#include "main/drawtex.h"
#include "main/state.h"
#include "main/imports.h"
+#include "main/mfeatures.h"
+#include "main/mtypes.h"
#if FEATURE_OES_draw_texture
return;
}
+ _mesa_set_vp_override(ctx, GL_TRUE);
+
if (ctx->NewState)
_mesa_update_state(ctx);
ASSERT(ctx->Driver.DrawTex);
ctx->Driver.DrawTex(ctx, x, y, z, width, height);
+
+ _mesa_set_vp_override(ctx, GL_FALSE);
}