+/* DO NOT EDIT - This file generated automatically by gl_enums.py (from Mesa) script */
+
/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
- *
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Author:
- * Keith Whitwell <keith@tungstengraphics.com>
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
*/
-
#include "glheader.h"
+#include "mfeatures.h"
#include "enums.h"
#include "imports.h"
-
typedef struct {
- const char *c;
+ size_t offset;
int n;
} enum_elt;
-/**
- * XXX We should auto-generate this with a Python script someday.
- */
-static enum_elt all_enums[] =
-{
- /* Boolean values */
- { "GL_FALSE", 0 },
- { "GL_TRUE", 1 },
-
- /* Data types */
- { "GL_BYTE", 0x1400 },
- { "GL_UNSIGNED_BYTE", 0x1401 },
- { "GL_SHORT", 0x1402 },
- { "GL_UNSIGNED_SHORT", 0x1403 },
- { "GL_INT", 0x1404 },
- { "GL_UNSIGNED_INT", 0x1405 },
- { "GL_FLOAT", 0x1406 },
- { "GL_DOUBLE", 0x140A },
- { "GL_2_BYTES", 0x1407 },
- { "GL_3_BYTES", 0x1408 },
- { "GL_4_BYTES", 0x1409 },
-
- /* Primitives */
- { "GL_LINES", 0x0001 },
- { "GL_POINTS", 0x0000 },
- { "GL_LINE_STRIP", 0x0003 },
- { "GL_LINE_LOOP", 0x0002 },
- { "GL_TRIANGLES", 0x0004 },
- { "GL_TRIANGLE_STRIP", 0x0005 },
- { "GL_TRIANGLE_FAN", 0x0006 },
- { "GL_QUADS", 0x0007 },
- { "GL_QUAD_STRIP", 0x0008 },
- { "GL_POLYGON", 0x0009 },
- { "GL_EDGE_FLAG", 0x0B43 },
-
- /* Vertex Arrays */
- { "GL_VERTEX_ARRAY", 0x8074 },
- { "GL_NORMAL_ARRAY", 0x8075 },
- { "GL_COLOR_ARRAY", 0x8076 },
- { "GL_INDEX_ARRAY", 0x8077 },
- { "GL_TEXTURE_COORD_ARRAY", 0x8078 },
- { "GL_EDGE_FLAG_ARRAY", 0x8079 },
- { "GL_VERTEX_ARRAY_SIZE", 0x807A },
- { "GL_VERTEX_ARRAY_TYPE", 0x807B },
- { "GL_VERTEX_ARRAY_STRIDE", 0x807C },
- { "GL_NORMAL_ARRAY_TYPE", 0x807E },
- { "GL_NORMAL_ARRAY_STRIDE", 0x807F },
- { "GL_COLOR_ARRAY_SIZE", 0x8081 },
- { "GL_COLOR_ARRAY_TYPE", 0x8082 },
- { "GL_COLOR_ARRAY_STRIDE", 0x8083 },
- { "GL_INDEX_ARRAY_TYPE", 0x8085 },
- { "GL_INDEX_ARRAY_STRIDE", 0x8086 },
- { "GL_TEXTURE_COORD_ARRAY_SIZE", 0x8088 },
- { "GL_TEXTURE_COORD_ARRAY_TYPE", 0x8089 },
- { "GL_TEXTURE_COORD_ARRAY_STRIDE", 0x808A },
- { "GL_EDGE_FLAG_ARRAY_STRIDE", 0x808C },
- { "GL_VERTEX_ARRAY_POINTER", 0x808E },
- { "GL_NORMAL_ARRAY_POINTER", 0x808F },
- { "GL_COLOR_ARRAY_POINTER", 0x8090 },
- { "GL_INDEX_ARRAY_POINTER", 0x8091 },
- { "GL_TEXTURE_COORD_ARRAY_POINTER", 0x8092 },
- { "GL_EDGE_FLAG_ARRAY_POINTER", 0x8093 },
- { "GL_V2F", 0x2A20 },
