-/* $Id: dlist.h,v 1.12 2001/01/13 18:28:20 keithw Exp $ */
+/* $Id: dlist.h,v 1.16 2001/03/24 06:01:27 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include "mtypes.h"
-#define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
-do { \
- if (ctx->Driver.CurrentSavePrimitive < GL_POLYGON+1 || \
+#define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
+do { \
+ if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
- return retval; \
- } \
+ return retval; \
+ } \
} while (0)
-#define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
- ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx,)
+#define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
+do { \
+ if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
+ ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
+ _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
+ return; \
+ } \
+} while (0)
-#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
-do { \
- ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
- FLUSH_VERTICES(ctx, 0); \
+#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
+do { \
+ ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
+ FLUSH_VERTICES(ctx, 0); \
} while (0)
#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
} while (0)
-extern void gl_init_lists( void );
+extern void _mesa_init_lists( void );
-extern void gl_destroy_list( GLcontext *ctx, GLuint list );
+extern void _mesa_destroy_list( GLcontext *ctx, GLuint list );
extern void _mesa_CallList( GLuint list );
extern void _mesa_init_dlist_table( struct _glapi_table *table, GLuint tableSize );
-extern void gl_save_error( GLcontext *ctx, GLenum error, const char *s );
+extern void _mesa_save_error( GLcontext *ctx, GLenum error, const char *s );
void *
void (*destroy)( GLcontext *, void * ),
void (*print)( GLcontext *, void * ) );
-extern void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2,
+extern void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2,
GLint j1, GLint j2 );
extern void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 );
extern void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists );