mesa: Allow setting GL_TEXTURE_MAX_LEVEL to 0 with GL_TEXTURE_RECTANGLE.
[mesa.git] / src / mesa / main / dlist.c
index cb40ff4db885c166df634fb48bac7cf9bde090c8..d431fd2216f1d063e98573a1d7f616234c11bdee 100644 (file)
@@ -767,6 +767,7 @@ _mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist)
             break;
          case OPCODE_PIXEL_MAP:
             free(get_pointer(&n[3]));
+            n += InstSize[n[0].opcode];
             break;
 
          case OPCODE_CONTINUE:
@@ -913,7 +914,8 @@ unpack_image(struct gl_context *ctx, GLuint dimensions,
 
       map = (GLubyte *)
          ctx->Driver.MapBufferRange(ctx, 0, unpack->BufferObj->Size,
-                                   GL_MAP_READ_BIT, unpack->BufferObj);
+                                   GL_MAP_READ_BIT, unpack->BufferObj,
+                                    MAP_INTERNAL);
       if (!map) {
          /* unable to map src buffer! */
          _mesa_error(ctx, GL_INVALID_OPERATION, "unable to map PBO");
@@ -927,7 +929,7 @@ unpack_image(struct gl_context *ctx, GLuint dimensions,
          image = _mesa_unpack_image(dimensions, width, height, depth,
                                     format, type, src, unpack);
 
-      ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj);
+      ctx->Driver.UnmapBuffer(ctx, unpack->BufferObj, MAP_INTERNAL);
 
       if (!image) {
          _mesa_error(ctx, GL_OUT_OF_MEMORY, "display list construction");
@@ -8175,7 +8177,7 @@ _mesa_GenLists(GLsizei range)
    /*
     * Make this an atomic operation
     */
-   _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+   mtx_lock(&ctx->Shared->Mutex);
 
    base = _mesa_HashFindFreeKeyBlock(ctx->Shared->DisplayList, range);
    if (base) {
@@ -8187,7 +8189,7 @@ _mesa_GenLists(GLsizei range)
       }
    }
 
-   _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+   mtx_unlock(&ctx->Shared->Mutex);
 
    return base;
 }