- { "GL_V3F", 0x2A21 },
- { "GL_C4UB_V2F", 0x2A22 },
- { "GL_C4UB_V3F", 0x2A23 },
- { "GL_C3F_V3F", 0x2A24 },
- { "GL_N3F_V3F", 0x2A25 },
- { "GL_C4F_N3F_V3F", 0x2A26 },
- { "GL_T2F_V3F", 0x2A27 },
- { "GL_T4F_V4F", 0x2A28 },
- { "GL_T2F_C4UB_V3F", 0x2A29 },
- { "GL_T2F_C3F_V3F", 0x2A2A },
- { "GL_T2F_N3F_V3F", 0x2A2B },
- { "GL_T2F_C4F_N3F_V3F", 0x2A2C },
- { "GL_T4F_C4F_N3F_V4F", 0x2A2D },
-
- /* Matrix Mode */
- { "GL_MATRIX_MODE", 0x0BA0 },
- { "GL_MODELVIEW", 0x1700 },
- { "GL_PROJECTION", 0x1701 },
- { "GL_TEXTURE", 0x1702 },
-
- /* Points */
- { "GL_POINT_SMOOTH", 0x0B10 },
- { "GL_POINT_SIZE", 0x0B11 },
- { "GL_POINT_SIZE_GRANULARITY ", 0x0B13 },
- { "GL_POINT_SIZE_RANGE", 0x0B12 },
-
- /* Lines */
- { "GL_LINE_SMOOTH", 0x0B20 },
- { "GL_LINE_STIPPLE", 0x0B24 },
- { "GL_LINE_STIPPLE_PATTERN", 0x0B25 },
- { "GL_LINE_STIPPLE_REPEAT", 0x0B26 },
- { "GL_LINE_WIDTH", 0x0B21 },
- { "GL_LINE_WIDTH_GRANULARITY", 0x0B23 },
- { "GL_LINE_WIDTH_RANGE", 0x0B22 },
-
- /* Polygons */
- { "GL_POINT", 0x1B00 },
- { "GL_LINE", 0x1B01 },
- { "GL_FILL", 0x1B02 },
- { "GL_CCW", 0x0901 },
- { "GL_CW", 0x0900 },
- { "GL_FRONT", 0x0404 },
- { "GL_BACK", 0x0405 },
- { "GL_CULL_FACE", 0x0B44 },
- { "GL_CULL_FACE_MODE", 0x0B45 },
- { "GL_POLYGON_SMOOTH", 0x0B41 },
- { "GL_POLYGON_STIPPLE", 0x0B42 },
- { "GL_FRONT_FACE", 0x0B46 },
- { "GL_POLYGON_MODE", 0x0B40 },
- { "GL_POLYGON_OFFSET_FACTOR", 0x8038 },
- { "GL_POLYGON_OFFSET_UNITS", 0x2A00 },
- { "GL_POLYGON_OFFSET_POINT", 0x2A01 },
- { "GL_POLYGON_OFFSET_LINE", 0x2A02 },
- { "GL_POLYGON_OFFSET_FILL", 0x8037 },
-
- /* Display Lists */
- { "GL_COMPILE", 0x1300 },
- { "GL_COMPILE_AND_EXECUTE", 0x1301 },
- { "GL_LIST_BASE", 0x0B32 },
- { "GL_LIST_INDEX", 0x0B33 },
- { "GL_LIST_MODE", 0x0B30 },
-
- /* Depth buffer */
- { "GL_NEVER", 0x0200 },
- { "GL_LESS", 0x0201 },
- { "GL_GEQUAL", 0x0206 },
- { "GL_LEQUAL", 0x0203 },
- { "GL_GREATER", 0x0204 },
- { "GL_NOTEQUAL", 0x0205 },
- { "GL_EQUAL", 0x0202 },
- { "GL_ALWAYS", 0x0207 },
- { "GL_DEPTH_TEST", 0x0B71 },
- { "GL_DEPTH_BITS", 0x0D56 },
- { "GL_DEPTH_CLEAR_VALUE", 0x0B73 },
- { "GL_DEPTH_FUNC", 0x0B74 },
- { "GL_DEPTH_RANGE", 0x0B70 },
- { "GL_DEPTH_WRITEMASK", 0x0B72 },
- { "GL_DEPTH_COMPONENT", 0x1902 },
-
- /* Lighting */
- { "GL_LIGHTING", 0x0B50 },
- { "GL_LIGHT0", 0x4000 },
- { "GL_LIGHT1", 0x4001 },
- { "GL_LIGHT2", 0x4002 },
- { "GL_LIGHT3", 0x4003 },
