#endif
#include "arrayobj.h"
#include "clip.h"
-#include "colormac.h"
#include "colortab.h"
#include "context.h"
#include "convolve.h"
Node *n;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = ALLOC_INSTRUCTION(ctx, OPCODE_LIGHT, 6);
- if (OPCODE_LIGHT) {
+ if (n) {
GLint i, nParams;
n[1].e = light;
n[2].e = pname;