add FreeTexImageData hook to help single-copy texturing in drivers
[mesa.git] / src / mesa / main / enums.c
index de18c7c0fe7d4b92c3913773f7b4dbfa5b4a70b1..6e8bdc845a7764306719f6b27db7b8b3647fa70b 100644 (file)
-/* $Id: enums.c,v 1.12 2001/03/03 20:33:27 brianp Exp $ */
+/* DO NOT EDIT - This file generated automatically by gl_enums.py (from Mesa) script */
 
 /*
- * Mesa 3-D graphics library
- * Version:  3.3
- *
- * Copyright (C) 1999-2000  Brian Paul   All Rights Reserved.
- *
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * All Rights Reserved.
+ * 
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
  * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
  * and/or sell copies of the Software, and to permit persons to whom the
  * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  * 
- * Author:
- *    Keith Whitwell <keithw@valinux.com>
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
+ * BRIAN PAUL,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
  */
 
-
-#ifdef PC_HEADER
-#include "all.h"
-#else
 #include "glheader.h"
 #include "enums.h"
-#include "mem.h"
-#endif
-
+#include "imports.h"
 
 typedef struct {
-   const char *c;
+   size_t offset;
    int n;
 } enum_elt;
 
-enum_elt all_enums[] =
-{
-   /* Boolean values */
-   { "GL_FALSE", 0 },
-   { "GL_TRUE", 1 },
-
-   /* Data types */
-   { "GL_BYTE", 0x1400 },
-   { "GL_UNSIGNED_BYTE", 0x1401 },
-   { "GL_SHORT", 0x1402 },
-   { "GL_UNSIGNED_SHORT", 0x1403 },
-   { "GL_INT", 0x1404 },
-   { "GL_UNSIGNED_INT", 0x1405 },
-   { "GL_FLOAT", 0x1406 },
-   { "GL_DOUBLE", 0x140A },
-   { "GL_2_BYTES", 0x1407 },
-   { "GL_3_BYTES", 0x1408 },
-   { "GL_4_BYTES", 0x1409 },
-
-   /* Primitives */
-   { "GL_LINES", 0x0001 },
-   { "GL_POINTS", 0x0000 },
-   { "GL_LINE_STRIP", 0x0003 },
-   { "GL_LINE_LOOP", 0x0002 },
-   { "GL_TRIANGLES", 0x0004 },
-   { "GL_TRIANGLE_STRIP", 0x0005 },
-   { "GL_TRIANGLE_FAN", 0x0006 },
-   { "GL_QUADS", 0x0007 },
-   { "GL_QUAD_STRIP", 0x0008 },
-   { "GL_POLYGON", 0x0009 },
-   { "GL_EDGE_FLAG", 0x0B43 },
-
-   /* Vertex Arrays */
-   { "GL_VERTEX_ARRAY", 0x8074 },
-   { "GL_NORMAL_ARRAY", 0x8075 },
-   { "GL_COLOR_ARRAY", 0x8076 },
-   { "GL_INDEX_ARRAY", 0x8077 },
-   { "GL_TEXTURE_COORD_ARRAY", 0x8078 },
-   { "GL_EDGE_FLAG_ARRAY", 0x8079 },
-   { "GL_VERTEX_ARRAY_SIZE", 0x807A },
-   { "GL_VERTEX_ARRAY_TYPE", 0x807B },
-   { "GL_VERTEX_ARRAY_STRIDE", 0x807C },
-   { "GL_NORMAL_ARRAY_TYPE", 0x807E },
-   { "GL_NORMAL_ARRAY_STRIDE", 0x807F },
-   { "GL_COLOR_ARRAY_SIZE", 0x8081 },
-   { "GL_COLOR_ARRAY_TYPE", 0x8082 },
-   { "GL_COLOR_ARRAY_STRIDE", 0x8083 },
-   { "GL_INDEX_ARRAY_TYPE", 0x8085 },
-   { "GL_INDEX_ARRAY_STRIDE", 0x8086 },
-   { "GL_TEXTURE_COORD_ARRAY_SIZE", 0x8088 },
-   { "GL_TEXTURE_COORD_ARRAY_TYPE", 0x8089 },
-   { "GL_TEXTURE_COORD_ARRAY_STRIDE", 0x808A },
-   { "GL_EDGE_FLAG_ARRAY_STRIDE", 0x808C },
-   { "GL_VERTEX_ARRAY_POINTER", 0x808E },
-   { "GL_NORMAL_ARRAY_POINTER", 0x808F },
-   { "GL_COLOR_ARRAY_POINTER", 0x8090 },
-   { "GL_INDEX_ARRAY_POINTER", 0x8091 },
-   { "GL_TEXTURE_COORD_ARRAY_POINTER", 0x8092 },
-   { "GL_EDGE_FLAG_ARRAY_POINTER", 0x8093 },
-   { "GL_V2F", 0x2A20 },
-   { "GL_V3F", 0x2A21 },
-   { "GL_C4UB_V2F", 0x2A22 },
-   { "GL_C4UB_V3F", 0x2A23 },
-   { "GL_C3F_V3F", 0x2A24 },
-   { "GL_N3F_V3F", 0x2A25 },
-   { "GL_C4F_N3F_V3F", 0x2A26 },
-   { "GL_T2F_V3F", 0x2A27 },
-   { "GL_T4F_V4F", 0x2A28 },
-   { "GL_T2F_C4UB_V3F", 0x2A29 },
-   { "GL_T2F_C3F_V3F", 0x2A2A },
-   { "GL_T2F_N3F_V3F", 0x2A2B },
-   { "GL_T2F_C4F_N3F_V3F", 0x2A2C },
-   { "GL_T4F_C4F_N3F_V4F", 0x2A2D },
-
-   /* Matrix Mode */
-   { "GL_MATRIX_MODE", 0x0BA0 },
-   { "GL_MODELVIEW", 0x1700 },
-   { "GL_PROJECTION", 0x1701 },
-   { "GL_TEXTURE", 0x1702 },
-
-   /* Points */
-   { "GL_POINT_SMOOTH", 0x0B10 },
-   { "GL_POINT_SIZE", 0x0B11 },
-   { "GL_POINT_SIZE_GRANULARITY ", 0x0B13 },
-   { "GL_POINT_SIZE_RANGE", 0x0B12 },
-
-   /* Lines */
-   { "GL_LINE_SMOOTH", 0x0B20 },
-   { "GL_LINE_STIPPLE", 0x0B24 },
-   { "GL_LINE_STIPPLE_PATTERN", 0x0B25 },
-   { "GL_LINE_STIPPLE_REPEAT", 0x0B26 },
-   { "GL_LINE_WIDTH", 0x0B21 },
-   { "GL_LINE_WIDTH_GRANULARITY", 0x0B23 },
-   { "GL_LINE_WIDTH_RANGE", 0x0B22 },
-
-   /* Polygons */
-   { "GL_POINT", 0x1B00 },
-   { "GL_LINE", 0x1B01 },
-   { "GL_FILL", 0x1B02 },
-   { "GL_CCW", 0x0901 },
-   { "GL_CW", 0x0900 },
-   { "GL_FRONT", 0x0404 },
-   { "GL_BACK", 0x0405 },
-   { "GL_CULL_FACE", 0x0B44 },
-   { "GL_CULL_FACE_MODE", 0x0B45 },
-   { "GL_POLYGON_SMOOTH", 0x0B41 },
-   { "GL_POLYGON_STIPPLE", 0x0B42 },
-   { "GL_FRONT_FACE", 0x0B46 },
-   { "GL_POLYGON_MODE", 0x0B40 },
-   { "GL_POLYGON_OFFSET_FACTOR", 0x8038 },
-   { "GL_POLYGON_OFFSET_UNITS", 0x2A00 },
-   { "GL_POLYGON_OFFSET_POINT", 0x2A01 },
-   { "GL_POLYGON_OFFSET_LINE", 0x2A02 },
-   { "GL_POLYGON_OFFSET_FILL", 0x8037 },
-
-   /* Display Lists */
-   { "GL_COMPILE", 0x1300 },
-   { "GL_COMPILE_AND_EXECUTE", 0x1301 },
-   { "GL_LIST_BASE", 0x0B32 },
-   { "GL_LIST_INDEX", 0x0B33 },
-   { "GL_LIST_MODE", 0x0B30 },
-
-   /* Depth buffer */
-   { "GL_NEVER", 0x0200 },
-   { "GL_LESS", 0x0201 },
-   { "GL_GEQUAL", 0x0206 },
-   { "GL_LEQUAL", 0x0203 },
-   { "GL_GREATER", 0x0204 },
-   { "GL_NOTEQUAL", 0x0205 },
-   { "GL_EQUAL", 0x0202 },
-   { "GL_ALWAYS", 0x0207 },
-   { "GL_DEPTH_TEST", 0x0B71 },
-   { "GL_DEPTH_BITS", 0x0D56 },
-   { "GL_DEPTH_CLEAR_VALUE", 0x0B73 },
-   { "GL_DEPTH_FUNC", 0x0B74 },
-   { "GL_DEPTH_RANGE", 0x0B70 },
-   { "GL_DEPTH_WRITEMASK", 0x0B72 },
-   { "GL_DEPTH_COMPONENT", 0x1902 },
-
-   /* Lighting */
-   { "GL_LIGHTING", 0x0B50 },
-   { "GL_LIGHT0", 0x4000 },
-   { "GL_LIGHT1", 0x4001 },
-   { "GL_LIGHT2", 0x4002 },
-   { "GL_LIGHT3", 0x4003 },
-   { "GL_LIGHT4", 0x4004 },
-   { "GL_LIGHT5", 0x4005 },
-   { "GL_LIGHT6", 0x4006 },
-   { "GL_LIGHT7", 0x4007 },
-   { "GL_SPOT_EXPONENT", 0x1205 },
-   { "GL_SPOT_CUTOFF", 0x1206 },
-   { "GL_CONSTANT_ATTENUATION", 0x1207 },
-   { "GL_LINEAR_ATTENUATION", 0x1208 },
-   { "GL_QUADRATIC_ATTENUATION", 0x1209 },
-   { "GL_AMBIENT", 0x1200 },
-   { "GL_DIFFUSE", 0x1201 },
-   { "GL_SPECULAR", 0x1202 },
-   { "GL_SHININESS", 0x1601 },
-   { "GL_EMISSION", 0x1600 },
-   { "GL_POSITION", 0x1203 },
-   { "GL_SPOT_DIRECTION", 0x1204 },
-   { "GL_AMBIENT_AND_DIFFUSE", 0x1602 },
-   { "GL_COLOR_INDEXES", 0x1603 },
-   { "GL_LIGHT_MODEL_TWO_SIDE", 0x0B52 },
-   { "GL_LIGHT_MODEL_LOCAL_VIEWER", 0x0B51 },
-   { "GL_LIGHT_MODEL_AMBIENT", 0x0B53 },
-   { "GL_FRONT_AND_BACK", 0x0408 },
-   { "GL_SHADE_MODEL", 0x0B54 },
-   { "GL_FLAT", 0x1D00 },
-   { "GL_SMOOTH", 0x1D01 },
-   { "GL_COLOR_MATERIAL", 0x0B57 },
-   { "GL_COLOR_MATERIAL_FACE", 0x0B55 },
-   { "GL_COLOR_MATERIAL_PARAMETER", 0x0B56 },
-   { "GL_NORMALIZE", 0x0BA1 },
-
-   /* User clipping planes */
-   { "GL_CLIP_PLANE0", 0x3000 },
-   { "GL_CLIP_PLANE1", 0x3001 },
-   { "GL_CLIP_PLANE2", 0x3002 },
-   { "GL_CLIP_PLANE3", 0x3003 },
-   { "GL_CLIP_PLANE4", 0x3004 },
-   { "GL_CLIP_PLANE5", 0x3005 },
-
-   /* Accumulation buffer */
-   { "GL_ACCUM_RED_BITS", 0x0D58 },
-   { "GL_ACCUM_GREEN_BITS", 0x0D59 },
-   { "GL_ACCUM_BLUE_BITS", 0x0D5A },
-   { "GL_ACCUM_ALPHA_BITS", 0x0D5B },
-   { "GL_ACCUM_CLEAR_VALUE", 0x0B80 },
-   { "GL_ACCUM", 0x0100 },
-   { "GL_ADD", 0x0104 },
-   { "GL_LOAD", 0x0101 },
-   { "GL_MULT", 0x0103 },
-   { "GL_RETURN", 0x0102 },
-
-   /* Alpha testing */
-   { "GL_ALPHA_TEST", 0x0BC0 },
-   { "GL_ALPHA_TEST_REF", 0x0BC2 },
-   { "GL_ALPHA_TEST_FUNC", 0x0BC1 },
-
-   /* Blending */
-   { "GL_BLEND", 0x0BE2 },
-   { "GL_BLEND_SRC", 0x0BE1 },
-   { "GL_BLEND_DST", 0x0BE0 },
-   { "GL_ZERO", 0 },
-   { "GL_ONE", 1 },
-   { "GL_SRC_COLOR", 0x0300 },
-   { "GL_ONE_MINUS_SRC_COLOR", 0x0301 },
-   { "GL_DST_COLOR", 0x0306 },
-   { "GL_ONE_MINUS_DST_COLOR", 0x0307 },
-   { "GL_SRC_ALPHA", 0x0302 },
-   { "GL_ONE_MINUS_SRC_ALPHA", 0x0303 },
-   { "GL_DST_ALPHA", 0x0304 },
-   { "GL_ONE_MINUS_DST_ALPHA", 0x0305 },
-   { "GL_SRC_ALPHA_SATURATE", 0x0308 },
-   { "GL_CONSTANT_COLOR", 0x8001 },
-   { "GL_ONE_MINUS_CONSTANT_COLOR", 0x8002 },
-   { "GL_CONSTANT_ALPHA", 0x8003 },
-   { "GL_ONE_MINUS_CONSTANT_ALPHA", 0x8004 },
-
-   /* Render Mode */
-   { "GL_FEEDBACK", 0x1C01 },
-   { "GL_RENDER", 0x1C00 },
-   { "GL_SELECT", 0x1C02 },
-
-   /* Feedback */
-   { "GL_2D", 0x0600 },
-   { "GL_3D", 0x0601 },
-   { "GL_3D_COLOR", 0x0602 },
-   { "GL_3D_COLOR_TEXTURE", 0x0603 },
-   { "GL_4D_COLOR_TEXTURE", 0x0604 },
-   { "GL_POINT_TOKEN", 0x0701 },
-   { "GL_LINE_TOKEN", 0x0702 },
-   { "GL_LINE_RESET_TOKEN", 0x0707 },
-   { "GL_POLYGON_TOKEN", 0x0703 },
-   { "GL_BITMAP_TOKEN", 0x0704 },
-   { "GL_DRAW_PIXEL_TOKEN", 0x0705 },
-   { "GL_COPY_PIXEL_TOKEN", 0x0706 },
-   { "GL_PASS_THROUGH_TOKEN", 0x0700 },
-   { "GL_FEEDBACK_BUFFER_POINTER", 0x0DF0 },
-   { "GL_FEEDBACK_BUFFER_SIZE", 0x0DF1 },
-   { "GL_FEEDBACK_BUFFER_TYPE", 0x0DF2 },
-
-   /* Selection */
-   { "GL_SELECTION_BUFFER_POINTER", 0x0DF3 },
-   { "GL_SELECTION_BUFFER_SIZE", 0x0DF4 },
-
-   /* Fog */
-   { "GL_FOG", 0x0B60 },
-   { "GL_FOG_MODE", 0x0B65 },
-   { "GL_FOG_DENSITY", 0x0B62 },
-   { "GL_FOG_COLOR", 0x0B66 },
-   { "GL_FOG_INDEX", 0x0B61 },
-   { "GL_FOG_START", 0x0B63 },
-   { "GL_FOG_END", 0x0B64 },
-   { "GL_LINEAR", 0x2601 },
-   { "GL_EXP", 0x0800 },
-   { "GL_EXP2", 0x0801 },
-
-   /* Logic Ops */
-   { "GL_LOGIC_OP", 0x0BF1 },
-   { "GL_INDEX_LOGIC_OP", 0x0BF1 },
-   { "GL_COLOR_LOGIC_OP", 0x0BF2 },
-   { "GL_LOGIC_OP_MODE", 0x0BF0 },
-   { "GL_CLEAR", 0x1500 },
-   { "GL_SET", 0x150F },
-   { "GL_COPY", 0x1503 },
-   { "GL_COPY_INVERTED", 0x150C },
-   { "GL_NOOP", 0x1505 },
-   { "GL_INVERT", 0x150A },
-   { "GL_AND", 0x1501 },
-   { "GL_NAND", 0x150E },
-   { "GL_OR", 0x1507 },
-   { "GL_NOR", 0x1508 },
-   { "GL_XOR", 0x1506 },
-   { "GL_EQUIV", 0x1509 },
-   { "GL_AND_REVERSE", 0x1502 },
-   { "GL_AND_INVERTED", 0x1504 },
-   { "GL_OR_REVERSE", 0x150B },
-   { "GL_OR_INVERTED", 0x150D },
-
-   /* Stencil */
-   { "GL_STENCIL_TEST", 0x0B90 },
-   { "GL_STENCIL_WRITEMASK", 0x0B98 },
-   { "GL_STENCIL_BITS", 0x0D57 },
-   { "GL_STENCIL_FUNC", 0x0B92 },
-   { "GL_STENCIL_VALUE_MASK", 0x0B93 },
-   { "GL_STENCIL_REF", 0x0B97 },
-   { "GL_STENCIL_FAIL", 0x0B94 },
-   { "GL_STENCIL_PASS_DEPTH_PASS", 0x0B96 },
-   { "GL_STENCIL_PASS_DEPTH_FAIL", 0x0B95 },
-   { "GL_STENCIL_CLEAR_VALUE", 0x0B91 },
-   { "GL_STENCIL_INDEX", 0x1901 },
-   { "GL_KEEP", 0x1E00 },
-   { "GL_REPLACE", 0x1E01 },
-   { "GL_INCR", 0x1E02 },
-   { "GL_DECR", 0x1E03 },
-
-   /* Buffers, Pixel Drawing/Reading */
-   { "GL_NONE", 0 },
-   { "GL_LEFT", 0x0406 },
-   { "GL_RIGHT", 0x0407 },
-   { "GL_FRONT_LEFT", 0x0400 },
-   { "GL_FRONT_RIGHT", 0x0401 },
-   { "GL_BACK_LEFT", 0x0402 },
-   { "GL_BACK_RIGHT", 0x0403 },
-   { "GL_AUX0", 0x0409 },
-   { "GL_AUX1", 0x040A },
-   { "GL_AUX2", 0x040B },
-   { "GL_AUX3", 0x040C },
-   { "GL_COLOR_INDEX", 0x1900 },
-   { "GL_RED", 0x1903 },
-   { "GL_GREEN", 0x1904 },
-   { "GL_BLUE", 0x1905 },
-   { "GL_ALPHA", 0x1906 },
-   { "GL_LUMINANCE", 0x1909 },
-   { "GL_LUMINANCE_ALPHA", 0x190A },
-   { "GL_ALPHA_BITS", 0x0D55 },
-   { "GL_RED_BITS", 0x0D52 },
-   { "GL_GREEN_BITS", 0x0D53 },
-   { "GL_BLUE_BITS", 0x0D54 },
-   { "GL_INDEX_BITS", 0x0D51 },
-   { "GL_SUBPIXEL_BITS", 0x0D50 },
-   { "GL_AUX_BUFFERS", 0x0C00 },
-   { "GL_READ_BUFFER", 0x0C02 },
-   { "GL_DRAW_BUFFER", 0x0C01 },
-   { "GL_DOUBLEBUFFER", 0x0C32 },
-   { "GL_STEREO", 0x0C33 },
-   { "GL_BITMAP", 0x1A00 },
-   { "GL_COLOR", 0x1800 },
-   { "GL_DEPTH", 0x1801 },
-   { "GL_STENCIL", 0x1802 },
-   { "GL_DITHER", 0x0BD0 },
-   { "GL_RGB", 0x1907 },
-   { "GL_RGBA", 0x1908 },
-
-   /* Implementation limits */
-   { "GL_MAX_LIST_NESTING", 0x0B31 },
-   { "GL_MAX_ATTRIB_STACK_DEPTH", 0x0D35 },
-   { "GL_MAX_MODELVIEW_STACK_DEPTH", 0x0D36 },
-   { "GL_MAX_NAME_STACK_DEPTH", 0x0D37 },
-   { "GL_MAX_PROJECTION_STACK_DEPTH", 0x0D38 },
-   { "GL_MAX_TEXTURE_STACK_DEPTH", 0x0D39 },
-   { "GL_MAX_EVAL_ORDER", 0x0D30 },
-   { "GL_MAX_LIGHTS", 0x0D31 },
-   { "GL_MAX_CLIP_PLANES", 0x0D32 },
-   { "GL_MAX_TEXTURE_SIZE", 0x0D33 },
-   { "GL_MAX_PIXEL_MAP_TABLE", 0x0D34 },
-   { "GL_MAX_VIEWPORT_DIMS", 0x0D3A },
-   { "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", 0x0D3B },
-
-
-   { "GL_ATTRIB_STACK_DEPTH", 0x0BB0 },
-   { "GL_CLIENT_ATTRIB_STACK_DEPTH", 0x0BB1 },
-   { "GL_COLOR_CLEAR_VALUE", 0x0C22 },
-   { "GL_COLOR_WRITEMASK", 0x0C23 },
-   { "GL_CURRENT_INDEX", 0x0B01 },
-   { "GL_CURRENT_COLOR", 0x0B00 },
-   { "GL_CURRENT_NORMAL", 0x0B02 },
-   { "GL_CURRENT_RASTER_COLOR", 0x0B04 },
-   { "GL_CURRENT_RASTER_DISTANCE", 0x0B09 },
-   { "GL_CURRENT_RASTER_INDEX", 0x0B05 },
-   { "GL_CURRENT_RASTER_POSITION", 0x0B07 },
-   { "GL_CURRENT_RASTER_TEXTURE_COORDS", 0x0B06},
-   { "GL_CURRENT_RASTER_POSITION_VALID", 0x0B08 },
-   { "GL_CURRENT_TEXTURE_COORDS", 0x0B03 },
-   { "GL_INDEX_CLEAR_VALUE", 0x0C20 },
-   { "GL_INDEX_MODE", 0x0C30 },
-   { "GL_INDEX_WRITEMASK", 0x0C21 },
-   { "GL_MODELVIEW_MATRIX", 0x0BA6 },
-   { "GL_MODELVIEW_STACK_DEPTH", 0x0BA3 },
-   { "GL_NAME_STACK_DEPTH", 0x0D70 },
-   { "GL_PROJECTION_MATRIX", 0x0BA7 },
-   { "GL_PROJECTION_STACK_DEPTH", 0x0BA4 },
-   { "GL_RENDER_MODE", 0x0C40 },
-   { "GL_RGBA_MODE", 0x0C31 },
-   { "GL_TEXTURE_MATRIX", 0x0BA8 },
-   { "GL_TEXTURE_STACK_DEPTH", 0x0BA5 },
-   { "GL_VIEWPORT", 0x0BA2 },
-
-
-   /* Evaluators */
-   { "GL_AUTO_NORMAL", 0x0D80 },
-   { "GL_MAP1_COLOR_4", 0x0D90 },
-   { "GL_MAP1_GRID_DOMAIN", 0x0DD0 },
-   { "GL_MAP1_GRID_SEGMENTS", 0x0DD1 },
-   { "GL_MAP1_INDEX", 0x0D91 },
-   { "GL_MAP1_NORMAL", 0x0D92 },
-   { "GL_MAP1_TEXTURE_COORD_1", 0x0D93 },
-   { "GL_MAP1_TEXTURE_COORD_2", 0x0D94 },
-   { "GL_MAP1_TEXTURE_COORD_3", 0x0D95 },
-   { "GL_MAP1_TEXTURE_COORD_4", 0x0D96 },
-   { "GL_MAP1_VERTEX_3", 0x0D97 },
-   { "GL_MAP1_VERTEX_4", 0x0D98 },
-   { "GL_MAP2_COLOR_4", 0x0DB0 },
-   { "GL_MAP2_GRID_DOMAIN", 0x0DD2 },
-   { "GL_MAP2_GRID_SEGMENTS", 0x0DD3 },
-   { "GL_MAP2_INDEX", 0x0DB1 },
-   { "GL_MAP2_NORMAL", 0x0DB2 },
-   { "GL_MAP2_TEXTURE_COORD_1", 0x0DB3 },
-   { "GL_MAP2_TEXTURE_COORD_2", 0x0DB4 },
-   { "GL_MAP2_TEXTURE_COORD_3", 0x0DB5 },
-   { "GL_MAP2_TEXTURE_COORD_4", 0x0DB6 },
-   { "GL_MAP2_VERTEX_3", 0x0DB7 },
-   { "GL_MAP2_VERTEX_4", 0x0DB8 },
-   { "GL_COEFF", 0x0A00 },
-   { "GL_DOMAIN", 0x0A02 },
-   { "GL_ORDER", 0x0A01 },
-
-   /* Hints */
-   { "GL_FOG_HINT", 0x0C54 },
-   { "GL_LINE_SMOOTH_HINT", 0x0C52 },
-   { "GL_PERSPECTIVE_CORRECTION_HINT", 0x0C50 },
-   { "GL_POINT_SMOOTH_HINT", 0x0C51 },
-   { "GL_POLYGON_SMOOTH_HINT", 0x0C53 },
-   { "GL_DONT_CARE", 0x1100 },
-   { "GL_FASTEST", 0x1101 },
-   { "GL_NICEST", 0x1102 },
-
-   /* Scissor box */
-   { "GL_SCISSOR_TEST", 0x0C11 },
-   { "GL_SCISSOR_BOX", 0x0C10 },
-
-   /* Pixel Mode / Transfer */
-   { "GL_MAP_COLOR", 0x0D10 },
-   { "GL_MAP_STENCIL", 0x0D11 },
-   { "GL_INDEX_SHIFT", 0x0D12 },
-   { "GL_INDEX_OFFSET", 0x0D13 },
-   { "GL_RED_SCALE", 0x0D14 },
-   { "GL_RED_BIAS", 0x0D15 },
-   { "GL_GREEN_SCALE", 0x0D18 },
-   { "GL_GREEN_BIAS", 0x0D19 },
-   { "GL_BLUE_SCALE", 0x0D1A },
-   { "GL_BLUE_BIAS", 0x0D1B },
-   { "GL_ALPHA_SCALE", 0x0D1C },
-   { "GL_ALPHA_BIAS", 0x0D1D },
-   { "GL_DEPTH_SCALE", 0x0D1E },
-   { "GL_DEPTH_BIAS", 0x0D1F },
-   { "GL_PIXEL_MAP_S_TO_S_SIZE", 0x0CB1 },
-   { "GL_PIXEL_MAP_I_TO_I_SIZE", 0x0CB0 },
-   { "GL_PIXEL_MAP_I_TO_R_SIZE", 0x0CB2 },
-   { "GL_PIXEL_MAP_I_TO_G_SIZE", 0x0CB3 },
-   { "GL_PIXEL_MAP_I_TO_B_SIZE", 0x0CB4 },
-   { "GL_PIXEL_MAP_I_TO_A_SIZE", 0x0CB5 },
-   { "GL_PIXEL_MAP_R_TO_R_SIZE", 0x0CB6 },
-   { "GL_PIXEL_MAP_G_TO_G_SIZE", 0x0CB7 },
-   { "GL_PIXEL_MAP_B_TO_B_SIZE", 0x0CB8 },
-   { "GL_PIXEL_MAP_A_TO_A_SIZE", 0x0CB9 },
-   { "GL_PIXEL_MAP_S_TO_S", 0x0C71 },
-   { "GL_PIXEL_MAP_I_TO_I", 0x0C70 },
-   { "GL_PIXEL_MAP_I_TO_R", 0x0C72 },
-   { "GL_PIXEL_MAP_I_TO_G", 0x0C73 },
-   { "GL_PIXEL_MAP_I_TO_B", 0x0C74 },
-   { "GL_PIXEL_MAP_I_TO_A", 0x0C75 },
-   { "GL_PIXEL_MAP_R_TO_R", 0x0C76 },
-   { "GL_PIXEL_MAP_G_TO_G", 0x0C77 },
-   { "GL_PIXEL_MAP_B_TO_B", 0x0C78 },
-   { "GL_PIXEL_MAP_A_TO_A", 0x0C79 },
-   { "GL_PACK_ALIGNMENT", 0x0D05 },
-   { "GL_PACK_LSB_FIRST", 0x0D01 },
-   { "GL_PACK_ROW_LENGTH", 0x0D02 },
-   { "GL_PACK_SKIP_PIXELS", 0x0D04 },
-   { "GL_PACK_SKIP_ROWS", 0x0D03 },
-   { "GL_PACK_SWAP_BYTES", 0x0D00 },
-   { "GL_UNPACK_ALIGNMENT", 0x0CF5 },
-   { "GL_UNPACK_LSB_FIRST", 0x0CF1 },
-   { "GL_UNPACK_ROW_LENGTH", 0x0CF2 },
-   { "GL_UNPACK_SKIP_PIXELS", 0x0CF4 },
-   { "GL_UNPACK_SKIP_ROWS", 0x0CF3 },
-   { "GL_UNPACK_SWAP_BYTES", 0x0CF0 },
-   { "GL_ZOOM_X", 0x0D16 },
-   { "GL_ZOOM_Y", 0x0D17 },
-
-   /* Texture mapping */
-   { "GL_TEXTURE_ENV", 0x2300 },
-   { "GL_TEXTURE_ENV_MODE", 0x2200 },
-   { "GL_TEXTURE_1D", 0x0DE0 },
-   { "GL_TEXTURE_2D", 0x0DE1 },
-   { "GL_TEXTURE_WRAP_S", 0x2802 },
-   { "GL_TEXTURE_WRAP_T", 0x2803 },
-   { "GL_TEXTURE_MAG_FILTER", 0x2800 },
-   { "GL_TEXTURE_MIN_FILTER", 0x2801 },
-   { "GL_TEXTURE_ENV_COLOR", 0x2201 },
-   { "GL_TEXTURE_GEN_S", 0x0C60 },
-   { "GL_TEXTURE_GEN_T", 0x0C61 },
-   { "GL_TEXTURE_GEN_MODE", 0x2500 },
-   { "GL_TEXTURE_BORDER_COLOR", 0x1004 },
-   { "GL_TEXTURE_WIDTH", 0x1000 },
-   { "GL_TEXTURE_HEIGHT", 0x1001 },
-   { "GL_TEXTURE_BORDER", 0x1005 },
-   { "GL_TEXTURE_COMPONENTS", 0x1003 },
-   { "GL_TEXTURE_RED_SIZE", 0x805C },
-   { "GL_TEXTURE_GREEN_SIZE", 0x805D },
-   { "GL_TEXTURE_BLUE_SIZE", 0x805E },
-   { "GL_TEXTURE_ALPHA_SIZE", 0x805F },
-   { "GL_TEXTURE_LUMINANCE_SIZE", 0x8060 },
-   { "GL_TEXTURE_INTENSITY_SIZE", 0x8061 },
-   { "GL_NEAREST_MIPMAP_NEAREST", 0x2700 },
-   { "GL_NEAREST_MIPMAP_LINEAR", 0x2702 },
-   { "GL_LINEAR_MIPMAP_NEAREST", 0x2701 },
-   { "GL_LINEAR_MIPMAP_LINEAR", 0x2703 },
-   { "GL_OBJECT_LINEAR", 0x2401 },
-   { "GL_OBJECT_PLANE", 0x2501 },