- { "GL_LIGHT4", 0x4004 },
- { "GL_LIGHT5", 0x4005 },
- { "GL_LIGHT6", 0x4006 },
- { "GL_LIGHT7", 0x4007 },
- { "GL_SPOT_EXPONENT", 0x1205 },
- { "GL_SPOT_CUTOFF", 0x1206 },
- { "GL_CONSTANT_ATTENUATION", 0x1207 },
- { "GL_LINEAR_ATTENUATION", 0x1208 },
- { "GL_QUADRATIC_ATTENUATION", 0x1209 },
- { "GL_AMBIENT", 0x1200 },
- { "GL_DIFFUSE", 0x1201 },
- { "GL_SPECULAR", 0x1202 },
- { "GL_SHININESS", 0x1601 },
- { "GL_EMISSION", 0x1600 },
- { "GL_POSITION", 0x1203 },
- { "GL_SPOT_DIRECTION", 0x1204 },
- { "GL_AMBIENT_AND_DIFFUSE", 0x1602 },
- { "GL_COLOR_INDEXES", 0x1603 },
- { "GL_LIGHT_MODEL_TWO_SIDE", 0x0B52 },
- { "GL_LIGHT_MODEL_LOCAL_VIEWER", 0x0B51 },
- { "GL_LIGHT_MODEL_AMBIENT", 0x0B53 },
- { "GL_FRONT_AND_BACK", 0x0408 },
- { "GL_SHADE_MODEL", 0x0B54 },
- { "GL_FLAT", 0x1D00 },
- { "GL_SMOOTH", 0x1D01 },
- { "GL_COLOR_MATERIAL", 0x0B57 },
- { "GL_COLOR_MATERIAL_FACE", 0x0B55 },
- { "GL_COLOR_MATERIAL_PARAMETER", 0x0B56 },
- { "GL_NORMALIZE", 0x0BA1 },
-
- /* User clipping planes */
- { "GL_CLIP_PLANE0", 0x3000 },
- { "GL_CLIP_PLANE1", 0x3001 },
- { "GL_CLIP_PLANE2", 0x3002 },
- { "GL_CLIP_PLANE3", 0x3003 },
- { "GL_CLIP_PLANE4", 0x3004 },
- { "GL_CLIP_PLANE5", 0x3005 },
-
- /* Accumulation buffer */
- { "GL_ACCUM_RED_BITS", 0x0D58 },
- { "GL_ACCUM_GREEN_BITS", 0x0D59 },
- { "GL_ACCUM_BLUE_BITS", 0x0D5A },
- { "GL_ACCUM_ALPHA_BITS", 0x0D5B },
- { "GL_ACCUM_CLEAR_VALUE", 0x0B80 },
- { "GL_ACCUM", 0x0100 },
- { "GL_ADD", 0x0104 },
- { "GL_LOAD", 0x0101 },
- { "GL_MULT", 0x0103 },
- { "GL_RETURN", 0x0102 },
-
- /* Alpha testing */
- { "GL_ALPHA_TEST", 0x0BC0 },
- { "GL_ALPHA_TEST_REF", 0x0BC2 },
- { "GL_ALPHA_TEST_FUNC", 0x0BC1 },
-
- /* Blending */
- { "GL_BLEND", 0x0BE2 },
- { "GL_BLEND_SRC", 0x0BE1 },
- { "GL_BLEND_DST", 0x0BE0 },
- { "GL_ZERO", 0 },
- { "GL_ONE", 1 },
- { "GL_SRC_COLOR", 0x0300 },
- { "GL_ONE_MINUS_SRC_COLOR", 0x0301 },
- { "GL_DST_COLOR", 0x0306 },
- { "GL_ONE_MINUS_DST_COLOR", 0x0307 },
- { "GL_SRC_ALPHA", 0x0302 },
- { "GL_ONE_MINUS_SRC_ALPHA", 0x0303 },
- { "GL_DST_ALPHA", 0x0304 },
- { "GL_ONE_MINUS_DST_ALPHA", 0x0305 },
- { "GL_SRC_ALPHA_SATURATE", 0x0308 },
- { "GL_CONSTANT_COLOR", 0x8001 },
- { "GL_ONE_MINUS_CONSTANT_COLOR", 0x8002 },
- { "GL_CONSTANT_ALPHA", 0x8003 },
- { "GL_ONE_MINUS_CONSTANT_ALPHA", 0x8004 },
-
- /* Render Mode */
- { "GL_FEEDBACK", 0x1C01 },
- { "GL_RENDER", 0x1C00 },
- { "GL_SELECT", 0x1C02 },
-
- /* Feedback */
