#define DLIST_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#if FEATURE_dlist
-#define _MESA_INIT_DLIST_FUNCTIONS(driver, impl) \
- do { \
- (driver)->NewList = impl ## NewList; \
- (driver)->EndList = impl ## EndList; \
- (driver)->BeginCallList = impl ## BeginCallList; \
- (driver)->EndCallList = impl ## EndCallList; \
- (driver)->SaveFlushVertices = impl ## SaveFlushVertices; \
- (driver)->NotifySaveBegin = impl ## NotifyBegin; \
- } while (0)
-
#define _MESA_INIT_DLIST_VTXFMT(vfmt, impl) \
do { \
(vfmt)->CallList = impl ## CallList; \
extern void GLAPIENTRY _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
-extern void _mesa_compile_error( GLcontext *ctx, GLenum error, const char *s );
+extern void _mesa_compile_error( struct gl_context *ctx, GLenum error, const char *s );
-extern void *_mesa_dlist_alloc(GLcontext *ctx, GLuint opcode, GLuint sz);
+extern void *_mesa_dlist_alloc(struct gl_context *ctx, GLuint opcode, GLuint sz);
-extern GLint _mesa_dlist_alloc_opcode( GLcontext *ctx, GLuint sz,
- void (*execute)( GLcontext *, void * ),
- void (*destroy)( GLcontext *, void * ),
- void (*print)( GLcontext *, void * ) );
+extern GLint _mesa_dlist_alloc_opcode( struct gl_context *ctx, GLuint sz,
+ void (*execute)( struct gl_context *, void * ),
+ void (*destroy)( struct gl_context *, void * ),
+ void (*print)( struct gl_context *, void * ) );
-extern void _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist);
+extern void _mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist);
extern void _mesa_save_vtxfmt_init( GLvertexformat *vfmt );
-extern void _mesa_init_save_table( struct _glapi_table *table );
+extern struct _glapi_table *_mesa_create_save_table(void);
extern void _mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
const GLvertexformat *vfmt);
#else /* FEATURE_dlist */
-#define _MESA_INIT_DLIST_FUNCTIONS(driver, impl) do { } while (0)
+#include "main/compiler.h"
+
#define _MESA_INIT_DLIST_VTXFMT(vfmt, impl) do { } while (0)
-static INLINE void
-_mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist)
+static inline void
+_mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist)
{
/* there should be no list to delete */
ASSERT_NO_FEATURE();
}
-static INLINE void
+static inline void
_mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
const GLvertexformat *vfmt)
{
}
-static INLINE void
+static inline void
_mesa_init_dlist_dispatch(struct _glapi_table *disp)
{
}
#endif /* FEATURE_dlist */
-extern void _mesa_init_display_list( GLcontext * ctx );
+extern void _mesa_init_display_list( struct gl_context * ctx );
-extern void _mesa_free_display_list_data(GLcontext *ctx);
+extern void _mesa_free_display_list_data(struct gl_context *ctx);
#endif /* DLIST_H */