-   { "GL_EYE_LINEAR", 0x2400 },
-   { "GL_EYE_PLANE", 0x2502 },
-   { "GL_SPHERE_MAP", 0x2402 },
-   { "GL_DECAL", 0x2101 },
-   { "GL_MODULATE", 0x2100 },
-   { "GL_NEAREST", 0x2600 },
-   { "GL_REPEAT", 0x2901 },
-   { "GL_CLAMP", 0x2900 },
-   { "GL_S", 0x2000 },
-   { "GL_T", 0x2001 },
-   { "GL_R", 0x2002 },
-   { "GL_Q", 0x2003 },
-   { "GL_TEXTURE_GEN_R", 0x0C62 },
-   { "GL_TEXTURE_GEN_Q", 0x0C63 },
-
-   /* GL 1.1 texturing */
-   { "GL_PROXY_TEXTURE_1D", 0x8063 },
-   { "GL_PROXY_TEXTURE_2D", 0x8064 },
-   { "GL_TEXTURE_PRIORITY", 0x8066 },
-   { "GL_TEXTURE_RESIDENT", 0x8067 },
-   { "GL_TEXTURE_BINDING_1D", 0x8068 },
-   { "GL_TEXTURE_BINDING_2D", 0x8069 },
-   { "GL_TEXTURE_INTERNAL_FORMAT", 0x1003 },
-
-   /* GL 1.2 texturing */
-   { "GL_PACK_SKIP_IMAGES", 0x806B },
-   { "GL_PACK_IMAGE_HEIGHT", 0x806C },
-   { "GL_UNPACK_SKIP_IMAGES", 0x806D },
-   { "GL_UNPACK_IMAGE_HEIGHT", 0x806E },
-   { "GL_TEXTURE_3D", 0x806F },
-   { "GL_PROXY_TEXTURE_3D", 0x8070 },
-   { "GL_TEXTURE_DEPTH", 0x8071 },
-   { "GL_TEXTURE_WRAP_R", 0x8072 },
-   { "GL_MAX_3D_TEXTURE_SIZE", 0x8073 },
-   { "GL_TEXTURE_BINDING_3D", 0x806A },
-
-   /* Internal texture formats (GL 1.1) */
-   { "GL_ALPHA4", 0x803B },
-   { "GL_ALPHA8", 0x803C },
-   { "GL_ALPHA12", 0x803D },
-   { "GL_ALPHA16", 0x803E },
-   { "GL_LUMINANCE4", 0x803F },
-   { "GL_LUMINANCE8", 0x8040 },
-   { "GL_LUMINANCE12", 0x8041 },
-   { "GL_LUMINANCE16", 0x8042 },
-   { "GL_LUMINANCE4_ALPHA4", 0x8043 },
-   { "GL_LUMINANCE6_ALPHA2", 0x8044 },
-   { "GL_LUMINANCE8_ALPHA8", 0x8045 },
-   { "GL_LUMINANCE12_ALPHA4", 0x8046 },
-   { "GL_LUMINANCE12_ALPHA12", 0x8047 },
-   { "GL_LUMINANCE16_ALPHA16", 0x8048 },
-   { "GL_INTENSITY", 0x8049 },
-   { "GL_INTENSITY4", 0x804A },
-   { "GL_INTENSITY8", 0x804B },
-   { "GL_INTENSITY12", 0x804C },
-   { "GL_INTENSITY16", 0x804D },
-   { "GL_R3_G3_B2", 0x2A10 },
-   { "GL_RGB4", 0x804F },
-   { "GL_RGB5", 0x8050 },
-   { "GL_RGB8", 0x8051 },
-   { "GL_RGB10", 0x8052 },
-   { "GL_RGB12", 0x8053 },
-   { "GL_RGB16", 0x8054 },
-   { "GL_RGBA2", 0x8055 },
-   { "GL_RGBA4", 0x8056 },
-   { "GL_RGB5_A1", 0x8057 },
-   { "GL_RGBA8", 0x8058 },
-   { "GL_RGB10_A2", 0x8059 },
-   { "GL_RGBA12", 0x805A },
-   { "GL_RGBA16", 0x805B },
-
-   /* Utility */
-   { "GL_VENDOR", 0x1F00 },
-   { "GL_RENDERER", 0x1F01 },
-   { "GL_VERSION", 0x1F02 },
-   { "GL_EXTENSIONS", 0x1F03 },
-
-   /* Errors */
-   { "GL_INVALID_VALUE", 0x0501 },
-   { "GL_INVALID_ENUM", 0x0500 },
-   { "GL_INVALID_OPERATION", 0x0502 },
-   { "GL_STACK_OVERFLOW", 0x0503 },
-   { "GL_STACK_UNDERFLOW", 0x0504 },
-   { "GL_OUT_OF_MEMORY", 0x0505 },
-
-   /*
-    * Extensions
-    */
-
-   { "GL_CONSTANT_COLOR_EXT", 0x8001 },
-   { "GL_ONE_MINUS_CONSTANT_COLOR_EXT", 0x8002 },
-   { "GL_CONSTANT_ALPHA_EXT", 0x8003 },
-   { "GL_ONE_MINUS_CONSTANT_ALPHA_EXT", 0x8004 },
-   { "GL_BLEND_EQUATION_EXT", 0x8009 },
-   { "GL_MIN_EXT", 0x8007 },
-   { "GL_MAX_EXT", 0x8008 },
-   { "GL_FUNC_ADD_EXT", 0x8006 },
-   { "GL_FUNC_SUBTRACT_EXT", 0x800A },
-   { "GL_FUNC_REVERSE_SUBTRACT_EXT", 0x800B },
-   { "GL_BLEND_COLOR_EXT", 0x8005 },
-
-   { "GL_POLYGON_OFFSET_EXT", 0x8037 },
-   { "GL_POLYGON_OFFSET_FACTOR_EXT", 0x8038 },
-   { "GL_POLYGON_OFFSET_BIAS_EXT", 0x8039 },
+static const char enum_string_table[] = 
+   "GL_2D\0"
+   "GL_2_BYTES\0"
+   "GL_3D\0"
+   "GL_3D_COLOR\0"
+   "GL_3D_COLOR_TEXTURE\0"
+   "GL_3_BYTES\0"
+   "GL_4D_COLOR_TEXTURE\0"
+   "GL_4_BYTES\0"
+   "GL_ACCUM\0"
+   "GL_ACCUM_ALPHA_BITS\0"
+   "GL_ACCUM_BLUE_BITS\0"
+   "GL_ACCUM_BUFFER_BIT\0"
+   "GL_ACCUM_CLEAR_VALUE\0"
+   "GL_ACCUM_GREEN_BITS\0"
+   "GL_ACCUM_RED_BITS\0"
+   "GL_ACTIVE_STENCIL_FACE_EXT\0"
+   "GL_ACTIVE_TEXTURE\0"
+   "GL_ACTIVE_TEXTURE_ARB\0"
+   "GL_ACTIVE_VERTEX_UNITS_ARB\0"
+   "GL_ADD\0"
+   "GL_ADD_SIGNED\0"
+   "GL_ADD_SIGNED_ARB\0"
+   "GL_ADD_SIGNED_EXT\0"
+   "GL_ALIASED_LINE_WIDTH_RANGE\0"
+   "GL_ALIASED_POINT_SIZE_RANGE\0"
+   "GL_ALL_ATTRIB_BITS\0"
+   "GL_ALL_CLIENT_ATTRIB_BITS\0"
+   "GL_ALPHA\0"
+   "GL_ALPHA12\0"
+   "GL_ALPHA12_EXT\0"
+   "GL_ALPHA16\0"
+   "GL_ALPHA16_EXT\0"
+   "GL_ALPHA4\0"
+   "GL_ALPHA4_EXT\0"
+   "GL_ALPHA8\0"
+   "GL_ALPHA8_EXT\0"
+   "GL_ALPHA_BIAS\0"
+   "GL_ALPHA_BITS\0"
+   "GL_ALPHA_SCALE\0"
+   "GL_ALPHA_TEST\0"
+   "GL_ALPHA_TEST_FUNC\0"
+   "GL_ALPHA_TEST_REF\0"
+   "GL_ALWAYS\0"
+   "GL_AMBIENT\0"
+   "GL_AMBIENT_AND_DIFFUSE\0"
+   "GL_AND\0"
+   "GL_AND_INVERTED\0"
+   "GL_AND_REVERSE\0"
+   "GL_ARRAY_BUFFER\0"
+   "GL_ARRAY_BUFFER_ARB\0"
+   "GL_ARRAY_BUFFER_BINDING\0"
+   "GL_ARRAY_BUFFER_BINDING_ARB\0"
+   "GL_ATTRIB_ARRAY_POINTER_NV\0"
+   "GL_ATTRIB_ARRAY_SIZE_NV\0"
+   "GL_ATTRIB_ARRAY_STRIDE_NV\0"
+   "GL_ATTRIB_ARRAY_TYPE_NV\0"
+   "GL_ATTRIB_STACK_DEPTH\0"
+   "GL_AUTO_NORMAL\0"
+   "GL_AUX0\0"
+   "GL_AUX1\0"
+   "GL_AUX2\0"
+   "GL_AUX3\0"
+   "GL_AUX_BUFFERS\0"
+   "GL_BACK\0"
+   "GL_BACK_LEFT\0"
+   "GL_BACK_RIGHT\0"
+   "GL_BGR\0"
+   "GL_BGRA\0"
+   "GL_BITMAP\0"
+   "GL_BITMAP_TOKEN\0"
+   "GL_BLEND\0"
+   "GL_BLEND_COLOR\0"
+   "GL_BLEND_COLOR_EXT\0"
+   "GL_BLEND_DST\0"
+   "GL_BLEND_DST_ALPHA\0"
+   "GL_BLEND_DST_RGB\0"
+   "GL_BLEND_EQUATION\0"
+   "GL_BLEND_EQUATION_ALPHA_EXT\0"
+   "GL_BLEND_EQUATION_EXT\0"
+   "GL_BLEND_EQUATION_RGB_EXT\0"
+   "GL_BLEND_SRC\0"
+   "GL_BLEND_SRC_ALPHA\0"
+   "GL_BLEND_SRC_RGB\0"
+   "GL_BLUE\0"
+   "GL_BLUE_BIAS\0"
+   "GL_BLUE_BITS\0"
+   "GL_BLUE_SCALE\0"
+   "GL_BOOL_ARB\0"
+   "GL_BOOL_VEC2_ARB\0"
+   "GL_BOOL_VEC3_ARB\0"
+   "GL_BOOL_VEC4_ARB\0"
+   "GL_BUFFER_ACCESS\0"
+   "GL_BUFFER_ACCESS_ARB\0"
+   "GL_BUFFER_MAPPED\0"
+   "GL_BUFFER_MAPPED_ARB\0"
+   "GL_BUFFER_MAP_POINTER\0"
+   "GL_BUFFER_MAP_POINTER_ARB\0"
+   "GL_BUFFER_SIZE\0"
+   "GL_BUFFER_SIZE_ARB\0"
+   "GL_BUFFER_USAGE\0"
+   "GL_BUFFER_USAGE_ARB\0"
+   "GL_BYTE\0"
+   "GL_C3F_V3F\0"
+   "GL_C4F_N3F_V3F\0"
+   "GL_C4UB_V2F\0"
+   "GL_C4UB_V3F\0"
+   "GL_CCW\0"
+   "GL_CLAMP\0"
+   "GL_CLAMP_TO_BORDER\0"
+   "GL_CLAMP_TO_BORDER_ARB\0"
+   "GL_CLAMP_TO_BORDER_SGIS\0"
+   "GL_CLAMP_TO_EDGE\0"
+   "GL_CLAMP_TO_EDGE_SGIS\0"
+   "GL_CLEAR\0"
+   "GL_CLIENT_ACTIVE_TEXTURE\0"
+   "GL_CLIENT_ACTIVE_TEXTURE_ARB\0"
+   "GL_CLIENT_ALL_ATTRIB_BITS\0"
+   "GL_CLIENT_ATTRIB_STACK_DEPTH\0"
+   "GL_CLIENT_PIXEL_STORE_BIT\0"
+   "GL_CLIENT_VERTEX_ARRAY_BIT\0"
+   "GL_CLIP_PLANE0\0"
+   "GL_CLIP_PLANE1\0"
+   "GL_CLIP_PLANE2\0"
+   "GL_CLIP_PLANE3\0"
+   "GL_CLIP_PLANE4\0"
+   "GL_CLIP_PLANE5\0"
+   "GL_CLIP_VOLUME_CLIPPING_HINT_EXT\0"
+   "GL_COEFF\0"
+   "GL_COLOR\0"
+   "GL_COLOR_ARRAY\0"
+   "GL_COLOR_ARRAY_BUFFER_BINDING\0"
+   "GL_COLOR_ARRAY_BUFFER_BINDING_ARB\0"
+   "GL_COLOR_ARRAY_POINTER\0"
+   "GL_COLOR_ARRAY_SIZE\0"
+   "GL_COLOR_ARRAY_STRIDE\0"
+   "GL_COLOR_ARRAY_TYPE\0"
+   "GL_COLOR_ATTACHMENT0_EXT\0"
+   "GL_COLOR_ATTACHMENT10_EXT\0"
+   "GL_COLOR_ATTACHMENT11_EXT\0"
+   "GL_COLOR_ATTACHMENT12_EXT\0"
+   "GL_COLOR_ATTACHMENT13_EXT\0"
+   "GL_COLOR_ATTACHMENT14_EXT\0"
+   "GL_COLOR_ATTACHMENT15_EXT\0"
+   "GL_COLOR_ATTACHMENT1_EXT\0"
+   "GL_COLOR_ATTACHMENT2_EXT\0"
+   "GL_COLOR_ATTACHMENT3_EXT\0"
+   "GL_COLOR_ATTACHMENT4_EXT\0"
+   "GL_COLOR_ATTACHMENT5_EXT\0"
+   "GL_COLOR_ATTACHMENT6_EXT\0"
+   "GL_COLOR_ATTACHMENT7_EXT\0"
+   "GL_COLOR_ATTACHMENT8_EXT\0"
+   "GL_COLOR_ATTACHMENT9_EXT\0"
+   "GL_COLOR_BUFFER_BIT\0"
+   "GL_COLOR_CLEAR_VALUE\0"
+   "GL_COLOR_INDEX\0"
+   "GL_COLOR_INDEXES\0"
+   "GL_COLOR_LOGIC_OP\0"
+   "GL_COLOR_MATERIAL\0"
+   "GL_COLOR_MATERIAL_FACE\0"
+   "GL_COLOR_MATERIAL_PARAMETER\0"
+   "GL_COLOR_MATRIX\0"
+   "GL_COLOR_MATRIX_SGI\0"
+   "GL_COLOR_MATRIX_STACK_DEPTH\0"
+   "GL_COLOR_MATRIX_STACK_DEPTH_SGI\0"
+   "GL_COLOR_SUM\0"
+   "GL_COLOR_SUM_ARB\0"
+   "GL_COLOR_TABLE\0"
+   "GL_COLOR_TABLE_ALPHA_SIZE\0"
+   "GL_COLOR_TABLE_ALPHA_SIZE_EXT\0"
+   "GL_COLOR_TABLE_BIAS\0"
+   "GL_COLOR_TABLE_BLUE_SIZE\0"
+   "GL_COLOR_TABLE_BLUE_SIZE_EXT\0"
+   "GL_COLOR_TABLE_FORMAT\0"
+   "GL_COLOR_TABLE_FORMAT_EXT\0"
+   "GL_COLOR_TABLE_GREEN_SIZE\0"
+   "GL_COLOR_TABLE_GREEN_SIZE_EXT\0"
+   "GL_COLOR_TABLE_INTENSITY_SIZE\0"
+   "GL_COLOR_TABLE_INTENSITY_SIZE_EXT\0"
+   "GL_COLOR_TABLE_LUMINANCE_SIZE\0"
+   "GL_COLOR_TABLE_LUMINANCE_SIZE_EXT\0"
+   "GL_COLOR_TABLE_RED_SIZE\0"
+   "GL_COLOR_TABLE_RED_SIZE_EXT\0"
+   "GL_COLOR_TABLE_SCALE\0"
+   "GL_COLOR_TABLE_WIDTH\0"
+   "GL_COLOR_TABLE_WIDTH_EXT\0"
+   "GL_COLOR_WRITEMASK\0"
+   "GL_COMBINE\0"
+   "GL_COMBINE4\0"
+   "GL_COMBINE_ALPHA\0"
+   "GL_COMBINE_ALPHA_ARB\0"
+   "GL_COMBINE_ALPHA_EXT\0"
+   "GL_COMBINE_ARB\0"
+   "GL_COMBINE_EXT\0"
+   "GL_COMBINE_RGB\0"
+   "GL_COMBINE_RGB_ARB\0"
+   "GL_COMBINE_RGB_EXT\0"
+   "GL_COMPARE_R_TO_TEXTURE\0"
+   "GL_COMPARE_R_TO_TEXTURE_ARB\0"
+   "GL_COMPILE\0"
+   "GL_COMPILE_AND_EXECUTE\0"
+   "GL_COMPRESSED_ALPHA\0"
+   "GL_COMPRESSED_ALPHA_ARB\0"
+   "GL_COMPRESSED_INTENSITY\0"
+   "GL_COMPRESSED_INTENSITY_ARB\0"
+   "GL_COMPRESSED_LUMINANCE\0"
+   "GL_COMPRESSED_LUMINANCE_ALPHA\0"
+   "GL_COMPRESSED_LUMINANCE_ALPHA_ARB\0"
+   "GL_COMPRESSED_LUMINANCE_ARB\0"
+   "GL_COMPRESSED_RGB\0"
+   "GL_COMPRESSED_RGBA\0"
+   "GL_COMPRESSED_RGBA_ARB\0"
+   "GL_COMPRESSED_RGBA_FXT1_3DFX\0"
+   "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0"
+   "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0"
+   "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0"
+   "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT\0"
+   "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT\0"
+   "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT\0"
+   "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT\0"
+   "GL_COMPRESSED_RGB_ARB\0"
+   "GL_COMPRESSED_RGB_FXT1_3DFX\0"
+   "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0"
+   "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0"
+   "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0"
+   "GL_COMPRESSED_TEXTURE_FORMATS\0"
+   "GL_CONSTANT\0"
+   "GL_CONSTANT_ALPHA\0"
+   "GL_CONSTANT_ALPHA_EXT\0"
+   "GL_CONSTANT_ARB\0"
+   "GL_CONSTANT_ATTENUATION\0"
+   "GL_CONSTANT_BORDER_HP\0"
+   "GL_CONSTANT_COLOR\0"
+   "GL_CONSTANT_COLOR_EXT\0"
+   "GL_CONSTANT_EXT\0"
+   "GL_CONVOLUTION_1D\0"
+   "GL_CONVOLUTION_2D\0"
+   "GL_CONVOLUTION_BORDER_COLOR\0"
+   "GL_CONVOLUTION_BORDER_COLOR_HP\0"
+   "GL_CONVOLUTION_BORDER_MODE\0"
+   "GL_CONVOLUTION_BORDER_MODE_EXT\0"
+   "GL_CONVOLUTION_FILTER_BIAS\0"
+   "GL_CONVOLUTION_FILTER_BIAS_EXT\0"
+   "GL_CONVOLUTION_FILTER_SCALE\0"
+   "GL_CONVOLUTION_FILTER_SCALE_EXT\0"
+   "GL_CONVOLUTION_FORMAT\0"
+   "GL_CONVOLUTION_FORMAT_EXT\0"
+   "GL_CONVOLUTION_HEIGHT\0"
+   "GL_CONVOLUTION_HEIGHT_EXT\0"
+   "GL_CONVOLUTION_WIDTH\0"
+   "GL_CONVOLUTION_WIDTH_EXT\0"
+   "GL_COORD_REPLACE_ARB\0"
+   "GL_COORD_REPLACE_NV\0"
+   "GL_COPY\0"
+   "GL_COPY_INVERTED\0"
+   "GL_COPY_PIXEL_TOKEN\0"
+   "GL_CULL_FACE\0"
+   "GL_CULL_FACE_MODE\0"
+   "GL_CULL_VERTEX_EXT\0"
+   "GL_CULL_VERTEX_EYE_POSITION_EXT\0"
+   "GL_CULL_VERTEX_OBJECT_POSITION_EXT\0"
+   "GL_CURRENT_ATTRIB_NV\0"
+   "GL_CURRENT_BIT\0"
+   "GL_CURRENT_COLOR\0"
+   "GL_CURRENT_FOG_COORD\0"
+   "GL_CURRENT_FOG_COORDINATE\0"
+   "GL_CURRENT_INDEX\0"
+   "GL_CURRENT_MATRIX_ARB\0"
+   "GL_CURRENT_MATRIX_INDEX_ARB\0"
+   "GL_CURRENT_MATRIX_NV\0"
+   "GL_CURRENT_MATRIX_STACK_DEPTH_ARB\0"
+   "GL_CURRENT_MATRIX_STACK_DEPTH_NV\0"
+   "GL_CURRENT_NORMAL\0"
+   "GL_CURRENT_PALETTE_MATRIX_ARB\0"
+   "GL_CURRENT_QUERY\0"
+   "GL_CURRENT_QUERY_ARB\0"
+   "GL_CURRENT_RASTER_COLOR\0"
+   "GL_CURRENT_RASTER_DISTANCE\0"
+   "GL_CURRENT_RASTER_INDEX\0"
+   "GL_CURRENT_RASTER_POSITION\0"
+   "GL_CURRENT_RASTER_POSITION_VALID\0"
+   "GL_CURRENT_RASTER_TEXTURE_COORDS\0"
+   "GL_CURRENT_SECONDARY_COLOR\0"
+   "GL_CURRENT_TEXTURE_COORDS\0"
+   "GL_CURRENT_VERTEX_ATTRIB_ARB\0"
+   "GL_CURRENT_WEIGHT_ARB\0"
+   "GL_CW\0"
+   "GL_DECAL\0"
+   "GL_DECR\0"
+   "GL_DECR_WRAP\0"
+   "GL_DECR_WRAP_EXT\0"
+   "GL_DEPTH\0"
+   "GL_DEPTH_ATTACHMENT_EXT\0"
+   "GL_DEPTH_BIAS\0"
+   "GL_DEPTH_BITS\0"
+   "GL_DEPTH_BOUNDS_EXT\0"
+   "GL_DEPTH_BOUNDS_TEST_EXT\0"
+   "GL_DEPTH_BUFFER_BIT\0"
+   "GL_DEPTH_CLAMP_NV\0"
+   "GL_DEPTH_CLEAR_VALUE\0"
+   "GL_DEPTH_COMPONENT\0"
+   "GL_DEPTH_COMPONENT16\0"
+   "GL_DEPTH_COMPONENT16_ARB\0"
+   "GL_DEPTH_COMPONENT16_SGIX\0"
+   "GL_DEPTH_COMPONENT24\0"
+   "GL_DEPTH_COMPONENT24_ARB\0"
+   "GL_DEPTH_COMPONENT24_SGIX\0"
+   "GL_DEPTH_COMPONENT32\0"
+   "GL_DEPTH_COMPONENT32_ARB\0"
+   "GL_DEPTH_COMPONENT32_SGIX\0"
+   "GL_DEPTH_FUNC\0"
+   "GL_DEPTH_RANGE\0"
+   "GL_DEPTH_SCALE\0"
+   "GL_DEPTH_STENCIL_NV\0"
+   "GL_DEPTH_STENCIL_TO_BGRA_NV\0"
+   "GL_DEPTH_STENCIL_TO_RGBA_NV\0"
+   "GL_DEPTH_TEST\0"
+   "GL_DEPTH_TEXTURE_MODE\0"
+   "GL_DEPTH_TEXTURE_MODE_ARB\0"
+   "GL_DEPTH_WRITEMASK\0"
+   "GL_DIFFUSE\0"
+   "GL_DITHER\0"
+   "GL_DOMAIN\0"
+   "GL_DONT_CARE\0"
+   "GL_DOT3_RGB\0"
+   "GL_DOT3_RGBA\0"
+   "GL_DOT3_RGBA_ARB\0"
+   "GL_DOT3_RGBA_EXT\0"
+   "GL_DOT3_RGB_ARB\0"
+   "GL_DOT3_RGB_EXT\0"
+   "GL_DOUBLE\0"
+   "GL_DOUBLEBUFFER\0"
+   "GL_DRAW_BUFFER\0"
+   "GL_DRAW_BUFFER0_ARB\0"
+   "GL_DRAW_BUFFER0_ATI\0"
+   "GL_DRAW_BUFFER10_ARB\0"
+   "GL_DRAW_BUFFER10_ATI\0"
+   "GL_DRAW_BUFFER11_ARB\0"
+   "GL_DRAW_BUFFER11_ATI\0"
+   "GL_DRAW_BUFFER12_ARB\0"
+   "GL_DRAW_BUFFER12_ATI\0"
+   "GL_DRAW_BUFFER13_ARB\0"
+   "GL_DRAW_BUFFER13_ATI\0"
+   "GL_DRAW_BUFFER14_ARB\0"
+   "GL_DRAW_BUFFER14_ATI\0"
+   "GL_DRAW_BUFFER15_ARB\0"
+   "GL_DRAW_BUFFER15_ATI\0"
+   "GL_DRAW_BUFFER1_ARB\0"
+   "GL_DRAW_BUFFER1_ATI\0"
+   "GL_DRAW_BUFFER2_ARB\0"
+   "GL_DRAW_BUFFER2_ATI\0"
+   "GL_DRAW_BUFFER3_ARB\0"
+   "GL_DRAW_BUFFER3_ATI\0"
+   "GL_DRAW_BUFFER4_ARB\0"
+   "GL_DRAW_BUFFER4_ATI\0"
+   "GL_DRAW_BUFFER5_ARB\0"
+   "GL_DRAW_BUFFER5_ATI\0"
+   "GL_DRAW_BUFFER6_ARB\0"
+   "GL_DRAW_BUFFER6_ATI\0"
+   "GL_DRAW_BUFFER7_ARB\0"
+   "GL_DRAW_BUFFER7_ATI\0"
+   "GL_DRAW_BUFFER8_ARB\0"
+   "GL_DRAW_BUFFER8_ATI\0"
+   "GL_DRAW_BUFFER9_ARB\0"
+   "GL_DRAW_BUFFER9_ATI\0"
+   "GL_DRAW_PIXEL_TOKEN\0"
+   "GL_DST_ALPHA\0"
+   "GL_DST_COLOR\0"
+   "GL_DYNAMIC_COPY\0"
+   "GL_DYNAMIC_COPY_ARB\0"
+   "GL_DYNAMIC_DRAW\0"
+   "GL_DYNAMIC_DRAW_ARB\0"
+   "GL_DYNAMIC_READ\0"
+   "GL_DYNAMIC_READ_ARB\0"
+   "GL_EDGE_FLAG\0"
+   "GL_EDGE_FLAG_ARRAY\0"
+   "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING\0"
+   "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB\0"
+   "GL_EDGE_FLAG_ARRAY_POINTER\0"
+   "GL_EDGE_FLAG_ARRAY_STRIDE\0"
+   "GL_ELEMENT_ARRAY_BUFFER\0"
+   "GL_ELEMENT_ARRAY_BUFFER_ARB\0"
+   "GL_ELEMENT_ARRAY_BUFFER_BINDING\0"
+   "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB\0"
+   "GL_EMISSION\0"
+   "GL_ENABLE_BIT\0"
+   "GL_EQUAL\0"
+   "GL_EQUIV\0"
+   "GL_EVAL_BIT\0"
+   "GL_EXP\0"
+   "GL_EXP2\0"
+   "GL_EXTENSIONS\0"
+   "GL_EYE_LINEAR\0"
+   "GL_EYE_PLANE\0"
+   "GL_EYE_PLANE_ABSOLUTE_NV\0"
+   "GL_EYE_RADIAL_NV\0"
+   "GL_FALSE\0"
+   "GL_FASTEST\0"
+   "GL_FEEDBACK\0"
+   "GL_FEEDBACK_BUFFER_POINTER\0"
+   "GL_FEEDBACK_BUFFER_SIZE\0"
+   "GL_FEEDBACK_BUFFER_TYPE\0"
+   "GL_FILL\0"
+   "GL_FLAT\0"
+   "GL_FLOAT\0"
+   "GL_FLOAT_MAT2_ARB\0"
+   "GL_FLOAT_MAT3_ARB\0"
+   "GL_FLOAT_MAT4_ARB\0"
+   "GL_FLOAT_VEC2_ARB\0"
+   "GL_FLOAT_VEC3_ARB\0"
+   "GL_FLOAT_VEC4_ARB\0"
+   "GL_FOG\0"
+   "GL_FOG_BIT\0"
+   "GL_FOG_COLOR\0"
+   "GL_FOG_COORD\0"
+   "GL_FOG_COORDINATE\0"
+   "GL_FOG_COORDINATE_ARRAY\0"
+   "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING\0"
+   "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB\0"
+   "GL_FOG_COORDINATE_ARRAY_POINTER\0"
+   "GL_FOG_COORDINATE_ARRAY_STRIDE\0"
+   "GL_FOG_COORDINATE_ARRAY_TYPE\0"
+   "GL_FOG_COORDINATE_SOURCE\0"
+   "GL_FOG_COORD_ARRAY\0"
+   "GL_FOG_COORD_ARRAY_BUFFER_BINDING\0"
+   "GL_FOG_COORD_ARRAY_POINTER\0"
+   "GL_FOG_COORD_ARRAY_STRIDE\0"
+   "GL_FOG_COORD_ARRAY_TYPE\0"
+   "GL_FOG_COORD_SOURCE\0"
+   "GL_FOG_DENSITY\0"
+   "GL_FOG_DISTANCE_MODE_NV\0"
+   "GL_FOG_END\0"
+   "GL_FOG_HINT\0"
+   "GL_FOG_INDEX\0"
+   "GL_FOG_MODE\0"
+   "GL_FOG_OFFSET_SGIX\0"
+   "GL_FOG_OFFSET_VALUE_SGIX\0"
+   "GL_FOG_START\0"
+   "GL_FRAGMENT_DEPTH\0"
+   "GL_FRAGMENT_PROGRAM_ARB\0"
+   "GL_FRAGMENT_SHADER_ARB\0"
+   "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT\0"
+   "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT\0"
+   "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT\0"
+   "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT\0"
+   "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT\0"
+   "GL_FRAMEBUFFER_BINDING_EXT\0"
+   "GL_FRAMEBUFFER_COMPLETE_EXT\0"
+   "GL_FRAMEBUFFER_EXT\0"
+   "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT\0"
+   "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\0"
+   "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\0"
+   "GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT\0"
+   "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0"
+   "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0"
+   "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\0"
+   "GL_FRAMEBUFFER_STATUS_ERROR_EXT\0"
+   "GL_FRAMEBUFFER_UNSUPPORTED_EXT\0"
+   "GL_FRONT\0"
+   "GL_FRONT_AND_BACK\0"
+   "GL_FRONT_FACE\0"
+   "GL_FRONT_LEFT\0"
+   "GL_FRONT_RIGHT\0"
+   "GL_FUNC_ADD\0"
+   "GL_FUNC_ADD_EXT\0"
+   "GL_FUNC_REVERSE_SUBTRACT\0"
+   "GL_FUNC_REVERSE_SUBTRACT_EXT\0"
+   "GL_FUNC_SUBTRACT\0"
+   "GL_FUNC_SUBTRACT_EXT\0"
+   "GL_GENERATE_MIPMAP\0"
+   "GL_GENERATE_MIPMAP_HINT\0"
+   "GL_GENERATE_MIPMAP_HINT_SGIS\0"
+   "GL_GENERATE_MIPMAP_SGIS\0"
+   "GL_GEQUAL\0"
+   "GL_GREATER\0"
+   "GL_GREEN\0"
+   "GL_GREEN_BIAS\0"
+   "GL_GREEN_BITS\0"
+   "GL_GREEN_SCALE\0"
+   "GL_HINT_BIT\0"
+   "GL_HISTOGRAM\0"
+   "GL_HISTOGRAM_ALPHA_SIZE\0"
+   "GL_HISTOGRAM_ALPHA_SIZE_EXT\0"
+   "GL_HISTOGRAM_BLUE_SIZE\0"
+   "GL_HISTOGRAM_BLUE_SIZE_EXT\0"
+   "GL_HISTOGRAM_EXT\0"
+   "GL_HISTOGRAM_FORMAT\0"
+   "GL_HISTOGRAM_FORMAT_EXT\0"
+   "GL_HISTOGRAM_GREEN_SIZE\0"
+   "GL_HISTOGRAM_GREEN_SIZE_EXT\0"
+   "GL_HISTOGRAM_LUMINANCE_SIZE\0"