- { "GL_2D", 0x0600 },
- { "GL_3D", 0x0601 },
- { "GL_3D_COLOR", 0x0602 },
- { "GL_3D_COLOR_TEXTURE", 0x0603 },
- { "GL_4D_COLOR_TEXTURE", 0x0604 },
- { "GL_POINT_TOKEN", 0x0701 },
- { "GL_LINE_TOKEN", 0x0702 },
- { "GL_LINE_RESET_TOKEN", 0x0707 },
- { "GL_POLYGON_TOKEN", 0x0703 },
- { "GL_BITMAP_TOKEN", 0x0704 },
- { "GL_DRAW_PIXEL_TOKEN", 0x0705 },
- { "GL_COPY_PIXEL_TOKEN", 0x0706 },
- { "GL_PASS_THROUGH_TOKEN", 0x0700 },
- { "GL_FEEDBACK_BUFFER_POINTER", 0x0DF0 },
- { "GL_FEEDBACK_BUFFER_SIZE", 0x0DF1 },
- { "GL_FEEDBACK_BUFFER_TYPE", 0x0DF2 },
-
- /* Selection */
- { "GL_SELECTION_BUFFER_POINTER", 0x0DF3 },
- { "GL_SELECTION_BUFFER_SIZE", 0x0DF4 },
-
- /* Fog */
- { "GL_FOG", 0x0B60 },
- { "GL_FOG_MODE", 0x0B65 },
- { "GL_FOG_DENSITY", 0x0B62 },
- { "GL_FOG_COLOR", 0x0B66 },
- { "GL_FOG_INDEX", 0x0B61 },
- { "GL_FOG_START", 0x0B63 },
- { "GL_FOG_END", 0x0B64 },
- { "GL_LINEAR", 0x2601 },
- { "GL_EXP", 0x0800 },
- { "GL_EXP2", 0x0801 },
-
- /* Logic Ops */
- { "GL_LOGIC_OP", 0x0BF1 },
- { "GL_INDEX_LOGIC_OP", 0x0BF1 },
- { "GL_COLOR_LOGIC_OP", 0x0BF2 },
- { "GL_LOGIC_OP_MODE", 0x0BF0 },
- { "GL_CLEAR", 0x1500 },
- { "GL_SET", 0x150F },
- { "GL_COPY", 0x1503 },
- { "GL_COPY_INVERTED", 0x150C },
- { "GL_NOOP", 0x1505 },
- { "GL_INVERT", 0x150A },
- { "GL_AND", 0x1501 },
- { "GL_NAND", 0x150E },
- { "GL_OR", 0x1507 },
- { "GL_NOR", 0x1508 },
- { "GL_XOR", 0x1506 },
- { "GL_EQUIV", 0x1509 },
- { "GL_AND_REVERSE", 0x1502 },
- { "GL_AND_INVERTED", 0x1504 },
- { "GL_OR_REVERSE", 0x150B },
- { "GL_OR_INVERTED", 0x150D },
-
- /* Stencil */
- { "GL_STENCIL_TEST", 0x0B90 },
- { "GL_STENCIL_WRITEMASK", 0x0B98 },
- { "GL_STENCIL_BITS", 0x0D57 },
- { "GL_STENCIL_FUNC", 0x0B92 },
- { "GL_STENCIL_VALUE_MASK", 0x0B93 },
- { "GL_STENCIL_REF", 0x0B97 },
- { "GL_STENCIL_FAIL", 0x0B94 },
- { "GL_STENCIL_PASS_DEPTH_PASS", 0x0B96 },
- { "GL_STENCIL_PASS_DEPTH_FAIL", 0x0B95 },
- { "GL_STENCIL_CLEAR_VALUE", 0x0B91 },
- { "GL_STENCIL_INDEX", 0x1901 },
- { "GL_KEEP", 0x1E00 },
- { "GL_REPLACE", 0x1E01 },
- { "GL_INCR", 0x1E02 },
- { "GL_DECR", 0x1E03 },
-
- /* Buffers, Pixel Drawing/Reading */
- { "GL_NONE", 0 },
- { "GL_LEFT", 0x0406 },
- { "GL_RIGHT", 0x0407 },
- { "GL_FRONT_LEFT", 0x0400 },
- { "GL_FRONT_RIGHT", 0x0401 },
- { "GL_BACK_LEFT", 0x0402 },
- { "GL_BACK_RIGHT", 0x0403 },
- { "GL_AUX0", 0x0409 },
- { "GL_AUX1", 0x040A },
- { "GL_AUX2", 0x040B },
- { "GL_AUX3", 0x040C },
