save_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values )
+static void
+save_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values )
{
GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
GLint i;
}
-static void save_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values)
+static void
+save_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values)
{
GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
GLint i;
}
-static void save_PixelTransferf( GLenum pname, GLfloat param )
+static void
+save_PixelTransferf( GLenum pname, GLfloat param )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
}
-static void save_PixelTransferi( GLenum pname, GLint param )
+static void
+save_PixelTransferi( GLenum pname, GLint param )
{
save_PixelTransferf( pname, (GLfloat) param );
}
-static void save_PixelZoom( GLfloat xfactor, GLfloat yfactor )
+static void
+save_PixelZoom( GLfloat xfactor, GLfloat yfactor )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
}
-static void save_PointParameterfvEXT( GLenum pname, const GLfloat *params )
+static void
+save_PointParameterfvEXT( GLenum pname, const GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
static void save_PolygonOffsetEXT( GLfloat factor, GLfloat bias )
{
GET_CURRENT_CONTEXT(ctx);
- save_PolygonOffset(factor, ctx->Visual.DepthMaxF * bias);
+ save_PolygonOffset(factor, ctx->DepthMaxF * bias);
}
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ FLUSH_CURRENT(ctx, 0);
(void) ALLOC_INSTRUCTION( ctx, OPCODE_POP_MATRIX, 0 );
if (ctx->ExecuteFlag) {
(*ctx->Exec->PopMatrix)();
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ FLUSH_CURRENT(ctx, 0);
n = ALLOC_INSTRUCTION( ctx, OPCODE_PUSH_ATTRIB, 1 );
if (n) {
n[1].bf = mask;
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ FLUSH_CURRENT(ctx, 0);
n = ALLOC_INSTRUCTION( ctx, OPCODE_RASTER_POS, 4 );
if (n) {
n[1].f = x;
static void save_TexImage3D( GLenum target,
- GLint level, GLint internalFormat,
+ GLint level, GLenum internalFormat,
GLsizei width, GLsizei height, GLsizei depth,
GLint border,
GLenum format, GLenum type,
if (n) {
n[1].e = target;
n[2].i = level;
- n[3].i = internalFormat;
+ n[3].i = (GLint) internalFormat;
n[4].i = (GLint) width;
n[5].i = (GLint) height;
n[6].i = (GLint) depth;
GET_CURRENT_CONTEXT(ctx);
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ FLUSH_CURRENT(ctx, 0);
n = ALLOC_INSTRUCTION( ctx, OPCODE_WINDOW_POS, 4 );
if (n) {
n[1].f = x;
}
-static void save_MultTransposeMatrixdARB( const GLdouble m[16] )
+static void
+save_MultTransposeMatrixdARB( const GLdouble m[16] )
{
GLfloat tm[16];
_math_transposefd(tm, m);
}
-static void save_MultTransposeMatrixfARB( const GLfloat m[16] )
+static void
+save_MultTransposeMatrixfARB( const GLfloat m[16] )
{
GLfloat tm[16];
_math_transposef(tm, m);
}
-static void save_PixelTexGenSGIX(GLenum mode)
+static void
+save_PixelTexGenSGIX(GLenum mode)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
/* make copy of image */
image = MALLOC(imageSize);
if (!image) {
- gl_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1DARB");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1DARB");
return;
}
MEMCPY(image, data, imageSize);
/* make copy of image */
image = MALLOC(imageSize);
if (!image) {
- gl_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2DARB");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2DARB");