+   "GL_HISTOGRAM_LUMINANCE_SIZE_EXT\0"
+   "GL_HISTOGRAM_RED_SIZE\0"
+   "GL_HISTOGRAM_RED_SIZE_EXT\0"
+   "GL_HISTOGRAM_SINK\0"
+   "GL_HISTOGRAM_SINK_EXT\0"
+   "GL_HISTOGRAM_WIDTH\0"
+   "GL_HISTOGRAM_WIDTH_EXT\0"
+   "GL_IDENTITY_NV\0"
+   "GL_IGNORE_BORDER_HP\0"
+   "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES\0"
+   "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES\0"
+   "GL_INCR\0"
+   "GL_INCR_WRAP\0"
+   "GL_INCR_WRAP_EXT\0"
+   "GL_INDEX_ARRAY\0"
+   "GL_INDEX_ARRAY_BUFFER_BINDING\0"
+   "GL_INDEX_ARRAY_BUFFER_BINDING_ARB\0"
+   "GL_INDEX_ARRAY_POINTER\0"
+   "GL_INDEX_ARRAY_STRIDE\0"
+   "GL_INDEX_ARRAY_TYPE\0"
+   "GL_INDEX_BITS\0"
+   "GL_INDEX_CLEAR_VALUE\0"
+   "GL_INDEX_LOGIC_OP\0"
+   "GL_INDEX_MODE\0"
+   "GL_INDEX_OFFSET\0"
+   "GL_INDEX_SHIFT\0"
+   "GL_INDEX_WRITEMASK\0"
+   "GL_INT\0"
+   "GL_INTENSITY\0"
+   "GL_INTENSITY12\0"
+   "GL_INTENSITY12_EXT\0"
+   "GL_INTENSITY16\0"
+   "GL_INTENSITY16_EXT\0"
+   "GL_INTENSITY4\0"
+   "GL_INTENSITY4_EXT\0"
+   "GL_INTENSITY8\0"
+   "GL_INTENSITY8_EXT\0"
+   "GL_INTENSITY_EXT\0"
+   "GL_INTERPOLATE\0"
+   "GL_INTERPOLATE_ARB\0"
+   "GL_INTERPOLATE_EXT\0"
+   "GL_INT_VEC2_ARB\0"
+   "GL_INT_VEC3_ARB\0"
+   "GL_INT_VEC4_ARB\0"
+   "GL_INVALID_ENUM\0"
+   "GL_INVALID_FRAMEBUFFER_OPERATION_EXT\0"
+   "GL_INVALID_OPERATION\0"
+   "GL_INVALID_VALUE\0"
+   "GL_INVERSE_NV\0"
+   "GL_INVERSE_TRANSPOSE_NV\0"
+   "GL_INVERT\0"
+   "GL_KEEP\0"
+   "GL_LEFT\0"
+   "GL_LEQUAL\0"
+   "GL_LESS\0"
+   "GL_LIGHT0\0"
+   "GL_LIGHT1\0"
+   "GL_LIGHT2\0"
+   "GL_LIGHT3\0"
+   "GL_LIGHT4\0"
+   "GL_LIGHT5\0"
+   "GL_LIGHT6\0"
+   "GL_LIGHT7\0"
+   "GL_LIGHTING\0"
+   "GL_LIGHTING_BIT\0"
+   "GL_LIGHT_MODEL_AMBIENT\0"
+   "GL_LIGHT_MODEL_COLOR_CONTROL\0"
+   "GL_LIGHT_MODEL_COLOR_CONTROL_EXT\0"
+   "GL_LIGHT_MODEL_LOCAL_VIEWER\0"
+   "GL_LIGHT_MODEL_TWO_SIDE\0"
+   "GL_LINE\0"
+   "GL_LINEAR\0"
+   "GL_LINEAR_ATTENUATION\0"
+   "GL_LINEAR_CLIPMAP_LINEAR_SGIX\0"
+   "GL_LINEAR_CLIPMAP_NEAREST_SGIX\0"
+   "GL_LINEAR_MIPMAP_LINEAR\0"
+   "GL_LINEAR_MIPMAP_NEAREST\0"
+   "GL_LINES\0"
+   "GL_LINE_BIT\0"
+   "GL_LINE_LOOP\0"
+   "GL_LINE_RESET_TOKEN\0"
+   "GL_LINE_SMOOTH\0"
+   "GL_LINE_SMOOTH_HINT\0"
+   "GL_LINE_STIPPLE\0"
+   "GL_LINE_STIPPLE_PATTERN\0"
+   "GL_LINE_STIPPLE_REPEAT\0"
+   "GL_LINE_STRIP\0"
+   "GL_LINE_TOKEN\0"
+   "GL_LINE_WIDTH\0"
+   "GL_LINE_WIDTH_GRANULARITY\0"
+   "GL_LINE_WIDTH_RANGE\0"
+   "GL_LIST_BASE\0"
+   "GL_LIST_BIT\0"
+   "GL_LIST_INDEX\0"
+   "GL_LIST_MODE\0"
+   "GL_LOAD\0"
+   "GL_LOGIC_OP\0"
+   "GL_LOGIC_OP_MODE\0"
+   "GL_LUMINANCE\0"
+   "GL_LUMINANCE12\0"
+   "GL_LUMINANCE12_ALPHA12\0"
+   "GL_LUMINANCE12_ALPHA12_EXT\0"
+   "GL_LUMINANCE12_ALPHA4\0"
+   "GL_LUMINANCE12_ALPHA4_EXT\0"
+   "GL_LUMINANCE12_EXT\0"
+   "GL_LUMINANCE16\0"
+   "GL_LUMINANCE16_ALPHA16\0"
+   "GL_LUMINANCE16_ALPHA16_EXT\0"
+   "GL_LUMINANCE16_EXT\0"
+   "GL_LUMINANCE4\0"
+   "GL_LUMINANCE4_ALPHA4\0"
+   "GL_LUMINANCE4_ALPHA4_EXT\0"
+   "GL_LUMINANCE4_EXT\0"
+   "GL_LUMINANCE6_ALPHA2\0"
+   "GL_LUMINANCE6_ALPHA2_EXT\0"
+   "GL_LUMINANCE8\0"
+   "GL_LUMINANCE8_ALPHA8\0"
+   "GL_LUMINANCE8_ALPHA8_EXT\0"
+   "GL_LUMINANCE8_EXT\0"
+   "GL_LUMINANCE_ALPHA\0"
+   "GL_MAP1_COLOR_4\0"
+   "GL_MAP1_GRID_DOMAIN\0"
+   "GL_MAP1_GRID_SEGMENTS\0"
+   "GL_MAP1_INDEX\0"
+   "GL_MAP1_NORMAL\0"
+   "GL_MAP1_TEXTURE_COORD_1\0"
+   "GL_MAP1_TEXTURE_COORD_2\0"
+   "GL_MAP1_TEXTURE_COORD_3\0"
+   "GL_MAP1_TEXTURE_COORD_4\0"
+   "GL_MAP1_VERTEX_3\0"
+   "GL_MAP1_VERTEX_4\0"
+   "GL_MAP1_VERTEX_ATTRIB0_4_NV\0"
+   "GL_MAP1_VERTEX_ATTRIB10_4_NV\0"
+   "GL_MAP1_VERTEX_ATTRIB11_4_NV\0"
+   "GL_MAP1_VERTEX_ATTRIB12_4_NV\0"
+   "GL_MAP1_VERTEX_ATTRIB13_4_NV\0"
+   "GL_MAP1_VERTEX_ATTRIB14_4_NV\0"
+   "GL_MAP1_VERTEX_ATTRIB15_4_NV\0"
+   "GL_MAP1_VERTEX_ATTRIB1_4_NV\0"
+   "GL_MAP1_VERTEX_ATTRIB2_4_NV\0"
+   "GL_MAP1_VERTEX_ATTRIB3_4_NV\0"
+   "GL_MAP1_VERTEX_ATTRIB4_4_NV\0"
+   "GL_MAP1_VERTEX_ATTRIB5_4_NV\0"
+   "GL_MAP1_VERTEX_ATTRIB6_4_NV\0"
+   "GL_MAP1_VERTEX_ATTRIB7_4_NV\0"
+   "GL_MAP1_VERTEX_ATTRIB8_4_NV\0"
+   "GL_MAP1_VERTEX_ATTRIB9_4_NV\0"
+   "GL_MAP2_COLOR_4\0"
+   "GL_MAP2_GRID_DOMAIN\0"
+   "GL_MAP2_GRID_SEGMENTS\0"
+   "GL_MAP2_INDEX\0"
+   "GL_MAP2_NORMAL\0"
+   "GL_MAP2_TEXTURE_COORD_1\0"
+   "GL_MAP2_TEXTURE_COORD_2\0"
+   "GL_MAP2_TEXTURE_COORD_3\0"
+   "GL_MAP2_TEXTURE_COORD_4\0"
+   "GL_MAP2_VERTEX_3\0"
+   "GL_MAP2_VERTEX_4\0"
+   "GL_MAP2_VERTEX_ATTRIB0_4_NV\0"
+   "GL_MAP2_VERTEX_ATTRIB10_4_NV\0"
+   "GL_MAP2_VERTEX_ATTRIB11_4_NV\0"
+   "GL_MAP2_VERTEX_ATTRIB12_4_NV\0"
+   "GL_MAP2_VERTEX_ATTRIB13_4_NV\0"
+   "GL_MAP2_VERTEX_ATTRIB14_4_NV\0"
+   "GL_MAP2_VERTEX_ATTRIB15_4_NV\0"
+   "GL_MAP2_VERTEX_ATTRIB1_4_NV\0"
+   "GL_MAP2_VERTEX_ATTRIB2_4_NV\0"
+   "GL_MAP2_VERTEX_ATTRIB3_4_NV\0"
+   "GL_MAP2_VERTEX_ATTRIB4_4_NV\0"
+   "GL_MAP2_VERTEX_ATTRIB5_4_NV\0"
+   "GL_MAP2_VERTEX_ATTRIB6_4_NV\0"
+   "GL_MAP2_VERTEX_ATTRIB7_4_NV\0"
+   "GL_MAP2_VERTEX_ATTRIB8_4_NV\0"
+   "GL_MAP2_VERTEX_ATTRIB9_4_NV\0"
+   "GL_MAP_COLOR\0"
+   "GL_MAP_STENCIL\0"
+   "GL_MATRIX0_ARB\0"
+   "GL_MATRIX0_NV\0"
+   "GL_MATRIX10_ARB\0"
+   "GL_MATRIX11_ARB\0"
+   "GL_MATRIX12_ARB\0"
+   "GL_MATRIX13_ARB\0"
+   "GL_MATRIX14_ARB\0"
+   "GL_MATRIX15_ARB\0"
+   "GL_MATRIX16_ARB\0"
+   "GL_MATRIX17_ARB\0"
+   "GL_MATRIX18_ARB\0"
+   "GL_MATRIX19_ARB\0"
+   "GL_MATRIX1_ARB\0"
+   "GL_MATRIX1_NV\0"
+   "GL_MATRIX20_ARB\0"
+   "GL_MATRIX21_ARB\0"
+   "GL_MATRIX22_ARB\0"
+   "GL_MATRIX23_ARB\0"
+   "GL_MATRIX24_ARB\0"
+   "GL_MATRIX25_ARB\0"
+   "GL_MATRIX26_ARB\0"
+   "GL_MATRIX27_ARB\0"
+   "GL_MATRIX28_ARB\0"
+   "GL_MATRIX29_ARB\0"
+   "GL_MATRIX2_ARB\0"
+   "GL_MATRIX2_NV\0"
+   "GL_MATRIX30_ARB\0"
+   "GL_MATRIX31_ARB\0"
+   "GL_MATRIX3_ARB\0"
+   "GL_MATRIX3_NV\0"
+   "GL_MATRIX4_ARB\0"
+   "GL_MATRIX4_NV\0"
+   "GL_MATRIX5_ARB\0"
+   "GL_MATRIX5_NV\0"
+   "GL_MATRIX6_ARB\0"
+   "GL_MATRIX6_NV\0"
+   "GL_MATRIX7_ARB\0"
+   "GL_MATRIX7_NV\0"
+   "GL_MATRIX8_ARB\0"
+   "GL_MATRIX9_ARB\0"
+   "GL_MATRIX_INDEX_ARRAY_ARB\0"
+   "GL_MATRIX_INDEX_ARRAY_POINTER_ARB\0"
+   "GL_MATRIX_INDEX_ARRAY_SIZE_ARB\0"
+   "GL_MATRIX_INDEX_ARRAY_STRIDE_ARB\0"
+   "GL_MATRIX_INDEX_ARRAY_TYPE_ARB\0"
+   "GL_MATRIX_MODE\0"
+   "GL_MATRIX_PALETTE_ARB\0"
+   "GL_MAX\0"
+   "GL_MAX_3D_TEXTURE_SIZE\0"
+   "GL_MAX_ATTRIB_STACK_DEPTH\0"
+   "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH\0"
+   "GL_MAX_CLIPMAP_DEPTH_SGIX\0"
+   "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX\0"
+   "GL_MAX_CLIP_PLANES\0"
+   "GL_MAX_COLOR_ATTACHMENTS_EXT\0"
+   "GL_MAX_COLOR_MATRIX_STACK_DEPTH\0"
+   "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI\0"
+   "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB\0"
+   "GL_MAX_CONVOLUTION_HEIGHT\0"
+   "GL_MAX_CONVOLUTION_HEIGHT_EXT\0"
+   "GL_MAX_CONVOLUTION_WIDTH\0"
+   "GL_MAX_CONVOLUTION_WIDTH_EXT\0"
+   "GL_MAX_CUBE_MAP_TEXTURE_SIZE\0"
+   "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB\0"
+   "GL_MAX_DRAW_BUFFERS_ARB\0"
+   "GL_MAX_DRAW_BUFFERS_ATI\0"
+   "GL_MAX_ELEMENTS_INDICES\0"
+   "GL_MAX_ELEMENTS_VERTICES\0"
+   "GL_MAX_EVAL_ORDER\0"
+   "GL_MAX_EXT\0"
+   "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB\0"
+   "GL_MAX_LIGHTS\0"
+   "GL_MAX_LIST_NESTING\0"
+   "GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB\0"
+   "GL_MAX_MODELVIEW_STACK_DEPTH\0"
+   "GL_MAX_NAME_STACK_DEPTH\0"
+   "GL_MAX_PALETTE_MATRICES_ARB\0"
+   "GL_MAX_PIXEL_MAP_TABLE\0"
+   "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB\0"
+   "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB\0"
+   "GL_MAX_PROGRAM_ATTRIBS_ARB\0"
+   "GL_MAX_PROGRAM_CALL_DEPTH_NV\0"
+   "GL_MAX_PROGRAM_CALL_DEPTH_NV\0"
+   "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB\0"
+   "GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV\0"
+   "GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV\0"
+   "GL_MAX_PROGRAM_IF_DEPTH_NV\0"
+   "GL_MAX_PROGRAM_INSTRUCTIONS_ARB\0"
+   "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB\0"
+   "GL_MAX_PROGRAM_LOOP_COUNT_NV\0"
+   "GL_MAX_PROGRAM_LOOP_DEPTH_NV\0"
+   "GL_MAX_PROGRAM_MATRICES_ARB\0"
+   "GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB\0"
+   "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0"
+   "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0"
+   "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB\0"
+   "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0"
+   "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB\0"
+   "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB\0"
+   "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0"
+   "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0"
+   "GL_MAX_PROGRAM_PARAMETERS_ARB\0"
+   "GL_MAX_PROGRAM_TEMPORARIES_ARB\0"
+   "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB\0"
+   "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB\0"
+   "GL_MAX_PROJECTION_STACK_DEPTH\0"
+   "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB\0"
+   "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0"
+   "GL_MAX_RENDERBUFFER_SIZE_EXT\0"
+   "GL_MAX_SHININESS_NV\0"
+   "GL_MAX_SPOT_EXPONENT_NV\0"
+   "GL_MAX_TEXTURE_COORDS_ARB\0"
+   "GL_MAX_TEXTURE_IMAGE_UNITS_ARB\0"
+   "GL_MAX_TEXTURE_LOD_BIAS\0"
+   "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT\0"
+   "GL_MAX_TEXTURE_SIZE\0"
+   "GL_MAX_TEXTURE_STACK_DEPTH\0"
+   "GL_MAX_TEXTURE_UNITS\0"
+   "GL_MAX_TEXTURE_UNITS_ARB\0"
+   "GL_MAX_TRACK_MATRICES_NV\0"
+   "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0"
+   "GL_MAX_VARYING_FLOATS_ARB\0"
+   "GL_MAX_VERTEX_ATTRIBS_ARB\0"
+   "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0"
+   "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0"
+   "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB\0"
+   "GL_MAX_VERTEX_UNITS_ARB\0"
+   "GL_MAX_VIEWPORT_DIMS\0"
+   "GL_MIN\0"
+   "GL_MINMAX\0"
+   "GL_MINMAX_EXT\0"
+   "GL_MINMAX_FORMAT\0"
+   "GL_MINMAX_FORMAT_EXT\0"
+   "GL_MINMAX_SINK\0"
+   "GL_MINMAX_SINK_EXT\0"
+   "GL_MIN_EXT\0"
+   "GL_MIRRORED_REPEAT\0"
+   "GL_MIRRORED_REPEAT_ARB\0"
+   "GL_MIRRORED_REPEAT_IBM\0"
+   "GL_MIRROR_CLAMP_ATI\0"
+   "GL_MIRROR_CLAMP_EXT\0"
+   "GL_MIRROR_CLAMP_TO_BORDER_EXT\0"
+   "GL_MIRROR_CLAMP_TO_EDGE_ATI\0"
+   "GL_MIRROR_CLAMP_TO_EDGE_EXT\0"
+   "GL_MODELVIEW\0"
+   "GL_MODELVIEW0_ARB\0"
+   "GL_MODELVIEW10_ARB\0"
+   "GL_MODELVIEW11_ARB\0"
+   "GL_MODELVIEW12_ARB\0"
+   "GL_MODELVIEW13_ARB\0"
+   "GL_MODELVIEW14_ARB\0"
+   "GL_MODELVIEW15_ARB\0"
+   "GL_MODELVIEW16_ARB\0"
+   "GL_MODELVIEW17_ARB\0"
+   "GL_MODELVIEW18_ARB\0"
+   "GL_MODELVIEW19_ARB\0"
+   "GL_MODELVIEW1_ARB\0"
+   "GL_MODELVIEW20_ARB\0"
+   "GL_MODELVIEW21_ARB\0"
+   "GL_MODELVIEW22_ARB\0"
+   "GL_MODELVIEW23_ARB\0"
+   "GL_MODELVIEW24_ARB\0"
+   "GL_MODELVIEW25_ARB\0"
+   "GL_MODELVIEW26_ARB\0"
+   "GL_MODELVIEW27_ARB\0"
+   "GL_MODELVIEW28_ARB\0"
+   "GL_MODELVIEW29_ARB\0"
+   "GL_MODELVIEW2_ARB\0"
+   "GL_MODELVIEW30_ARB\0"
+   "GL_MODELVIEW31_ARB\0"
+   "GL_MODELVIEW3_ARB\0"
+   "GL_MODELVIEW4_ARB\0"
+   "GL_MODELVIEW5_ARB\0"
+   "GL_MODELVIEW6_ARB\0"
+   "GL_MODELVIEW7_ARB\0"
+   "GL_MODELVIEW8_ARB\0"
+   "GL_MODELVIEW9_ARB\0"
+   "GL_MODELVIEW_MATRIX\0"
+   "GL_MODELVIEW_PROJECTION_NV\0"
+   "GL_MODELVIEW_STACK_DEPTH\0"
+   "GL_MODULATE\0"
+   "GL_MODULATE_ADD_ATI\0"
+   "GL_MODULATE_SIGNED_ADD_ATI\0"
+   "GL_MODULATE_SUBTRACT_ATI\0"
+   "GL_MULT\0"
+   "GL_MULTISAMPLE\0"
+   "GL_MULTISAMPLE_3DFX\0"
+   "GL_MULTISAMPLE_ARB\0"
+   "GL_MULTISAMPLE_BIT\0"
+   "GL_MULTISAMPLE_BIT_3DFX\0"
+   "GL_MULTISAMPLE_BIT_ARB\0"
+   "GL_MULTISAMPLE_FILTER_HINT_NV\0"
+   "GL_N3F_V3F\0"
+   "GL_NAME_STACK_DEPTH\0"
+   "GL_NAND\0"
+   "GL_NEAREST\0"
+   "GL_NEAREST_CLIPMAP_LINEAR_SGIX\0"
+   "GL_NEAREST_CLIPMAP_NEAREST_SGIX\0"
+   "GL_NEAREST_MIPMAP_LINEAR\0"
+   "GL_NEAREST_MIPMAP_NEAREST\0"
+   "GL_NEVER\0"
+   "GL_NICEST\0"
+   "GL_NONE\0"
+   "GL_NOOP\0"
+   "GL_NOR\0"
+   "GL_NORMALIZE\0"
+   "GL_NORMAL_ARRAY\0"
+   "GL_NORMAL_ARRAY_BUFFER_BINDING\0"
+   "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB\0"
+   "GL_NORMAL_ARRAY_POINTER\0"
+   "GL_NORMAL_ARRAY_STRIDE\0"
+   "GL_NORMAL_ARRAY_TYPE\0"
+   "GL_NORMAL_MAP\0"
+   "GL_NORMAL_MAP_ARB\0"
+   "GL_NORMAL_MAP_NV\0"
+   "GL_NOTEQUAL\0"
+   "GL_NO_ERROR\0"
+   "GL_NUM_COMPRESSED_TEXTURE_FORMATS\0"
+   "GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB\0"
+   "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB\0"
+   "GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB\0"
+   "GL_OBJECT_ACTIVE_UNIFORMS_ARB\0"
+   "GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB\0"
+   "GL_OBJECT_ATTACHED_OBJECTS_ARB\0"
+   "GL_OBJECT_COMPILE_STATUS_ARB\0"
+   "GL_OBJECT_DELETE_STATUS_ARB\0"
+   "GL_OBJECT_INFO_LOG_LENGTH_ARB\0"
+   "GL_OBJECT_LINEAR\0"
+   "GL_OBJECT_LINK_STATUS_ARB\0"
+   "GL_OBJECT_PLANE\0"
+   "GL_OBJECT_SHADER_SOURCE_LENGTH_ARB\0"
+   "GL_OBJECT_SUBTYPE_ARB\0"
+   "GL_OBJECT_TYPE_ARB\0"
+   "GL_OBJECT_VALIDATE_STATUS_ARB\0"
+   "GL_OCCLUSION_TEST_HP\0"
+   "GL_OCCLUSION_TEST_RESULT_HP\0"
+   "GL_ONE\0"
+   "GL_ONE_MINUS_CONSTANT_ALPHA\0"
+   "GL_ONE_MINUS_CONSTANT_ALPHA_EXT\0"
+   "GL_ONE_MINUS_CONSTANT_COLOR\0"
+   "GL_ONE_MINUS_CONSTANT_COLOR_EXT\0"
+   "GL_ONE_MINUS_DST_ALPHA\0"
+   "GL_ONE_MINUS_DST_COLOR\0"
+   "GL_ONE_MINUS_SRC_ALPHA\0"
+   "GL_ONE_MINUS_SRC_COLOR\0"
+   "GL_OPERAND0_ALPHA\0"
+   "GL_OPERAND0_ALPHA_ARB\0"
+   "GL_OPERAND0_ALPHA_EXT\0"
+   "GL_OPERAND0_RGB\0"
+   "GL_OPERAND0_RGB_ARB\0"
+   "GL_OPERAND0_RGB_EXT\0"
+   "GL_OPERAND1_ALPHA\0"
+   "GL_OPERAND1_ALPHA_ARB\0"
+   "GL_OPERAND1_ALPHA_EXT\0"
+   "GL_OPERAND1_RGB\0"
+   "GL_OPERAND1_RGB_ARB\0"
+   "GL_OPERAND1_RGB_EXT\0"
+   "GL_OPERAND2_ALPHA\0"
+   "GL_OPERAND2_ALPHA_ARB\0"
+   "GL_OPERAND2_ALPHA_EXT\0"
+   "GL_OPERAND2_RGB\0"
+   "GL_OPERAND2_RGB_ARB\0"
+   "GL_OPERAND2_RGB_EXT\0"
+   "GL_OPERAND3_ALPHA_NV\0"
+   "GL_OPERAND3_RGB_NV\0"
+   "GL_OR\0"
+   "GL_ORDER\0"
+   "GL_OR_INVERTED\0"
+   "GL_OR_REVERSE\0"
+   "GL_OUT_OF_MEMORY\0"
+   "GL_PACK_ALIGNMENT\0"
+   "GL_PACK_IMAGE_HEIGHT\0"
+   "GL_PACK_INVERT_MESA\0"
+   "GL_PACK_LSB_FIRST\0"
+   "GL_PACK_ROW_LENGTH\0"
+   "GL_PACK_SKIP_IMAGES\0"
+   "GL_PACK_SKIP_PIXELS\0"
+   "GL_PACK_SKIP_ROWS\0"
+   "GL_PACK_SWAP_BYTES\0"
+   "GL_PALETTE4_R5_G6_B5_OES\0"
+   "GL_PALETTE4_RGB5_A1_OES\0"
+   "GL_PALETTE4_RGB8_OES\0"
+   "GL_PALETTE4_RGBA4_OES\0"
+   "GL_PALETTE4_RGBA8_OES\0"
+   "GL_PALETTE8_R5_G6_B5_OES\0"
+   "GL_PALETTE8_RGB5_A1_OES\0"
+   "GL_PALETTE8_RGB8_OES\0"
+   "GL_PALETTE8_RGBA4_OES\0"
+   "GL_PALETTE8_RGBA8_OES\0"
+   "GL_PASS_THROUGH_TOKEN\0"
+   "GL_PERSPECTIVE_CORRECTION_HINT\0"
+   "GL_PIXEL_MAP_A_TO_A\0"
+   "GL_PIXEL_MAP_A_TO_A_SIZE\0"
+   "GL_PIXEL_MAP_B_TO_B\0"
+   "GL_PIXEL_MAP_B_TO_B_SIZE\0"
+   "GL_PIXEL_MAP_G_TO_G\0"
+   "GL_PIXEL_MAP_G_TO_G_SIZE\0"
+   "GL_PIXEL_MAP_I_TO_A\0"
+   "GL_PIXEL_MAP_I_TO_A_SIZE\0"
+   "GL_PIXEL_MAP_I_TO_B\0"
+   "GL_PIXEL_MAP_I_TO_B_SIZE\0"
+   "GL_PIXEL_MAP_I_TO_G\0"
+   "GL_PIXEL_MAP_I_TO_G_SIZE\0"
+   "GL_PIXEL_MAP_I_TO_I\0"
+   "GL_PIXEL_MAP_I_TO_I_SIZE\0"
+   "GL_PIXEL_MAP_I_TO_R\0"
+   "GL_PIXEL_MAP_I_TO_R_SIZE\0"
+   "GL_PIXEL_MAP_R_TO_R\0"
+   "GL_PIXEL_MAP_R_TO_R_SIZE\0"
+   "GL_PIXEL_MAP_S_TO_S\0"
+   "GL_PIXEL_MAP_S_TO_S_SIZE\0"
+   "GL_PIXEL_MODE_BIT\0"
+   "GL_PIXEL_PACK_BUFFER_BINDING_EXT\0"
+   "GL_PIXEL_PACK_BUFFER_EXT\0"
+   "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT\0"
+   "GL_PIXEL_UNPACK_BUFFER_EXT\0"
+   "GL_POINT\0"
+   "GL_POINTS\0"
+   "GL_POINT_BIT\0"
+   "GL_POINT_DISTANCE_ATTENUATION\0"
+   "GL_POINT_DISTANCE_ATTENUATION_ARB\0"
+   "GL_POINT_DISTANCE_ATTENUATION_EXT\0"
+   "GL_POINT_DISTANCE_ATTENUATION_EXT\0"
+   "GL_POINT_DISTANCE_ATTENUATION_SGIS\0"
+   "GL_POINT_FADE_THRESHOLD_SIZE\0"
+   "GL_POINT_FADE_THRESHOLD_SIZE_ARB\0"
+   "GL_POINT_FADE_THRESHOLD_SIZE_EXT\0"
+   "GL_POINT_FADE_THRESHOLD_SIZE_EXT\0"
+   "GL_POINT_FADE_THRESHOLD_SIZE_SGIS\0"
+   "GL_POINT_SIZE\0"
+   "GL_POINT_SIZE_GRANULARITY\0"
+   "GL_POINT_SIZE_MAX\0"
+   "GL_POINT_SIZE_MAX_ARB\0"
+   "GL_POINT_SIZE_MAX_EXT\0"
+   "GL_POINT_SIZE_MAX_EXT\0"
+   "GL_POINT_SIZE_MAX_SGIS\0"
+   "GL_POINT_SIZE_MIN\0"
+   "GL_POINT_SIZE_MIN_ARB\0"
+   "GL_POINT_SIZE_MIN_EXT\0"
+   "GL_POINT_SIZE_MIN_EXT\0"
+   "GL_POINT_SIZE_MIN_SGIS\0"
+   "GL_POINT_SIZE_RANGE\0"
+   "GL_POINT_SMOOTH\0"
+   "GL_POINT_SMOOTH_HINT\0"
+   "GL_POINT_SPRITE_ARB\0"
+   "GL_POINT_SPRITE_COORD_ORIGIN\0"
+   "GL_POINT_SPRITE_NV\0"
+   "GL_POINT_SPRITE_R_MODE_NV\0"
+   "GL_POINT_TOKEN\0"
+   "GL_POLYGON\0"
+   "GL_POLYGON_BIT\0"
+   "GL_POLYGON_MODE\0"
+   "GL_POLYGON_OFFSET_BIAS\0"
+   "GL_POLYGON_OFFSET_FACTOR\0"
+   "GL_POLYGON_OFFSET_FILL\0"
+   "GL_POLYGON_OFFSET_LINE\0"
+   "GL_POLYGON_OFFSET_POINT\0"
+   "GL_POLYGON_OFFSET_UNITS\0"
+   "GL_POLYGON_SMOOTH\0"
+   "GL_POLYGON_SMOOTH_HINT\0"
+   "GL_POLYGON_STIPPLE\0"
+   "GL_POLYGON_STIPPLE_BIT\0"
+   "GL_POLYGON_TOKEN\0"
+   "GL_POSITION\0"
+   "GL_POST_COLOR_MATRIX_ALPHA_BIAS\0"
+   "GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI\0"
+   "GL_POST_COLOR_MATRIX_ALPHA_SCALE\0"
+   "GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI\0"
+   "GL_POST_COLOR_MATRIX_BLUE_BIAS\0"
+   "GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI\0"
+   "GL_POST_COLOR_MATRIX_BLUE_SCALE\0"
+   "GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI\0"
+   "GL_POST_COLOR_MATRIX_COLOR_TABLE\0"
+   "GL_POST_COLOR_MATRIX_GREEN_BIAS\0"
+   "GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI\0"
+   "GL_POST_COLOR_MATRIX_GREEN_SCALE\0"
+   "GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI\0"
+   "GL_POST_COLOR_MATRIX_RED_BIAS\0"
+   "GL_POST_COLOR_MATRIX_RED_BIAS_SGI\0"
+   "GL_POST_COLOR_MATRIX_RED_SCALE\0"
+   "GL_POST_COLOR_MATRIX_RED_SCALE_SGI\0"
+   "GL_POST_CONVOLUTION_ALPHA_BIAS\0"
+   "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT\0"
