mesa: Have configure define NDEBUG, not mtypes.h.
[mesa.git] / src / mesa / main / enable.c
index c047f5df2c5e22667fa57f8c3f1b3d8e532af016..11365ecc404bc04d51eed383e6cb10b588072390 100644 (file)
@@ -32,8 +32,9 @@
 #include "clip.h"
 #include "context.h"
 #include "enable.h"
+#include "errors.h"
 #include "light.h"
-#include "simple_list.h"
+#include "util/simple_list.h"
 #include "mtypes.h"
 #include "enums.h"
 #include "api_arrayelt.h"
@@ -63,46 +64,46 @@ update_derived_primitive_restart_state(struct gl_context *ctx)
 static void
 client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
 {
-   struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+   struct gl_vertex_array_object *vao = ctx->Array.VAO;
    GLbitfield64 flag;
    GLboolean *var;
 
    switch (cap) {
       case GL_VERTEX_ARRAY:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled;
+         var = &vao->VertexAttrib[VERT_ATTRIB_POS].Enabled;
          flag = VERT_BIT_POS;
          break;
       case GL_NORMAL_ARRAY:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
+         var = &vao->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
          flag = VERT_BIT_NORMAL;
          break;
       case GL_COLOR_ARRAY:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
+         var = &vao->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
          flag = VERT_BIT_COLOR0;
          break;
       case GL_INDEX_ARRAY:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
+         var = &vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
          flag = VERT_BIT_COLOR_INDEX;
          break;
       case GL_TEXTURE_COORD_ARRAY:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
+         var = &vao->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
          flag = VERT_BIT_TEX(ctx->Array.ActiveTexture);
          break;
       case GL_EDGE_FLAG_ARRAY:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
+         var = &vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
          flag = VERT_BIT_EDGEFLAG;
          break;
       case GL_FOG_COORDINATE_ARRAY_EXT:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
+         var = &vao->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
          flag = VERT_BIT_FOG;
          break;
       case GL_SECONDARY_COLOR_ARRAY_EXT:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
+         var = &vao->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
          flag = VERT_BIT_COLOR1;
          break;
 
       case GL_POINT_SIZE_ARRAY_OES:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
+         var = &vao->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
          flag = VERT_BIT_POINT_SIZE;
          break;
 
@@ -131,11 +132,11 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
    update_derived_primitive_restart_state(ctx);
 
    if (state)
-      arrayObj->_Enabled |= flag;
+      vao->_Enabled |= flag;
    else
-      arrayObj->_Enabled &= ~flag;
+      vao->_Enabled &= ~flag;
 
-   arrayObj->NewArrays |= flag;
+   vao->NewArrays |= flag;
 
    if (ctx->Driver.Enable) {
       ctx->Driver.Enable( ctx, cap, state );
@@ -312,7 +313,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
             }
          }
          break;
-      case GL_CLIP_DISTANCE0:
+      case GL_CLIP_DISTANCE0: /* aka GL_CLIP_PLANE0 */
       case GL_CLIP_DISTANCE1:
       case GL_CLIP_DISTANCE2:
       case GL_CLIP_DISTANCE3:
@@ -367,14 +368,11 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
          ctx->Depth.Test = state;
          break;
       case GL_DEBUG_OUTPUT:
-         if (!_mesa_is_desktop_gl(ctx))
-            goto invalid_enum_error;
-         ctx->Debug.DebugOutput = state;
-         break;
       case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
          if (!_mesa_is_desktop_gl(ctx))
             goto invalid_enum_error;
-         ctx->Debug.SyncOutput = state;
+         else
+            _mesa_set_debug_state_int(ctx, cap, state);
          break;
       case GL_DITHER:
          if (ctx->Color.DitherFlag == state)
@@ -659,10 +657,15 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
          ctx->Transform.RescaleNormals = state;
          break;
       case GL_SCISSOR_TEST:
-         if (ctx->Scissor.Enabled == state)
-            return;
-         FLUSH_VERTICES(ctx, _NEW_SCISSOR);
-         ctx->Scissor.Enabled = state;
+         {
+            /* Must expand glEnable to all scissors */
+            GLbitfield newEnabled =
+               state * ((1 << ctx->Const.MaxViewports) - 1);
+            if (newEnabled != ctx->Scissor.EnableFlags) {
+               FLUSH_VERTICES(ctx, _NEW_SCISSOR);
+               ctx->Scissor.EnableFlags = newEnabled;
+            }
+         }
          break;
       case GL_STENCIL_TEST:
          if (ctx->Stencil.Enabled == state)
@@ -762,7 +765,6 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
       case GL_COLOR_SUM_EXT:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_enum_error;
-         CHECK_EXTENSION(ARB_vertex_program, cap);
          if (ctx->Fog.ColorSumEnabled == state)
             return;
          FLUSH_VERTICES(ctx, _NEW_FOG);
@@ -934,25 +936,6 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
        ctx->ATIFragmentShader.Enabled = state;
         break;
 
