mesa/objectlabel: don't do memcpy if bufSize is 0 (v2)
[mesa.git] / src / mesa / main / enable.c
index 640db84906eceb72c3f3662241f61230ea0ed9cf..d2830770ec20db4d6de2ba7db77a3a98ee6d2a54 100644 (file)
 #include "glheader.h"
 #include "clip.h"
 #include "context.h"
+#include "debug_output.h"
 #include "enable.h"
+#include "errors.h"
 #include "light.h"
-#include "simple_list.h"
+#include "util/simple_list.h"
 #include "mtypes.h"
 #include "enums.h"
 #include "api_arrayelt.h"
 #include "texstate.h"
-#include "drivers/common/meta.h"
 
 
 
@@ -63,47 +64,49 @@ update_derived_primitive_restart_state(struct gl_context *ctx)
 static void
 client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
 {
-   struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+   struct gl_vertex_array_object *vao = ctx->Array.VAO;
    GLbitfield64 flag;
    GLboolean *var;
 
    switch (cap) {
       case GL_VERTEX_ARRAY:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled;
+         var = &vao->VertexAttrib[VERT_ATTRIB_POS].Enabled;
          flag = VERT_BIT_POS;
          break;
       case GL_NORMAL_ARRAY:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
+         var = &vao->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
          flag = VERT_BIT_NORMAL;
          break;
       case GL_COLOR_ARRAY:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
+         var = &vao->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
          flag = VERT_BIT_COLOR0;
          break;
       case GL_INDEX_ARRAY:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
+         var = &vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
          flag = VERT_BIT_COLOR_INDEX;
          break;
       case GL_TEXTURE_COORD_ARRAY:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
+         var = &vao->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
          flag = VERT_BIT_TEX(ctx->Array.ActiveTexture);
          break;
       case GL_EDGE_FLAG_ARRAY:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
+         var = &vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
          flag = VERT_BIT_EDGEFLAG;
          break;
       case GL_FOG_COORDINATE_ARRAY_EXT:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
+         var = &vao->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
          flag = VERT_BIT_FOG;
          break;
       case GL_SECONDARY_COLOR_ARRAY_EXT:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
+         var = &vao->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
          flag = VERT_BIT_COLOR1;
          break;
 
       case GL_POINT_SIZE_ARRAY_OES:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
+         var = &vao->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
          flag = VERT_BIT_POINT_SIZE;
+         FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+         ctx->VertexProgram.PointSizeEnabled = state;
          break;
 
       /* GL_NV_primitive_restart */
@@ -131,11 +134,11 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
    update_derived_primitive_restart_state(ctx);
 
    if (state)
-      arrayObj->_Enabled |= flag;
+      vao->_Enabled |= flag;
    else
-      arrayObj->_Enabled &= ~flag;
+      vao->_Enabled &= ~flag;
 
-   arrayObj->NewArrays |= flag;
+   vao->NewArrays |= flag;
 
    if (ctx->Driver.Enable) {
       ctx->Driver.Enable( ctx, cap, state );
@@ -145,7 +148,7 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
 
 invalid_enum_error:
    _mesa_error(ctx, GL_INVALID_ENUM, "gl%sClientState(%s)",
-               state ? "Enable" : "Disable", _mesa_lookup_enum_by_nr(cap));
+               state ? "Enable" : "Disable", _mesa_enum_to_string(cap));
 }
 
 
@@ -282,7 +285,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
    if (MESA_VERBOSE & VERBOSE_API)
       _mesa_debug(ctx, "%s %s (newstate is %x)\n",
                   state ? "glEnable" : "glDisable",
-                  _mesa_lookup_enum_by_nr(cap),
+                  _mesa_enum_to_string(cap),
                   ctx->NewState);
 
    switch (cap) {
@@ -312,7 +315,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
             }
          }
          break;
-      case GL_CLIP_DISTANCE0:
+      case GL_CLIP_DISTANCE0: /* aka GL_CLIP_PLANE0 */
       case GL_CLIP_DISTANCE1:
       case GL_CLIP_DISTANCE2:
       case GL_CLIP_DISTANCE3:
@@ -367,14 +370,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
          ctx->Depth.Test = state;
          break;
       case GL_DEBUG_OUTPUT:
-         if (!_mesa_is_desktop_gl(ctx))
-            goto invalid_enum_error;
-         ctx->Debug.DebugOutput = state;
-         break;
       case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
-         if (!_mesa_is_desktop_gl(ctx))
-            goto invalid_enum_error;
-         ctx->Debug.SyncOutput = state;
+         _mesa_set_debug_state_int(ctx, cap, state);
          break;
       case GL_DITHER:
          if (ctx->Color.DitherFlag == state)
@@ -754,7 +751,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
          return;
 
       /* GL_ARB_texture_cube_map */
-      case GL_TEXTURE_CUBE_MAP_ARB:
+      case GL_TEXTURE_CUBE_MAP:
          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
             goto invalid_enum_error;
          CHECK_EXTENSION(ARB_texture_cube_map, cap);
@@ -810,7 +807,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
 
       /* GL_ARB_sample_shading */
       case GL_SAMPLE_SHADING:
-         if (!_mesa_is_desktop_gl(ctx))
+         if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
             goto invalid_enum_error;
          CHECK_EXTENSION(ARB_sample_shading, cap);
          if (ctx->Multisample.SampleShading == state)
@@ -1003,7 +1000,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
 
