-/* $Id: dlist.h,v 1.4 2000/05/24 15:04:45 brianp Exp $ */
+/* $Id: dlist.h,v 1.9 2000/11/24 15:21:59 keithw Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.3
- *
+ * Version: 3.5
+ *
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
#define DLIST_H
-#include "types.h"
-
-
-struct display_list {
- union node *nodes;
- GLuint OrFlag;
- struct gl_current_attrib outputs;
-};
-
-struct display_list_compilation {
- struct display_list *list;
- union node *current_block;
- GLuint current_pos;
-};
+#include "mtypes.h"
extern void gl_init_lists( void );
extern void _mesa_init_dlist_table( struct _glapi_table *table, GLuint tableSize );
-extern void gl_compile_cassette( GLcontext *ctx );
-
extern void gl_save_error( GLcontext *ctx, GLenum error, const char *s );
+void *
+_mesa_alloc_instruction( GLcontext *ctx, int opcode, GLint sz );
+
+int
+_mesa_alloc_opcode( GLcontext *ctx, GLuint sz,
+ void (*execute)( GLcontext *, void * ),
+ void (*destroy)( GLcontext *, void * ),
+ void (*print)( GLcontext *, void * ) );
+
+extern void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
+extern void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 );
+
+
+
#endif