return;
}
MEMCPY(image, data, imageSize);
/* make copy of image */
image = MALLOC(imageSize);
if (!image) {
- gl_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3DARB");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3DARB");
return;
}
MEMCPY(image, data, imageSize);
/* make copy of image */
image = MALLOC(imageSize);
if (!image) {
- gl_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage1DARB");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage1DARB");
return;
}
MEMCPY(image, data, imageSize);
/* make copy of image */
image = MALLOC(imageSize);
if (!image) {
- gl_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage2DARB");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage2DARB");
return;
}
MEMCPY(image, data, imageSize);
/* make copy of image */
image = MALLOC(imageSize);
if (!image) {
- gl_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage3DARB");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage3DARB");
return;
}
MEMCPY(image, data, imageSize);
}
+/* GL_ARB_multisample */
+static void
+save_SampleCoverageARB(GLclampf value, GLboolean invert)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION( ctx, OPCODE_SAMPLE_COVERAGE, 2 );
+ if (n) {
+ n[1].f = value;
+ n[2].b = invert;
+ }
+ if (ctx->ExecuteFlag) {
+ (*ctx->Exec->SampleCoverageARB)( value, invert );
+ }
+}
+
+
/* GL_SGIS_pixel_texture */
-static void save_PixelTexGenParameteriSGIS(GLenum target, GLint value)
+static void
+save_PixelTexGenParameteriSGIS(GLenum target, GLint value)
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
}
-static void save_PixelTexGenParameterfSGIS(GLenum target, GLfloat value)
+static void
+save_PixelTexGenParameterfSGIS(GLenum target, GLfloat value)
{
save_PixelTexGenParameteriSGIS(target, (GLint) value);
}
-static void save_PixelTexGenParameterivSGIS(GLenum target, const GLint *value)
+static void
+save_PixelTexGenParameterivSGIS(GLenum target, const GLint *value)
{
save_PixelTexGenParameteriSGIS(target, *value);
}
-static void save_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value)
+static void
+save_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value)
{
save_PixelTexGenParameteriSGIS(target, (GLint) *value);
}
* Will appear in the list before the vertex buffer containing the
* command that provoked the error. I don't see this as a problem.
*/
-void gl_save_error( GLcontext *ctx, GLenum error, const char *s )
+void
+_mesa_save_error( GLcontext *ctx, GLenum error, const char *s )
{
Node *n;
n = ALLOC_INSTRUCTION( ctx, OPCODE_ERROR, 2 );
* the absolute list number, not relative to ListBase.
* Input: list - display list number
*/
-static void execute_list( GLcontext *ctx, GLuint list )
+static void
+execute_list( GLcontext *ctx, GLuint list )
{
Node *n;
GLboolean done;
if (ctx->Driver.BeginCallList)
ctx->Driver.BeginCallList( ctx, list );
+/* fprintf(stderr, "execute list %d\n", list); */
/* mesa_print_display_list( list ); */
ctx->CallDepth++;
OpCode opcode = n[0].opcode;
int i = (int)n[0].opcode - (int)OPCODE_DRV_0;
- if (i >= 0 && i < ctx->listext.nr_opcodes) {
+ if (i >= 0 && i < (GLint) ctx->listext.nr_opcodes) {
ctx->listext.opcode[i].execute(ctx, &n[1]);
n += ctx->listext.opcode[i].size;
}
else {
switch (opcode) {
case OPCODE_ERROR:
- gl_error( ctx, n[1].e, (const char *) n[2].data );
+ _mesa_error( ctx, n[1].e, (const char *) n[2].data );
break;
case OPCODE_ACCUM:
