/*
* Mesa 3-D graphics library
- * Version: 5.1
*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef DLIST_H
#define DLIST_H
+#include <stdio.h>
+#include "main/mtypes.h"
-#include "mtypes.h"
+/**
+ * Describes the location and size of a glBitmap image in a texture atlas.
+ */
+struct gl_bitmap_glyph
+{
+ unsigned short x, y, w, h; /**< position and size in the texture */
+ float xorig, yorig; /**< bitmap origin */
+ float xmove, ymove; /**< rasterpos move */
+};
-#if _HAVE_FULL_GL
-
-extern void _mesa_destroy_list( GLcontext *ctx, GLuint list );
-
-extern void GLAPIENTRY _mesa_CallList( GLuint list );
-extern void GLAPIENTRY _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
+/**
+ * Describes a set of glBitmap display lists which live in a texture atlas.
+ * The idea is when we see a code sequence of glListBase(b), glCallLists(n)
+ * we're probably drawing bitmap font glyphs. We try to put all the bitmap
+ * glyphs into one texture map then render the glCallLists as a textured
+ * quadstrip.
+ */
+struct gl_bitmap_atlas
+{
+ bool complete; /**< Is the atlas ready to use? */
+ bool incomplete; /**< Did we fail to construct this atlas? */
-extern void GLAPIENTRY _mesa_DeleteLists( GLuint list, GLsizei range );
+ unsigned numBitmaps;
+ unsigned texWidth, texHeight;
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
-extern void GLAPIENTRY _mesa_EndList( void );
+ unsigned glyphHeight;
-extern GLuint GLAPIENTRY _mesa_GenLists( GLsizei range );
+ struct gl_bitmap_glyph *glyphs;
+};
-extern GLboolean GLAPIENTRY _mesa_IsList( GLuint list );
+void
+_mesa_delete_bitmap_atlas(struct gl_context *ctx,
+ struct gl_bitmap_atlas *atlas);
-extern void GLAPIENTRY _mesa_ListBase( GLuint base );
-extern void GLAPIENTRY _mesa_NewList( GLuint list, GLenum mode );
+GLboolean GLAPIENTRY
+_mesa_IsList(GLuint list);
-extern void GLAPIENTRY _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
+void GLAPIENTRY
+_mesa_DeleteLists(GLuint list, GLsizei range);
-extern void GLAPIENTRY _mesa_save_CallList( GLuint list );
+GLuint GLAPIENTRY
+_mesa_GenLists(GLsizei range);
+void GLAPIENTRY
+_mesa_NewList(GLuint name, GLenum mode);
+void GLAPIENTRY
+_mesa_EndList(void);
-extern void _mesa_init_dlist_table( struct _glapi_table *table );
+void GLAPIENTRY
+_mesa_CallList(GLuint list);
-extern void _mesa_compile_error( GLcontext *ctx, GLenum error, const char *s );
+void GLAPIENTRY
+_mesa_CallLists(GLsizei n, GLenum type, const GLvoid *lists);
+void GLAPIENTRY
+_mesa_ListBase(GLuint base);
-extern void *_mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint sz);
+struct gl_display_list *
+_mesa_lookup_list(struct gl_context *ctx, GLuint list);
-extern GLint _mesa_alloc_opcode( GLcontext *ctx, GLuint sz,
- void (*execute)( GLcontext *, void * ),
- void (*destroy)( GLcontext *, void * ),
- void (*print)( GLcontext *, void * ) );
+void
+_mesa_compile_error(struct gl_context *ctx, GLenum error, const char *s);
-extern void _mesa_init_display_list( GLcontext * ctx );
+void *
+_mesa_dlist_alloc(struct gl_context *ctx, GLuint opcode, GLuint sz);
-extern void _mesa_save_vtxfmt_init( GLvertexformat *vfmt );
+void *
+_mesa_dlist_alloc_aligned(struct gl_context *ctx, GLuint opcode, GLuint bytes);
+GLint
+_mesa_dlist_alloc_opcode(struct gl_context *ctx, GLuint sz,
+ void (*execute)(struct gl_context *, void *),
+ void (*destroy)(struct gl_context *, void *),
+ void (*print)(struct gl_context *, void *, FILE *));
-#else
+void
+_mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist);
-/** No-op */
-#define _mesa_destroy_list(c,l) ((void)0)
+void
+_mesa_initialize_save_table(const struct gl_context *);
-/** No-op */
-#define _mesa_init_dlist_table(t,ts) ((void)0)
+void
+_mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
+ const GLvertexformat *vfmt);
-/** No-op */
-#define _mesa_init_display_list(c) ((void)0)
+void
+_mesa_init_display_list(struct gl_context * ctx);
-/** No-op */
-#define _mesa_save_vtxfmt_init(v) ((void)0)
+void
+_mesa_free_display_list_data(struct gl_context *ctx);
-#endif
-#endif
+#endif /* DLIST_H */