- { "GL_COLOR_INDEX", 0x1900 },
- { "GL_RED", 0x1903 },
- { "GL_GREEN", 0x1904 },
- { "GL_BLUE", 0x1905 },
- { "GL_ALPHA", 0x1906 },
- { "GL_LUMINANCE", 0x1909 },
- { "GL_LUMINANCE_ALPHA", 0x190A },
- { "GL_ALPHA_BITS", 0x0D55 },
- { "GL_RED_BITS", 0x0D52 },
- { "GL_GREEN_BITS", 0x0D53 },
- { "GL_BLUE_BITS", 0x0D54 },
- { "GL_INDEX_BITS", 0x0D51 },
- { "GL_SUBPIXEL_BITS", 0x0D50 },
- { "GL_AUX_BUFFERS", 0x0C00 },
- { "GL_READ_BUFFER", 0x0C02 },
- { "GL_DRAW_BUFFER", 0x0C01 },
- { "GL_DOUBLEBUFFER", 0x0C32 },
- { "GL_STEREO", 0x0C33 },
- { "GL_BITMAP", 0x1A00 },
- { "GL_COLOR", 0x1800 },
- { "GL_DEPTH", 0x1801 },
- { "GL_STENCIL", 0x1802 },
- { "GL_DITHER", 0x0BD0 },
- { "GL_RGB", 0x1907 },
- { "GL_RGBA", 0x1908 },
-
- /* Implementation limits */
- { "GL_MAX_LIST_NESTING", 0x0B31 },
- { "GL_MAX_ATTRIB_STACK_DEPTH", 0x0D35 },
- { "GL_MAX_MODELVIEW_STACK_DEPTH", 0x0D36 },
- { "GL_MAX_NAME_STACK_DEPTH", 0x0D37 },
- { "GL_MAX_PROJECTION_STACK_DEPTH", 0x0D38 },
- { "GL_MAX_TEXTURE_STACK_DEPTH", 0x0D39 },
- { "GL_MAX_EVAL_ORDER", 0x0D30 },
- { "GL_MAX_LIGHTS", 0x0D31 },
- { "GL_MAX_CLIP_PLANES", 0x0D32 },
- { "GL_MAX_TEXTURE_SIZE", 0x0D33 },
- { "GL_MAX_PIXEL_MAP_TABLE", 0x0D34 },
- { "GL_MAX_VIEWPORT_DIMS", 0x0D3A },
- { "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", 0x0D3B },
-
-
- { "GL_ATTRIB_STACK_DEPTH", 0x0BB0 },
- { "GL_CLIENT_ATTRIB_STACK_DEPTH", 0x0BB1 },
- { "GL_COLOR_CLEAR_VALUE", 0x0C22 },
- { "GL_COLOR_WRITEMASK", 0x0C23 },
- { "GL_CURRENT_INDEX", 0x0B01 },
- { "GL_CURRENT_COLOR", 0x0B00 },
- { "GL_CURRENT_NORMAL", 0x0B02 },
- { "GL_CURRENT_RASTER_COLOR", 0x0B04 },
- { "GL_CURRENT_RASTER_DISTANCE", 0x0B09 },
- { "GL_CURRENT_RASTER_INDEX", 0x0B05 },
- { "GL_CURRENT_RASTER_POSITION", 0x0B07 },
- { "GL_CURRENT_RASTER_TEXTURE_COORDS", 0x0B06},
- { "GL_CURRENT_RASTER_POSITION_VALID", 0x0B08 },
- { "GL_CURRENT_TEXTURE_COORDS", 0x0B03 },
- { "GL_INDEX_CLEAR_VALUE", 0x0C20 },
- { "GL_INDEX_MODE", 0x0C30 },
- { "GL_INDEX_WRITEMASK", 0x0C21 },
- { "GL_MODELVIEW_MATRIX", 0x0BA6 },
- { "GL_MODELVIEW_STACK_DEPTH", 0x0BA3 },
- { "GL_NAME_STACK_DEPTH", 0x0D70 },
- { "GL_PROJECTION_MATRIX", 0x0BA7 },
- { "GL_PROJECTION_STACK_DEPTH", 0x0BA4 },
- { "GL_RENDER_MODE", 0x0C40 },
- { "GL_RGBA_MODE", 0x0C31 },
- { "GL_TEXTURE_MATRIX", 0x0BA8 },
- { "GL_TEXTURE_STACK_DEPTH", 0x0BA5 },
- { "GL_VIEWPORT", 0x0BA2 },
-
-
- /* Evaluators */
- { "GL_AUTO_NORMAL", 0x0D80 },
