-/* $Id: drawpix.c,v 1.20 2000/04/12 18:54:48 brianp Exp $ */
+/* $Id: drawpix.c,v 1.22 2000/05/04 13:48:49 brianp Exp $ */
/*
* Mesa 3-D graphics library
&& !ctx->Pixel.ScaleOrBiasRGBApcm
&& ctx->ColorMatrix.type == MATRIX_IDENTITY
&& !ctx->Pixel.ColorTableEnabled
+ && !ctx->Pixel.PostColorMatrixColorTableEnabled
+ && !ctx->Pixel.MinMaxEnabled
+ && !ctx->Pixel.HistogramEnabled
&& ctx->Pixel.IndexShift==0 && ctx->Pixel.IndexOffset==0
&& ctx->Pixel.MapColorFlag==0
&& ctx->Texture.ReallyEnabled == 0
pixels, width, height, format, type, 0, row, 0);
_mesa_unpack_ubyte_color_span(ctx, width, GL_RGBA, (void*) rgba,
format, type, source, unpack, GL_TRUE);
+ if (ctx->Pixel.MinMaxEnabled && ctx->MinMax.Sink)
+ continue;
if (ctx->Texture.ReallyEnabled && ctx->Pixel.PixelTextureEnabled) {
GLfloat s[MAX_WIDTH], t[MAX_WIDTH], r[MAX_WIDTH], q[MAX_WIDTH];