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mesa: Allow setting GL_TEXTURE_MAX_LEVEL to 0 with GL_TEXTURE_RECTANGLE.
[mesa.git]
/
src
/
mesa
/
main
/
dlist.h
diff --git
a/src/mesa/main/dlist.h
b/src/mesa/main/dlist.h
index cd0b5235be364fc70417a3c93b65c2c3881dc222..7726e77d84a4c60ebbb5989fd2e09e066a6837b0 100644
(file)
--- a/
src/mesa/main/dlist.h
+++ b/
src/mesa/main/dlist.h
@@
-53,6
+53,8
@@
_mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
void GLAPIENTRY
_mesa_ListBase(GLuint base);
+extern struct gl_display_list *
+_mesa_lookup_list(struct gl_context *ctx, GLuint list);
extern void _mesa_compile_error( struct gl_context *ctx, GLenum error, const char *s );