- { "GL_MAP1_COLOR_4", 0x0D90 },
- { "GL_MAP1_GRID_DOMAIN", 0x0DD0 },
- { "GL_MAP1_GRID_SEGMENTS", 0x0DD1 },
- { "GL_MAP1_INDEX", 0x0D91 },
- { "GL_MAP1_NORMAL", 0x0D92 },
- { "GL_MAP1_TEXTURE_COORD_1", 0x0D93 },
- { "GL_MAP1_TEXTURE_COORD_2", 0x0D94 },
- { "GL_MAP1_TEXTURE_COORD_3", 0x0D95 },
- { "GL_MAP1_TEXTURE_COORD_4", 0x0D96 },
- { "GL_MAP1_VERTEX_3", 0x0D97 },
- { "GL_MAP1_VERTEX_4", 0x0D98 },
- { "GL_MAP2_COLOR_4", 0x0DB0 },
- { "GL_MAP2_GRID_DOMAIN", 0x0DD2 },
- { "GL_MAP2_GRID_SEGMENTS", 0x0DD3 },
- { "GL_MAP2_INDEX", 0x0DB1 },
- { "GL_MAP2_NORMAL", 0x0DB2 },
- { "GL_MAP2_TEXTURE_COORD_1", 0x0DB3 },
- { "GL_MAP2_TEXTURE_COORD_2", 0x0DB4 },
- { "GL_MAP2_TEXTURE_COORD_3", 0x0DB5 },
- { "GL_MAP2_TEXTURE_COORD_4", 0x0DB6 },
- { "GL_MAP2_VERTEX_3", 0x0DB7 },
- { "GL_MAP2_VERTEX_4", 0x0DB8 },
- { "GL_COEFF", 0x0A00 },
- { "GL_DOMAIN", 0x0A02 },
- { "GL_ORDER", 0x0A01 },
-
- /* Hints */
- { "GL_FOG_HINT", 0x0C54 },
- { "GL_LINE_SMOOTH_HINT", 0x0C52 },
- { "GL_PERSPECTIVE_CORRECTION_HINT", 0x0C50 },
- { "GL_POINT_SMOOTH_HINT", 0x0C51 },
- { "GL_POLYGON_SMOOTH_HINT", 0x0C53 },
- { "GL_DONT_CARE", 0x1100 },
- { "GL_FASTEST", 0x1101 },
- { "GL_NICEST", 0x1102 },
-
- /* Scissor box */
- { "GL_SCISSOR_TEST", 0x0C11 },
- { "GL_SCISSOR_BOX", 0x0C10 },
-
- /* Pixel Mode / Transfer */
- { "GL_MAP_COLOR", 0x0D10 },
- { "GL_MAP_STENCIL", 0x0D11 },
- { "GL_INDEX_SHIFT", 0x0D12 },
- { "GL_INDEX_OFFSET", 0x0D13 },
- { "GL_RED_SCALE", 0x0D14 },
- { "GL_RED_BIAS", 0x0D15 },
- { "GL_GREEN_SCALE", 0x0D18 },
- { "GL_GREEN_BIAS", 0x0D19 },
- { "GL_BLUE_SCALE", 0x0D1A },
- { "GL_BLUE_BIAS", 0x0D1B },
- { "GL_ALPHA_SCALE", 0x0D1C },
- { "GL_ALPHA_BIAS", 0x0D1D },
- { "GL_DEPTH_SCALE", 0x0D1E },
- { "GL_DEPTH_BIAS", 0x0D1F },
- { "GL_PIXEL_MAP_S_TO_S_SIZE", 0x0CB1 },
- { "GL_PIXEL_MAP_I_TO_I_SIZE", 0x0CB0 },
- { "GL_PIXEL_MAP_I_TO_R_SIZE", 0x0CB2 },
- { "GL_PIXEL_MAP_I_TO_G_SIZE", 0x0CB3 },
- { "GL_PIXEL_MAP_I_TO_B_SIZE", 0x0CB4 },
- { "GL_PIXEL_MAP_I_TO_A_SIZE", 0x0CB5 },
- { "GL_PIXEL_MAP_R_TO_R_SIZE", 0x0CB6 },
- { "GL_PIXEL_MAP_G_TO_G_SIZE", 0x0CB7 },
- { "GL_PIXEL_MAP_B_TO_B_SIZE", 0x0CB8 },
- { "GL_PIXEL_MAP_A_TO_A_SIZE", 0x0CB9 },
- { "GL_PIXEL_MAP_S_TO_S", 0x0C71 },
- { "GL_PIXEL_MAP_I_TO_I", 0x0C70 },
- { "GL_PIXEL_MAP_I_TO_R", 0x0C72 },
- { "GL_PIXEL_MAP_I_TO_G", 0x0C73 },
- { "GL_PIXEL_MAP_I_TO_B", 0x0C74 },
- { "GL_PIXEL_MAP_I_TO_A", 0x0C75 },
- { "GL_PIXEL_MAP_R_TO_R", 0x0C76 },
