/*
* Mesa 3-D graphics library
- * Version: 6.5.1
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
#ifndef DLIST_H
#define DLIST_H
+#include <stdio.h>
-#include "main/mtypes.h"
+struct gl_context;
+/**
+ * Describes the location and size of a glBitmap image in a texture atlas.
+ */
+struct gl_bitmap_glyph
+{
+ unsigned short x, y, w, h; /**< position and size in the texture */
+ float xorig, yorig; /**< bitmap origin */
+ float xmove, ymove; /**< rasterpos move */
+};
+
+
+/**
+ * Describes a set of glBitmap display lists which live in a texture atlas.
+ * The idea is when we see a code sequence of glListBase(b), glCallLists(n)
+ * we're probably drawing bitmap font glyphs. We try to put all the bitmap
+ * glyphs into one texture map then render the glCallLists as a textured
+ * quadstrip.
+ */
+struct gl_bitmap_atlas
+{
+ bool complete; /**< Is the atlas ready to use? */
+ bool incomplete; /**< Did we fail to construct this atlas? */
+
+ unsigned numBitmaps;
+ unsigned texWidth, texHeight;
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+
+ unsigned glyphHeight;
+
+ struct gl_bitmap_glyph *glyphs;
+};
+
+void
+_mesa_delete_bitmap_atlas(struct gl_context *ctx,
+ struct gl_bitmap_atlas *atlas);
-#define _MESA_INIT_DLIST_VTXFMT(vfmt, impl) \
- do { \
- (vfmt)->CallList = impl ## CallList; \
- (vfmt)->CallLists = impl ## CallLists; \
- } while (0)
GLboolean GLAPIENTRY
_mesa_IsList(GLuint list);
+
void GLAPIENTRY
_mesa_DeleteLists(GLuint list, GLsizei range);
+
GLuint GLAPIENTRY
_mesa_GenLists(GLsizei range);
+
void GLAPIENTRY
_mesa_NewList(GLuint name, GLenum mode);
+
void GLAPIENTRY
_mesa_EndList(void);
+
void GLAPIENTRY
-_mesa_CallList( GLuint list );
+_mesa_CallList(GLuint list);
+
void GLAPIENTRY
-_mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
+_mesa_CallLists(GLsizei n, GLenum type, const GLvoid *lists);
+
void GLAPIENTRY
_mesa_ListBase(GLuint base);
+struct gl_display_list *
+_mesa_lookup_list(struct gl_context *ctx, GLuint list);
+
+void
+_mesa_compile_error(struct gl_context *ctx, GLenum error, const char *s);
-extern void _mesa_compile_error( struct gl_context *ctx, GLenum error, const char *s );
+void *
+_mesa_dlist_alloc(struct gl_context *ctx, GLuint opcode, GLuint sz);
-extern void *_mesa_dlist_alloc(struct gl_context *ctx, GLuint opcode, GLuint sz);
+void *
+_mesa_dlist_alloc_aligned(struct gl_context *ctx, GLuint opcode, GLuint bytes);
-extern GLint _mesa_dlist_alloc_opcode( struct gl_context *ctx, GLuint sz,
- void (*execute)( struct gl_context *, void * ),
- void (*destroy)( struct gl_context *, void * ),
- void (*print)( struct gl_context *, void * ) );
+GLint
+_mesa_dlist_alloc_opcode(struct gl_context *ctx, GLuint sz,
+ void (*execute)(struct gl_context *, void *),
+ void (*destroy)(struct gl_context *, void *),
+ void (*print)(struct gl_context *, void *, FILE *));
-extern void _mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist);
+void
+_mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist);
-extern void _mesa_initialize_save_table(const struct gl_context *);
+void
+_mesa_initialize_save_table(const struct gl_context *);
-extern void _mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
- const GLvertexformat *vfmt);
+void
+_mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
+ const GLvertexformat *vfmt);
-extern void _mesa_init_display_list( struct gl_context * ctx );
+void
+_mesa_init_display_list(struct gl_context * ctx);
-extern void _mesa_free_display_list_data(struct gl_context *ctx);
+void
+_mesa_free_display_list_data(struct gl_context *ctx);
#endif /* DLIST_H */