}
+static void
+update_derived_primitive_restart_state(struct gl_context *ctx)
+{
+ /* Update derived primitive restart state.
+ */
+ if (ctx->Array.PrimitiveRestart)
+ ctx->Array._RestartIndex = ctx->Array.RestartIndex;
+ else
+ ctx->Array._RestartIndex = ~0;
+
+ ctx->Array._PrimitiveRestart = ctx->Array.PrimitiveRestart
+ || ctx->Array.PrimitiveRestartFixedIndex;
+}
+
/**
* Helper to enable/disable client-side state.
*/
*var = state;
+ update_derived_primitive_restart_state(ctx);
+
if (state)
arrayObj->_Enabled |= flag;
else
if (ctx->Array.PrimitiveRestart != state) {
FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
ctx->Array.PrimitiveRestart = state;
+ update_derived_primitive_restart_state(ctx);
+ }
+ break;
+
+ case GL_PRIMITIVE_RESTART_FIXED_INDEX:
+ if (!_mesa_is_gles3(ctx) && !ctx->Extensions.ARB_ES3_compatibility)
+ goto invalid_enum_error;
+ if (ctx->Array.PrimitiveRestartFixedIndex != state) {
+ FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
+ ctx->Array.PrimitiveRestartFixedIndex = state;
+ update_derived_primitive_restart_state(ctx);
}
break;
}
return ctx->Array.PrimitiveRestart;
+ case GL_PRIMITIVE_RESTART_FIXED_INDEX:
+ if (!_mesa_is_gles3(ctx) && !ctx->Extensions.ARB_ES3_compatibility) {
+ goto invalid_enum_error;
+ }
+ return ctx->Array.PrimitiveRestartFixedIndex;
+
/* GL3.0 - GL_framebuffer_sRGB */
case GL_FRAMEBUFFER_SRGB_EXT:
if (!_mesa_is_desktop_gl(ctx))