- { "GL_PIXEL_MAP_G_TO_G", 0x0C77 },
- { "GL_PIXEL_MAP_B_TO_B", 0x0C78 },
- { "GL_PIXEL_MAP_A_TO_A", 0x0C79 },
- { "GL_PACK_ALIGNMENT", 0x0D05 },
- { "GL_PACK_LSB_FIRST", 0x0D01 },
- { "GL_PACK_ROW_LENGTH", 0x0D02 },
- { "GL_PACK_SKIP_PIXELS", 0x0D04 },
- { "GL_PACK_SKIP_ROWS", 0x0D03 },
- { "GL_PACK_SWAP_BYTES", 0x0D00 },
- { "GL_UNPACK_ALIGNMENT", 0x0CF5 },
- { "GL_UNPACK_LSB_FIRST", 0x0CF1 },
- { "GL_UNPACK_ROW_LENGTH", 0x0CF2 },
- { "GL_UNPACK_SKIP_PIXELS", 0x0CF4 },
- { "GL_UNPACK_SKIP_ROWS", 0x0CF3 },
- { "GL_UNPACK_SWAP_BYTES", 0x0CF0 },
- { "GL_ZOOM_X", 0x0D16 },
- { "GL_ZOOM_Y", 0x0D17 },
-
- /* Texture mapping */
- { "GL_TEXTURE_ENV", 0x2300 },
- { "GL_TEXTURE_ENV_MODE", 0x2200 },
- { "GL_TEXTURE_1D", 0x0DE0 },
- { "GL_TEXTURE_2D", 0x0DE1 },
- { "GL_TEXTURE_WRAP_S", 0x2802 },
- { "GL_TEXTURE_WRAP_T", 0x2803 },
- { "GL_TEXTURE_MAG_FILTER", 0x2800 },
- { "GL_TEXTURE_MIN_FILTER", 0x2801 },
- { "GL_TEXTURE_ENV_COLOR", 0x2201 },
- { "GL_TEXTURE_GEN_S", 0x0C60 },
- { "GL_TEXTURE_GEN_T", 0x0C61 },
- { "GL_TEXTURE_GEN_MODE", 0x2500 },
- { "GL_TEXTURE_BORDER_COLOR", 0x1004 },
- { "GL_TEXTURE_WIDTH", 0x1000 },
- { "GL_TEXTURE_HEIGHT", 0x1001 },
- { "GL_TEXTURE_BORDER", 0x1005 },
- { "GL_TEXTURE_COMPONENTS", 0x1003 },
- { "GL_TEXTURE_RED_SIZE", 0x805C },
- { "GL_TEXTURE_GREEN_SIZE", 0x805D },
- { "GL_TEXTURE_BLUE_SIZE", 0x805E },
- { "GL_TEXTURE_ALPHA_SIZE", 0x805F },
- { "GL_TEXTURE_LUMINANCE_SIZE", 0x8060 },
- { "GL_TEXTURE_INTENSITY_SIZE", 0x8061 },
- { "GL_NEAREST_MIPMAP_NEAREST", 0x2700 },
- { "GL_NEAREST_MIPMAP_LINEAR", 0x2702 },
- { "GL_LINEAR_MIPMAP_NEAREST", 0x2701 },
- { "GL_LINEAR_MIPMAP_LINEAR", 0x2703 },
- { "GL_OBJECT_LINEAR", 0x2401 },
- { "GL_OBJECT_PLANE", 0x2501 },
- { "GL_EYE_LINEAR", 0x2400 },
- { "GL_EYE_PLANE", 0x2502 },
- { "GL_SPHERE_MAP", 0x2402 },
- { "GL_DECAL", 0x2101 },
- { "GL_MODULATE", 0x2100 },
- { "GL_NEAREST", 0x2600 },
- { "GL_REPEAT", 0x2901 },
- { "GL_CLAMP", 0x2900 },
- { "GL_S", 0x2000 },
- { "GL_T", 0x2001 },
- { "GL_R", 0x2002 },
- { "GL_Q", 0x2003 },
- { "GL_TEXTURE_GEN_R", 0x0C62 },
- { "GL_TEXTURE_GEN_Q", 0x0C63 },
-
- /* GL 1.1 texturing */
- { "GL_PROXY_TEXTURE_1D", 0x8063 },
- { "GL_PROXY_TEXTURE_2D", 0x8064 },
- { "GL_TEXTURE_PRIORITY", 0x8066 },
- { "GL_TEXTURE_RESIDENT", 0x8067 },
- { "GL_TEXTURE_BINDING_1D", 0x8068 },
- { "GL_TEXTURE_BINDING_2D", 0x8069 },
- { "GL_TEXTURE_INTERNAL_FORMAT", 0x1003 },