+   "GL_POST_CONVOLUTION_ALPHA_SCALE\0"
+   "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT\0"
+   "GL_POST_CONVOLUTION_BLUE_BIAS\0"
+   "GL_POST_CONVOLUTION_BLUE_BIAS_EXT\0"
+   "GL_POST_CONVOLUTION_BLUE_SCALE\0"
+   "GL_POST_CONVOLUTION_BLUE_SCALE_EXT\0"
+   "GL_POST_CONVOLUTION_COLOR_TABLE\0"
+   "GL_POST_CONVOLUTION_GREEN_BIAS\0"
+   "GL_POST_CONVOLUTION_GREEN_BIAS_EXT\0"
+   "GL_POST_CONVOLUTION_GREEN_SCALE\0"
+   "GL_POST_CONVOLUTION_GREEN_SCALE_EXT\0"
+   "GL_POST_CONVOLUTION_RED_BIAS\0"
+   "GL_POST_CONVOLUTION_RED_BIAS_EXT\0"
+   "GL_POST_CONVOLUTION_RED_SCALE\0"
+   "GL_POST_CONVOLUTION_RED_SCALE_EXT\0"
+   "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX\0"
+   "GL_POST_TEXTURE_FILTER_BIAS_SGIX\0"
+   "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX\0"
+   "GL_POST_TEXTURE_FILTER_SCALE_SGIX\0"
+   "GL_PREVIOUS\0"
+   "GL_PREVIOUS_ARB\0"
+   "GL_PREVIOUS_EXT\0"
+   "GL_PRIMARY_COLOR\0"
+   "GL_PRIMARY_COLOR_ARB\0"
+   "GL_PRIMARY_COLOR_EXT\0"
+   "GL_PROGRAM_ADDRESS_REGISTERS_ARB\0"
+   "GL_PROGRAM_ALU_INSTRUCTIONS_ARB\0"
+   "GL_PROGRAM_ATTRIBS_ARB\0"
+   "GL_PROGRAM_BINDING_ARB\0"
+   "GL_PROGRAM_ERROR_POSITION_ARB\0"
+   "GL_PROGRAM_ERROR_POSITION_NV\0"
+   "GL_PROGRAM_ERROR_STRING_ARB\0"
+   "GL_PROGRAM_FORMAT_ARB\0"
+   "GL_PROGRAM_FORMAT_ASCII_ARB\0"
+   "GL_PROGRAM_INSTRUCTIONS_ARB\0"
+   "GL_PROGRAM_LENGTH_ARB\0"
+   "GL_PROGRAM_LENGTH_NV\0"
+   "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0"
+   "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0"
+   "GL_PROGRAM_NATIVE_ATTRIBS_ARB\0"
+   "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0"
+   "GL_PROGRAM_NATIVE_PARAMETERS_ARB\0"
+   "GL_PROGRAM_NATIVE_TEMPORARIES_ARB\0"
+   "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0"
+   "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0"
+   "GL_PROGRAM_OBJECT_ARB\0"
+   "GL_PROGRAM_PARAMETERS_ARB\0"
+   "GL_PROGRAM_PARAMETER_NV\0"
+   "GL_PROGRAM_RESIDENT_NV\0"
+   "GL_PROGRAM_STRING_ARB\0"
+   "GL_PROGRAM_STRING_NV\0"
+   "GL_PROGRAM_TARGET_NV\0"
+   "GL_PROGRAM_TEMPORARIES_ARB\0"
+   "GL_PROGRAM_TEX_INDIRECTIONS_ARB\0"
+   "GL_PROGRAM_TEX_INSTRUCTIONS_ARB\0"
+   "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB\0"
+   "GL_PROJECTION\0"
+   "GL_PROJECTION_MATRIX\0"
+   "GL_PROJECTION_STACK_DEPTH\0"
+   "GL_PROXY_COLOR_TABLE\0"
+   "GL_PROXY_HISTOGRAM\0"
+   "GL_PROXY_HISTOGRAM_EXT\0"
+   "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE\0"
+   "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE\0"
+   "GL_PROXY_TEXTURE_1D\0"
+   "GL_PROXY_TEXTURE_1D_EXT\0"
+   "GL_PROXY_TEXTURE_2D\0"
+   "GL_PROXY_TEXTURE_2D_EXT\0"
+   "GL_PROXY_TEXTURE_3D\0"
+   "GL_PROXY_TEXTURE_COLOR_TABLE_SGI\0"
+   "GL_PROXY_TEXTURE_CUBE_MAP\0"
+   "GL_PROXY_TEXTURE_CUBE_MAP_ARB\0"
+   "GL_PROXY_TEXTURE_RECTANGLE_ARB\0"
+   "GL_PROXY_TEXTURE_RECTANGLE_NV\0"
+   "GL_Q\0"
+   "GL_QUADRATIC_ATTENUATION\0"
+   "GL_QUADS\0"
+   "GL_QUAD_MESH_SUN\0"
+   "GL_QUAD_STRIP\0"
+   "GL_QUERY_COUNTER_BITS\0"
+   "GL_QUERY_COUNTER_BITS_ARB\0"
+   "GL_QUERY_RESULT\0"
+   "GL_QUERY_RESULT_ARB\0"
+   "GL_QUERY_RESULT_AVAILABLE\0"
+   "GL_QUERY_RESULT_AVAILABLE_ARB\0"
+   "GL_R\0"
+   "GL_R3_G3_B2\0"
+   "GL_RASTER_POSITION_UNCLIPPED_IBM\0"
+   "GL_READ_BUFFER\0"
+   "GL_READ_ONLY\0"
+   "GL_READ_ONLY_ARB\0"
+   "GL_READ_WRITE\0"
+   "GL_READ_WRITE_ARB\0"
+   "GL_RED\0"
+   "GL_REDUCE\0"
+   "GL_REDUCE_EXT\0"
+   "GL_RED_BIAS\0"
+   "GL_RED_BITS\0"
+   "GL_RED_SCALE\0"
+   "GL_REFLECTION_MAP\0"
+   "GL_REFLECTION_MAP_ARB\0"
+   "GL_REFLECTION_MAP_NV\0"
+   "GL_RENDER\0"
+   "GL_RENDERBUFFER_BINDING_EXT\0"
+   "GL_RENDERBUFFER_EXT\0"
+   "GL_RENDERBUFFER_HEIGHT_EXT\0"
+   "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0"
+   "GL_RENDERBUFFER_WIDTH_EXT\0"
+   "GL_RENDERER\0"
+   "GL_RENDER_MODE\0"
+   "GL_REPEAT\0"
+   "GL_REPLACE\0"
+   "GL_REPLACE_EXT\0"
+   "GL_REPLICATE_BORDER_HP\0"
+   "GL_RESCALE_NORMAL\0"
+   "GL_RESCALE_NORMAL_EXT\0"
+   "GL_RETURN\0"
+   "GL_RGB\0"
+   "GL_RGB10\0"
+   "GL_RGB10_A2\0"
+   "GL_RGB10_A2_EXT\0"
+   "GL_RGB10_EXT\0"
+   "GL_RGB12\0"
+   "GL_RGB12_EXT\0"
+   "GL_RGB16\0"
+   "GL_RGB16_EXT\0"
+   "GL_RGB2_EXT\0"
+   "GL_RGB4\0"
+   "GL_RGB4_EXT\0"
+   "GL_RGB4_S3TC\0"
+   "GL_RGB5\0"
+   "GL_RGB5_A1\0"
+   "GL_RGB5_A1_EXT\0"
+   "GL_RGB5_EXT\0"
+   "GL_RGB8\0"
+   "GL_RGB8_EXT\0"
+   "GL_RGBA\0"
+   "GL_RGBA12\0"
+   "GL_RGBA12_EXT\0"
+   "GL_RGBA16\0"
+   "GL_RGBA16_EXT\0"
+   "GL_RGBA2\0"
+   "GL_RGBA2_EXT\0"
+   "GL_RGBA4\0"
+   "GL_RGBA4_DXT5_S3TC\0"
+   "GL_RGBA4_EXT\0"
+   "GL_RGBA4_S3TC\0"
+   "GL_RGBA8\0"
+   "GL_RGBA8_EXT\0"
+   "GL_RGBA_DXT5_S3TC\0"
+   "GL_RGBA_MODE\0"
+   "GL_RGBA_S3TC\0"
+   "GL_RGB_S3TC\0"
+   "GL_RGB_SCALE\0"
+   "GL_RGB_SCALE_ARB\0"
+   "GL_RGB_SCALE_EXT\0"
+   "GL_RIGHT\0"
+   "GL_S\0"
+   "GL_SAMPLES\0"
+   "GL_SAMPLES_3DFX\0"
+   "GL_SAMPLES_ARB\0"
+   "GL_SAMPLES_PASSED\0"
+   "GL_SAMPLES_PASSED_ARB\0"
+   "GL_SAMPLE_ALPHA_TO_COVERAGE\0"
+   "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB\0"
+   "GL_SAMPLE_ALPHA_TO_ONE\0"
+   "GL_SAMPLE_ALPHA_TO_ONE_ARB\0"
+   "GL_SAMPLE_BUFFERS\0"
+   "GL_SAMPLE_BUFFERS_3DFX\0"
+   "GL_SAMPLE_BUFFERS_ARB\0"
+   "GL_SAMPLE_COVERAGE\0"
+   "GL_SAMPLE_COVERAGE_ARB\0"
+   "GL_SAMPLE_COVERAGE_INVERT\0"
+   "GL_SAMPLE_COVERAGE_INVERT_ARB\0"
+   "GL_SAMPLE_COVERAGE_VALUE\0"
+   "GL_SAMPLE_COVERAGE_VALUE_ARB\0"
+   "GL_SCISSOR_BIT\0"
+   "GL_SCISSOR_BOX\0"
+   "GL_SCISSOR_TEST\0"
+   "GL_SECONDARY_COLOR_ARRAY\0"
+   "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING\0"
+   "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB\0"
+   "GL_SECONDARY_COLOR_ARRAY_POINTER\0"
+   "GL_SECONDARY_COLOR_ARRAY_SIZE\0"
+   "GL_SECONDARY_COLOR_ARRAY_STRIDE\0"
+   "GL_SECONDARY_COLOR_ARRAY_TYPE\0"
+   "GL_SELECT\0"
+   "GL_SELECTION_BUFFER_POINTER\0"
+   "GL_SELECTION_BUFFER_SIZE\0"
+   "GL_SEPARABLE_2D\0"
+   "GL_SEPARATE_SPECULAR_COLOR\0"
+   "GL_SEPARATE_SPECULAR_COLOR_EXT\0"
+   "GL_SET\0"
+   "GL_SHADER_OBJECT_ARB\0"
+   "GL_SHADE_MODEL\0"
+   "GL_SHADOW_AMBIENT_SGIX\0"
+   "GL_SHARED_TEXTURE_PALETTE_EXT\0"
+   "GL_SHININESS\0"
+   "GL_SHORT\0"
+   "GL_SINGLE_COLOR\0"
+   "GL_SINGLE_COLOR_EXT\0"
+   "GL_SLICE_ACCUM_SUN\0"
+   "GL_SMOOTH\0"
+   "GL_SMOOTH_LINE_WIDTH_GRANULARITY\0"
+   "GL_SMOOTH_LINE_WIDTH_RANGE\0"
+   "GL_SMOOTH_POINT_SIZE_GRANULARITY\0"
+   "GL_SMOOTH_POINT_SIZE_RANGE\0"
+   "GL_SOURCE0_ALPHA\0"
+   "GL_SOURCE0_ALPHA_ARB\0"
+   "GL_SOURCE0_ALPHA_EXT\0"
+   "GL_SOURCE0_RGB\0"
+   "GL_SOURCE0_RGB_ARB\0"
+   "GL_SOURCE0_RGB_EXT\0"
+   "GL_SOURCE1_ALPHA\0"
+   "GL_SOURCE1_ALPHA_ARB\0"
+   "GL_SOURCE1_ALPHA_EXT\0"
+   "GL_SOURCE1_RGB\0"
+   "GL_SOURCE1_RGB_ARB\0"
+   "GL_SOURCE1_RGB_EXT\0"
+   "GL_SOURCE2_ALPHA\0"
+   "GL_SOURCE2_ALPHA_ARB\0"
+   "GL_SOURCE2_ALPHA_EXT\0"
+   "GL_SOURCE2_RGB\0"
+   "GL_SOURCE2_RGB_ARB\0"
+   "GL_SOURCE2_RGB_EXT\0"
+   "GL_SOURCE3_ALPHA_NV\0"
+   "GL_SOURCE3_RGB_NV\0"
+   "GL_SPECULAR\0"
+   "GL_SPHERE_MAP\0"
+   "GL_SPOT_CUTOFF\0"
+   "GL_SPOT_DIRECTION\0"
+   "GL_SPOT_EXPONENT\0"
+   "GL_SRC0_ALPHA\0"
+   "GL_SRC0_RGB\0"
+   "GL_SRC1_ALPHA\0"
+   "GL_SRC1_RGB\0"
+   "GL_SRC2_ALPHA\0"
+   "GL_SRC2_RGB\0"
+   "GL_SRC_ALPHA\0"
+   "GL_SRC_ALPHA_SATURATE\0"
+   "GL_SRC_COLOR\0"
+   "GL_STACK_OVERFLOW\0"
+   "GL_STACK_UNDERFLOW\0"
+   "GL_STATIC_COPY\0"
+   "GL_STATIC_COPY_ARB\0"
+   "GL_STATIC_DRAW\0"
+   "GL_STATIC_DRAW_ARB\0"
+   "GL_STATIC_READ\0"
+   "GL_STATIC_READ_ARB\0"
+   "GL_STENCIL\0"
+   "GL_STENCIL_ATTACHMENT_EXT\0"
+   "GL_STENCIL_BITS\0"
+   "GL_STENCIL_BUFFER_BIT\0"
+   "GL_STENCIL_CLEAR_VALUE\0"
+   "GL_STENCIL_FAIL\0"
+   "GL_STENCIL_FUNC\0"
+   "GL_STENCIL_INDEX\0"
+   "GL_STENCIL_INDEX16_EXT\0"
+   "GL_STENCIL_INDEX1_EXT\0"
+   "GL_STENCIL_INDEX4_EXT\0"
+   "GL_STENCIL_INDEX8_EXT\0"
+   "GL_STENCIL_INDEX_EXT\0"
+   "GL_STENCIL_PASS_DEPTH_FAIL\0"
+   "GL_STENCIL_PASS_DEPTH_PASS\0"
+   "GL_STENCIL_REF\0"
+   "GL_STENCIL_TEST\0"
+   "GL_STENCIL_TEST_TWO_SIDE_EXT\0"
+   "GL_STENCIL_VALUE_MASK\0"
+   "GL_STENCIL_WRITEMASK\0"
+   "GL_STEREO\0"
+   "GL_STREAM_COPY\0"
+   "GL_STREAM_COPY_ARB\0"
+   "GL_STREAM_DRAW\0"
+   "GL_STREAM_DRAW_ARB\0"
+   "GL_STREAM_READ\0"
+   "GL_STREAM_READ_ARB\0"
+   "GL_SUBPIXEL_BITS\0"
+   "GL_SUBTRACT\0"
+   "GL_SUBTRACT_ARB\0"
+   "GL_T\0"
+   "GL_T2F_C3F_V3F\0"
+   "GL_T2F_C4F_N3F_V3F\0"
+   "GL_T2F_C4UB_V3F\0"
+   "GL_T2F_N3F_V3F\0"
+   "GL_T2F_V3F\0"
+   "GL_T4F_C4F_N3F_V4F\0"
+   "GL_T4F_V4F\0"
+   "GL_TABLE_TOO_LARGE_EXT\0"
+   "GL_TEXTURE\0"
+   "GL_TEXTURE0\0"
+   "GL_TEXTURE0_ARB\0"
+   "GL_TEXTURE1\0"
+   "GL_TEXTURE10\0"
+   "GL_TEXTURE10_ARB\0"
+   "GL_TEXTURE11\0"
+   "GL_TEXTURE11_ARB\0"
+   "GL_TEXTURE12\0"
+   "GL_TEXTURE12_ARB\0"
+   "GL_TEXTURE13\0"
+   "GL_TEXTURE13_ARB\0"
+   "GL_TEXTURE14\0"
+   "GL_TEXTURE14_ARB\0"
+   "GL_TEXTURE15\0"
+   "GL_TEXTURE15_ARB\0"
+   "GL_TEXTURE16\0"
+   "GL_TEXTURE16_ARB\0"
+   "GL_TEXTURE17\0"
+   "GL_TEXTURE17_ARB\0"
+   "GL_TEXTURE18\0"
+   "GL_TEXTURE18_ARB\0"
+   "GL_TEXTURE19\0"
+   "GL_TEXTURE19_ARB\0"
+   "GL_TEXTURE1_ARB\0"
+   "GL_TEXTURE2\0"
+   "GL_TEXTURE20\0"
+   "GL_TEXTURE20_ARB\0"
+   "GL_TEXTURE21\0"
+   "GL_TEXTURE21_ARB\0"
+   "GL_TEXTURE22\0"
+   "GL_TEXTURE22_ARB\0"
+   "GL_TEXTURE23\0"
+   "GL_TEXTURE23_ARB\0"
+   "GL_TEXTURE24\0"
+   "GL_TEXTURE24_ARB\0"
+   "GL_TEXTURE25\0"
+   "GL_TEXTURE25_ARB\0"
+   "GL_TEXTURE26\0"
+   "GL_TEXTURE26_ARB\0"
+   "GL_TEXTURE27\0"
+   "GL_TEXTURE27_ARB\0"
+   "GL_TEXTURE28\0"
+   "GL_TEXTURE28_ARB\0"
+   "GL_TEXTURE29\0"
+   "GL_TEXTURE29_ARB\0"
+   "GL_TEXTURE2_ARB\0"
+   "GL_TEXTURE3\0"
+   "GL_TEXTURE30\0"
+   "GL_TEXTURE30_ARB\0"
+   "GL_TEXTURE31\0"
+   "GL_TEXTURE31_ARB\0"
+   "GL_TEXTURE3_ARB\0"
+   "GL_TEXTURE4\0"
+   "GL_TEXTURE4_ARB\0"
+   "GL_TEXTURE5\0"
+   "GL_TEXTURE5_ARB\0"
+   "GL_TEXTURE6\0"
+   "GL_TEXTURE6_ARB\0"
+   "GL_TEXTURE7\0"
+   "GL_TEXTURE7_ARB\0"
+   "GL_TEXTURE8\0"
+   "GL_TEXTURE8_ARB\0"
+   "GL_TEXTURE9\0"
+   "GL_TEXTURE9_ARB\0"
+   "GL_TEXTURE_1D\0"
+   "GL_TEXTURE_2D\0"
+   "GL_TEXTURE_3D\0"
+   "GL_TEXTURE_ALPHA_SIZE\0"
+   "GL_TEXTURE_ALPHA_SIZE_EXT\0"
+   "GL_TEXTURE_BASE_LEVEL\0"
+   "GL_TEXTURE_BINDING_1D\0"
+   "GL_TEXTURE_BINDING_2D\0"
+   "GL_TEXTURE_BINDING_3D\0"
+   "GL_TEXTURE_BINDING_CUBE_MAP\0"
+   "GL_TEXTURE_BINDING_CUBE_MAP_ARB\0"
+   "GL_TEXTURE_BINDING_RECTANGLE_ARB\0"
+   "GL_TEXTURE_BINDING_RECTANGLE_NV\0"
+   "GL_TEXTURE_BIT\0"
+   "GL_TEXTURE_BLUE_SIZE\0"
+   "GL_TEXTURE_BLUE_SIZE_EXT\0"
+   "GL_TEXTURE_BORDER\0"
+   "GL_TEXTURE_BORDER_COLOR\0"
+   "GL_TEXTURE_CLIPMAP_CENTER_SGIX\0"
+   "GL_TEXTURE_CLIPMAP_DEPTH_SGIX\0"
+   "GL_TEXTURE_CLIPMAP_FRAME_SGIX\0"
+   "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX\0"
+   "GL_TEXTURE_CLIPMAP_OFFSET_SGIX\0"
+   "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX\0"
+   "GL_TEXTURE_COLOR_TABLE_SGI\0"
+   "GL_TEXTURE_COLOR_WRITEMASK_SGIS\0"
+   "GL_TEXTURE_COMPARE_FAIL_VALUE_ARB\0"
+   "GL_TEXTURE_COMPARE_FUNC\0"
+   "GL_TEXTURE_COMPARE_FUNC_ARB\0"
+   "GL_TEXTURE_COMPARE_MODE\0"
+   "GL_TEXTURE_COMPARE_MODE_ARB\0"
+   "GL_TEXTURE_COMPARE_OPERATOR_SGIX\0"
+   "GL_TEXTURE_COMPARE_SGIX\0"
+   "GL_TEXTURE_COMPONENTS\0"
+   "GL_TEXTURE_COMPRESSED\0"
+   "GL_TEXTURE_COMPRESSED_ARB\0"
+   "GL_TEXTURE_COMPRESSED_FORMATS_ARB\0"
+   "GL_TEXTURE_COMPRESSED_IMAGE_SIZE\0"
+   "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB\0"
+   "GL_TEXTURE_COMPRESSION_HINT\0"
+   "GL_TEXTURE_COMPRESSION_HINT_ARB\0"
+   "GL_TEXTURE_COORD_ARRAY\0"
+   "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING\0"
+   "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB\0"
+   "GL_TEXTURE_COORD_ARRAY_POINTER\0"
+   "GL_TEXTURE_COORD_ARRAY_SIZE\0"
+   "GL_TEXTURE_COORD_ARRAY_STRIDE\0"
+   "GL_TEXTURE_COORD_ARRAY_TYPE\0"
+   "GL_TEXTURE_CUBE_MAP\0"
+   "GL_TEXTURE_CUBE_MAP_ARB\0"
+   "GL_TEXTURE_CUBE_MAP_NEGATIVE_X\0"
+   "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB\0"
+   "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y\0"
+   "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB\0"
+   "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z\0"
+   "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB\0"
+   "GL_TEXTURE_CUBE_MAP_POSITIVE_X\0"
+   "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB\0"
+   "GL_TEXTURE_CUBE_MAP_POSITIVE_Y\0"
+   "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB\0"
+   "GL_TEXTURE_CUBE_MAP_POSITIVE_Z\0"
+   "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB\0"
+   "GL_TEXTURE_DEPTH\0"
+   "GL_TEXTURE_DEPTH_SIZE\0"
+   "GL_TEXTURE_DEPTH_SIZE_ARB\0"
+   "GL_TEXTURE_ENV\0"
+   "GL_TEXTURE_ENV_COLOR\0"
+   "GL_TEXTURE_ENV_MODE\0"
+   "GL_TEXTURE_FILTER_CONTROL\0"
+   "GL_TEXTURE_GEN_MODE\0"
+   "GL_TEXTURE_GEN_Q\0"
+   "GL_TEXTURE_GEN_R\0"
+   "GL_TEXTURE_GEN_S\0"
+   "GL_TEXTURE_GEN_T\0"
+   "GL_TEXTURE_GEQUAL_R_SGIX\0"
+   "GL_TEXTURE_GREEN_SIZE\0"
+   "GL_TEXTURE_GREEN_SIZE_EXT\0"
+   "GL_TEXTURE_HEIGHT\0"
+   "GL_TEXTURE_INDEX_SIZE_EXT\0"
+   "GL_TEXTURE_INTENSITY_SIZE\0"
+   "GL_TEXTURE_INTENSITY_SIZE_EXT\0"
+   "GL_TEXTURE_INTERNAL_FORMAT\0"
+   "GL_TEXTURE_LEQUAL_R_SGIX\0"
+   "GL_TEXTURE_LOD_BIAS\0"
+   "GL_TEXTURE_LOD_BIAS_EXT\0"
+   "GL_TEXTURE_LOD_BIAS_R_SGIX\0"
+   "GL_TEXTURE_LOD_BIAS_S_SGIX\0"
+   "GL_TEXTURE_LOD_BIAS_T_SGIX\0"
+   "GL_TEXTURE_LUMINANCE_SIZE\0"
+   "GL_TEXTURE_LUMINANCE_SIZE_EXT\0"
+   "GL_TEXTURE_MAG_FILTER\0"
+   "GL_TEXTURE_MATRIX\0"
+   "GL_TEXTURE_MAX_ANISOTROPY_EXT\0"
+   "GL_TEXTURE_MAX_CLAMP_R_SGIX\0"
+   "GL_TEXTURE_MAX_CLAMP_S_SGIX\0"
+   "GL_TEXTURE_MAX_CLAMP_T_SGIX\0"
+   "GL_TEXTURE_MAX_LEVEL\0"
+   "GL_TEXTURE_MAX_LOD\0"
+   "GL_TEXTURE_MIN_FILTER\0"
+   "GL_TEXTURE_MIN_LOD\0"
+   "GL_TEXTURE_PRIORITY\0"
+   "GL_TEXTURE_RECTANGLE_ARB\0"
+   "GL_TEXTURE_RECTANGLE_NV\0"
+   "GL_TEXTURE_RED_SIZE\0"
+   "GL_TEXTURE_RED_SIZE_EXT\0"
+   "GL_TEXTURE_RESIDENT\0"
+   "GL_TEXTURE_STACK_DEPTH\0"
+   "GL_TEXTURE_TOO_LARGE_EXT\0"
+   "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0"
+   "GL_TEXTURE_WIDTH\0"
+   "GL_TEXTURE_WRAP_R\0"
+   "GL_TEXTURE_WRAP_S\0"
+   "GL_TEXTURE_WRAP_T\0"
+   "GL_TRACK_MATRIX_NV\0"
+   "GL_TRACK_MATRIX_TRANSFORM_NV\0"
+   "GL_TRANSFORM_BIT\0"
+   "GL_TRANSPOSE_COLOR_MATRIX\0"
+   "GL_TRANSPOSE_COLOR_MATRIX_ARB\0"
+   "GL_TRANSPOSE_CURRENT_MATRIX_ARB\0"
+   "GL_TRANSPOSE_MODELVIEW_MATRIX\0"
+   "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB\0"
+   "GL_TRANSPOSE_NV\0"
+   "GL_TRANSPOSE_PROJECTION_MATRIX\0"
+   "GL_TRANSPOSE_PROJECTION_MATRIX_ARB\0"
+   "GL_TRANSPOSE_TEXTURE_MATRIX\0"
+   "GL_TRANSPOSE_TEXTURE_MATRIX_ARB\0"
+   "GL_TRIANGLES\0"
+   "GL_TRIANGLE_FAN\0"
+   "GL_TRIANGLE_MESH_SUN\0"
+   "GL_TRIANGLE_STRIP\0"
+   "GL_TRUE\0"
+   "GL_UNPACK_ALIGNMENT\0"
+   "GL_UNPACK_IMAGE_HEIGHT\0"
+   "GL_UNPACK_LSB_FIRST\0"
+   "GL_UNPACK_ROW_LENGTH\0"
+   "GL_UNPACK_SKIP_IMAGES\0"
+   "GL_UNPACK_SKIP_PIXELS\0"
+   "GL_UNPACK_SKIP_ROWS\0"
+   "GL_UNPACK_SWAP_BYTES\0"
+   "GL_UNSIGNED_BYTE\0"
+   "GL_UNSIGNED_BYTE_2_3_3_REV\0"
+   "GL_UNSIGNED_BYTE_3_3_2\0"
+   "GL_UNSIGNED_INT\0"
+   "GL_UNSIGNED_INT_10_10_10_2\0"
+   "GL_UNSIGNED_INT_24_8_NV\0"
+   "GL_UNSIGNED_INT_2_10_10_10_REV\0"
+   "GL_UNSIGNED_INT_8_8_8_8\0"
+   "GL_UNSIGNED_INT_8_8_8_8_REV\0"
+   "GL_UNSIGNED_SHORT\0"
+   "GL_UNSIGNED_SHORT_1_5_5_5_REV\0"
+   "GL_UNSIGNED_SHORT_4_4_4_4\0"
+   "GL_UNSIGNED_SHORT_4_4_4_4_REV\0"
+   "GL_UNSIGNED_SHORT_5_5_5_1\0"
+   "GL_UNSIGNED_SHORT_5_6_5\0"
+   "GL_UNSIGNED_SHORT_5_6_5_REV\0"
+   "GL_UNSIGNED_SHORT_8_8_APPLE\0"
+   "GL_UNSIGNED_SHORT_8_8_MESA\0"
+   "GL_UNSIGNED_SHORT_8_8_REV_APPLE\0"
+   "GL_UNSIGNED_SHORT_8_8_REV_MESA\0"
+   "GL_V2F\0"
+   "GL_V3F\0"
+   "GL_VENDOR\0"
+   "GL_VERSION\0"
+   "GL_VERTEX_ARRAY\0"
+   "GL_VERTEX_ARRAY_BUFFER_BINDING\0"
+   "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB\0"
+   "GL_VERTEX_ARRAY_POINTER\0"
+   "GL_VERTEX_ARRAY_SIZE\0"
+   "GL_VERTEX_ARRAY_STRIDE\0"
+   "GL_VERTEX_ARRAY_TYPE\0"
+   "GL_VERTEX_ATTRIB_ARRAY0_NV\0"
+   "GL_VERTEX_ATTRIB_ARRAY10_NV\0"
+   "GL_VERTEX_ATTRIB_ARRAY11_NV\0"
+   "GL_VERTEX_ATTRIB_ARRAY12_NV\0"
+   "GL_VERTEX_ATTRIB_ARRAY13_NV\0"
+   "GL_VERTEX_ATTRIB_ARRAY14_NV\0"
+   "GL_VERTEX_ATTRIB_ARRAY15_NV\0"
+   "GL_VERTEX_ATTRIB_ARRAY1_NV\0"
+   "GL_VERTEX_ATTRIB_ARRAY2_NV\0"
+   "GL_VERTEX_ATTRIB_ARRAY3_NV\0"
+   "GL_VERTEX_ATTRIB_ARRAY4_NV\0"
+   "GL_VERTEX_ATTRIB_ARRAY5_NV\0"
+   "GL_VERTEX_ATTRIB_ARRAY6_NV\0"
+   "GL_VERTEX_ATTRIB_ARRAY7_NV\0"
+   "GL_VERTEX_ATTRIB_ARRAY8_NV\0"
+   "GL_VERTEX_ATTRIB_ARRAY9_NV\0"
+   "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING\0"
+   "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0"
+   "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0"
+   "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0"
+   "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB\0"
+   "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB\0"
+   "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB\0"
+   "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB\0"
+   "GL_VERTEX_BLEND_ARB\0"
+   "GL_VERTEX_PROGRAM_ARB\0"
+   "GL_VERTEX_PROGRAM_BINDING_NV\0"
+   "GL_VERTEX_PROGRAM_NV\0"
+   "GL_VERTEX_PROGRAM_POINT_SIZE_ARB\0"
+   "GL_VERTEX_PROGRAM_POINT_SIZE_NV\0"
+   "GL_VERTEX_PROGRAM_TWO_SIDE_ARB\0"
+   "GL_VERTEX_PROGRAM_TWO_SIDE_NV\0"
+   "GL_VERTEX_SHADER_ARB\0"
+   "GL_VERTEX_STATE_PROGRAM_NV\0"
+   "GL_VIEWPORT\0"
+   "GL_VIEWPORT_BIT\0"
+   "GL_WEIGHT_ARRAY_ARB\0"
+   "GL_WEIGHT_ARRAY_BUFFER_BINDING\0"
+   "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB\0"
+   "GL_WEIGHT_ARRAY_POINTER_ARB\0"
+   "GL_WEIGHT_ARRAY_SIZE_ARB\0"
+   "GL_WEIGHT_ARRAY_STRIDE_ARB\0"
+   "GL_WEIGHT_ARRAY_TYPE_ARB\0"
+   "GL_WEIGHT_SUM_UNITY_ARB\0"
+   "GL_WRAP_BORDER_SUN\0"
+   "GL_WRITE_ONLY\0"
+   "GL_WRITE_ONLY_ARB\0"
+   "GL_XOR\0"
+   "GL_YCBCR_422_APPLE\0"
+   "GL_YCBCR_MESA\0"
+   "GL_ZERO\0"
+   "GL_ZOOM_X\0"
+   "GL_ZOOM_Y\0"
+   ;
 
