-/* $Id: enums.c,v 1.19 2001/04/30 21:08:51 keithw Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 5.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Author:
- * Keith Whitwell <keithw@valinux.com>
+ * Keith Whitwell <keith@tungstengraphics.com>
*/
-#ifdef PC_HEADER
-#include "all.h"
-#else
#include "glheader.h"
#include "enums.h"
-#include "mem.h"
-#endif
+#include "imports.h"
typedef struct {
{ "GL_OCCLUSION_TEST_RESULT_HP", 0x8166 },
{ "GL_TEXTURE_FILTER_CONTROL_EXT", 0x8500 },
- { "GL_TEXTUER_LOD_BIAS_EXT", 0x8501 },
-
- { "GL_NORMAL_MAP_NV", 0x8511 },
- { "GL_REFLECTION_MAP_NV", 0x8512 },
+ { "GL_TEXTURE_LOD_BIAS_EXT", 0x8501 },
+
+ /* GL_ARB_texture_cube_map */
+ { "GL_NORMAL_MAP_ARB", 0x8511 },
+ { "GL_REFLECTION_MAP_ARB", 0x8512 },
+ { "GL_TEXTURE_CUBE_MAP_ARB", 0x8513 },
+ { "GL_TEXTURE_BINDING_CUBE_MAP_ARB", 0x8514 },
+ { "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB", 0x8515 },
+ { "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB", 0x8516 },
+ { "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB", 0x8517 },
+ { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB", 0x8518 },
+ { "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB", 0x8519 },
+ { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB", 0x851a },
+ { "GL_PROXY_TEXTURE_CUBE_MAP_ARB", 0x851b },
+ { "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", 0x851c },
{ "GL_PREFER_DOUBLEBUFFER_HINT_PGI", 107000 },
{ "GL_STRICT_DEPTHFUNC_HINT_PGI", 107030 },
{ "GL_DOT3_RGBA_EXT", 0x8741 },
/* GL_ARB_texture_env_dot3 */
- { "GL_DOT3_RGB_EXT", 0x86ae },
- { "GL_DOT3_RGBA_EXT", 0x86af },
+ { "GL_DOT3_RGB_ARB", 0x86ae },
+ { "GL_DOT3_RGBA_ARB", 0x86af },
/* GL_ARB_texture_border_clamp */
{ "GL_CLAMP_TO_BORDER_ARB", 0x812D },
+
+ /* GL_ATI_texture_env_combine3 */
+ { "GL_MODULATE_ADD_ATI", 0x8744 },
+ { "GL_MODULATE_SIGNED_ADD_ATI", 0x8745 },
+ { "GL_MODULATE_SUBTRACT_ATI", 0x8746 },
+
+ /* GL_ARB_texture_compression */
+ { "GL_COMPRESSED_ALPHA_ARB", 0x84E9 },
+ { "GL_COMPRESSED_LUMINANCE_ARB", 0x84EA },
+ { "GL_COMPRESSED_LUMINANCE_ALPHA_ARB", 0x84EB },
+ { "GL_COMPRESSED_INTENSITY_ARB", 0x84EC },
+ { "GL_COMPRESSED_RGB_ARB", 0x84ED },
+ { "GL_COMPRESSED_RGBA_ARB", 0x84EE },
+ { "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB", 0x86A0 },
+ { "GL_TEXTURE_COMPRESSED_ARB", 0x86A1 },
+ { "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", 0x86A2 },
+ { "GL_COMPRESSED_TEXTURE_FORMATS_ARB", 0x86A3 },
+
+ /* GL_EXT_texture_compression_s3tc */
+ { "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", 0x83F0 },
+ { "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", 0x83F1 },
+ { "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT", 0x83F2 },
+ { "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT", 0x83F3 },
+
+ /* GL_S3_s3tc */
+ { "GL_RGB_S3TC", 0x83A0 },
+ { "GL_RGB4_S3TC", 0x83A1 },
+ { "GL_RGBA_S3TC", 0x83A2 },
+ { "GL_RGBA4_S3TC", 0x83A3 },
+
+ /* GL_3DFX_texture_compression_FXT1 */
+ { "GL_COMPRESSED_RGB_FXT1_3DFX", 0x86B0 },
+ { "GL_COMPRESSED_RGBA_FXT1_3DFX", 0x86B1 },
};
#define Elements(x) sizeof(x)/sizeof(*x)
static int compar_name( const enum_elt *a, const enum_elt *b )
{
- return strcmp(a->c, b->c);
+ return _mesa_strcmp(a->c, b->c);
}
index1 = (enum_elt **)MALLOC( Elements(all_enums) * sizeof(enum_elt *) );
sorted = 1;
+ if (!index1)
+ return; /* what else can we do? */
+
qsort( all_enums, Elements(all_enums), sizeof(*all_enums),
(cfunc) compar_name );
}
else {
/* this isn't re-entrant safe, no big deal here */
- sprintf(token_tmp, "0x%x", nr);
+ _mesa_sprintf(token_tmp, "0x%x", nr);
return token_tmp;
}
}