-/* $Id: dlist.h,v 1.6 2000/09/24 16:11:55 brianp Exp $ */
+/* $Id: dlist.h,v 1.16 2001/03/24 06:01:27 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
- *
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
- *
+ *
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
#define DLIST_H
-#include "types.h"
+#include "mtypes.h"
-extern void gl_init_lists( void );
+#define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
+do { \
+ if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
+ ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
+ _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
+ return retval; \
+ } \
+} while (0)
-extern void gl_destroy_list( GLcontext *ctx, GLuint list );
+#define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
+do { \
+ if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
+ ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
+ _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
+ return; \
+ } \
+} while (0)
+
+#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
+do { \
+ ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
+ FLUSH_VERTICES(ctx, 0); \
+} while (0)
+
+#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
+do { \
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
+ FLUSH_VERTICES(ctx, 0); \
+} while (0)
+
+
+extern void _mesa_init_lists( void );
+
+extern void _mesa_destroy_list( GLcontext *ctx, GLuint list );
extern void _mesa_CallList( GLuint list );
extern void _mesa_init_dlist_table( struct _glapi_table *table, GLuint tableSize );
-extern void gl_compile_cassette( GLcontext *ctx );
+extern void _mesa_save_error( GLcontext *ctx, GLenum error, const char *s );
+
+
+void *
+_mesa_alloc_instruction( GLcontext *ctx, int opcode, GLint sz );
+
+int
+_mesa_alloc_opcode( GLcontext *ctx, GLuint sz,
+ void (*execute)( GLcontext *, void * ),
+ void (*destroy)( GLcontext *, void * ),
+ void (*print)( GLcontext *, void * ) );
+
+extern void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2,
+ GLint j1, GLint j2 );
+extern void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 );
+extern void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
+extern void _mesa_save_CallList( GLuint list );
-extern void gl_save_error( GLcontext *ctx, GLenum error, const char *s );
#endif