-/* $Id: dlist.h,v 1.9 2000/11/24 15:21:59 keithw Exp $ */
+/* $Id: dlist.h,v 1.17 2001/12/14 02:50:01 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 4.1
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include "mtypes.h"
-extern void gl_init_lists( void );
+#define ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval) \
+do { \
+ if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
+ ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
+ _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
+ return retval; \
+ } \
+} while (0)
-extern void gl_destroy_list( GLcontext *ctx, GLuint list );
+#define ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx) \
+do { \
+ if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
+ ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
+ _mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
+ return; \
+ } \
+} while (0)
+
+#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx) \
+do { \
+ ASSERT_OUTSIDE_SAVE_BEGIN_END(ctx); \
+ FLUSH_VERTICES(ctx, 0); \
+} while (0)
+
+#define ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval)\
+do { \
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_WITH_RETVAL(ctx, retval); \
+ FLUSH_VERTICES(ctx, 0); \
+} while (0)
+
+
+extern void _mesa_init_lists( void );
+
+extern void _mesa_destroy_list( GLcontext *ctx, GLuint list );
extern void _mesa_CallList( GLuint list );
extern void _mesa_NewList( GLuint list, GLenum mode );
-extern void _mesa_init_dlist_table( struct _glapi_table *table, GLuint tableSize );
+extern void _mesa_init_dlist_table( struct _glapi_table *table,
+ GLuint tableSize );
+
+extern void _mesa_save_error( GLcontext *ctx, GLenum error, const char *s );
-extern void gl_save_error( GLcontext *ctx, GLenum error, const char *s );
+extern void _mesa_compile_error( GLcontext *ctx, GLenum error, const char *s );
-void *
-_mesa_alloc_instruction( GLcontext *ctx, int opcode, GLint sz );
+extern void *_mesa_alloc_instruction( GLcontext *ctx, int opcode, GLint sz );
-int
-_mesa_alloc_opcode( GLcontext *ctx, GLuint sz,
- void (*execute)( GLcontext *, void * ),
- void (*destroy)( GLcontext *, void * ),
- void (*print)( GLcontext *, void * ) );
+extern int _mesa_alloc_opcode( GLcontext *ctx, GLuint sz,
+ void (*execute)( GLcontext *, void * ),
+ void (*destroy)( GLcontext *, void * ),
+ void (*print)( GLcontext *, void * ) );
-extern void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
+extern void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2,
+ GLint j1, GLint j2 );
extern void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 );
+extern void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
+extern void _mesa_save_CallList( GLuint list );