+static const enum_elt all_enums[1625] =
+{
+   {     0, 0x00000600 }, /* GL_2D */
+   {     6, 0x00001407 }, /* GL_2_BYTES */
+   {    17, 0x00000601 }, /* GL_3D */
+   {    23, 0x00000602 }, /* GL_3D_COLOR */
+   {    35, 0x00000603 }, /* GL_3D_COLOR_TEXTURE */
+   {    55, 0x00001408 }, /* GL_3_BYTES */
+   {    66, 0x00000604 }, /* GL_4D_COLOR_TEXTURE */
+   {    86, 0x00001409 }, /* GL_4_BYTES */
+   {    97, 0x00000100 }, /* GL_ACCUM */
+   {   106, 0x00000D5B }, /* GL_ACCUM_ALPHA_BITS */
+   {   126, 0x00000D5A }, /* GL_ACCUM_BLUE_BITS */
+   {   145, 0x00000200 }, /* GL_ACCUM_BUFFER_BIT */
+   {   165, 0x00000B80 }, /* GL_ACCUM_CLEAR_VALUE */
+   {   186, 0x00000D59 }, /* GL_ACCUM_GREEN_BITS */
+   {   206, 0x00000D58 }, /* GL_ACCUM_RED_BITS */
+   {   224, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */
+   {   251, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */
+   {   269, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */
+   {   291, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */
+   {   318, 0x00000104 }, /* GL_ADD */
+   {   325, 0x00008574 }, /* GL_ADD_SIGNED */
+   {   339, 0x00008574 }, /* GL_ADD_SIGNED_ARB */
+   {   357, 0x00008574 }, /* GL_ADD_SIGNED_EXT */
+   {   375, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */
+   {   403, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */
+   {   431, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */
+   {   450, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */
+   {   476, 0x00001906 }, /* GL_ALPHA */
+   {   485, 0x0000803D }, /* GL_ALPHA12 */
+   {   496, 0x0000803D }, /* GL_ALPHA12_EXT */
+   {   511, 0x0000803E }, /* GL_ALPHA16 */
+   {   522, 0x0000803E }, /* GL_ALPHA16_EXT */
+   {   537, 0x0000803B }, /* GL_ALPHA4 */
+   {   547, 0x0000803B }, /* GL_ALPHA4_EXT */
+   {   561, 0x0000803C }, /* GL_ALPHA8 */
+   {   571, 0x0000803C }, /* GL_ALPHA8_EXT */
+   {   585, 0x00000D1D }, /* GL_ALPHA_BIAS */
+   {   599, 0x00000D55 }, /* GL_ALPHA_BITS */
+   {   613, 0x00000D1C }, /* GL_ALPHA_SCALE */
+   {   628, 0x00000BC0 }, /* GL_ALPHA_TEST */
+   {   642, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */
+   {   661, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */
+   {   679, 0x00000207 }, /* GL_ALWAYS */
+   {   689, 0x00001200 }, /* GL_AMBIENT */
+   {   700, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */
+   {   723, 0x00001501 }, /* GL_AND */
+   {   730, 0x00001504 }, /* GL_AND_INVERTED */
+   {   746, 0x00001502 }, /* GL_AND_REVERSE */
+   {   761, 0x00008892 }, /* GL_ARRAY_BUFFER */
+   {   777, 0x00008892 }, /* GL_ARRAY_BUFFER_ARB */
+   {   797, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */
+   {   821, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */
+   {   849, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */
+   {   876, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */
+   {   900, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */
+   {   926, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */
+   {   950, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */
+   {   972, 0x00000D80 }, /* GL_AUTO_NORMAL */
+   {   987, 0x00000409 }, /* GL_AUX0 */
+   {   995, 0x0000040A }, /* GL_AUX1 */
+   {  1003, 0x0000040B }, /* GL_AUX2 */
+   {  1011, 0x0000040C }, /* GL_AUX3 */
+   {  1019, 0x00000C00 }, /* GL_AUX_BUFFERS */
+   {  1034, 0x00000405 }, /* GL_BACK */
+   {  1042, 0x00000402 }, /* GL_BACK_LEFT */
+   {  1055, 0x00000403 }, /* GL_BACK_RIGHT */
+   {  1069, 0x000080E0 }, /* GL_BGR */
+   {  1076, 0x000080E1 }, /* GL_BGRA */
+   {  1084, 0x00001A00 }, /* GL_BITMAP */
+   {  1094, 0x00000704 }, /* GL_BITMAP_TOKEN */
+   {  1110, 0x00000BE2 }, /* GL_BLEND */
+   {  1119, 0x00008005 }, /* GL_BLEND_COLOR */
+   {  1134, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
+   {  1153, 0x00000BE0 }, /* GL_BLEND_DST */
+   {  1166, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
+   {  1185, 0x000080C8 }, /* GL_BLEND_DST_RGB */
+   {  1202, 0x00008009 }, /* GL_BLEND_EQUATION */
+   {  1220, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
+   {  1248, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
+   {  1270, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
+   {  1296, 0x00000BE1 }, /* GL_BLEND_SRC */
+   {  1309, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
+   {  1328, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
+   {  1345, 0x00001905 }, /* GL_BLUE */
+   {  1353, 0x00000D1B }, /* GL_BLUE_BIAS */
+   {  1366, 0x00000D54 }, /* GL_BLUE_BITS */
+   {  1379, 0x00000D1A }, /* GL_BLUE_SCALE */
+   {  1393, 0x00008B56 }, /* GL_BOOL_ARB */
+   {  1405, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
+   {  1422, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
+   {  1439, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
+   {  1456, 0x000088BB }, /* GL_BUFFER_ACCESS */
+   {  1473, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
+   {  1494, 0x000088BC }, /* GL_BUFFER_MAPPED */
+   {  1511, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
+   {  1532, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
+   {  1554, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
+   {  1580, 0x00008764 }, /* GL_BUFFER_SIZE */
+   {  1595, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
+   {  1614, 0x00008765 }, /* GL_BUFFER_USAGE */
+   {  1630, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
+   {  1650, 0x00001400 }, /* GL_BYTE */
+   {  1658, 0x00002A24 }, /* GL_C3F_V3F */
+   {  1669, 0x00002A26 }, /* GL_C4F_N3F_V3F */
+   {  1684, 0x00002A22 }, /* GL_C4UB_V2F */
+   {  1696, 0x00002A23 }, /* GL_C4UB_V3F */
+   {  1708, 0x00000901 }, /* GL_CCW */
+   {  1715, 0x00002900 }, /* GL_CLAMP */
+   {  1724, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
+   {  1743, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
+   {  1766, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
+   {  1790, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
+   {  1807, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
+   {  1829, 0x00001500 }, /* GL_CLEAR */
+   {  1838, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
+   {  1863, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
+   {  1892, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
+   {  1918, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+   {  1947, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
+   {  1973, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
+   {  2000, 0x00003000 }, /* GL_CLIP_PLANE0 */
+   {  2015, 0x00003001 }, /* GL_CLIP_PLANE1 */
+   {  2030, 0x00003002 }, /* GL_CLIP_PLANE2 */
+   {  2045, 0x00003003 }, /* GL_CLIP_PLANE3 */
+   {  2060, 0x00003004 }, /* GL_CLIP_PLANE4 */
+   {  2075, 0x00003005 }, /* GL_CLIP_PLANE5 */
+   {  2090, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+   {  2123, 0x00000A00 }, /* GL_COEFF */
+   {  2132, 0x00001800 }, /* GL_COLOR */
+   {  2141, 0x00008076 }, /* GL_COLOR_ARRAY */
+   {  2156, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+   {  2186, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
+   {  2220, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
+   {  2243, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
+   {  2263, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
+   {  2285, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
+   {  2305, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
+   {  2330, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
+   {  2356, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
+   {  2382, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
+   {  2408, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
+   {  2434, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
+   {  2460, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
+   {  2486, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
+   {  2511, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
+   {  2536, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
+   {  2561, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
+   {  2586, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
+   {  2611, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
+   {  2636, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
+   {  2661, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
+   {  2686, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
+   {  2711, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
+   {  2731, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
+   {  2752, 0x00001900 }, /* GL_COLOR_INDEX */
+   {  2767, 0x00001603 }, /* GL_COLOR_INDEXES */
+   {  2784, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
+   {  2802, 0x00000B57 }, /* GL_COLOR_MATERIAL */
+   {  2820, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
+   {  2843, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
+   {  2871, 0x000080B1 }, /* GL_COLOR_MATRIX */
+   {  2887, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
+   {  2907, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
+   {  2935, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
+   {  2967, 0x00008458 }, /* GL_COLOR_SUM */
+   {  2980, 0x00008458 }, /* GL_COLOR_SUM_ARB */
+   {  2997, 0x000080D0 }, /* GL_COLOR_TABLE */
+   {  3012, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
+   {  3038, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
+   {  3068, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
+   {  3088, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
+   {  3113, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
+   {  3142, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
+   {  3164, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
+   {  3190, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
+   {  3216, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
+   {  3246, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+   {  3276, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
+   {  3310, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+   {  3340, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
+   {  3374, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
+   {  3398, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
+   {  3426, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
+   {  3447, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
+   {  3468, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
+   {  3493, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
+   {  3512, 0x00008570 }, /* GL_COMBINE */
+   {  3523, 0x00008503 }, /* GL_COMBINE4 */
+   {  3535, 0x00008572 }, /* GL_COMBINE_ALPHA */
+   {  3552, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
+   {  3573, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
+   {  3594, 0x00008570 }, /* GL_COMBINE_ARB */
+   {  3609, 0x00008570 }, /* GL_COMBINE_EXT */
+   {  3624, 0x00008571 }, /* GL_COMBINE_RGB */
+   {  3639, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
+   {  3658, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
+   {  3677, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
+   {  3701, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
+   {  3729, 0x00001300 }, /* GL_COMPILE */
+   {  3740, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
+   {  3763, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
+   {  3783, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
+   {  3807, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
+   {  3831, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
+   {  3859, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
+   {  3883, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+   {  3913, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
+   {  3947, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
+   {  3975, 0x000084ED }, /* GL_COMPRESSED_RGB */
+   {  3993, 0x000084EE }, /* GL_COMPRESSED_RGBA */
+   {  4012, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
+   {  4035, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+   {  4130, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+   {  4130, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+   {  4130, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+   {  4196, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+   {  4196, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+   {  4262, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+   {  4262, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+   {  4295, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
+   {  4317, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+   {  4409, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+   {  4409, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+   {  4409, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+   {  4441, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
+   {  4471, 0x00008576 }, /* GL_CONSTANT */
+   {  4483, 0x00008003 }, /* GL_CONSTANT_ALPHA */
+   {  4501, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
+   {  4523, 0x00008576 }, /* GL_CONSTANT_ARB */
+   {  4539, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
+   {  4563, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
+   {  4585, 0x00008001 }, /* GL_CONSTANT_COLOR */
+   {  4603, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
+   {  4625, 0x00008576 }, /* GL_CONSTANT_EXT */
+   {  4641, 0x00008010 }, /* GL_CONVOLUTION_1D */
+   {  4659, 0x00008011 }, /* GL_CONVOLUTION_2D */
+   {  4677, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
+   {  4705, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
+   {  4736, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
+   {  4763, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
+   {  4794, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
+   {  4821, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
+   {  4852, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
+   {  4880, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
+   {  4912, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
+   {  4934, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
+   {  4960, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
+   {  4982, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
+   {  5008, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
+   {  5029, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
+   {  5054, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
+   {  5075, 0x00008862 }, /* GL_COORD_REPLACE_NV */
+   {  5095, 0x00001503 }, /* GL_COPY */
+   {  5103, 0x0000150C }, /* GL_COPY_INVERTED */
+   {  5120, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
+   {  5140, 0x00000B44 }, /* GL_CULL_FACE */
+   {  5153, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+   {  5171, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+   {  5190, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+   {  5222, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+   {  5257, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+   {  5278, 0x00000001 }, /* GL_CURRENT_BIT */
+   {  5293, 0x00000B00 }, /* GL_CURRENT_COLOR */
+   {  5310, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+   {  5331, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+   {  5357, 0x00000B01 }, /* GL_CURRENT_INDEX */
+   {  5374, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+   {  5396, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+   {  5424, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+   {  5445, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+   {  5479, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+   {  5512, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+   {  5530, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+   {  5560, 0x00008865 }, /* GL_CURRENT_QUERY */
+   {  5577, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+   {  5598, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+   {  5622, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+   {  5649, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+   {  5673, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+   {  5700, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+   {  5733, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+   {  5766, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+   {  5793, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+   {  5819, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+   {  5848, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+   {  5870, 0x00000900 }, /* GL_CW */
+   {  5876, 0x00002101 }, /* GL_DECAL */
+   {  5885, 0x00001E03 }, /* GL_DECR */
+   {  5893, 0x00008508 }, /* GL_DECR_WRAP */
+   {  5906, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+   {  5923, 0x00001801 }, /* GL_DEPTH */
+   {  5932, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+   {  5956, 0x00000D1F }, /* GL_DEPTH_BIAS */
+   {  5970, 0x00000D56 }, /* GL_DEPTH_BITS */
+   {  5984, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+   {  6004, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+   {  6029, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+   {  6049, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+   {  6067, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+   {  6088, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+   {  6107, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+   {  6128, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+   {  6153, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+   {  6179, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+   {  6200, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+   {  6225, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+   {  6251, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+   {  6272, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+   {  6297, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+   {  6323, 0x00000B74 }, /* GL_DEPTH_FUNC */
+   {  6337, 0x00000B70 }, /* GL_DEPTH_RANGE */
+   {  6352, 0x00000D1E }, /* GL_DEPTH_SCALE */
+   {  6367, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+   {  6387, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+   {  6415, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+   {  6443, 0x00000B71 }, /* GL_DEPTH_TEST */
+   {  6457, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+   {  6479, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+   {  6505, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+   {  6524, 0x00001201 }, /* GL_DIFFUSE */
+   {  6535, 0x00000BD0 }, /* GL_DITHER */
+   {  6545, 0x00000A02 }, /* GL_DOMAIN */
+   {  6555, 0x00001100 }, /* GL_DONT_CARE */
+   {  6568, 0x000086AE }, /* GL_DOT3_RGB */
+   {  6580, 0x000086AF }, /* GL_DOT3_RGBA */
+   {  6593, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+   {  6610, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+   {  6627, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+   {  6643, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+   {  6659, 0x0000140A }, /* GL_DOUBLE */
+   {  6669, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+   {  6685, 0x00000C01 }, /* GL_DRAW_BUFFER */
+   {  6700, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+   {  6720, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+   {  6740, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+   {  6761, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+   {  6782, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+   {  6803, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+   {  6824, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+   {  6845, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+   {  6866, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+   {  6887, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+   {  6908, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+   {  6929, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+   {  6950, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+   {  6971, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+   {  6992, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+   {  7012, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+   {  7032, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+   {  7052, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+   {  7072, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+   {  7092, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+   {  7112, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+   {  7132, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+   {  7152, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+   {  7172, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+   {  7192, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+   {  7212, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+   {  7232, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+   {  7252, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+   {  7272, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+   {  7292, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+   {  7312, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+   {  7332, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+   {  7352, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+   {  7372, 0x00000304 }, /* GL_DST_ALPHA */
+   {  7385, 0x00000306 }, /* GL_DST_COLOR */
+   {  7398, 0x000088EA }, /* GL_DYNAMIC_COPY */
+   {  7414, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+   {  7434, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+   {  7450, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+   {  7470, 0x000088E9 }, /* GL_DYNAMIC_READ */
+   {  7486, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+   {  7506, 0x00000B43 }, /* GL_EDGE_FLAG */
+   {  7519, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+   {  7538, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+   {  7572, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+   {  7610, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+   {  7637, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+   {  7663, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+   {  7687, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER_ARB */
+   {  7715, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+   {  7747, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+   {  7783, 0x00001600 }, /* GL_EMISSION */
+   {  7795, 0x00002000 }, /* GL_ENABLE_BIT */
+   {  7809, 0x00000202 }, /* GL_EQUAL */
+   {  7818, 0x00001509 }, /* GL_EQUIV */
+   {  7827, 0x00010000 }, /* GL_EVAL_BIT */
+   {  7839, 0x00000800 }, /* GL_EXP */
+   {  7846, 0x00000801 }, /* GL_EXP2 */
+   {  7854, 0x00001F03 }, /* GL_EXTENSIONS */
+   {  7868, 0x00002400 }, /* GL_EYE_LINEAR */
+   {  7882, 0x00002502 }, /* GL_EYE_PLANE */
+   {  7895, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+   {  7920, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+   {  7937, 0x00000000 }, /* GL_FALSE */
+   {  7946, 0x00001101 }, /* GL_FASTEST */
+   {  7957, 0x00001C01 }, /* GL_FEEDBACK */
+   {  7969, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+   {  7996, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+   {  8020, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+   {  8044, 0x00001B02 }, /* GL_FILL */
+   {  8052, 0x00001D00 }, /* GL_FLAT */
+   {  8060, 0x00001406 }, /* GL_FLOAT */
+   {  8069, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+   {  8087, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+   {  8105, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+   {  8123, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+   {  8141, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+   {  8159, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+   {  8177, 0x00000B60 }, /* GL_FOG */
+   {  8184, 0x00000080 }, /* GL_FOG_BIT */
+   {  8195, 0x00000B66 }, /* GL_FOG_COLOR */
+   {  8208, 0x00008451 }, /* GL_FOG_COORD */
+   {  8221, 0x00008451 }, /* GL_FOG_COORDINATE */
+   {  8239, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+   {  8263, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+   {  8302, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+   {  8345, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+   {  8377, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+   {  8408, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+   {  8437, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+   {  8462, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+   {  8481, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+   {  8515, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+   {  8542, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+   {  8568, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+   {  8592, 0x00008450 }, /* GL_FOG_COORD_SOURCE */
+   {  8612, 0x00000B62 }, /* GL_FOG_DENSITY */
+   {  8627, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+   {  8651, 0x00000B64 }, /* GL_FOG_END */
+   {  8662, 0x00000C54 }, /* GL_FOG_HINT */
+   {  8674, 0x00000B61 }, /* GL_FOG_INDEX */
+   {  8687, 0x00000B65 }, /* GL_FOG_MODE */
+   {  8699, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+   {  8718, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+   {  8743, 0x00000B63 }, /* GL_FOG_START */
+   {  8756, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+   {  8774, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+   {  8798, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+   {  8821, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+   {  8863, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+   {  8905, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+   {  8954, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+   {  9006, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+   {  9050, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+   {  9077, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+   {  9105, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+   {  9124, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+   {  9165, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+   {  9206, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+   {  9248, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+   {  9299, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+   {  9337, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+   {  9386, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+   {  9428, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+   {  9460, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+   {  9491, 0x00000404 }, /* GL_FRONT */
+   {  9500, 0x00000408 }, /* GL_FRONT_AND_BACK */
+   {  9518, 0x00000B46 }, /* GL_FRONT_FACE */
+   {  9532, 0x00000400 }, /* GL_FRONT_LEFT */
+   {  9546, 0x00000401 }, /* GL_FRONT_RIGHT */
+   {  9561, 0x00008006 }, /* GL_FUNC_ADD */
+   {  9573, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+   {  9589, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+   {  9614, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+   {  9643, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+   {  9660, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+   {  9681, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+   {  9700, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+   {  9724, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+   {  9753, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+   {  9777, 0x00000206 }, /* GL_GEQUAL */
+   {  9787, 0x00000204 }, /* GL_GREATER */
+   {  9798, 0x00001904 }, /* GL_GREEN */
+   {  9807, 0x00000D19 }, /* GL_GREEN_BIAS */
+   {  9821, 0x00000D53 }, /* GL_GREEN_BITS */
+   {  9835, 0x00000D18 }, /* GL_GREEN_SCALE */
+   {  9850, 0x00008000 }, /* GL_HINT_BIT */
+   {  9862, 0x00008024 }, /* GL_HISTOGRAM */
+   {  9875, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+   {  9899, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+   {  9927, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+   {  9950, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+   {  9977, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+   {  9994, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+   { 10014, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+   { 10038, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+   { 10062, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+   { 10090, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+   { 10118, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+   { 10150, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+   { 10172, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+   { 10198, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+   { 10216, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+   { 10238, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+   { 10257, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+   { 10280, 0x0000862A }, /* GL_IDENTITY_NV */
+   { 10295, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+   { 10315, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+   { 10355, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+   { 10393, 0x00001E02 }, /* GL_INCR */
+   { 10401, 0x00008507 }, /* GL_INCR_WRAP */
+   { 10414, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+   { 10431, 0x00008077 }, /* GL_INDEX_ARRAY */
+   { 10446, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+   { 10476, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+   { 10510, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+   { 10533, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+   { 10555, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+   { 10575, 0x00000D51 }, /* GL_INDEX_BITS */
+   { 10589, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+   { 10610, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+   { 10628, 0x00000C30 }, /* GL_INDEX_MODE */
+   { 10642, 0x00000D13 }, /* GL_INDEX_OFFSET */
+   { 10658, 0x00000D12 }, /* GL_INDEX_SHIFT */
+   { 10673, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+   { 10692, 0x00001404 }, /* GL_INT */
+   { 10699, 0x00008049 }, /* GL_INTENSITY */
+   { 10712, 0x0000804C }, /* GL_INTENSITY12 */
+   { 10727, 0x0000804C }, /* GL_INTENSITY12_EXT */
+   { 10746, 0x0000804D }, /* GL_INTENSITY16 */
+   { 10761, 0x0000804D }, /* GL_INTENSITY16_EXT */
+   { 10780, 0x0000804A }, /* GL_INTENSITY4 */
+   { 10794, 0x0000804A }, /* GL_INTENSITY4_EXT */
+   { 10812, 0x0000804B }, /* GL_INTENSITY8 */
+   { 10826, 0x0000804B }, /* GL_INTENSITY8_EXT */
+   { 10844, 0x00008049 }, /* GL_INTENSITY_EXT */
+   { 10861, 0x00008575 }, /* GL_INTERPOLATE */
+   { 10876, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+   { 10895, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+   { 10914, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+   { 10930, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+   { 10946, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+   { 10962, 0x00000500 }, /* GL_INVALID_ENUM */
+   { 10978, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+   { 11015, 0x00000502 }, /* GL_INVALID_OPERATION */
+   { 11036, 0x00000501 }, /* GL_INVALID_VALUE */
+   { 11053, 0x0000862B }, /* GL_INVERSE_NV */
+   { 11067, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+   { 11091, 0x0000150A }, /* GL_INVERT */
+   { 11101, 0x00001E00 }, /* GL_KEEP */
+   { 11109, 0x00000406 }, /* GL_LEFT */
+   { 11117, 0x00000203 }, /* GL_LEQUAL */
+   { 11127, 0x00000201 }, /* GL_LESS */
+   { 11135, 0x00004000 }, /* GL_LIGHT0 */
+   { 11145, 0x00004001 }, /* GL_LIGHT1 */
+   { 11155, 0x00004002 }, /* GL_LIGHT2 */
+   { 11165, 0x00004003 }, /* GL_LIGHT3 */
+   { 11175, 0x00004004 }, /* GL_LIGHT4 */
+   { 11185, 0x00004005 }, /* GL_LIGHT5 */
+   { 11195, 0x00004006 }, /* GL_LIGHT6 */
+   { 11205, 0x00004007 }, /* GL_LIGHT7 */
+   { 11215, 0x00000B50 }, /* GL_LIGHTING */
+   { 11227, 0x00000040 }, /* GL_LIGHTING_BIT */
+   { 11243, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+   { 11266, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+   { 11295, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+   { 11328, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+   { 11356, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+   { 11380, 0x00001B01 }, /* GL_LINE */
+   { 11388, 0x00002601 }, /* GL_LINEAR */
+   { 11398, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+   { 11420, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+   { 11450, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+   { 11481, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+   { 11505, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+   { 11530, 0x00000001 }, /* GL_LINES */
+   { 11539, 0x00000004 }, /* GL_LINE_BIT */
+   { 11551, 0x00000002 }, /* GL_LINE_LOOP */
+   { 11564, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+   { 11584, 0x00000B20 }, /* GL_LINE_SMOOTH */
+   { 11599, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+   { 11619, 0x00000B24 }, /* GL_LINE_STIPPLE */
+   { 11635, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+   { 11659, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+   { 11682, 0x00000003 }, /* GL_LINE_STRIP */
+   { 11696, 0x00000702 }, /* GL_LINE_TOKEN */
+   { 11710, 0x00000B21 }, /* GL_LINE_WIDTH */
+   { 11724, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+   { 11750, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+   { 11770, 0x00000B32 }, /* GL_LIST_BASE */
+   { 11783, 0x00020000 }, /* GL_LIST_BIT */
+   { 11795, 0x00000B33 }, /* GL_LIST_INDEX */
+   { 11809, 0x00000B30 }, /* GL_LIST_MODE */
+   { 11822, 0x00000101 }, /* GL_LOAD */
+   { 11830, 0x00000BF1 }, /* GL_LOGIC_OP */
+   { 11842, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+   { 11859, 0x00001909 }, /* GL_LUMINANCE */
+   { 11872, 0x00008041 }, /* GL_LUMINANCE12 */
+   { 11887, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+   { 11910, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+   { 11937, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+   { 11959, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+   { 11985, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+   { 12004, 0x00008042 }, /* GL_LUMINANCE16 */
+   { 12019, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+   { 12042, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+   { 12069, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+   { 12088, 0x0000803F }, /* GL_LUMINANCE4 */
+   { 12102, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+   { 12123, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+   { 12148, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+   { 12166, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+   { 12187, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+   { 12212, 0x00008040 }, /* GL_LUMINANCE8 */
+   { 12226, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+   { 12247, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+   { 12272, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+   { 12290, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+   { 12309, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+   { 12325, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+   { 12345, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+   { 12367, 0x00000D91 }, /* GL_MAP1_INDEX */
+   { 12381, 0x00000D92 }, /* GL_MAP1_NORMAL */
+   { 12396, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+   { 12420, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+   { 12444, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+   { 12468, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+   { 12492, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+   { 12509, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+   { 12526, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+   { 12554, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+   { 12583, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+   { 12612, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+   { 12641, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+   { 12670, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+   { 12699, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+   { 12728, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+   { 12756, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+   { 12784, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+   { 12812, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+   { 12840, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+   { 12868, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+   { 12896, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+   { 12924, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+   { 12952, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+   { 12980, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+   { 12996, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+   { 13016, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+   { 13038, 0x00000DB1 }, /* GL_MAP2_INDEX */
+   { 13052, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+   { 13067, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+   { 13091, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+   { 13115, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+   { 13139, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+   { 13163, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+   { 13180, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+   { 13197, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+   { 13225, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+   { 13254, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+   { 13283, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+   { 13312, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+   { 13341, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+   { 13370, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+   { 13399, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+   { 13427, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+   { 13455, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+   { 13483, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+   { 13511, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+   { 13539, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+   { 13567, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+   { 13595, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+   { 13623, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+   { 13651, 0x00000D10 }, /* GL_MAP_COLOR */
+   { 13664, 0x00000D11 }, /* GL_MAP_STENCIL */
+   { 13679, 0x000088C0 }, /* GL_MATRIX0_ARB */
+   { 13694, 0x00008630 }, /* GL_MATRIX0_NV */
+   { 13708, 0x000088CA }, /* GL_MATRIX10_ARB */
+   { 13724, 0x000088CB }, /* GL_MATRIX11_ARB */
+   { 13740, 0x000088CC }, /* GL_MATRIX12_ARB */
+   { 13756, 0x000088CD }, /* GL_MATRIX13_ARB */
+   { 13772, 0x000088CE }, /* GL_MATRIX14_ARB */
+   { 13788, 0x000088CF }, /* GL_MATRIX15_ARB */
+   { 13804, 0x000088D0 }, /* GL_MATRIX16_ARB */
+   { 13820, 0x000088D1 }, /* GL_MATRIX17_ARB */
+   { 13836, 0x000088D2 }, /* GL_MATRIX18_ARB */
+   { 13852, 0x000088D3 }, /* GL_MATRIX19_ARB */
+   { 13868, 0x000088C1 }, /* GL_MATRIX1_ARB */
+   { 13883, 0x00008631 }, /* GL_MATRIX1_NV */
+   { 13897, 0x000088D4 }, /* GL_MATRIX20_ARB */
+   { 13913, 0x000088D5 }, /* GL_MATRIX21_ARB */
+   { 13929, 0x000088D6 }, /* GL_MATRIX22_ARB */
+   { 13945, 0x000088D7 }, /* GL_MATRIX23_ARB */
+   { 13961, 0x000088D8 }, /* GL_MATRIX24_ARB */
+   { 13977, 0x000088D9 }, /* GL_MATRIX25_ARB */
+   { 13993, 0x000088DA }, /* GL_MATRIX26_ARB */
+   { 14009, 0x000088DB }, /* GL_MATRIX27_ARB */
+   { 14025, 0x000088DC }, /* GL_MATRIX28_ARB */
+   { 14041, 0x000088DD }, /* GL_MATRIX29_ARB */
+   { 14057, 0x000088C2 }, /* GL_MATRIX2_ARB */
+   { 14072, 0x00008632 }, /* GL_MATRIX2_NV */
+   { 14086, 0x000088DE }, /* GL_MATRIX30_ARB */
+   { 14102, 0x000088DF }, /* GL_MATRIX31_ARB */
+   { 14118, 0x000088C3 }, /* GL_MATRIX3_ARB */
+   { 14133, 0x00008633 }, /* GL_MATRIX3_NV */
+   { 14147, 0x000088C4 }, /* GL_MATRIX4_ARB */
+   { 14162, 0x00008634 }, /* GL_MATRIX4_NV */
+   { 14176, 0x000088C5 }, /* GL_MATRIX5_ARB */
+   { 14191, 0x00008635 }, /* GL_MATRIX5_NV */
+   { 14205, 0x000088C6 }, /* GL_MATRIX6_ARB */
+   { 14220, 0x00008636 }, /* GL_MATRIX6_NV */
+   { 14234, 0x000088C7 }, /* GL_MATRIX7_ARB */
+   { 14249, 0x00008637 }, /* GL_MATRIX7_NV */
+   { 14263, 0x000088C8 }, /* GL_MATRIX8_ARB */
+   { 14278, 0x000088C9 }, /* GL_MATRIX9_ARB */
+   { 14293, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+   { 14319, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+   { 14353, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+   { 14384, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+   { 14417, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+   { 14448, 0x00000BA0 }, /* GL_MATRIX_MODE */
+   { 14463, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+   { 14485, 0x00008008 }, /* GL_MAX */
+   { 14492, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+   { 14515, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+   { 14541, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+   { 14574, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+   { 14600, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+   { 14634, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+   { 14653, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+   { 14682, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+   { 14714, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+   { 14750, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+   { 14790, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+   { 14816, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+   { 14846, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+   { 14871, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+   { 14900, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+   { 14929, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+   { 14962, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+   { 14986, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+   { 15010, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+   { 15034, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+   { 15059, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+   { 15077, 0x00008008 }, /* GL_MAX_EXT */
+   { 15088, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+   { 15127, 0x00000D31 }, /* GL_MAX_LIGHTS */
+   { 15141, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+   { 15161, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+   { 15199, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+   { 15228, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+   { 15252, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+   { 15280, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+   { 15303, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+   { 15340, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+   { 15376, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+   { 15432, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+   { 15432, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+   { 15461, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+   { 15531, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+   { 15531, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+   { 15567, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+   { 15594, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+   { 15626, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+   { 15662, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+   { 15691, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+   { 15720, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+   { 15748, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+   { 15786, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+   { 15830, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+   { 15873, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+   { 15907, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+   { 15946, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+   { 15983, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+   { 16021, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+   { 16064, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+   { 16107, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+   { 16137, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+   { 16168, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+   { 16204, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+   { 16240, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+   { 16270, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+   { 16304, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+   { 16337, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+   { 16366, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+   { 16386, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+   { 16410, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+   { 16436, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+   { 16467, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+   { 16491, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+   { 16525, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+   { 16545, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+   { 16572, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+   { 16593, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+   { 16618, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+   { 16643, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+   { 16678, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+   { 16704, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+   { 16768, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+   { 16768, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+   { 16806, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+   { 16843, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+   { 16867, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+   { 16888, 0x00008007 }, /* GL_MIN */
+   { 16895, 0x0000802E }, /* GL_MINMAX */
+   { 16905, 0x0000802E }, /* GL_MINMAX_EXT */
+   { 16919, 0x0000802F }, /* GL_MINMAX_FORMAT */
+   { 16936, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+   { 16957, 0x00008030 }, /* GL_MINMAX_SINK */
+   { 16972, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+   { 16991, 0x00008007 }, /* GL_MIN_EXT */
+   { 17002, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+   { 17021, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+   { 17044, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+   { 17067, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+   { 17087, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+   { 17107, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+   { 17137, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+   { 17165, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+   { 17193, 0x00001700 }, /* GL_MODELVIEW */
+   { 17206, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+   { 17224, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+   { 17243, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+   { 17262, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+   { 17281, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+   { 17300, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+   { 17319, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+   { 17338, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+   { 17357, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+   { 17376, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+   { 17395, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+   { 17414, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+   { 17432, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+   { 17451, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+   { 17470, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+   { 17489, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+   { 17508, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+   { 17527, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+   { 17546, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+   { 17565, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+   { 17584, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+   { 17603, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+   { 17622, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+   { 17640, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+   { 17659, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+   { 17678, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+   { 17696, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+   { 17714, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+   { 17732, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+   { 17750, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+   { 17768, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+   { 17786, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+   { 17804, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+   { 17824, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+   { 17851, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+   { 17876, 0x00002100 }, /* GL_MODULATE */
+   { 17888, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+   { 17908, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+   { 17935, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+   { 17960, 0x00000103 }, /* GL_MULT */
+   { 17968, 0x0000809D }, /* GL_MULTISAMPLE */
+   { 17983, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+   { 18003, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+   { 18022, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+   { 18041, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+   { 18065, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+   { 18088, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+   { 18118, 0x00002A25 }, /* GL_N3F_V3F */
+   { 18129, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+   { 18149, 0x0000150E }, /* GL_NAND */
+   { 18157, 0x00002600 }, /* GL_NEAREST */
+   { 18168, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+   { 18199, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+   { 18231, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+   { 18256, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+   { 18282, 0x00000200 }, /* GL_NEVER */
+   { 18291, 0x00001102 }, /* GL_NICEST */
+   { 18301, 0x00000000 }, /* GL_NONE */
+   { 18309, 0x00001505 }, /* GL_NOOP */
+   { 18317, 0x00001508 }, /* GL_NOR */
+   { 18324, 0x00000BA1 }, /* GL_NORMALIZE */
+   { 18337, 0x00008075 }, /* GL_NORMAL_ARRAY */
+   { 18353, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+   { 18384, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+   { 18419, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+   { 18443, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+   { 18466, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+   { 18487, 0x00008511 }, /* GL_NORMAL_MAP */
+   { 18501, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+   { 18519, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+   { 18536, 0x00000205 }, /* GL_NOTEQUAL */
+   { 18548, 0x00000000 }, /* GL_NO_ERROR */
+   { 18560, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+   { 18594, 0x000086A2 }, /* GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB */
+   { 18632, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+   { 18664, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+   { 18706, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+   { 18736, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+   { 18776, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+   { 18807, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+   { 18836, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+   { 18864, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+   { 18894, 0x00002401 }, /* GL_OBJECT_LINEAR */
+   { 18911, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+   { 18937, 0x00002501 }, /* GL_OBJECT_PLANE */
+   { 18953, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+   { 18988, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+   { 19010, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+   { 19029, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+   { 19059, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+   { 19080, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+   { 19108, 0x00000001 }, /* GL_ONE */
+   { 19115, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+   { 19143, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+   { 19175, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+   { 19203, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+   { 19235, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+   { 19258, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+   { 19281, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+   { 19304, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+   { 19327, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+   { 19345, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+   { 19367, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+   { 19389, 0x00008590 }, /* GL_OPERAND0_RGB */
+   { 19405, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+   { 19425, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+   { 19445, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+   { 19463, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+   { 19485, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+   { 19507, 0x00008591 }, /* GL_OPERAND1_RGB */
+   { 19523, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+   { 19543, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+   { 19563, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+   { 19581, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+   { 19603, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+   { 19625, 0x00008592 }, /* GL_OPERAND2_RGB */
+   { 19641, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+   { 19661, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+   { 19681, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+   { 19702, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+   { 19721, 0x00001507 }, /* GL_OR */
+   { 19727, 0x00000A01 }, /* GL_ORDER */
+   { 19736, 0x0000150D }, /* GL_OR_INVERTED */
+   { 19751, 0x0000150B }, /* GL_OR_REVERSE */
+   { 19765, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+   { 19782, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+   { 19800, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+   { 19821, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+   { 19841, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+   { 19859, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+   { 19878, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+   { 19898, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+   { 19918, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+   { 19936, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+   { 19955, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+   { 19980, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+   { 20004, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+   { 20025, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+   { 20047, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+   { 20069, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+   { 20094, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+   { 20118, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+   { 20139, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+   { 20161, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+   { 20183, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+   { 20205, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+   { 20236, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+   { 20256, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+   { 20281, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+   { 20301, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+   { 20326, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+   { 20346, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+   { 20371, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+   { 20391, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+   { 20416, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+   { 20436, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+   { 20461, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+   { 20481, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+   { 20506, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+   { 20526, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+   { 20551, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+   { 20571, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+   { 20596, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+   { 20616, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+   { 20641, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+   { 20661, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+   { 20686, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+   { 20704, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+   { 20737, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+   { 20762, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+   { 20797, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+   { 20824, 0x00001B00 }, /* GL_POINT */
+   { 20833, 0x00000000 }, /* GL_POINTS */
+   { 20843, 0x00000002 }, /* GL_POINT_BIT */
+   { 20856, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+   { 20886, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+   { 20954, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+   { 20954, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+   { 20988, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+   { 21023, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+   { 21052, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+   { 21118, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+   { 21118, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+   { 21151, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+   { 21185, 0x00000B11 }, /* GL_POINT_SIZE */
+   { 21199, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+   { 21225, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+   { 21243, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+   { 21287, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+   { 21287, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+   { 21309, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+   { 21332, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+   { 21350, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+   { 21394, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+   { 21394, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+   { 21416, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+   { 21439, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+   { 21459, 0x00000B10 }, /* GL_POINT_SMOOTH */
+   { 21475, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+   { 21496, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+   { 21516, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+   { 21545, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+   { 21564, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+   { 21590, 0x00000701 }, /* GL_POINT_TOKEN */
+   { 21605, 0x00000009 }, /* GL_POLYGON */
+   { 21616, 0x00000008 }, /* GL_POLYGON_BIT */
+   { 21631, 0x00000B40 }, /* GL_POLYGON_MODE */
+   { 21647, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+   { 21670, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+   { 21695, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+   { 21718, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+   { 21741, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+   { 21765, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+   { 21789, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+   { 21807, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+   { 21830, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+   { 21849, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+   { 21872, 0x00000703 }, /* GL_POLYGON_TOKEN */
+   { 21889, 0x00001203 }, /* GL_POSITION */
+   { 21901, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+   { 21933, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+   { 21969, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+   { 22002, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+   { 22039, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+   { 22070, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+   { 22105, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+   { 22137, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+   { 22173, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+   { 22206, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+   { 22238, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+   { 22274, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+   { 22307, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+   { 22344, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+   { 22374, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+   { 22408, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+   { 22439, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+   { 22474, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+   { 22505, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+   { 22540, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+   { 22572, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+   { 22608, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+   { 22638, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+   { 22672, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+   { 22703, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+   { 22738, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+   { 22770, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+   { 22801, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+   { 22836, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+   { 22868, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+   { 22904, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+   { 22933, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+   { 22966, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+   { 22996, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+   { 23030, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+   { 23069, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+   { 23102, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+   { 23142, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+   { 23176, 0x00008578 }, /* GL_PREVIOUS */
+   { 23188, 0x00008578 }, /* GL_PREVIOUS_ARB */
+   { 23204, 0x00008578 }, /* GL_PREVIOUS_EXT */
+   { 23220, 0x00008577 }, /* GL_PRIMARY_COLOR */
+   { 23237, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+   { 23258, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+   { 23279, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+   { 23312, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+   { 23344, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+   { 23367, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+   { 23390, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+   { 23420, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+   { 23449, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+   { 23477, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+   { 23499, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+   { 23527, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+   { 23555, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+   { 23577, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+   { 23598, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+   { 23638, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+   { 23677, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+   { 23707, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+   { 23742, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+   { 23775, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+   { 23809, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+   { 23848, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+   { 23887, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+   { 23909, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+   { 23935, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+   { 23959, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+   { 23982, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+   { 24004, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+   { 24025, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+   { 24046, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+   { 24073, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+   { 24105, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+   { 24137, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+   { 24172, 0x00001701 }, /* GL_PROJECTION */
+   { 24186, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+   { 24207, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+   { 24233, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+   { 24254, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+   { 24273, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+   { 24296, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+   { 24335, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+   { 24373, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+   { 24393, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+   { 24417, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+   { 24437, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+   { 24461, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+   { 24481, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+   { 24514, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+   { 24540, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+   { 24570, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+   { 24601, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+   { 24631, 0x00002003 }, /* GL_Q */
+   { 24636, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+   { 24661, 0x00000007 }, /* GL_QUADS */
+   { 24670, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+   { 24687, 0x00000008 }, /* GL_QUAD_STRIP */
+   { 24701, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+   { 24723, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+   { 24749, 0x00008866 }, /* GL_QUERY_RESULT */
+   { 24765, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+   { 24785, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+   { 24811, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+   { 24841, 0x00002002 }, /* GL_R */
+   { 24846, 0x00002A10 }, /* GL_R3_G3_B2 */
+   { 24858, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+   { 24891, 0x00000C02 }, /* GL_READ_BUFFER */
+   { 24906, 0x000088B8 }, /* GL_READ_ONLY */
+   { 24919, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+   { 24936, 0x000088BA }, /* GL_READ_WRITE */
+   { 24950, 0x000088BA }, /* GL_READ_WRITE_ARB */
+   { 24968, 0x00001903 }, /* GL_RED */
+   { 24975, 0x00008016 }, /* GL_REDUCE */
+   { 24985, 0x00008016 }, /* GL_REDUCE_EXT */
+   { 24999, 0x00000D15 }, /* GL_RED_BIAS */
+   { 25011, 0x00000D52 }, /* GL_RED_BITS */
+   { 25023, 0x00000D14 }, /* GL_RED_SCALE */
+   { 25036, 0x00008512 }, /* GL_REFLECTION_MAP */
+   { 25054, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+   { 25076, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+   { 25097, 0x00001C00 }, /* GL_RENDER */
+   { 25107, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+   { 25135, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+   { 25155, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+   { 25182, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+   { 25218, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+   { 25244, 0x00001F01 }, /* GL_RENDERER */
+   { 25256, 0x00000C40 }, /* GL_RENDER_MODE */
+   { 25271, 0x00002901 }, /* GL_REPEAT */
+   { 25281, 0x00001E01 }, /* GL_REPLACE */
+   { 25292, 0x00008062 }, /* GL_REPLACE_EXT */
+   { 25307, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+   { 25330, 0x0000803A }, /* GL_RESCALE_NORMAL */
+   { 25348, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+   { 25370, 0x00000102 }, /* GL_RETURN */
+   { 25380, 0x00001907 }, /* GL_RGB */
+   { 25387, 0x00008052 }, /* GL_RGB10 */
+   { 25396, 0x00008059 }, /* GL_RGB10_A2 */
+   { 25408, 0x00008059 }, /* GL_RGB10_A2_EXT */
+   { 25424, 0x00008052 }, /* GL_RGB10_EXT */
+   { 25437, 0x00008053 }, /* GL_RGB12 */
+   { 25446, 0x00008053 }, /* GL_RGB12_EXT */
+   { 25459, 0x00008054 }, /* GL_RGB16 */
+   { 25468, 0x00008054 }, /* GL_RGB16_EXT */
+   { 25481, 0x0000804E }, /* GL_RGB2_EXT */
+   { 25493, 0x0000804F }, /* GL_RGB4 */
+   { 25501, 0x0000804F }, /* GL_RGB4_EXT */
+   { 25513, 0x000083A1 }, /* GL_RGB4_S3TC */
+   { 25526, 0x00008050 }, /* GL_RGB5 */
+   { 25534, 0x00008057 }, /* GL_RGB5_A1 */
+   { 25545, 0x00008057 }, /* GL_RGB5_A1_EXT */
+   { 25560, 0x00008050 }, /* GL_RGB5_EXT */
+   { 25572, 0x00008051 }, /* GL_RGB8 */
+   { 25580, 0x00008051 }, /* GL_RGB8_EXT */
+   { 25592, 0x00001908 }, /* GL_RGBA */
+   { 25600, 0x0000805A }, /* GL_RGBA12 */
+   { 25610, 0x0000805A }, /* GL_RGBA12_EXT */
+   { 25624, 0x0000805B }, /* GL_RGBA16 */
+   { 25634, 0x0000805B }, /* GL_RGBA16_EXT */
+   { 25648, 0x00008055 }, /* GL_RGBA2 */
+   { 25657, 0x00008055 }, /* GL_RGBA2_EXT */
+   { 25670, 0x00008056 }, /* GL_RGBA4 */
+   { 25679, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+   { 25698, 0x00008056 }, /* GL_RGBA4_EXT */
+   { 25711, 0x000083A3 }, /* GL_RGBA4_S3TC */
+   { 25725, 0x00008058 }, /* GL_RGBA8 */
+   { 25734, 0x00008058 }, /* GL_RGBA8_EXT */
+   { 25747, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+   { 25765, 0x00000C31 }, /* GL_RGBA_MODE */
+   { 25778, 0x000083A2 }, /* GL_RGBA_S3TC */
+   { 25791, 0x000083A0 }, /* GL_RGB_S3TC */
+   { 25803, 0x00008573 }, /* GL_RGB_SCALE */
+   { 25816, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+   { 25833, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+   { 25850, 0x00000407 }, /* GL_RIGHT */
+   { 25859, 0x00002000 }, /* GL_S */
+   { 25864, 0x000080A9 }, /* GL_SAMPLES */
+   { 25875, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+   { 25891, 0x000080A9 }, /* GL_SAMPLES_ARB */
+   { 25906, 0x00008914 }, /* GL_SAMPLES_PASSED */
+   { 25924, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+   { 25946, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+   { 25974, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+   { 26006, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+   { 26029, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+   { 26056, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+   { 26074, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+   { 26097, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+   { 26119, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+   { 26138, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+   { 26161, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+   { 26187, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+   { 26217, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+   { 26242, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+   { 26271, 0x00080000 }, /* GL_SCISSOR_BIT */
+   { 26286, 0x00000C10 }, /* GL_SCISSOR_BOX */
+   { 26301, 0x00000C11 }, /* GL_SCISSOR_TEST */
+   { 26317, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+   { 26342, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+   { 26382, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+   { 26426, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+   { 26459, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+   { 26489, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+   { 26521, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+   { 26551, 0x00001C02 }, /* GL_SELECT */
+   { 26561, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+   { 26589, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+   { 26614, 0x00008012 }, /* GL_SEPARABLE_2D */
+   { 26630, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+   { 26657, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+   { 26688, 0x0000150F }, /* GL_SET */
+   { 26695, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+   { 26716, 0x00000B54 }, /* GL_SHADE_MODEL */
+   { 26731, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+   { 26754, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+   { 26784, 0x00001601 }, /* GL_SHININESS */
+   { 26797, 0x00001402 }, /* GL_SHORT */
+   { 26806, 0x000081F9 }, /* GL_SINGLE_COLOR */
+   { 26822, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+   { 26842, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+   { 26861, 0x00001D01 }, /* GL_SMOOTH */
+   { 26871, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+   { 26904, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+   { 26931, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+   { 26964, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+   { 26991, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+   { 27008, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+   { 27029, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+   { 27050, 0x00008580 }, /* GL_SOURCE0_RGB */
+   { 27065, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+   { 27084, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+   { 27103, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+   { 27120, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+   { 27141, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+   { 27162, 0x00008581 }, /* GL_SOURCE1_RGB */
+   { 27177, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+   { 27196, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+   { 27215, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+   { 27232, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+   { 27253, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+   { 27274, 0x00008582 }, /* GL_SOURCE2_RGB */
+   { 27289, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+   { 27308, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+   { 27327, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+   { 27347, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+   { 27365, 0x00001202 }, /* GL_SPECULAR */
+   { 27377, 0x00002402 }, /* GL_SPHERE_MAP */
+   { 27391, 0x00001206 }, /* GL_SPOT_CUTOFF */
+   { 27406, 0x00001204 }, /* GL_SPOT_DIRECTION */
+   { 27424, 0x00001205 }, /* GL_SPOT_EXPONENT */
+   { 27441, 0x00008588 }, /* GL_SRC0_ALPHA */
+   { 27455, 0x00008580 }, /* GL_SRC0_RGB */
+   { 27467, 0x00008589 }, /* GL_SRC1_ALPHA */
+   { 27481, 0x00008581 }, /* GL_SRC1_RGB */
+   { 27493, 0x0000858A }, /* GL_SRC2_ALPHA */
+   { 27507, 0x00008582 }, /* GL_SRC2_RGB */
+   { 27519, 0x00000302 }, /* GL_SRC_ALPHA */
+   { 27532, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+   { 27554, 0x00000300 }, /* GL_SRC_COLOR */
+   { 27567, 0x00000503 }, /* GL_STACK_OVERFLOW */
+   { 27585, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+   { 27604, 0x000088E6 }, /* GL_STATIC_COPY */
+   { 27619, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+   { 27638, 0x000088E4 }, /* GL_STATIC_DRAW */
+   { 27653, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+   { 27672, 0x000088E5 }, /* GL_STATIC_READ */
+   { 27687, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+   { 27706, 0x00001802 }, /* GL_STENCIL */
+   { 27717, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+   { 27743, 0x00000D57 }, /* GL_STENCIL_BITS */
+   { 27759, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+   { 27781, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+   { 27804, 0x00000B94 }, /* GL_STENCIL_FAIL */
+   { 27820, 0x00000B92 }, /* GL_STENCIL_FUNC */
+   { 27836, 0x00001901 }, /* GL_STENCIL_INDEX */
+   { 27853, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+   { 27876, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+   { 27898, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+   { 27920, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+   { 27942, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+   { 27963, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+   { 27990, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+   { 28017, 0x00000B97 }, /* GL_STENCIL_REF */
+   { 28032, 0x00000B90 }, /* GL_STENCIL_TEST */
+   { 28048, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+   { 28077, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+   { 28099, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+   { 28120, 0x00000C33 }, /* GL_STEREO */
+   { 28130, 0x000088E2 }, /* GL_STREAM_COPY */
+   { 28145, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+   { 28164, 0x000088E0 }, /* GL_STREAM_DRAW */
+   { 28179, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+   { 28198, 0x000088E1 }, /* GL_STREAM_READ */
+   { 28213, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+   { 28232, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+   { 28249, 0x000084E7 }, /* GL_SUBTRACT */
+   { 28261, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+   { 28277, 0x00002001 }, /* GL_T */
+   { 28282, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+   { 28297, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+   { 28316, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+   { 28332, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+   { 28347, 0x00002A27 }, /* GL_T2F_V3F */
+   { 28358, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+   { 28377, 0x00002A28 }, /* GL_T4F_V4F */
+   { 28388, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+   { 28411, 0x00001702 }, /* GL_TEXTURE */
+   { 28422, 0x000084C0 }, /* GL_TEXTURE0 */
+   { 28434, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+   { 28450, 0x000084C1 }, /* GL_TEXTURE1 */
+   { 28462, 0x000084CA }, /* GL_TEXTURE10 */
+   { 28475, 0x000084CA }, /* GL_TEXTURE10_ARB */
+   { 28492, 0x000084CB }, /* GL_TEXTURE11 */
+   { 28505, 0x000084CB }, /* GL_TEXTURE11_ARB */
+   { 28522, 0x000084CC }, /* GL_TEXTURE12 */
+   { 28535, 0x000084CC }, /* GL_TEXTURE12_ARB */
+   { 28552, 0x000084CD }, /* GL_TEXTURE13 */
+   { 28565, 0x000084CD }, /* GL_TEXTURE13_ARB */
+   { 28582, 0x000084CE }, /* GL_TEXTURE14 */
+   { 28595, 0x000084CE }, /* GL_TEXTURE14_ARB */
+   { 28612, 0x000084CF }, /* GL_TEXTURE15 */
+   { 28625, 0x000084CF }, /* GL_TEXTURE15_ARB */
+   { 28642, 0x000084D0 }, /* GL_TEXTURE16 */
+   { 28655, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+   { 28672, 0x000084D1 }, /* GL_TEXTURE17 */
+   { 28685, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+   { 28702, 0x000084D2 }, /* GL_TEXTURE18 */
+   { 28715, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+   { 28732, 0x000084D3 }, /* GL_TEXTURE19 */
+   { 28745, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+   { 28762, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+   { 28778, 0x000084C2 }, /* GL_TEXTURE2 */
+   { 28790, 0x000084D4 }, /* GL_TEXTURE20 */
+   { 28803, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+   { 28820, 0x000084D5 }, /* GL_TEXTURE21 */
+   { 28833, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+   { 28850, 0x000084D6 }, /* GL_TEXTURE22 */
+   { 28863, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+   { 28880, 0x000084D7 }, /* GL_TEXTURE23 */
+   { 28893, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+   { 28910, 0x000084D8 }, /* GL_TEXTURE24 */
+   { 28923, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+   { 28940, 0x000084D9 }, /* GL_TEXTURE25 */
+   { 28953, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+   { 28970, 0x000084DA }, /* GL_TEXTURE26 */
+   { 28983, 0x000084DA }, /* GL_TEXTURE26_ARB */
+   { 29000, 0x000084DB }, /* GL_TEXTURE27 */
+   { 29013, 0x000084DB }, /* GL_TEXTURE27_ARB */
+   { 29030, 0x000084DC }, /* GL_TEXTURE28 */
+   { 29043, 0x000084DC }, /* GL_TEXTURE28_ARB */
+   { 29060, 0x000084DD }, /* GL_TEXTURE29 */
+   { 29073, 0x000084DD }, /* GL_TEXTURE29_ARB */
+   { 29090, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+   { 29106, 0x000084C3 }, /* GL_TEXTURE3 */
+   { 29118, 0x000084DE }, /* GL_TEXTURE30 */
+   { 29131, 0x000084DE }, /* GL_TEXTURE30_ARB */
+   { 29148, 0x000084DF }, /* GL_TEXTURE31 */
+   { 29161, 0x000084DF }, /* GL_TEXTURE31_ARB */
+   { 29178, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+   { 29194, 0x000084C4 }, /* GL_TEXTURE4 */
+   { 29206, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+   { 29222, 0x000084C5 }, /* GL_TEXTURE5 */
+   { 29234, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+   { 29250, 0x000084C6 }, /* GL_TEXTURE6 */
+   { 29262, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+   { 29278, 0x000084C7 }, /* GL_TEXTURE7 */
+   { 29290, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+   { 29306, 0x000084C8 }, /* GL_TEXTURE8 */
+   { 29318, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+   { 29334, 0x000084C9 }, /* GL_TEXTURE9 */
+   { 29346, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+   { 29362, 0x00000DE0 }, /* GL_TEXTURE_1D */
+   { 29376, 0x00000DE1 }, /* GL_TEXTURE_2D */
+   { 29390, 0x0000806F }, /* GL_TEXTURE_3D */
+   { 29404, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+   { 29426, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+   { 29452, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+   { 29474, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+   { 29496, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+   { 29518, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+   { 29540, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+   { 29568, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+   { 29600, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+   { 29633, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+   { 29665, 0x00040000 }, /* GL_TEXTURE_BIT */
+   { 29680, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+   { 29701, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+   { 29726, 0x00001005 }, /* GL_TEXTURE_BORDER */
+   { 29744, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+   { 29768, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+   { 29799, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+   { 29829, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+   { 29859, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+   { 29894, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+   { 29925, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+   { 29963, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+   { 29990, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+   { 30022, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+   { 30056, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+   { 30080, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+   { 30108, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+   { 30132, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+   { 30160, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+   { 30193, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+   { 30217, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+   { 30239, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+   { 30261, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+   { 30287, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+   { 30321, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+   { 30354, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+   { 30391, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+   { 30419, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+   { 30451, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+   { 30474, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+   { 30512, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+   { 30554, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+   { 30585, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+   { 30613, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+   { 30643, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+   { 30671, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+   { 30691, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+   { 30715, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+   { 30746, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+   { 30781, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+   { 30812, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+   { 30847, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+   { 30878, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+   { 30913, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+   { 30944, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+   { 30979, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+   { 31010, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+   { 31045, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+   { 31076, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+   { 31111, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+   { 31128, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+   { 31150, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+   { 31176, 0x00002300 }, /* GL_TEXTURE_ENV */
+   { 31191, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+   { 31212, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+   { 31232, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+   { 31258, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+   { 31278, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+   { 31295, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+   { 31312, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+   { 31329, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+   { 31346, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+   { 31371, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+   { 31393, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+   { 31419, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+   { 31437, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+   { 31463, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+   { 31489, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+   { 31519, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+   { 31546, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+   { 31571, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+   { 31591, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+   { 31615, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+   { 31642, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+   { 31669, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+   { 31696, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+   { 31722, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+   { 31752, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+   { 31774, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+   { 31792, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+   { 31822, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+   { 31850, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+   { 31878, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+   { 31906, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+   { 31927, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+   { 31946, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+   { 31968, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+   { 31987, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+   { 32007, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+   { 32032, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+   { 32056, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+   { 32076, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+   { 32100, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+   { 32120, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+   { 32143, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+   { 32168, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+   { 32202, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+   { 32219, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+   { 32237, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+   { 32255, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+   { 32273, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+   { 32292, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+   { 32321, 0x00001000 }, /* GL_TRANSFORM_BIT */
+   { 32338, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+   { 32364, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+   { 32394, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+   { 32426, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+   { 32456, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+   { 32490, 0x0000862C }, /* GL_TRANSPOSE_NV */
+   { 32506, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+   { 32537, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+   { 32572, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+   { 32600, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+   { 32632, 0x00000004 }, /* GL_TRIANGLES */
+   { 32645, 0x00000006 }, /* GL_TRIANGLE_FAN */
+   { 32661, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+   { 32682, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+   { 32700, 0x00000001 }, /* GL_TRUE */
+   { 32708, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+   { 32728, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+   { 32751, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+   { 32771, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+   { 32792, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+   { 32814, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+   { 32836, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+   { 32856, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+   { 32877, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+   { 32894, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+   { 32921, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+   { 32944, 0x00001405 }, /* GL_UNSIGNED_INT */
+   { 32960, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+   { 32987, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+   { 33011, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+   { 33042, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+   { 33066, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+   { 33094, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+   { 33112, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+   { 33142, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+   { 33168, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+   { 33198, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+   { 33224, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+   { 33248, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+   { 33276, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+   { 33304, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+   { 33331, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+   { 33363, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+   { 33394, 0x00002A20 }, /* GL_V2F */
+   { 33401, 0x00002A21 }, /* GL_V3F */
+   { 33408, 0x00001F00 }, /* GL_VENDOR */
+   { 33418, 0x00001F02 }, /* GL_VERSION */
+   { 33429, 0x00008074 }, /* GL_VERTEX_ARRAY */
+   { 33445, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+   { 33476, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+   { 33511, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+   { 33535, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+   { 33556, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+   { 33579, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+   { 33600, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+   { 33627, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+   { 33655, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+   { 33683, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+   { 33711, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+   { 33739, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+   { 33767, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+   { 33795, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+   { 33822, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+   { 33849, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+   { 33876, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+   { 33903, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+   { 33930, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+   { 33957, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+   { 33984, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+   { 34011, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+   { 34038, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+   { 34076, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+   { 34118, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+   { 34153, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+   { 34191, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+   { 34226, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+   { 34258, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+   { 34292, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+   { 34324, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+   { 34344, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+   { 34366, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+   { 34395, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+   { 34416, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+   { 34449, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+   { 34481, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+   { 34512, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+   { 34542, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+   { 34563, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+   { 34590, 0x00000BA2 }, /* GL_VIEWPORT */
+   { 34602, 0x00000800 }, /* GL_VIEWPORT_BIT */
+   { 34618, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+   { 34638, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+   { 34669, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+   { 34704, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+   { 34732, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+   { 34757, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+   { 34784, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+   { 34809, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+   { 34833, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+   { 34852, 0x000088B9 }, /* GL_WRITE_ONLY */
+   { 34866, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+   { 34884, 0x00001506 }, /* GL_XOR */
+   { 34891, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+   { 34910, 0x00008757 }, /* GL_YCBCR_MESA */
+   { 34924, 0x00000000 }, /* GL_ZERO */
+   { 34932, 0x00000D16 }, /* GL_ZOOM_X */
+   { 34942, 0x00000D17 }, /* GL_ZOOM_Y */
+};
 