(*ctx->Exec->Accum)( n[1].e, n[2].f );
case OPCODE_HINT:
(*ctx->Exec->Hint)( n[1].e, n[2].e );
break;
- case OPCODE_HINT_PGI:
- (*ctx->Exec->HintPGI)( n[1].e, n[2].i );
- break;
case OPCODE_HISTOGRAM:
(*ctx->Exec->Histogram)( n[1].e, n[2].i, n[3].e, n[4].b );
break;
n[4].i, n[5].i, n[6].i, n[7].i, n[8].i,
n[9].e, n[10].i, n[11].data);
break;
+ case OPCODE_SAMPLE_COVERAGE: /* GL_ARB_multisample */
+ (*ctx->Exec->SampleCoverageARB)(n[1].f, n[2].b);
+ break;
case OPCODE_CONTINUE:
n = (Node *) n[1].next;
break;
{
char msg[1000];
sprintf(msg, "Error in execute_list: opcode=%d", (int) opcode);
- gl_problem( ctx, msg );
+ _mesa_problem( ctx, msg );
}
done = GL_TRUE;
}
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (range<0) {
- gl_error( ctx, GL_INVALID_VALUE, "glDeleteLists" );
+ _mesa_error( ctx, GL_INVALID_VALUE, "glDeleteLists" );
return;
}
for (i=list;i<list+range;i++) {
- gl_destroy_list( ctx, i );
+ _mesa_destroy_list( ctx, i );
}
}
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
if (range<0) {
- gl_error( ctx, GL_INVALID_VALUE, "glGenLists" );
+ _mesa_error( ctx, GL_INVALID_VALUE, "glGenLists" );
return 0;
}
if (range==0) {
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE&VERBOSE_API)
- fprintf(stderr, "glNewList %u %s\n", list, gl_lookup_enum_by_nr(mode));
+ fprintf(stderr, "glNewList %u %s\n", list, _mesa_lookup_enum_by_nr(mode));
if (list==0) {
- gl_error( ctx, GL_INVALID_VALUE, "glNewList" );
+ _mesa_error( ctx, GL_INVALID_VALUE, "glNewList" );
return;
}
if (mode!=GL_COMPILE && mode!=GL_COMPILE_AND_EXECUTE) {
- gl_error( ctx, GL_INVALID_ENUM, "glNewList" );
+ _mesa_error( ctx, GL_INVALID_ENUM, "glNewList" );
return;
}
if (ctx->CurrentListPtr) {
/* already compiling a display list */
- gl_error( ctx, GL_INVALID_OPERATION, "glNewList" );
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glNewList" );
return;
}
/*
- * End definition of current display list. Is the current
+ * End definition of current display list. Is the current
* ASSERT_OUTSIDE_BEGIN_END strong enough to really guarentee that
* we are outside begin/end calls?
*/
/* Check that a list is under construction */
if (!ctx->CurrentListPtr) {
- gl_error( ctx, GL_INVALID_OPERATION, "glEndList" );
+ _mesa_error( ctx, GL_INVALID_OPERATION, "glEndList" );
return;
}
(void) ALLOC_INSTRUCTION( ctx, OPCODE_END_OF_LIST, 0 );
/* Destroy old list, if any */
- gl_destroy_list(ctx, ctx->CurrentListNum);
+ _mesa_destroy_list(ctx, ctx->CurrentListNum);
/* Install the list */
_mesa_HashInsert(ctx->Shared->DisplayList, ctx->CurrentListNum, ctx->CurrentListPtr);
ctx->CurrentDispatch = ctx->Exec;
_glapi_set_dispatch( ctx->CurrentDispatch );
+
}
void
_mesa_CallList( GLuint list )
{
+ GLboolean save_compile_flag;
GET_CURRENT_CONTEXT(ctx);
+ FLUSH_CURRENT(ctx, 0);
/* VERY IMPORTANT: Save the CompileFlag status, turn it off, */
/* execute the display list, and restore the CompileFlag. */
- GLboolean save_compile_flag;
- if (MESA_VERBOSE&VERBOSE_API) {
- fprintf(stderr, "glCallList %u\n", list);
- mesa_print_display_list( list );
- }
+/* mesa_print_display_list( list ); */
save_compile_flag = ctx->CompileFlag;
if (save_compile_flag) {
ctx->Exec->GetTexLevelParameteriv( target, level, pname, params );
}
-static void exec_GetTexParameterfv( GLenum target, GLenum pname,
+static void exec_GetTexParameterfv( GLenum target, GLenum pname,
GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
return ctx->Exec->AreTexturesResident( n, texName, residences);
}
-static void exec_ColorPointer(GLint size, GLenum type, GLsizei stride,
+static void exec_ColorPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
ctx->Exec->IndexPointer( type, stride, ptr);
}
-static void exec_InterleavedArrays(GLenum format, GLsizei stride,
+static void exec_InterleavedArrays(GLenum format, GLsizei stride,
const GLvoid *pointer)
{
GET_CURRENT_CONTEXT(ctx);
ctx->Exec->PushClientAttrib( mask);
}
-static void exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
+static void exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
ctx->Exec->TexCoordPointer( size, type, stride, ptr);
}
-static void exec_GetCompressedTexImageARB(GLenum target, GLint level,
+static void exec_GetCompressedTexImageARB(GLenum target, GLint level,
GLvoid *img)
{
GET_CURRENT_CONTEXT(ctx);
ctx->Exec->GetCompressedTexImageARB( target, level, img);
}
-static void exec_VertexPointer(GLint size, GLenum type, GLsizei stride,
+static void exec_VertexPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
ctx->Exec->VertexPointer( size, type, stride, ptr);
}
-static void exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat,
+static void exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat,
GLint x, GLint y, GLsizei width)
{
GET_CURRENT_CONTEXT(ctx);
ctx->Exec->GetColorTable( target, format, type, data );
}
-static void exec_GetColorTableParameterfv( GLenum target, GLenum pname,
+static void exec_GetColorTableParameterfv( GLenum target, GLenum pname,
GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
ctx->Exec->GetColorTableParameterfv( target, pname, params );
}
-static void exec_GetColorTableParameteriv( GLenum target, GLenum pname,
+static void exec_GetColorTableParameteriv( GLenum target, GLenum pname,
GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
ctx->Exec->GetConvolutionFilter( target, format, type, image);
}
-static void exec_GetConvolutionParameterfv(GLenum target, GLenum pname,
+static void exec_GetConvolutionParameterfv(GLenum target, GLenum pname,
GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
ctx->Exec->GetConvolutionParameteriv( target, pname, params);
}
-static void exec_GetHistogram(GLenum target, GLboolean reset, GLenum format,
+static void exec_GetHistogram(GLenum target, GLboolean reset, GLenum format,
GLenum type, GLvoid *values)
{
GET_CURRENT_CONTEXT(ctx);
ctx->Exec->GetHistogram( target, reset, format, type, values);
}
-static void exec_GetHistogramParameterfv(GLenum target, GLenum pname,
+static void exec_GetHistogramParameterfv(GLenum target, GLenum pname,
GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
ctx->Exec->GetHistogramParameterfv( target, pname, params);
}
-static void exec_GetHistogramParameteriv(GLenum target, GLenum pname,
+static void exec_GetHistogramParameteriv(GLenum target, GLenum pname,
GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
ctx->Exec->GetHistogramParameteriv( target, pname, params);
}
-static void exec_GetMinmax(GLenum target, GLboolean reset, GLenum format,
+static void exec_GetMinmax(GLenum target, GLboolean reset, GLenum format,
GLenum type, GLvoid *values)
{
GET_CURRENT_CONTEXT(ctx);
ctx->Exec->GetMinmaxParameteriv( target, pname, params);
}
-static void exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