       /* ARB_texture_multisample */
       case GL_SAMPLE_MASK:
-         if (!_mesa_is_desktop_gl(ctx))
+         if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles31(ctx))
             goto invalid_enum_error;
          CHECK_EXTENSION(ARB_texture_multisample, cap);
          if (ctx->Multisample.SampleMask == state)
@@ -1024,7 +1021,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
 
 invalid_enum_error:
    _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(%s)",
-               state ? "Enable" : "Disable", _mesa_lookup_enum_by_nr(cap));
+               state ? "Enable" : "Disable", _mesa_enum_to_string(cap));
 }
 
 
@@ -1062,7 +1059,7 @@ void
 _mesa_set_enablei(struct gl_context *ctx, GLenum cap,
                   GLuint index, GLboolean state)
 {
-   ASSERT(state == 0 || state == 1);
+   assert(state == 0 || state == 1);
    switch (cap) {
    case GL_BLEND:
       if (!ctx->Extensions.EXT_draw_buffers2) {
@@ -1103,7 +1100,7 @@ _mesa_set_enablei(struct gl_context *ctx, GLenum cap,
 invalid_enum_error:
     _mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)",
                 state ? "glEnablei" : "glDisablei",
-                _mesa_lookup_enum_by_nr(cap));
+                _mesa_enum_to_string(cap));
 }
 
 
@@ -1145,7 +1142,7 @@ _mesa_IsEnabledi( GLenum cap, GLuint index )
       return (ctx->Scissor.EnableFlags >> index) & 1;
    default:
       _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)",
-                  _mesa_lookup_enum_by_nr(cap));
+                  _mesa_enum_to_string(cap));
       return GL_FALSE;
    }
 }
@@ -1204,7 +1201,7 @@ _mesa_IsEnabled( GLenum cap )
         return ctx->Eval.AutoNormal;
       case GL_BLEND:
          return ctx->Color.BlendEnabled & 1;  /* return state for buffer[0] */
-      case GL_CLIP_DISTANCE0:
+      case GL_CLIP_DISTANCE0: /* aka GL_CLIP_PLANE0 */
       case GL_CLIP_DISTANCE1:
       case GL_CLIP_DISTANCE2:
       case GL_CLIP_DISTANCE3:
@@ -1226,13 +1223,8 @@ _mesa_IsEnabled( GLenum cap )
       case GL_CULL_FACE:
          return ctx->Polygon.CullFlag;
       case GL_DEBUG_OUTPUT:
-         if (!_mesa_is_desktop_gl(ctx))
-            goto invalid_enum_error;
-         return ctx->Debug.DebugOutput;
       case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
-         if (!_mesa_is_desktop_gl(ctx))
-            goto invalid_enum_error;
-         return ctx->Debug.SyncOutput;
+         return (GLboolean) _mesa_get_debug_state_int(ctx, cap);
       case GL_DEPTH_TEST:
          return ctx->Depth.Test;
       case GL_DITHER:
@@ -1423,44 +1415,44 @@ _mesa_IsEnabled( GLenum cap )
       case GL_VERTEX_ARRAY:
          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled;
+         return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS].Enabled;
       case GL_NORMAL_ARRAY:
          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
+         return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
       case GL_COLOR_ARRAY:
          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
+         return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
       case GL_INDEX_ARRAY:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->
+         return ctx->Array.VAO->
             VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
       case GL_TEXTURE_COORD_ARRAY:
          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->
+         return ctx->Array.VAO->
             VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
       case GL_EDGE_FLAG_ARRAY:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
+         return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
       case GL_FOG_COORDINATE_ARRAY_EXT:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
+         return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
       case GL_SECONDARY_COLOR_ARRAY_EXT:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
+         return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
       case GL_POINT_SIZE_ARRAY_OES:
          if (ctx->API != API_OPENGLES)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
+         return ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
 
       /* GL_ARB_texture_cube_map */
-      case GL_TEXTURE_CUBE_MAP_ARB:
+      case GL_TEXTURE_CUBE_MAP:
          CHECK_EXTENSION(ARB_texture_cube_map);
          return is_texture_enabled(ctx, TEXTURE_CUBE_BIT);
 
@@ -1607,14 +1599,14 @@ _mesa_IsEnabled( GLenum cap )
 
       /* ARB_texture_multisample */
       case GL_SAMPLE_MASK:
-         if (!_mesa_is_desktop_gl(ctx))
+         if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles31(ctx))
             goto invalid_enum_error;
          CHECK_EXTENSION(ARB_texture_multisample);
          return ctx->Multisample.SampleMask;
 
       /* ARB_sample_shading */
       case GL_SAMPLE_SHADING:
-         if (!_mesa_is_desktop_gl(ctx))
+         if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
             goto invalid_enum_error;
          CHECK_EXTENSION(ARB_sample_shading);
          return ctx->Multisample.SampleShading;
@@ -1627,6 +1619,6 @@ _mesa_IsEnabled( GLenum cap )
 
 invalid_enum_error:
    _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabled(%s)",
-               _mesa_lookup_enum_by_nr(cap));
+               _mesa_enum_to_string(cap));
    return GL_FALSE;
 }