-   { "GL_VERTEX_ARRAY_EXT", 0x8074 },
-   { "GL_NORMAL_ARRAY_EXT", 0x8075 },
-   { "GL_COLOR_ARRAY_EXT", 0x8076 },
-   { "GL_INDEX_ARRAY_EXT", 0x8077 },
-   { "GL_TEXTURE_COORD_ARRAY_EXT", 0x8078 },
-   { "GL_EDGE_FLAG_ARRAY_EXT", 0x8079 },
-   { "GL_VERTEX_ARRAY_SIZE_EXT", 0x807A },
-   { "GL_VERTEX_ARRAY_TYPE_EXT", 0x807B },
-   { "GL_VERTEX_ARRAY_STRIDE_EXT", 0x807C },
-   { "GL_VERTEX_ARRAY_COUNT_EXT", 0x807D },
-   { "GL_NORMAL_ARRAY_TYPE_EXT", 0x807E },
-   { "GL_NORMAL_ARRAY_STRIDE_EXT", 0x807F },
-   { "GL_NORMAL_ARRAY_COUNT_EXT", 0x8080 },
-   { "GL_COLOR_ARRAY_SIZE_EXT", 0x8081 },
-   { "GL_COLOR_ARRAY_TYPE_EXT", 0x8082 },
-   { "GL_COLOR_ARRAY_STRIDE_EXT", 0x8083 },
-   { "GL_COLOR_ARRAY_COUNT_EXT", 0x8084 },
-   { "GL_INDEX_ARRAY_TYPE_EXT", 0x8085 },
-   { "GL_INDEX_ARRAY_STRIDE_EXT", 0x8086 },
-   { "GL_INDEX_ARRAY_COUNT_EXT", 0x8087 },
-   { "GL_TEXTURE_COORD_ARRAY_SIZE_EXT", 0x8088 },
-   { "GL_TEXTURE_COORD_ARRAY_TYPE_EXT", 0x8089 },
-   { "GL_TEXTURE_COORD_ARRAY_STRIDE_EXT", 0x808A },
-   { "GL_TEXTURE_COORD_ARRAY_COUNT_EXT", 0x808B },
-   { "GL_EDGE_FLAG_ARRAY_STRIDE_EXT", 0x808C },
-   { "GL_EDGE_FLAG_ARRAY_COUNT_EXT", 0x808D },
-   { "GL_VERTEX_ARRAY_POINTER_EXT", 0x808E },
-   { "GL_NORMAL_ARRAY_POINTER_EXT", 0x808F },
-   { "GL_COLOR_ARRAY_POINTER_EXT", 0x8090 },
-   { "GL_INDEX_ARRAY_POINTER_EXT", 0x8091 },
-   { "GL_TEXTURE_COORD_ARRAY_POINTER_EXT", 0x8092 },
-   { "GL_EDGE_FLAG_ARRAY_POINTER_EXT", 0x8093 },
-
-   { "GL_TEXTURE_PRIORITY_EXT", 0x8066 },
-   { "GL_TEXTURE_RESIDENT_EXT", 0x8067 },
-   { "GL_TEXTURE_1D_BINDING_EXT", 0x8068 },
-   { "GL_TEXTURE_2D_BINDING_EXT", 0x8069 },
-
-   { "GL_PACK_SKIP_IMAGES_EXT", 0x806B },
-   { "GL_PACK_IMAGE_HEIGHT_EXT", 0x806C },
-   { "GL_UNPACK_SKIP_IMAGES_EXT", 0x806D },
-   { "GL_UNPACK_IMAGE_HEIGHT_EXT", 0x806E },
-   { "GL_TEXTURE_3D_EXT", 0x806F },
-   { "GL_PROXY_TEXTURE_3D_EXT", 0x8070 },
-   { "GL_TEXTURE_DEPTH_EXT", 0x8071 },
-   { "GL_TEXTURE_WRAP_R_EXT", 0x8072 },
-   { "GL_MAX_3D_TEXTURE_SIZE_EXT", 0x8073 },
-   { "GL_TEXTURE_3D_BINDING_EXT", 0x806A },
-
-   { "GL_TABLE_TOO_LARGE_EXT", 0x8031 },
-   { "GL_COLOR_TABLE_FORMAT_EXT", 0x80D8 },
-   { "GL_COLOR_TABLE_WIDTH_EXT", 0x80D9 },
-   { "GL_COLOR_TABLE_RED_SIZE_EXT", 0x80DA },
-   { "GL_COLOR_TABLE_GREEN_SIZE_EXT", 0x80DB },
-   { "GL_COLOR_TABLE_BLUE_SIZE_EXT", 0x80DC },
-   { "GL_COLOR_TABLE_ALPHA_SIZE_EXT", 0x80DD },
-   { "GL_COLOR_TABLE_LUMINANCE_SIZE_EXT", 0x80DE },
-   { "GL_COLOR_TABLE_INTENSITY_SIZE_EXT", 0x80DF },
-   { "GL_TEXTURE_INDEX_SIZE_EXT", 0x80ED },
-   { "GL_COLOR_INDEX1_EXT", 0x80E2 },
-   { "GL_COLOR_INDEX2_EXT", 0x80E3 },
-   { "GL_COLOR_INDEX4_EXT", 0x80E4 },
-   { "GL_COLOR_INDEX8_EXT", 0x80E5 },
-   { "GL_COLOR_INDEX12_EXT", 0x80E6 },
-   { "GL_COLOR_INDEX16_EXT", 0x80E7 },
-
-   { "GL_SHARED_TEXTURE_PALETTE_EXT", 0x81FB },
-
-   { "GL_POINT_SIZE_MIN_EXT", 0x8126 },
-   { "GL_POINT_SIZE_MAX_EXT", 0x8127 },
-   { "GL_POINT_FADE_THRESHOLD_SIZE_EXT", 0x8128 },
-   { "GL_DISTANCE_ATTENUATION_EXT", 0x8129 },
-
-   { "GL_RESCALE_NORMAL_EXT", 0x803A },
-
-   { "GL_ABGR_EXT", 0x8000 },
-
-   { "GL_INCR_WRAP_EXT", 0x8507 },
-   { "GL_DECR_WRAP_EXT", 0x8508 },
-
-   { "GL_CLAMP_TO_EDGE_SGIS", 0x812F },
-
-   { "GL_BLEND_DST_RGB_INGR", 0x80C8 },
-   { "GL_BLEND_SRC_RGB_INGR", 0x80C9 },
-   { "GL_BLEND_DST_ALPHA_INGR", 0x80CA },
-   { "GL_BLEND_SRC_ALPHA_INGR", 0x80CB },
-
-   { "GL_RESCALE_NORMAL", 0x803A },
-   { "GL_CLAMP_TO_EDGE", 0x812F },
-   { "GL_MAX_ELEMENTS_VERTICES", 0xF0E8 },
-   { "GL_MAX_ELEMENTS_INDICES", 0xF0E9 },
-   { "GL_BGR", 0x80E0 },
-   { "GL_BGRA", 0x80E1 },
-   { "GL_UNSIGNED_BYTE_3_3_2", 0x8032 },
-   { "GL_UNSIGNED_BYTE_2_3_3_REV", 0x8362 },
-   { "GL_UNSIGNED_SHORT_5_6_5", 0x8363 },
-   { "GL_UNSIGNED_SHORT_5_6_5_REV", 0x8364 },
-   { "GL_UNSIGNED_SHORT_4_4_4_4", 0x8033 },
-   { "GL_UNSIGNED_SHORT_4_4_4_4_REV", 0x8365 },
-   { "GL_UNSIGNED_SHORT_5_5_5_1", 0x8034 },
-   { "GL_UNSIGNED_SHORT_1_5_5_5_REV", 0x8366 },
-   { "GL_UNSIGNED_INT_8_8_8_8", 0x8035 },
-   { "GL_UNSIGNED_INT_8_8_8_8_REV", 0x8367 },
-   { "GL_UNSIGNED_INT_10_10_10_2", 0x8036 },
-   { "GL_UNSIGNED_INT_2_10_10_10_REV", 0x8368 },
-   { "GL_LIGHT_MODEL_COLOR_CONTROL", 0x81F8 },
-   { "GL_SINGLE_COLOR", 0x81F9 },
-   { "GL_SEPARATE_SPECULAR_COLOR", 0x81FA },
-   { "GL_TEXTURE_MIN_LOD", 0x813A },
-   { "GL_TEXTURE_MAX_LOD", 0x813B },
-   { "GL_TEXTURE_BASE_LEVEL", 0x813C },
-   { "GL_TEXTURE_MAX_LEVEL", 0x813D },
-
-   { "GL_TEXTURE0_ARB", 0x84C0 },
-   { "GL_TEXTURE1_ARB", 0x84C1 },
-   { "GL_TEXTURE2_ARB", 0x84C2 },
-   { "GL_TEXTURE3_ARB", 0x84C3 },
-   { "GL_ACTIVE_TEXTURE_ARB", 0x84E0 },
-   { "GL_CLIENT_ACTIVE_TEXTURE_ARB", 0x84E1 },
-   { "GL_MAX_TEXTURE_UNITS_ARB", 0x84E2 },
-
-   { "GL_OCCLUSION_TEST_HP", 0x8165 },
-   { "GL_OCCLUSION_TEST_RESULT_HP", 0x8166 },
-
-   { "GL_TEXTURE_FILTER_CONTROL_EXT", 0x8500 },
-   { "GL_TEXTUER_LOD_BIAS_EXT", 0x8501 },
-
-   { "GL_NORMAL_MAP_NV", 0x8511 },
-   { "GL_REFLECTION_MAP_NV", 0x8512 },
-
-   { "GL_PREFER_DOUBLEBUFFER_HINT_PGI", 107000 },
-   { "GL_STRICT_DEPTHFUNC_HINT_PGI", 107030 },
-   { "GL_STRICT_LIGHTING_HINT_PGI", 107031 },
-   { "GL_STRICT_SCISSOR_HINT_PGI", 107032 },
-   { "GL_FULL_STIPPLE_HINT_PGI", 107033 },
-   { "GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI", 107011 },
-   { "GL_NATIVE_GRAPHICS_END_HINT_PGI", 107012 },
-   { "GL_CONSERVE_MEMORY_HINT_PGI", 107005 },
-   { "GL_RECLAIM_MEMORY_HINT_PGI", 107006 },
-   { "GL_ALWAYS_FAST_HINT_PGI", 107020 },
-   { "GL_ALWAYS_SOFT_HINT_PGI", 107021 },
-   { "GL_ALLOW_DRAW_OBJ_HINT_PGI", 107022 },
-   { "GL_ALLOW_DRAW_WIN_HINT_PGI", 107023 },
-   { "GL_ALLOW_DRAW_FRG_HINT_PGI", 107024 },
-   { "GL_ALLOW_DRAW_SPN_HINT_PGI", 107024 },
-   { "GL_ALLOW_DRAW_MEM_HINT_PGI", 107025 },
-   { "GL_CLIP_NEAR_HINT_PGI", 107040 },
-   { "GL_CLIP_FAR_HINT_PGI", 107041 },
-   { "GL_WIDE_LINE_HINT_PGI", 107042 },
-   { "GL_BACK_NORMALS_HINT_PGI", 107043 },
-   { "GL_NATIVE_GRAPHICS_HANDLE_PGI", 107010 },
-
-   /* GL_EXT_compiled_vertex_array */
-   { "GL_ARRAY_ELEMENT_LOCK_FIRST_EXT", 0x81A8},
-   { "GL_ARRAY_ELEMENT_LOCK_COUNT_EXT", 0x81A9},
-
-   /* GL_EXT_clip_volume_hint */
-   { "GL_CLIP_VOLUME_CLIPPING_HINT_EXT", 0x80F0},
-
-   /* GL_EXT_texture_env_combine */
-   { "GL_COMBINE_EXT", 0x8570 },
-   { "GL_COMBINE_RGB_EXT", 0x8571 },
-   { "GL_COMBINE_ALPHA_EXT", 0x8572 },
-   { "GL_SOURCE0_RGB_EXT", 0x8580 },
-   { "GL_SOURCE1_RGB_EXT", 0x8581 },
-   { "GL_SOURCE2_RGB_EXT", 0x8582 },
-   { "GL_SOURCE0_ALPHA_EXT", 0x8588 },
-   { "GL_SOURCE1_ALPHA_EXT", 0x8589 },
-   { "GL_SOURCE2_ALPHA_EXT", 0x858A },
-   { "GL_OPERAND0_RGB_EXT", 0x8590 },
-   { "GL_OPERAND1_RGB_EXT", 0x8591 },
-   { "GL_OPERAND2_RGB_EXT", 0x8592 },
-   { "GL_OPERAND0_ALPHA_EXT", 0x8598 },
-   { "GL_OPERAND1_ALPHA_EXT", 0x8599 },
-   { "GL_OPERAND2_ALPHA_EXT", 0x859A },
-   { "GL_RGB_SCALE_EXT", 0x8573 },
-   { "GL_ADD_SIGNED_EXT", 0x8574 },
-   { "GL_INTERPOLATE_EXT", 0x8575 },
-   { "GL_CONSTANT_EXT", 0x8576 },
-   { "GL_PRIMARY_COLOR_EXT", 0x8577 },
-   { "GL_PREVIOUS_EXT", 0x8578 },
-
-   /* GL_EXT_texture_env_dot3 */
-   { "GL_DOT3_RGB_EXT", 0x8740 },
-   { "GL_DOT3_RGBA_EXT", 0x8741 },
-
+static const unsigned reduced_enums[1232] =
+{
+        26, /* GL_ALL_CLIENT_ATTRIB_BITS */
+       395, /* GL_FALSE */
+      1532, /* GL_TRUE */
+       569, /* GL_LINE_LOOP */
+       576, /* GL_LINE_STRIP */
+      1528, /* GL_TRIANGLES */
+      1531, /* GL_TRIANGLE_STRIP */
+      1529, /* GL_TRIANGLE_FAN */
+      1125, /* GL_QUADS */
+      1127, /* GL_QUAD_STRIP */
+      1015, /* GL_POLYGON */
+      1027, /* GL_POLYGON_STIPPLE_BIT */
+       977, /* GL_PIXEL_MODE_BIT */
+       554, /* GL_LIGHTING_BIT */
+       411, /* GL_FOG_BIT */
+         8, /* GL_ACCUM */
+       585, /* GL_LOAD */
+      1165, /* GL_RETURN */
+       850, /* GL_MULT */
+        19, /* GL_ADD */
+       866, /* GL_NEVER */
+       544, /* GL_LESS */
+       385, /* GL_EQUAL */
+       543, /* GL_LEQUAL */
+       473, /* GL_GREATER */
+       881, /* GL_NOTEQUAL */
+       472, /* GL_GEQUAL */
+        42, /* GL_ALWAYS */
+      1289, /* GL_SRC_COLOR */
+       910, /* GL_ONE_MINUS_SRC_COLOR */
+      1287, /* GL_SRC_ALPHA */
+       909, /* GL_ONE_MINUS_SRC_ALPHA */
+       365, /* GL_DST_ALPHA */
+       907, /* GL_ONE_MINUS_DST_ALPHA */
+       366, /* GL_DST_COLOR */
+       908, /* GL_ONE_MINUS_DST_COLOR */
+      1288, /* GL_SRC_ALPHA_SATURATE */
+       460, /* GL_FRONT_LEFT */
+       461, /* GL_FRONT_RIGHT */
+        64, /* GL_BACK_LEFT */
+        65, /* GL_BACK_RIGHT */
+       457, /* GL_FRONT */
+        63, /* GL_BACK */
+       542, /* GL_LEFT */
+      1205, /* GL_RIGHT */
+       458, /* GL_FRONT_AND_BACK */
+        58, /* GL_AUX0 */
+        59, /* GL_AUX1 */
+        60, /* GL_AUX2 */
+        61, /* GL_AUX3 */
+       534, /* GL_INVALID_ENUM */
+       537, /* GL_INVALID_VALUE */
+       536, /* GL_INVALID_OPERATION */
+      1290, /* GL_STACK_OVERFLOW */
+      1291, /* GL_STACK_UNDERFLOW */
+       935, /* GL_OUT_OF_MEMORY */
+       535, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+         0, /* GL_2D */
+         2, /* GL_3D */
+         3, /* GL_3D_COLOR */
+         4, /* GL_3D_COLOR_TEXTURE */
+         6, /* GL_4D_COLOR_TEXTURE */
+       955, /* GL_PASS_THROUGH_TOKEN */
+      1014, /* GL_POINT_TOKEN */
+       577, /* GL_LINE_TOKEN */
+      1028, /* GL_POLYGON_TOKEN */
+        69, /* GL_BITMAP_TOKEN */
+       364, /* GL_DRAW_PIXEL_TOKEN */
+       254, /* GL_COPY_PIXEL_TOKEN */
+       570, /* GL_LINE_RESET_TOKEN */
+       388, /* GL_EXP */
+       389, /* GL_EXP2 */
+       285, /* GL_CW */
+       106, /* GL_CCW */
+       127, /* GL_COEFF */
+       932, /* GL_ORDER */
+       321, /* GL_DOMAIN */
+       262, /* GL_CURRENT_COLOR */
+       265, /* GL_CURRENT_INDEX */
+       271, /* GL_CURRENT_NORMAL */
+       282, /* GL_CURRENT_TEXTURE_COORDS */
+       275, /* GL_CURRENT_RASTER_COLOR */
+       277, /* GL_CURRENT_RASTER_INDEX */
+       280, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+       278, /* GL_CURRENT_RASTER_POSITION */
+       279, /* GL_CURRENT_RASTER_POSITION_VALID */
+       276, /* GL_CURRENT_RASTER_DISTANCE */
+      1008, /* GL_POINT_SMOOTH */
+       995, /* GL_POINT_SIZE */
+      1007, /* GL_POINT_SIZE_RANGE */
+       996, /* GL_POINT_SIZE_GRANULARITY */
+       571, /* GL_LINE_SMOOTH */
+       578, /* GL_LINE_WIDTH */
+       580, /* GL_LINE_WIDTH_RANGE */
+       579, /* GL_LINE_WIDTH_GRANULARITY */
+       573, /* GL_LINE_STIPPLE */
+       574, /* GL_LINE_STIPPLE_PATTERN */
+       575, /* GL_LINE_STIPPLE_REPEAT */
+       584, /* GL_LIST_MODE */
+       738, /* GL_MAX_LIST_NESTING */
+       581, /* GL_LIST_BASE */
+       583, /* GL_LIST_INDEX */
+      1017, /* GL_POLYGON_MODE */
+      1024, /* GL_POLYGON_SMOOTH */
+      1026, /* GL_POLYGON_STIPPLE */
+       373, /* GL_EDGE_FLAG */
+       255, /* GL_CULL_FACE */
+       256, /* GL_CULL_FACE_MODE */
+       459, /* GL_FRONT_FACE */
+       553, /* GL_LIGHTING */
+       558, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+       559, /* GL_LIGHT_MODEL_TWO_SIDE */
+       555, /* GL_LIGHT_MODEL_AMBIENT */
+      1243, /* GL_SHADE_MODEL */
+       158, /* GL_COLOR_MATERIAL_FACE */
+       159, /* GL_COLOR_MATERIAL_PARAMETER */
+       157, /* GL_COLOR_MATERIAL */
+       410, /* GL_FOG */
+       432, /* GL_FOG_INDEX */
+       428, /* GL_FOG_DENSITY */
+       436, /* GL_FOG_START */
+       430, /* GL_FOG_END */
+       433, /* GL_FOG_MODE */
+       412, /* GL_FOG_COLOR */
+       310, /* GL_DEPTH_RANGE */
+       315, /* GL_DEPTH_TEST */
+       318, /* GL_DEPTH_WRITEMASK */
+       298, /* GL_DEPTH_CLEAR_VALUE */
+       309, /* GL_DEPTH_FUNC */
+        12, /* GL_ACCUM_CLEAR_VALUE */
+      1314, /* GL_STENCIL_TEST */
+      1302, /* GL_STENCIL_CLEAR_VALUE */
+      1304, /* GL_STENCIL_FUNC */
+      1316, /* GL_STENCIL_VALUE_MASK */
+      1303, /* GL_STENCIL_FAIL */
+      1311, /* GL_STENCIL_PASS_DEPTH_FAIL */
+      1312, /* GL_STENCIL_PASS_DEPTH_PASS */
+      1313, /* GL_STENCIL_REF */
+      1317, /* GL_STENCIL_WRITEMASK */
+       711, /* GL_MATRIX_MODE */
+       871, /* GL_NORMALIZE */
+      1606, /* GL_VIEWPORT */
+       845, /* GL_MODELVIEW_STACK_DEPTH */
+      1107, /* GL_PROJECTION_STACK_DEPTH */
+      1508, /* GL_TEXTURE_STACK_DEPTH */
+       843, /* GL_MODELVIEW_MATRIX */
+      1106, /* GL_PROJECTION_MATRIX */
+      1493, /* GL_TEXTURE_MATRIX */
+        56, /* GL_ATTRIB_STACK_DEPTH */
+       117, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+        39, /* GL_ALPHA_TEST */
+        40, /* GL_ALPHA_TEST_FUNC */
+        41, /* GL_ALPHA_TEST_REF */
+       320, /* GL_DITHER */
+        73, /* GL_BLEND_DST */
+        80, /* GL_BLEND_SRC */
+        70, /* GL_BLEND */
+       587, /* GL_LOGIC_OP_MODE */
+       586, /* GL_LOGIC_OP */
+       156, /* GL_COLOR_LOGIC_OP */
+        62, /* GL_AUX_BUFFERS */
+       331, /* GL_DRAW_BUFFER */
+      1137, /* GL_READ_BUFFER */
+      1226, /* GL_SCISSOR_BOX */
+      1227, /* GL_SCISSOR_TEST */
+       511, /* GL_INDEX_CLEAR_VALUE */
+       516, /* GL_INDEX_WRITEMASK */
+       153, /* GL_COLOR_CLEAR_VALUE */
+       185, /* GL_COLOR_WRITEMASK */
+       513, /* GL_INDEX_MODE */
+      1199, /* GL_RGBA_MODE */
+       330, /* GL_DOUBLEBUFFER */
+      1318, /* GL_STEREO */
+      1158, /* GL_RENDER_MODE */
+       956, /* GL_PERSPECTIVE_CORRECTION_HINT */
+      1009, /* GL_POINT_SMOOTH_HINT */
+       572, /* GL_LINE_SMOOTH_HINT */
+      1025, /* GL_POLYGON_SMOOTH_HINT */
+       431, /* GL_FOG_HINT */
+      1474, /* GL_TEXTURE_GEN_S */
+      1475, /* GL_TEXTURE_GEN_T */
+      1473, /* GL_TEXTURE_GEN_R */
+      1472, /* GL_TEXTURE_GEN_Q */
+       969, /* GL_PIXEL_MAP_I_TO_I */
+       975, /* GL_PIXEL_MAP_S_TO_S */
+       971, /* GL_PIXEL_MAP_I_TO_R */
+       967, /* GL_PIXEL_MAP_I_TO_G */
+       965, /* GL_PIXEL_MAP_I_TO_B */
+       963, /* GL_PIXEL_MAP_I_TO_A */
+       973, /* GL_PIXEL_MAP_R_TO_R */
+       961, /* GL_PIXEL_MAP_G_TO_G */
+       959, /* GL_PIXEL_MAP_B_TO_B */
+       957, /* GL_PIXEL_MAP_A_TO_A */
+       970, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+       976, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+       972, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+       968, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+       966, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+       964, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+       974, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+       962, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+       960, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+       958, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+      1540, /* GL_UNPACK_SWAP_BYTES */
+      1535, /* GL_UNPACK_LSB_FIRST */
+      1536, /* GL_UNPACK_ROW_LENGTH */
+      1539, /* GL_UNPACK_SKIP_ROWS */
+      1538, /* GL_UNPACK_SKIP_PIXELS */
+      1533, /* GL_UNPACK_ALIGNMENT */
+       944, /* GL_PACK_SWAP_BYTES */
+       939, /* GL_PACK_LSB_FIRST */
+       940, /* GL_PACK_ROW_LENGTH */
+       943, /* GL_PACK_SKIP_ROWS */
+       942, /* GL_PACK_SKIP_PIXELS */
+       936, /* GL_PACK_ALIGNMENT */
+       664, /* GL_MAP_COLOR */
+       665, /* GL_MAP_STENCIL */
+       515, /* GL_INDEX_SHIFT */
+       514, /* GL_INDEX_OFFSET */
+      1147, /* GL_RED_SCALE */
+      1145, /* GL_RED_BIAS */
+      1623, /* GL_ZOOM_X */
+      1624, /* GL_ZOOM_Y */
+       477, /* GL_GREEN_SCALE */
+       475, /* GL_GREEN_BIAS */
+        86, /* GL_BLUE_SCALE */
+        84, /* GL_BLUE_BIAS */
+        38, /* GL_ALPHA_SCALE */
+        36, /* GL_ALPHA_BIAS */
+       311, /* GL_DEPTH_SCALE */
+       292, /* GL_DEPTH_BIAS */
+       734, /* GL_MAX_EVAL_ORDER */
+       737, /* GL_MAX_LIGHTS */
+       719, /* GL_MAX_CLIP_PLANES */
+       781, /* GL_MAX_TEXTURE_SIZE */
+       743, /* GL_MAX_PIXEL_MAP_TABLE */
+       715, /* GL_MAX_ATTRIB_STACK_DEPTH */
+       740, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+       741, /* GL_MAX_NAME_STACK_DEPTH */
+       771, /* GL_MAX_PROJECTION_STACK_DEPTH */
+       782, /* GL_MAX_TEXTURE_STACK_DEPTH */
+       793, /* GL_MAX_VIEWPORT_DIMS */
+       716, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+      1325, /* GL_SUBPIXEL_BITS */
+       510, /* GL_INDEX_BITS */
+      1146, /* GL_RED_BITS */
+       476, /* GL_GREEN_BITS */
+        85, /* GL_BLUE_BITS */
+        37, /* GL_ALPHA_BITS */
+       293, /* GL_DEPTH_BITS */
+      1300, /* GL_STENCIL_BITS */
+        14, /* GL_ACCUM_RED_BITS */
+        13, /* GL_ACCUM_GREEN_BITS */
+        10, /* GL_ACCUM_BLUE_BITS */
+         9, /* GL_ACCUM_ALPHA_BITS */
+       859, /* GL_NAME_STACK_DEPTH */
+        57, /* GL_AUTO_NORMAL */
+       610, /* GL_MAP1_COLOR_4 */
+       613, /* GL_MAP1_INDEX */
+       614, /* GL_MAP1_NORMAL */
+       615, /* GL_MAP1_TEXTURE_COORD_1 */
+       616, /* GL_MAP1_TEXTURE_COORD_2 */
+       617, /* GL_MAP1_TEXTURE_COORD_3 */
+       618, /* GL_MAP1_TEXTURE_COORD_4 */
+       619, /* GL_MAP1_VERTEX_3 */
+       620, /* GL_MAP1_VERTEX_4 */
+       637, /* GL_MAP2_COLOR_4 */
+       640, /* GL_MAP2_INDEX */
+       641, /* GL_MAP2_NORMAL */
+       642, /* GL_MAP2_TEXTURE_COORD_1 */
+       643, /* GL_MAP2_TEXTURE_COORD_2 */
+       644, /* GL_MAP2_TEXTURE_COORD_3 */
+       645, /* GL_MAP2_TEXTURE_COORD_4 */
+       646, /* GL_MAP2_VERTEX_3 */
+       647, /* GL_MAP2_VERTEX_4 */
+       611, /* GL_MAP1_GRID_DOMAIN */
+       612, /* GL_MAP1_GRID_SEGMENTS */
+       638, /* GL_MAP2_GRID_DOMAIN */
+       639, /* GL_MAP2_GRID_SEGMENTS */
+      1402, /* GL_TEXTURE_1D */
+      1403, /* GL_TEXTURE_2D */
+       398, /* GL_FEEDBACK_BUFFER_POINTER */
+       399, /* GL_FEEDBACK_BUFFER_SIZE */
+       400, /* GL_FEEDBACK_BUFFER_TYPE */
+      1236, /* GL_SELECTION_BUFFER_POINTER */
+      1237, /* GL_SELECTION_BUFFER_SIZE */
+      1511, /* GL_TEXTURE_WIDTH */
+      1479, /* GL_TEXTURE_HEIGHT */
+      1435, /* GL_TEXTURE_COMPONENTS */
+      1419, /* GL_TEXTURE_BORDER_COLOR */
+      1418, /* GL_TEXTURE_BORDER */
+       322, /* GL_DONT_CARE */
+       396, /* GL_FASTEST */
+       867, /* GL_NICEST */
+        43, /* GL_AMBIENT */
+       319, /* GL_DIFFUSE */
+      1276, /* GL_SPECULAR */
+      1029, /* GL_POSITION */
+      1279, /* GL_SPOT_DIRECTION */
+      1280, /* GL_SPOT_EXPONENT */
+      1278, /* GL_SPOT_CUTOFF */
+       229, /* GL_CONSTANT_ATTENUATION */
+       562, /* GL_LINEAR_ATTENUATION */
+      1124, /* GL_QUADRATIC_ATTENUATION */
+       198, /* GL_COMPILE */
+       199, /* GL_COMPILE_AND_EXECUTE */
+       101, /* GL_BYTE */
+      1541, /* GL_UNSIGNED_BYTE */
+      1247, /* GL_SHORT */
+      1550, /* GL_UNSIGNED_SHORT */
+       517, /* GL_INT */
+      1544, /* GL_UNSIGNED_INT */
+       403, /* GL_FLOAT */
+         1, /* GL_2_BYTES */
+         5, /* GL_3_BYTES */
+         7, /* GL_4_BYTES */
+       329, /* GL_DOUBLE */
+       113, /* GL_CLEAR */
+        45, /* GL_AND */
+        47, /* GL_AND_REVERSE */
+       252, /* GL_COPY */
+        46, /* GL_AND_INVERTED */
+       869, /* GL_NOOP */
+      1619, /* GL_XOR */
+       931, /* GL_OR */
+       870, /* GL_NOR */
+       386, /* GL_EQUIV */
+       540, /* GL_INVERT */
+       934, /* GL_OR_REVERSE */
+       253, /* GL_COPY_INVERTED */
+       933, /* GL_OR_INVERTED */
+       860, /* GL_NAND */
+      1241, /* GL_SET */
+       383, /* GL_EMISSION */
+      1246, /* GL_SHININESS */
+        44, /* GL_AMBIENT_AND_DIFFUSE */
+       155, /* GL_COLOR_INDEXES */
+       810, /* GL_MODELVIEW */
+      1105, /* GL_PROJECTION */
+      1337, /* GL_TEXTURE */
+       128, /* GL_COLOR */
+       290, /* GL_DEPTH */
+      1298, /* GL_STENCIL */
+       154, /* GL_COLOR_INDEX */
+      1305, /* GL_STENCIL_INDEX */
+       299, /* GL_DEPTH_COMPONENT */
+      1142, /* GL_RED */
+       474, /* GL_GREEN */
+        83, /* GL_BLUE */
+        27, /* GL_ALPHA */
+      1166, /* GL_RGB */
+      1185, /* GL_RGBA */
+       588, /* GL_LUMINANCE */
+       609, /* GL_LUMINANCE_ALPHA */
+        68, /* GL_BITMAP */
+       982, /* GL_POINT */
+       560, /* GL_LINE */
+       401, /* GL_FILL */
+      1151, /* GL_RENDER */
+       397, /* GL_FEEDBACK */
+      1235, /* GL_SELECT */
+       402, /* GL_FLAT */
+      1251, /* GL_SMOOTH */
+       541, /* GL_KEEP */
+      1160, /* GL_REPLACE */
+       501, /* GL_INCR */
+       287, /* GL_DECR */
+      1563, /* GL_VENDOR */
+      1157, /* GL_RENDERER */
+      1564, /* GL_VERSION */
+       390, /* GL_EXTENSIONS */
+      1206, /* GL_S */
+      1328, /* GL_T */
+      1134, /* GL_R */
+      1123, /* GL_Q */
+       846, /* GL_MODULATE */
+       286, /* GL_DECAL */
+      1469, /* GL_TEXTURE_ENV_MODE */
+      1468, /* GL_TEXTURE_ENV_COLOR */
+      1467, /* GL_TEXTURE_ENV */
+       391, /* GL_EYE_LINEAR */
+       893, /* GL_OBJECT_LINEAR */
+      1277, /* GL_SPHERE_MAP */
+      1471, /* GL_TEXTURE_GEN_MODE */
+       895, /* GL_OBJECT_PLANE */
+       392, /* GL_EYE_PLANE */
+       861, /* GL_NEAREST */
+       561, /* GL_LINEAR */
+       865, /* GL_NEAREST_MIPMAP_NEAREST */
+       566, /* GL_LINEAR_MIPMAP_NEAREST */
+       864, /* GL_NEAREST_MIPMAP_LINEAR */
+       565, /* GL_LINEAR_MIPMAP_LINEAR */
+      1492, /* GL_TEXTURE_MAG_FILTER */
+      1500, /* GL_TEXTURE_MIN_FILTER */
+      1513, /* GL_TEXTURE_WRAP_S */
+      1514, /* GL_TEXTURE_WRAP_T */
+       107, /* GL_CLAMP */
+      1159, /* GL_REPEAT */
+      1023, /* GL_POLYGON_OFFSET_UNITS */
+      1022, /* GL_POLYGON_OFFSET_POINT */
+      1021, /* GL_POLYGON_OFFSET_LINE */
+      1135, /* GL_R3_G3_B2 */
+      1561, /* GL_V2F */
+      1562, /* GL_V3F */
+       104, /* GL_C4UB_V2F */
+       105, /* GL_C4UB_V3F */
+       102, /* GL_C3F_V3F */
+       858, /* GL_N3F_V3F */
+       103, /* GL_C4F_N3F_V3F */
+      1333, /* GL_T2F_V3F */
+      1335, /* GL_T4F_V4F */
+      1331, /* GL_T2F_C4UB_V3F */
+      1329, /* GL_T2F_C3F_V3F */
+      1332, /* GL_T2F_N3F_V3F */
+      1330, /* GL_T2F_C4F_N3F_V3F */
+      1334, /* GL_T4F_C4F_N3F_V4F */
+       120, /* GL_CLIP_PLANE0 */
+       121, /* GL_CLIP_PLANE1 */
+       122, /* GL_CLIP_PLANE2 */
+       123, /* GL_CLIP_PLANE3 */
+       124, /* GL_CLIP_PLANE4 */
+       125, /* GL_CLIP_PLANE5 */
+       545, /* GL_LIGHT0 */
+       546, /* GL_LIGHT1 */
+       547, /* GL_LIGHT2 */
+       548, /* GL_LIGHT3 */
+       549, /* GL_LIGHT4 */
+       550, /* GL_LIGHT5 */
+       551, /* GL_LIGHT6 */
+       552, /* GL_LIGHT7 */
+       478, /* GL_HINT_BIT */
+       231, /* GL_CONSTANT_COLOR */
+       905, /* GL_ONE_MINUS_CONSTANT_COLOR */
+       226, /* GL_CONSTANT_ALPHA */
+       903, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+        71, /* GL_BLEND_COLOR */
+       462, /* GL_FUNC_ADD */
+       794, /* GL_MIN */
+       713, /* GL_MAX */
+        76, /* GL_BLEND_EQUATION */
+       466, /* GL_FUNC_SUBTRACT */
+       464, /* GL_FUNC_REVERSE_SUBTRACT */
+       234, /* GL_CONVOLUTION_1D */
+       235, /* GL_CONVOLUTION_2D */
+      1238, /* GL_SEPARABLE_2D */
+       238, /* GL_CONVOLUTION_BORDER_MODE */
+       242, /* GL_CONVOLUTION_FILTER_SCALE */
+       240, /* GL_CONVOLUTION_FILTER_BIAS */
+      1143, /* GL_REDUCE */
+       244, /* GL_CONVOLUTION_FORMAT */
+       248, /* GL_CONVOLUTION_WIDTH */
+       246, /* GL_CONVOLUTION_HEIGHT */
+       726, /* GL_MAX_CONVOLUTION_WIDTH */
+       724, /* GL_MAX_CONVOLUTION_HEIGHT */
+      1062, /* GL_POST_CONVOLUTION_RED_SCALE */
+      1058, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+      1053, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+      1049, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+      1060, /* GL_POST_CONVOLUTION_RED_BIAS */
+      1056, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+      1051, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+      1047, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+       479, /* GL_HISTOGRAM */
+      1109, /* GL_PROXY_HISTOGRAM */
+       495, /* GL_HISTOGRAM_WIDTH */
+       485, /* GL_HISTOGRAM_FORMAT */
+       491, /* GL_HISTOGRAM_RED_SIZE */
+       487, /* GL_HISTOGRAM_GREEN_SIZE */
+       482, /* GL_HISTOGRAM_BLUE_SIZE */
+       480, /* GL_HISTOGRAM_ALPHA_SIZE */
+       489, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+       493, /* GL_HISTOGRAM_SINK */
+       795, /* GL_MINMAX */
+       797, /* GL_MINMAX_FORMAT */
+       799, /* GL_MINMAX_SINK */
+      1336, /* GL_TABLE_TOO_LARGE_EXT */
+      1543, /* GL_UNSIGNED_BYTE_3_3_2 */
+      1552, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+      1554, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+      1548, /* GL_UNSIGNED_INT_8_8_8_8 */
+      1545, /* GL_UNSIGNED_INT_10_10_10_2 */
+      1020, /* GL_POLYGON_OFFSET_FILL */
+      1019, /* GL_POLYGON_OFFSET_FACTOR */
+      1018, /* GL_POLYGON_OFFSET_BIAS */
+      1163, /* GL_RESCALE_NORMAL */
+        32, /* GL_ALPHA4 */
+        34, /* GL_ALPHA8 */
+        28, /* GL_ALPHA12 */
+        30, /* GL_ALPHA16 */
+       599, /* GL_LUMINANCE4 */
+       605, /* GL_LUMINANCE8 */
+       589, /* GL_LUMINANCE12 */
+       595, /* GL_LUMINANCE16 */
+       600, /* GL_LUMINANCE4_ALPHA4 */
+       603, /* GL_LUMINANCE6_ALPHA2 */
+       606, /* GL_LUMINANCE8_ALPHA8 */
+       592, /* GL_LUMINANCE12_ALPHA4 */
+       590, /* GL_LUMINANCE12_ALPHA12 */
+       596, /* GL_LUMINANCE16_ALPHA16 */
+       518, /* GL_INTENSITY */
+       523, /* GL_INTENSITY4 */
+       525, /* GL_INTENSITY8 */
+       519, /* GL_INTENSITY12 */
+       521, /* GL_INTENSITY16 */
+      1175, /* GL_RGB2_EXT */
+      1176, /* GL_RGB4 */
+      1179, /* GL_RGB5 */
+      1183, /* GL_RGB8 */
+      1167, /* GL_RGB10 */
+      1171, /* GL_RGB12 */
+      1173, /* GL_RGB16 */
+      1190, /* GL_RGBA2 */
+      1192, /* GL_RGBA4 */
+      1180, /* GL_RGB5_A1 */
+      1196, /* GL_RGBA8 */
+      1168, /* GL_RGB10_A2 */
+      1186, /* GL_RGBA12 */
+      1188, /* GL_RGBA16 */
+      1505, /* GL_TEXTURE_RED_SIZE */
+      1477, /* GL_TEXTURE_GREEN_SIZE */
+      1416, /* GL_TEXTURE_BLUE_SIZE */
+      1405, /* GL_TEXTURE_ALPHA_SIZE */
+      1490, /* GL_TEXTURE_LUMINANCE_SIZE */
+      1481, /* GL_TEXTURE_INTENSITY_SIZE */
+      1161, /* GL_REPLACE_EXT */
+      1113, /* GL_PROXY_TEXTURE_1D */
+      1115, /* GL_PROXY_TEXTURE_2D */
+      1509, /* GL_TEXTURE_TOO_LARGE_EXT */
+      1502, /* GL_TEXTURE_PRIORITY */
+      1507, /* GL_TEXTURE_RESIDENT */
+      1408, /* GL_TEXTURE_BINDING_1D */
+      1409, /* GL_TEXTURE_BINDING_2D */
+      1410, /* GL_TEXTURE_BINDING_3D */
+       941, /* GL_PACK_SKIP_IMAGES */
+       937, /* GL_PACK_IMAGE_HEIGHT */
+      1537, /* GL_UNPACK_SKIP_IMAGES */
+      1534, /* GL_UNPACK_IMAGE_HEIGHT */
+      1404, /* GL_TEXTURE_3D */
+      1117, /* GL_PROXY_TEXTURE_3D */
+      1464, /* GL_TEXTURE_DEPTH */
+      1512, /* GL_TEXTURE_WRAP_R */
+       714, /* GL_MAX_3D_TEXTURE_SIZE */
+      1565, /* GL_VERTEX_ARRAY */
+       872, /* GL_NORMAL_ARRAY */
+       129, /* GL_COLOR_ARRAY */
+       504, /* GL_INDEX_ARRAY */
+      1443, /* GL_TEXTURE_COORD_ARRAY */
+       374, /* GL_EDGE_FLAG_ARRAY */
+      1569, /* GL_VERTEX_ARRAY_SIZE */
+      1571, /* GL_VERTEX_ARRAY_TYPE */
+      1570, /* GL_VERTEX_ARRAY_STRIDE */
+       877, /* GL_NORMAL_ARRAY_TYPE */
+       876, /* GL_NORMAL_ARRAY_STRIDE */
+       133, /* GL_COLOR_ARRAY_SIZE */
+       135, /* GL_COLOR_ARRAY_TYPE */
+       134, /* GL_COLOR_ARRAY_STRIDE */
+       509, /* GL_INDEX_ARRAY_TYPE */
+       508, /* GL_INDEX_ARRAY_STRIDE */
+      1447, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+      1449, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+      1448, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+       378, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+      1568, /* GL_VERTEX_ARRAY_POINTER */
+       875, /* GL_NORMAL_ARRAY_POINTER */
+       132, /* GL_COLOR_ARRAY_POINTER */
+       507, /* GL_INDEX_ARRAY_POINTER */
+      1446, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+       377, /* GL_EDGE_FLAG_ARRAY_POINTER */
+       851, /* GL_MULTISAMPLE */
+      1212, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+      1214, /* GL_SAMPLE_ALPHA_TO_ONE */
+      1219, /* GL_SAMPLE_COVERAGE */
+      1216, /* GL_SAMPLE_BUFFERS */
+      1207, /* GL_SAMPLES */
+      1223, /* GL_SAMPLE_COVERAGE_VALUE */
+      1221, /* GL_SAMPLE_COVERAGE_INVERT */
+       160, /* GL_COLOR_MATRIX */
+       162, /* GL_COLOR_MATRIX_STACK_DEPTH */
+       721, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+      1045, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+      1041, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+      1036, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+      1032, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+      1043, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+      1039, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+      1034, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+      1030, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+      1426, /* GL_TEXTURE_COLOR_TABLE_SGI */
+      1118, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+      1428, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+        75, /* GL_BLEND_DST_RGB */
+        82, /* GL_BLEND_SRC_RGB */
+        74, /* GL_BLEND_DST_ALPHA */
+        81, /* GL_BLEND_SRC_ALPHA */
+       166, /* GL_COLOR_TABLE */
+      1055, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+      1038, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+      1108, /* GL_PROXY_COLOR_TABLE */
+      1112, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+      1111, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+       182, /* GL_COLOR_TABLE_SCALE */
+       169, /* GL_COLOR_TABLE_BIAS */
+       172, /* GL_COLOR_TABLE_FORMAT */
+       183, /* GL_COLOR_TABLE_WIDTH */
+       180, /* GL_COLOR_TABLE_RED_SIZE */
+       174, /* GL_COLOR_TABLE_GREEN_SIZE */
+       170, /* GL_COLOR_TABLE_BLUE_SIZE */
+       167, /* GL_COLOR_TABLE_ALPHA_SIZE */