-      /* GL_MESA_texture_array */
-      case GL_TEXTURE_1D_ARRAY_EXT:
-         if (ctx->API != API_OPENGL_COMPAT)
-            goto invalid_enum_error;
-         CHECK_EXTENSION(MESA_texture_array, cap);
-         if (!enable_texture(ctx, state, TEXTURE_1D_ARRAY_BIT)) {
-            return;
-         }
-         break;
-
-      case GL_TEXTURE_2D_ARRAY_EXT:
-         if (ctx->API != API_OPENGL_COMPAT)
-            goto invalid_enum_error;
-         CHECK_EXTENSION(MESA_texture_array, cap);
-         if (!enable_texture(ctx, state, TEXTURE_2D_ARRAY_BIT)) {
-            return;
-         }
-         break;
-
       case GL_TEXTURE_CUBE_MAP_SEAMLESS:
          if (!_mesa_is_desktop_gl(ctx))
             goto invalid_enum_error;
@@ -1096,6 +1079,20 @@ _mesa_set_enablei(struct gl_context *ctx, GLenum cap,
             ctx->Color.BlendEnabled &= ~(1 << index);
       }
       break;
+   case GL_SCISSOR_TEST:
+      if (index >= ctx->Const.MaxViewports) {
+         _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)",
+                     state ? "glEnablei" : "glDisablei", index);
+         return;
+      }
+      if (((ctx->Scissor.EnableFlags >> index) & 1) != state) {
+         FLUSH_VERTICES(ctx, _NEW_SCISSOR);
+         if (state)
+            ctx->Scissor.EnableFlags |= (1 << index);
+         else
+            ctx->Scissor.EnableFlags &= ~(1 << index);
+      }
+      break;
    default:
       goto invalid_enum_error;
    }
@@ -1137,6 +1134,13 @@ _mesa_IsEnabledi( GLenum cap, GLuint index )
          return GL_FALSE;
       }
       return (ctx->Color.BlendEnabled >> index) & 1;
+   case GL_SCISSOR_TEST:
+      if (index >= ctx->Const.MaxViewports) {
+         _mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)",
+                     index);
+         return GL_FALSE;
+      }
+      return (ctx->Scissor.EnableFlags >> index) & 1;
    default:
       _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)",
                   _mesa_lookup_enum_by_nr(cap));
@@ -1198,7 +1202,7 @@ _mesa_IsEnabled( GLenum cap )
         return ctx->Eval.AutoNormal;
       case GL_BLEND:
          return ctx->Color.BlendEnabled & 1;  /* return state for buffer[0] */
-      case GL_CLIP_DISTANCE0:
+      case GL_CLIP_DISTANCE0: /* aka GL_CLIP_PLANE0 */
       case GL_CLIP_DISTANCE1:
       case GL_CLIP_DISTANCE2:
       case GL_CLIP_DISTANCE3:
@@ -1220,13 +1224,11 @@ _mesa_IsEnabled( GLenum cap )
       case GL_CULL_FACE:
          return ctx->Polygon.CullFlag;
       case GL_DEBUG_OUTPUT:
-         if (!_mesa_is_desktop_gl(ctx))
-            goto invalid_enum_error;
-         return ctx->Debug.DebugOutput;
       case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
          if (!_mesa_is_desktop_gl(ctx))
             goto invalid_enum_error;
-         return ctx->Debug.SyncOutput;
+         else
+            return (GLboolean) _mesa_get_debug_state_int(ctx, cap);
       case GL_DEPTH_TEST:
          return ctx->Depth.Test;
       case GL_DITHER:
@@ -1369,7 +1371,7 @@ _mesa_IsEnabled( GLenum cap )
             goto invalid_enum_error;
          return ctx->Transform.RescaleNormals;
       case GL_SCISSOR_TEST:
-        return ctx->Scissor.Enabled;
+        return ctx->Scissor.EnableFlags & 1;  /* return state for index 0 */
       case GL_STENCIL_TEST:
         return ctx->Stencil.Enabled;
       case GL_TEXTURE_1D:
@@ -1417,41 +1419,41 @@ _mesa_IsEnabled( GLenum cap )
       case GL_VERTEX_ARRAY:
          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled;
+         return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Enabled;
       case GL_NORMAL_ARRAY:
          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
+         return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
       case GL_COLOR_ARRAY:
          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
+         return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
       case GL_INDEX_ARRAY:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->
+         return ctx->Array.VAO->
             VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
       case GL_TEXTURE_COORD_ARRAY:
          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->
+         return ctx->Array.VAO->
             VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
       case GL_EDGE_FLAG_ARRAY:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
+         return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
       case GL_FOG_COORDINATE_ARRAY_EXT:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
+         return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
       case GL_SECONDARY_COLOR_ARRAY_EXT:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
+         return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
       case GL_POINT_SIZE_ARRAY_OES:
          if (ctx->API != API_OPENGLES)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
+         return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
 
       /* GL_ARB_texture_cube_map */
       case GL_TEXTURE_CUBE_MAP_ARB:
@@ -1462,7 +1464,6 @@ _mesa_IsEnabled( GLenum cap )
       case GL_COLOR_SUM_EXT:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_enum_error;
-         CHECK_EXTENSION(ARB_vertex_program);
          return ctx->Fog.ColorSumEnabled;
 
       /* GL_ARB_multisample */