ctx->Color.BlendCoherent = state;
break;
+ case GL_BLACKHOLE_RENDER_INTEL:
+ if (!_mesa_has_INTEL_blackhole_render(ctx))
+ goto invalid_enum_error;
+ if (ctx->IntelBlackholeRender == state)
+ return;
+ FLUSH_VERTICES(ctx, 0);
+ ctx->IntelBlackholeRender = state;
+ break;
+
default:
goto invalid_enum_error;
}
goto invalid_enum_error;
return ctx->TileRasterOrderIncreasingY;
+ case GL_BLACKHOLE_RENDER_INTEL:
+ CHECK_EXTENSION(INTEL_blackhole_render);
+ return ctx->IntelBlackholeRender;
+
default:
goto invalid_enum_error;
}