+       178, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+       176, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+        66, /* GL_BGR */
+        67, /* GL_BGRA */
+       733, /* GL_MAX_ELEMENTS_VERTICES */
+       732, /* GL_MAX_ELEMENTS_INDICES */
+      1480, /* GL_TEXTURE_INDEX_SIZE_EXT */
+       126, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+      1002, /* GL_POINT_SIZE_MIN */
+       997, /* GL_POINT_SIZE_MAX */
+       990, /* GL_POINT_FADE_THRESHOLD_SIZE */
+       985, /* GL_POINT_DISTANCE_ATTENUATION */
+       108, /* GL_CLAMP_TO_BORDER */
+       111, /* GL_CLAMP_TO_EDGE */
+      1501, /* GL_TEXTURE_MIN_LOD */
+      1499, /* GL_TEXTURE_MAX_LOD */
+      1407, /* GL_TEXTURE_BASE_LEVEL */
+      1498, /* GL_TEXTURE_MAX_LEVEL */
+       498, /* GL_IGNORE_BORDER_HP */
+       230, /* GL_CONSTANT_BORDER_HP */
+      1162, /* GL_REPLICATE_BORDER_HP */
+       236, /* GL_CONVOLUTION_BORDER_COLOR */
+       900, /* GL_OCCLUSION_TEST_HP */
+       901, /* GL_OCCLUSION_TEST_RESULT_HP */
+       563, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+      1420, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+      1422, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+      1424, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+      1425, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+      1423, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+      1421, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+       717, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+       718, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+      1065, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+      1067, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+      1064, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+      1066, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+      1488, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+      1489, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+      1487, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+       468, /* GL_GENERATE_MIPMAP */
+       469, /* GL_GENERATE_MIPMAP_HINT */
+       434, /* GL_FOG_OFFSET_SGIX */
+       435, /* GL_FOG_OFFSET_VALUE_SGIX */
+      1434, /* GL_TEXTURE_COMPARE_SGIX */
+      1433, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+      1484, /* GL_TEXTURE_LEQUAL_R_SGIX */
+      1476, /* GL_TEXTURE_GEQUAL_R_SGIX */
+       300, /* GL_DEPTH_COMPONENT16 */
+       303, /* GL_DEPTH_COMPONENT24 */
+       306, /* GL_DEPTH_COMPONENT32 */
+       257, /* GL_CULL_VERTEX_EXT */
+       259, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+       258, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+      1616, /* GL_WRAP_BORDER_SUN */
+      1427, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+       556, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+      1248, /* GL_SINGLE_COLOR */
+      1239, /* GL_SEPARATE_SPECULAR_COLOR */
+      1245, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+      1542, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+      1555, /* GL_UNSIGNED_SHORT_5_6_5 */
+      1556, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+      1553, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+      1551, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+      1549, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+      1547, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+      1496, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+      1497, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+      1495, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+       802, /* GL_MIRRORED_REPEAT */
+      1201, /* GL_RGB_S3TC */
+      1178, /* GL_RGB4_S3TC */
+      1200, /* GL_RGBA_S3TC */
+      1195, /* GL_RGBA4_S3TC */
+      1198, /* GL_RGBA_DXT5_S3TC */
+      1193, /* GL_RGBA4_DXT5_S3TC */
+       221, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+       212, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+       215, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+       217, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+       863, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+       862, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+       564, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+       421, /* GL_FOG_COORDINATE_SOURCE */
+       414, /* GL_FOG_COORDINATE */
+       437, /* GL_FRAGMENT_DEPTH */
+       264, /* GL_CURRENT_FOG_COORDINATE */
+       420, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+       419, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+       418, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+       415, /* GL_FOG_COORDINATE_ARRAY */
+       164, /* GL_COLOR_SUM */
+       281, /* GL_CURRENT_SECONDARY_COLOR */
+      1232, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+      1234, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+      1233, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+      1231, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+      1228, /* GL_SECONDARY_COLOR_ARRAY */
+        24, /* GL_ALIASED_POINT_SIZE_RANGE */
+        23, /* GL_ALIASED_LINE_WIDTH_RANGE */
+      1338, /* GL_TEXTURE0 */
+      1340, /* GL_TEXTURE1 */
+      1362, /* GL_TEXTURE2 */
+      1384, /* GL_TEXTURE3 */
+      1390, /* GL_TEXTURE4 */
+      1392, /* GL_TEXTURE5 */
+      1394, /* GL_TEXTURE6 */
+      1396, /* GL_TEXTURE7 */
+      1398, /* GL_TEXTURE8 */
+      1400, /* GL_TEXTURE9 */
+      1341, /* GL_TEXTURE10 */
+      1343, /* GL_TEXTURE11 */
+      1345, /* GL_TEXTURE12 */
+      1347, /* GL_TEXTURE13 */
+      1349, /* GL_TEXTURE14 */
+      1351, /* GL_TEXTURE15 */
+      1353, /* GL_TEXTURE16 */
+      1355, /* GL_TEXTURE17 */
+      1357, /* GL_TEXTURE18 */
+      1359, /* GL_TEXTURE19 */
+      1363, /* GL_TEXTURE20 */
+      1365, /* GL_TEXTURE21 */
+      1367, /* GL_TEXTURE22 */
+      1369, /* GL_TEXTURE23 */
+      1371, /* GL_TEXTURE24 */
+      1373, /* GL_TEXTURE25 */
+      1375, /* GL_TEXTURE26 */
+      1377, /* GL_TEXTURE27 */
+      1379, /* GL_TEXTURE28 */
+      1381, /* GL_TEXTURE29 */
+      1385, /* GL_TEXTURE30 */
+      1387, /* GL_TEXTURE31 */
+        16, /* GL_ACTIVE_TEXTURE */
+       114, /* GL_CLIENT_ACTIVE_TEXTURE */
+       783, /* GL_MAX_TEXTURE_UNITS */
+      1521, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+      1524, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+      1526, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+      1518, /* GL_TRANSPOSE_COLOR_MATRIX */
+      1326, /* GL_SUBTRACT */
+       774, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+       200, /* GL_COMPRESSED_ALPHA */
+       204, /* GL_COMPRESSED_LUMINANCE */
+       205, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+       202, /* GL_COMPRESSED_INTENSITY */
+       208, /* GL_COMPRESSED_RGB */
+       209, /* GL_COMPRESSED_RGBA */
+      1441, /* GL_TEXTURE_COMPRESSION_HINT */
+      1503, /* GL_TEXTURE_RECTANGLE_ARB */
+      1413, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+      1121, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+       772, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+       312, /* GL_DEPTH_STENCIL_NV */
+      1546, /* GL_UNSIGNED_INT_24_8_NV */
+       779, /* GL_MAX_TEXTURE_LOD_BIAS */
+      1494, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+       780, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+      1470, /* GL_TEXTURE_FILTER_CONTROL */
+      1485, /* GL_TEXTURE_LOD_BIAS */
+       187, /* GL_COMBINE4 */
+       775, /* GL_MAX_SHININESS_NV */
+       776, /* GL_MAX_SPOT_EXPONENT_NV */
+       502, /* GL_INCR_WRAP */
+       288, /* GL_DECR_WRAP */
+       822, /* GL_MODELVIEW1_ARB */
+       878, /* GL_NORMAL_MAP */
+      1148, /* GL_REFLECTION_MAP */
+      1450, /* GL_TEXTURE_CUBE_MAP */
+      1411, /* GL_TEXTURE_BINDING_CUBE_MAP */
+      1458, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+      1452, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+      1460, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+      1454, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+      1462, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+      1456, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+      1119, /* GL_PROXY_TEXTURE_CUBE_MAP */
+       728, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+       857, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+       429, /* GL_FOG_DISTANCE_MODE_NV */
+       394, /* GL_EYE_RADIAL_NV */
+       393, /* GL_EYE_PLANE_ABSOLUTE_NV */
+       186, /* GL_COMBINE */
+       193, /* GL_COMBINE_RGB */
+       188, /* GL_COMBINE_ALPHA */
+      1202, /* GL_RGB_SCALE */
+        20, /* GL_ADD_SIGNED */
+       528, /* GL_INTERPOLATE */
+       225, /* GL_CONSTANT */
+      1071, /* GL_PRIMARY_COLOR */
+      1068, /* GL_PREVIOUS */
+      1259, /* GL_SOURCE0_RGB */
+      1265, /* GL_SOURCE1_RGB */
+      1271, /* GL_SOURCE2_RGB */
+      1275, /* GL_SOURCE3_RGB_NV */
+      1256, /* GL_SOURCE0_ALPHA */
+      1262, /* GL_SOURCE1_ALPHA */
+      1268, /* GL_SOURCE2_ALPHA */
+      1274, /* GL_SOURCE3_ALPHA_NV */
+       914, /* GL_OPERAND0_RGB */
+       920, /* GL_OPERAND1_RGB */
+       926, /* GL_OPERAND2_RGB */
+       930, /* GL_OPERAND3_RGB_NV */
+       911, /* GL_OPERAND0_ALPHA */
+       917, /* GL_OPERAND1_ALPHA */
+       923, /* GL_OPERAND2_ALPHA */
+       929, /* GL_OPERAND3_ALPHA_NV */
+      1620, /* GL_YCBCR_422_APPLE */
+      1557, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+      1559, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+      1250, /* GL_SLICE_ACCUM_SUN */
+      1126, /* GL_QUAD_MESH_SUN */
+      1530, /* GL_TRIANGLE_MESH_SUN */
+      1597, /* GL_VERTEX_PROGRAM_ARB */
+      1605, /* GL_VERTEX_STATE_PROGRAM_NV */
+      1590, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+      1593, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+      1594, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+      1595, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+       283, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+      1084, /* GL_PROGRAM_LENGTH_ARB */
+      1098, /* GL_PROGRAM_STRING_ARB */
+       844, /* GL_MODELVIEW_PROJECTION_NV */
+       497, /* GL_IDENTITY_NV */
+       538, /* GL_INVERSE_NV */
+      1523, /* GL_TRANSPOSE_NV */
+       539, /* GL_INVERSE_TRANSPOSE_NV */
+       758, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+       757, /* GL_MAX_PROGRAM_MATRICES_ARB */
+       667, /* GL_MATRIX0_NV */
+       679, /* GL_MATRIX1_NV */
+       691, /* GL_MATRIX2_NV */
+       695, /* GL_MATRIX3_NV */
+       697, /* GL_MATRIX4_NV */
+       699, /* GL_MATRIX5_NV */
+       701, /* GL_MATRIX6_NV */
+       703, /* GL_MATRIX7_NV */
+       269, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+       266, /* GL_CURRENT_MATRIX_ARB */
+      1600, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+      1602, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+      1096, /* GL_PROGRAM_PARAMETER_NV */
+      1592, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+      1100, /* GL_PROGRAM_TARGET_NV */
+      1097, /* GL_PROGRAM_RESIDENT_NV */
+      1515, /* GL_TRACK_MATRIX_NV */
+      1516, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+      1598, /* GL_VERTEX_PROGRAM_BINDING_NV */
+      1078, /* GL_PROGRAM_ERROR_POSITION_ARB */
+       297, /* GL_DEPTH_CLAMP_NV */
+      1572, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+      1579, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+      1580, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+      1581, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+      1582, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+      1583, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+      1584, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+      1585, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+      1586, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+      1587, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+      1573, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+      1574, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+      1575, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+      1576, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+      1577, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+      1578, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+       621, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+       628, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+       629, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+       630, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+       631, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+       632, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+       633, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+       634, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+       635, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+       636, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+       622, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+       623, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+       624, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+       625, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+       626, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+       627, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+       648, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+       655, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+       656, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+       657, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+       658, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+       659, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+       660, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+      1077, /* GL_PROGRAM_BINDING_ARB */
+       662, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+       663, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+       649, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+       650, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+       651, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+       652, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+       653, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+       654, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+      1439, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+      1436, /* GL_TEXTURE_COMPRESSED */
+       883, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+       224, /* GL_COMPRESSED_TEXTURE_FORMATS */
+       792, /* GL_MAX_VERTEX_UNITS_ARB */
+        18, /* GL_ACTIVE_VERTEX_UNITS_ARB */
+      1615, /* GL_WEIGHT_SUM_UNITY_ARB */
+      1596, /* GL_VERTEX_BLEND_ARB */
+       284, /* GL_CURRENT_WEIGHT_ARB */
+      1614, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+      1613, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+      1612, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+      1611, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+      1608, /* GL_WEIGHT_ARRAY_ARB */
+       323, /* GL_DOT3_RGB */
+       324, /* GL_DOT3_RGBA */
+       220, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+       211, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+       852, /* GL_MULTISAMPLE_3DFX */
+      1217, /* GL_SAMPLE_BUFFERS_3DFX */
+      1208, /* GL_SAMPLES_3DFX */
+       833, /* GL_MODELVIEW2_ARB */
+       836, /* GL_MODELVIEW3_ARB */
+       837, /* GL_MODELVIEW4_ARB */
+       838, /* GL_MODELVIEW5_ARB */
+       839, /* GL_MODELVIEW6_ARB */
+       840, /* GL_MODELVIEW7_ARB */
+       841, /* GL_MODELVIEW8_ARB */
+       842, /* GL_MODELVIEW9_ARB */
+       812, /* GL_MODELVIEW10_ARB */
+       813, /* GL_MODELVIEW11_ARB */
+       814, /* GL_MODELVIEW12_ARB */
+       815, /* GL_MODELVIEW13_ARB */
+       816, /* GL_MODELVIEW14_ARB */
+       817, /* GL_MODELVIEW15_ARB */
+       818, /* GL_MODELVIEW16_ARB */
+       819, /* GL_MODELVIEW17_ARB */
+       820, /* GL_MODELVIEW18_ARB */
+       821, /* GL_MODELVIEW19_ARB */
+       823, /* GL_MODELVIEW20_ARB */
+       824, /* GL_MODELVIEW21_ARB */
+       825, /* GL_MODELVIEW22_ARB */
+       826, /* GL_MODELVIEW23_ARB */
+       827, /* GL_MODELVIEW24_ARB */
+       828, /* GL_MODELVIEW25_ARB */
+       829, /* GL_MODELVIEW26_ARB */
+       830, /* GL_MODELVIEW27_ARB */
+       831, /* GL_MODELVIEW28_ARB */
+       832, /* GL_MODELVIEW29_ARB */
+       834, /* GL_MODELVIEW30_ARB */
+       835, /* GL_MODELVIEW31_ARB */
+       328, /* GL_DOT3_RGB_EXT */
+       326, /* GL_DOT3_RGBA_EXT */
+       806, /* GL_MIRROR_CLAMP_EXT */
+       809, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+       847, /* GL_MODULATE_ADD_ATI */
+       848, /* GL_MODULATE_SIGNED_ADD_ATI */
+       849, /* GL_MODULATE_SUBTRACT_ATI */
+      1621, /* GL_YCBCR_MESA */
+       938, /* GL_PACK_INVERT_MESA */
+        97, /* GL_BUFFER_SIZE */
+        99, /* GL_BUFFER_USAGE */
+       438, /* GL_FRAGMENT_PROGRAM_ARB */
+      1075, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+      1103, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+      1102, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+      1087, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+      1093, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+      1092, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+       745, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+       770, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+       769, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+       760, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+       766, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+       765, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+       730, /* GL_MAX_DRAW_BUFFERS_ARB */
+       332, /* GL_DRAW_BUFFER0_ARB */
+       346, /* GL_DRAW_BUFFER1_ARB */
+       348, /* GL_DRAW_BUFFER2_ARB */
+       350, /* GL_DRAW_BUFFER3_ARB */
+       352, /* GL_DRAW_BUFFER4_ARB */
+       354, /* GL_DRAW_BUFFER5_ARB */
+       356, /* GL_DRAW_BUFFER6_ARB */
+       358, /* GL_DRAW_BUFFER7_ARB */
+       360, /* GL_DRAW_BUFFER8_ARB */
+       362, /* GL_DRAW_BUFFER9_ARB */
+       334, /* GL_DRAW_BUFFER10_ARB */
+       336, /* GL_DRAW_BUFFER11_ARB */
+       338, /* GL_DRAW_BUFFER12_ARB */
+       340, /* GL_DRAW_BUFFER13_ARB */
+       342, /* GL_DRAW_BUFFER14_ARB */
+       344, /* GL_DRAW_BUFFER15_ARB */
+        77, /* GL_BLEND_EQUATION_ALPHA_EXT */
+       712, /* GL_MATRIX_PALETTE_ARB */
+       739, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+       742, /* GL_MAX_PALETTE_MATRICES_ARB */
+       272, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+       706, /* GL_MATRIX_INDEX_ARRAY_ARB */
+       267, /* GL_CURRENT_MATRIX_INDEX_ARB */
+       708, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+       710, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+       709, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+       707, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+      1465, /* GL_TEXTURE_DEPTH_SIZE */
+       316, /* GL_DEPTH_TEXTURE_MODE */
+      1431, /* GL_TEXTURE_COMPARE_MODE */
+      1429, /* GL_TEXTURE_COMPARE_FUNC */
+       196, /* GL_COMPARE_R_TO_TEXTURE */
+      1010, /* GL_POINT_SPRITE_ARB */
+       250, /* GL_COORD_REPLACE_ARB */
+      1013, /* GL_POINT_SPRITE_R_MODE_NV */
+      1128, /* GL_QUERY_COUNTER_BITS */
+       273, /* GL_CURRENT_QUERY */
+      1130, /* GL_QUERY_RESULT */
+      1132, /* GL_QUERY_RESULT_AVAILABLE */
+       788, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+      1591, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+       314, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+       313, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+       777, /* GL_MAX_TEXTURE_COORDS_ARB */
+       778, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+      1080, /* GL_PROGRAM_ERROR_STRING_ARB */
+      1082, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+      1081, /* GL_PROGRAM_FORMAT_ARB */
+      1510, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+       295, /* GL_DEPTH_BOUNDS_TEST_EXT */
+       294, /* GL_DEPTH_BOUNDS_EXT */
+        48, /* GL_ARRAY_BUFFER */
+       379, /* GL_ELEMENT_ARRAY_BUFFER */
+        50, /* GL_ARRAY_BUFFER_BINDING */
+       381, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+      1566, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+       873, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+       130, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+       505, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+      1444, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+       375, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+      1229, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+       416, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+      1609, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+      1588, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+      1083, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+       753, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+      1089, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+       762, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+      1101, /* GL_PROGRAM_TEMPORARIES_ARB */
+       768, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+      1091, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+       764, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+      1095, /* GL_PROGRAM_PARAMETERS_ARB */
+       767, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+      1090, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+       763, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+      1076, /* GL_PROGRAM_ATTRIBS_ARB */
+       746, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+      1088, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+       761, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+      1074, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+       744, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+      1086, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+       759, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+       754, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+       749, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+      1104, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+      1520, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+      1138, /* GL_READ_ONLY */
+      1617, /* GL_WRITE_ONLY */
+      1140, /* GL_READ_WRITE */
+        91, /* GL_BUFFER_ACCESS */
+        93, /* GL_BUFFER_MAPPED */
+        95, /* GL_BUFFER_MAP_POINTER */
+       666, /* GL_MATRIX0_ARB */
+       678, /* GL_MATRIX1_ARB */
+       690, /* GL_MATRIX2_ARB */
+       694, /* GL_MATRIX3_ARB */
+       696, /* GL_MATRIX4_ARB */
+       698, /* GL_MATRIX5_ARB */
+       700, /* GL_MATRIX6_ARB */
+       702, /* GL_MATRIX7_ARB */
+       704, /* GL_MATRIX8_ARB */
+       705, /* GL_MATRIX9_ARB */
+       668, /* GL_MATRIX10_ARB */
+       669, /* GL_MATRIX11_ARB */
+       670, /* GL_MATRIX12_ARB */
+       671, /* GL_MATRIX13_ARB */
+       672, /* GL_MATRIX14_ARB */
+       673, /* GL_MATRIX15_ARB */
+       674, /* GL_MATRIX16_ARB */
+       675, /* GL_MATRIX17_ARB */
+       676, /* GL_MATRIX18_ARB */
+       677, /* GL_MATRIX19_ARB */
+       680, /* GL_MATRIX20_ARB */
+       681, /* GL_MATRIX21_ARB */
+       682, /* GL_MATRIX22_ARB */
+       683, /* GL_MATRIX23_ARB */
+       684, /* GL_MATRIX24_ARB */
+       685, /* GL_MATRIX25_ARB */
+       686, /* GL_MATRIX26_ARB */
+       687, /* GL_MATRIX27_ARB */
+       688, /* GL_MATRIX28_ARB */
+       689, /* GL_MATRIX29_ARB */
+       692, /* GL_MATRIX30_ARB */
+       693, /* GL_MATRIX31_ARB */
+      1321, /* GL_STREAM_DRAW */
+      1323, /* GL_STREAM_READ */
+      1319, /* GL_STREAM_COPY */
+      1294, /* GL_STATIC_DRAW */
+      1296, /* GL_STATIC_READ */
+      1292, /* GL_STATIC_COPY */
+       369, /* GL_DYNAMIC_DRAW */
+       371, /* GL_DYNAMIC_READ */
+       367, /* GL_DYNAMIC_COPY */
+       979, /* GL_PIXEL_PACK_BUFFER_EXT */
+       981, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+       978, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+       980, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+       750, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+       747, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+       752, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+       756, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+       755, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+      1315, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+        15, /* GL_ACTIVE_STENCIL_FACE_EXT */
+       807, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+      1210, /* GL_SAMPLES_PASSED */
+       439, /* GL_FRAGMENT_SHADER_ARB */
+      1604, /* GL_VERTEX_SHADER_ARB */
+      1094, /* GL_PROGRAM_OBJECT_ARB */
+      1242, /* GL_SHADER_OBJECT_ARB */
+       736, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+       791, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+       787, /* GL_MAX_VARYING_FLOATS_ARB */
+       789, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+       723, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+       898, /* GL_OBJECT_TYPE_ARB */
+       897, /* GL_OBJECT_SUBTYPE_ARB */
+       407, /* GL_FLOAT_VEC2_ARB */
+       408, /* GL_FLOAT_VEC3_ARB */
+       409, /* GL_FLOAT_VEC4_ARB */
+       531, /* GL_INT_VEC2_ARB */
+       532, /* GL_INT_VEC3_ARB */
+       533, /* GL_INT_VEC4_ARB */
+        87, /* GL_BOOL_ARB */
+        88, /* GL_BOOL_VEC2_ARB */
+        89, /* GL_BOOL_VEC3_ARB */
+        90, /* GL_BOOL_VEC4_ARB */
+       404, /* GL_FLOAT_MAT2_ARB */
+       405, /* GL_FLOAT_MAT3_ARB */
+       406, /* GL_FLOAT_MAT4_ARB */
+       891, /* GL_OBJECT_DELETE_STATUS_ARB */
+       890, /* GL_OBJECT_COMPILE_STATUS_ARB */
+       894, /* GL_OBJECT_LINK_STATUS_ARB */
+       899, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+       892, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+       889, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+       887, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+       888, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+       896, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+       885, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+       886, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+       947, /* GL_PALETTE4_RGB8_OES */
+       949, /* GL_PALETTE4_RGBA8_OES */
+       945, /* GL_PALETTE4_R5_G6_B5_OES */
+       948, /* GL_PALETTE4_RGBA4_OES */
+       946, /* GL_PALETTE4_RGB5_A1_OES */
+       952, /* GL_PALETTE8_RGB8_OES */
+       954, /* GL_PALETTE8_RGBA8_OES */
+       950, /* GL_PALETTE8_R5_G6_B5_OES */
+       953, /* GL_PALETTE8_RGBA4_OES */
+       951, /* GL_PALETTE8_RGB5_A1_OES */
+       500, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+       499, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+      1011, /* GL_POINT_SPRITE_COORD_ORIGIN */
+       445, /* GL_FRAMEBUFFER_BINDING_EXT */
+      1152, /* GL_RENDERBUFFER_BINDING_EXT */
+       441, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+       440, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+       444, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+       443, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+       442, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+       446, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+       448, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+       453, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+       451, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+       449, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+       452, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+       450, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+       454, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+       456, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+       455, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+       720, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+       136, /* GL_COLOR_ATTACHMENT0_EXT */
+       143, /* GL_COLOR_ATTACHMENT1_EXT */
+       144, /* GL_COLOR_ATTACHMENT2_EXT */
+       145, /* GL_COLOR_ATTACHMENT3_EXT */
+       146, /* GL_COLOR_ATTACHMENT4_EXT */
+       147, /* GL_COLOR_ATTACHMENT5_EXT */
+       148, /* GL_COLOR_ATTACHMENT6_EXT */
+       149, /* GL_COLOR_ATTACHMENT7_EXT */
+       150, /* GL_COLOR_ATTACHMENT8_EXT */
+       151, /* GL_COLOR_ATTACHMENT9_EXT */
+       137, /* GL_COLOR_ATTACHMENT10_EXT */
+       138, /* GL_COLOR_ATTACHMENT11_EXT */
+       139, /* GL_COLOR_ATTACHMENT12_EXT */
+       140, /* GL_COLOR_ATTACHMENT13_EXT */
+       141, /* GL_COLOR_ATTACHMENT14_EXT */
+       142, /* GL_COLOR_ATTACHMENT15_EXT */
+       291, /* GL_DEPTH_ATTACHMENT_EXT */
+      1299, /* GL_STENCIL_ATTACHMENT_EXT */
+       447, /* GL_FRAMEBUFFER_EXT */
+      1153, /* GL_RENDERBUFFER_EXT */
+      1156, /* GL_RENDERBUFFER_WIDTH_EXT */
+      1154, /* GL_RENDERBUFFER_HEIGHT_EXT */
+      1155, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+      1310, /* GL_STENCIL_INDEX_EXT */
+      1307, /* GL_STENCIL_INDEX1_EXT */
+      1308, /* GL_STENCIL_INDEX4_EXT */
+      1309, /* GL_STENCIL_INDEX8_EXT */
+      1306, /* GL_STENCIL_INDEX16_EXT */
+       387, /* GL_EVAL_BIT */
+      1136, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+       582, /* GL_LIST_BIT */
+      1415, /* GL_TEXTURE_BIT */
+      1225, /* GL_SCISSOR_BIT */
+        25, /* GL_ALL_ATTRIB_BITS */
+       854, /* GL_MULTISAMPLE_BIT */
 };
 
