-/* $Id: dlist.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
+/* $Id: dlist.h,v 1.16 2001/03/24 06:01:27 gareth Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.1
- *
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
- *
+ * Version: 3.5
+ *
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
*/
+#ifndef DLIST_H
+#define DLIST_H
+#include "mtypes.h"
-#ifndef DLIST_H
-#define DLIST_H
+#define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
+do { \
+ if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
+ ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
+ _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
+ return retval; \
+ } \
+} while (0)
+
+#define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
+do { \
+ if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
+ ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
+ _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
+ return; \
+ } \
+} while (0)
+
+#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
+do { \
+ ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
+ FLUSH_VERTICES(ctx, 0); \
+} while (0)
+
+#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
+do { \
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
+ FLUSH_VERTICES(ctx, 0); \
+} while (0)
-#include "types.h"
-struct display_list {
- union node *nodes;
- GLuint OrFlag;
- struct gl_current_attrib outputs;
-};
+extern void _mesa_init_lists( void );
-struct display_list_compilation {
- struct display_list *list;
- union node *current_block;
- GLuint current_pos;
-};
+extern void _mesa_destroy_list( GLcontext *ctx, GLuint list );
+extern void _mesa_CallList( GLuint list );
-extern void gl_init_lists( void );
+extern void _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
-extern void gl_destroy_list( GLcontext *ctx, GLuint list );
+extern void _mesa_DeleteLists( GLuint list, GLsizei range );
-extern void gl_CallList( GLcontext *ctx, GLuint list );
+extern void _mesa_EndList( void );
-extern void gl_CallLists( GLcontext *ctx,
- GLsizei n, GLenum type, const GLvoid *lists );
+extern GLuint _mesa_GenLists( GLsizei range );
-extern void gl_DeleteLists( GLcontext *ctx, GLuint list, GLsizei range );
+extern GLboolean _mesa_IsList( GLuint list );
-extern void gl_EndList( GLcontext *ctx );
+extern void _mesa_ListBase( GLuint base );
-extern GLuint gl_GenLists( GLcontext *ctx, GLsizei range );
+extern void _mesa_NewList( GLuint list, GLenum mode );
-extern GLboolean gl_IsList( GLcontext *ctx, GLuint list );
+extern void _mesa_init_dlist_table( struct _glapi_table *table, GLuint tableSize );
-extern void gl_ListBase( GLcontext *ctx, GLuint base );
+extern void _mesa_save_error( GLcontext *ctx, GLenum error, const char *s );
-extern void gl_NewList( GLcontext *ctx, GLuint list, GLenum mode );
-extern void gl_init_dlist_pointers( struct gl_api_table *table );
+void *
+_mesa_alloc_instruction( GLcontext *ctx, int opcode, GLint sz );
+int
+_mesa_alloc_opcode( GLcontext *ctx, GLuint sz,
+ void (*execute)( GLcontext *, void * ),
+ void (*destroy)( GLcontext *, void * ),
+ void (*print)( GLcontext *, void * ) );
-extern void gl_compile_cassette( GLcontext *ctx );
+extern void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2,
+ GLint j1, GLint j2 );
+extern void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 );
+extern void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
+extern void _mesa_save_CallList( GLuint list );
-extern void gl_save_error( GLcontext *ctx, GLenum error, const char *s );
#endif