prim.mode = mode;
prim.start = 0;
prim.count = count;
- prim.indexed = 1;
prim.basevertex = basevertex;
prim.num_instances = numInstances;
prim.base_instance = baseInstance;
prim[i].start =
((uintptr_t) indices[i] - min_index_ptr) / index_type_size;
prim[i].count = count[i];
- prim[i].indexed = 1;
prim[i].num_instances = 1;
prim[i].base_instance = 0;
prim[i].draw_id = i;
prim[0].mode = mode;
prim[0].start = 0;
prim[0].count = count[i];
- prim[0].indexed = 1;
prim[0].num_instances = 1;
prim[0].base_instance = 0;
prim[0].draw_id = i;