 #define Elements(x) sizeof(x)/sizeof(*x)
 
-typedef int (GLWINAPIV *cfunc)(const void *, const void *);
+typedef int (*cfunc)(const void *, const void *);
 
-static enum_elt **index1 = 0;
-static int sorted = 0;
-
-static int compar_name( const enum_elt *a, const enum_elt *b )
+/**
+ * Compare a key name to an element in the \c all_enums array.
+ *
+ * \c bsearch always passes the key as the first parameter and the pointer
+ * to the array element as the second parameter.  We can elimiate some
+ * extra work by taking advantage of that fact.
+ *
+ * \param a  Pointer to the desired enum name.
+ * \param b  Pointer to an element of the \c all_enums array.
+ */
+static int compar_name( const char *a, const enum_elt *b )
 {
-   return strcmp(a->c, b->c);
+   return _mesa_strcmp( a, & enum_string_table[ b->offset ] );
 }
 
-
-/* note the extra level of indirection
+/**
+ * Compare a key enum value to an element in the \c all_enums array.
+ *
+ * \c bsearch always passes the key as the first parameter and the pointer
+ * to the array element as the second parameter.  We can elimiate some
+ * extra work by taking advantage of that fact.
+ *
+ * \param a  Pointer to the desired enum name.
+ * \param b  Pointer to an index into the \c all_enums array.
  */
-static int compar_nr( const enum_elt **a, const enum_elt **b )
+static int compar_nr( const int *a, const unsigned *b )
 {
-   return (*a)->n - (*b)->n;
+   return a[0] - all_enums[*b].n;
 }
 
 
-static void sort_enums( void )
-{
-   int i;
-   index1 = (enum_elt **)MALLOC( Elements(all_enums) * sizeof(enum_elt *) );
-   sorted = 1;
-
-   qsort( all_enums, Elements(all_enums), sizeof(*all_enums),
-         (cfunc) compar_name );
-
-   for (i = 0 ; i < Elements(all_enums) ; i++)
-      index1[i] = &all_enums[i];
-
-   qsort( index1, Elements(all_enums), sizeof(*index1), (cfunc) compar_nr );
-}
+static char token_tmp[20];
 
-
-
-int _mesa_lookup_enum_by_name( const char *symbol )
+const char *_mesa_lookup_enum_by_nr( int nr )
 {
-   enum_elt tmp;
-   enum_elt *e;
-
-   if (!sorted)
-      sort_enums();
-
-   if (!symbol)
-      return 0;
+   unsigned * i;
 
-   tmp.c = symbol;
-   e = (enum_elt *)bsearch( &tmp, all_enums, Elements(all_enums),
-                           sizeof(*all_enums), (cfunc) compar_name );
+   i = (unsigned *)bsearch( & nr, reduced_enums, Elements(reduced_enums),
+                            sizeof(reduced_enums[0]), (cfunc) compar_nr );
 
-   return e ? e->n : -1;
+   if ( i != NULL ) {
+      return & enum_string_table[ all_enums[ *i ].offset ];
+   }
+   else {
+      /* this is not re-entrant safe, no big deal here */
+      _mesa_sprintf(token_tmp, "0x%x", nr);
+      return token_tmp;
+   }
 }
 
-
-const char *_mesa_lookup_enum_by_nr( int nr )
+int _mesa_lookup_enum_by_name( const char *symbol )
 {
-   enum_elt tmp, *e, **f;
-
-   if (!sorted)
-      sort_enums();
-
-   tmp.n = nr;
-   e = &tmp;
+   enum_elt * f = NULL;
 
-   f = (enum_elt **)bsearch( &e, index1, Elements(all_enums),
-                            sizeof(*index1), (cfunc) compar_nr );
+   if ( symbol != NULL ) {
+      f = (enum_elt *)bsearch( symbol, all_enums, Elements(all_enums),
+                              sizeof( enum_elt ), (cfunc) compar_name );
+   }
 
-   return f ? (*f)->c : "(unknown)";
+   return (f != NULL) ? f->n : -1;
 }