+static void exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
GLvoid *row, GLvoid *column, GLvoid *span)
{
GET_CURRENT_CONTEXT(ctx);
ctx->Exec->SecondaryColorPointerEXT( size, type, stride, ptr);
}
-static void exec_FogCoordPointerEXT(GLenum type, GLsizei stride,
+static void exec_FogCoordPointerEXT(GLenum type, GLsizei stride,
const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
{
_mesa_init_no_op_table(table, tableSize);
- _mesa_loopback_init_api_table( table, GL_FALSE );
+ _mesa_loopback_init_api_table( table, GL_TRUE );
/* GL 1.0 */
table->Accum = save_Accum;
table->AlphaFunc = save_AlphaFunc;
table->Bitmap = save_Bitmap;
table->BlendFunc = save_BlendFunc;
- table->CallList = save_CallList;
- table->CallLists = save_CallLists;
+ table->CallList = _mesa_save_CallList;
+ table->CallLists = _mesa_save_CallLists;
table->Clear = save_Clear;
table->ClearAccum = save_ClearAccum;
table->ClearColor = save_ClearColor;
table->PointParameterfEXT = save_PointParameterfEXT;
table->PointParameterfvEXT = save_PointParameterfvEXT;
- /* 77. GL_PGI_misc_hints */
- table->HintPGI = save_HintPGI;
-
/* 78. GL_EXT_paletted_texture */
#if 0
table->ColorTableEXT = save_ColorTable;
table->MultTransposeMatrixdARB = save_MultTransposeMatrixdARB;
table->MultTransposeMatrixfARB = save_MultTransposeMatrixfARB;
+ /* GL_ARB_multisample */
+ table->SampleCoverageARB = save_SampleCoverageARB;
+
/* ARB 12. GL_ARB_texture_compression */
table->CompressedTexImage3DARB = save_CompressedTexImage3DARB;
table->CompressedTexImage2DARB = save_CompressedTexImage2DARB;
***/
static const char *enum_string( GLenum k )
{
- return gl_lookup_enum_by_nr( k );
+ return _mesa_lookup_enum_by_nr( k );
}
done = n ? GL_FALSE : GL_TRUE;
while (!done) {
OpCode opcode = n[0].opcode;
- int i = (int)n[0].opcode - (int)OPCODE_DRV_0;
+ GLint i = (GLint) n[0].opcode - (GLint) OPCODE_DRV_0;
- if (i >= 0 && i < ctx->listext.nr_opcodes) {
+ if (i >= 0 && i < (GLint) ctx->listext.nr_opcodes) {
ctx->listext.opcode[i].print(ctx, &n[1]);
n += ctx->listext.opcode[i].size;
- } else {
+ }
+ else {
switch (opcode) {
case OPCODE_ACCUM:
fprintf(f,"accum %s %g\n", enum_string(n[1].e), n[2].f );
fprintf(f,"Translate %g %g %g\n", n[1].f, n[2].f, n[3].f );
break;
case OPCODE_BIND_TEXTURE:
- fprintf(f,"BindTexture %s %d\n", gl_lookup_enum_by_nr(n[1].ui),
+ fprintf(f,"BindTexture %s %d\n", _mesa_lookup_enum_by_nr(n[1].ui),
n[2].ui);
break;
case OPCODE_SHADE_MODEL:
- fprintf(f,"ShadeModel %s\n", gl_lookup_enum_by_nr(n[1].ui));
+ fprintf(f,"ShadeModel %s\n", _mesa_lookup_enum_by_nr(n[1].ui));
+ break;
+ case OPCODE_MAP1:
+ fprintf(f,"Map1 %s %.3f %.3f %d %d\n",
+ _mesa_lookup_enum_by_nr(n[1].ui),
+ n[2].f, n[3].f, n[4].i, n[5].i);
+ break;
+ case OPCODE_MAP2:
+ fprintf(f,"Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n",
+ _mesa_lookup_enum_by_nr(n[1].ui),
+ n[2].f, n[3].f, n[4].f, n[5].f,
+ n[6].i, n[7].i, n[8].i, n[9].i);
+ break;
+ case OPCODE_MAPGRID1:
+ fprintf(f,"MapGrid1 %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f);
+ break;
+ case OPCODE_MAPGRID2:
+ fprintf(f,"MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n",
+ n[1].i, n[2].f, n[3].f,
+ n[4].i, n[5].f, n[6].f);
+ break;
+ case OPCODE_EVALMESH1:
+ fprintf(f,"EvalMesh1 %d %d\n", n[1].i, n[2].i);
+ break;
+ case OPCODE_EVALMESH2:
+ fprintf(f,"EvalMesh2 %d %d %d %d\n",
+ n[1].i, n[2].i, n[3].i, n[4].i);
break;
/*