-
- /* GL 1.2 texturing */
- { "GL_PACK_SKIP_IMAGES", 0x806B },
- { "GL_PACK_IMAGE_HEIGHT", 0x806C },
- { "GL_UNPACK_SKIP_IMAGES", 0x806D },
- { "GL_UNPACK_IMAGE_HEIGHT", 0x806E },
- { "GL_TEXTURE_3D", 0x806F },
- { "GL_PROXY_TEXTURE_3D", 0x8070 },
- { "GL_TEXTURE_DEPTH", 0x8071 },
- { "GL_TEXTURE_WRAP_R", 0x8072 },
- { "GL_MAX_3D_TEXTURE_SIZE", 0x8073 },
- { "GL_TEXTURE_BINDING_3D", 0x806A },
-
- /* Internal texture formats (GL 1.1) */
- { "GL_ALPHA4", 0x803B },
- { "GL_ALPHA8", 0x803C },
- { "GL_ALPHA12", 0x803D },
- { "GL_ALPHA16", 0x803E },
- { "GL_LUMINANCE4", 0x803F },
- { "GL_LUMINANCE8", 0x8040 },
- { "GL_LUMINANCE12", 0x8041 },
- { "GL_LUMINANCE16", 0x8042 },
- { "GL_LUMINANCE4_ALPHA4", 0x8043 },
- { "GL_LUMINANCE6_ALPHA2", 0x8044 },
- { "GL_LUMINANCE8_ALPHA8", 0x8045 },
- { "GL_LUMINANCE12_ALPHA4", 0x8046 },
- { "GL_LUMINANCE12_ALPHA12", 0x8047 },
- { "GL_LUMINANCE16_ALPHA16", 0x8048 },
- { "GL_INTENSITY", 0x8049 },
- { "GL_INTENSITY4", 0x804A },
- { "GL_INTENSITY8", 0x804B },
- { "GL_INTENSITY12", 0x804C },
- { "GL_INTENSITY16", 0x804D },
- { "GL_R3_G3_B2", 0x2A10 },
- { "GL_RGB4", 0x804F },
- { "GL_RGB5", 0x8050 },
- { "GL_RGB8", 0x8051 },
- { "GL_RGB10", 0x8052 },
- { "GL_RGB12", 0x8053 },
- { "GL_RGB16", 0x8054 },
- { "GL_RGBA2", 0x8055 },
- { "GL_RGBA4", 0x8056 },
- { "GL_RGB5_A1", 0x8057 },
- { "GL_RGBA8", 0x8058 },
- { "GL_RGB10_A2", 0x8059 },
- { "GL_RGBA12", 0x805A },
- { "GL_RGBA16", 0x805B },
-
- /* Utility */
- { "GL_VENDOR", 0x1F00 },
- { "GL_RENDERER", 0x1F01 },
- { "GL_VERSION", 0x1F02 },
- { "GL_EXTENSIONS", 0x1F03 },
-
- /* Errors */
- { "GL_INVALID_VALUE", 0x0501 },
- { "GL_INVALID_ENUM", 0x0500 },
- { "GL_INVALID_OPERATION", 0x0502 },
- { "GL_STACK_OVERFLOW", 0x0503 },
- { "GL_STACK_UNDERFLOW", 0x0504 },
- { "GL_OUT_OF_MEMORY", 0x0505 },
-
- /*
- * Extensions
- */
-
- { "GL_CONSTANT_COLOR_EXT", 0x8001 },
- { "GL_ONE_MINUS_CONSTANT_COLOR_EXT", 0x8002 },
- { "GL_CONSTANT_ALPHA_EXT", 0x8003 },
- { "GL_ONE_MINUS_CONSTANT_ALPHA_EXT", 0x8004 },
- { "GL_BLEND_EQUATION_EXT", 0x8009 },
- { "GL_MIN_EXT", 0x8007 },
- { "GL_MAX_EXT", 0x8008 },
- { "GL_FUNC_ADD_EXT", 0x8006 },
- { "GL_FUNC_SUBTRACT_EXT", 0x800A },
- { "GL_FUNC_REVERSE_SUBTRACT_EXT", 0x800B },
- { "GL_BLEND_COLOR_EXT", 0x8005 },
-
- { "GL_POLYGON_OFFSET_EXT", 0x8037 },
- { "GL_POLYGON_OFFSET_FACTOR_EXT", 0x8038 },
- { "GL_POLYGON_OFFSET_BIAS_EXT", 0x8039 },
-
-
- { "GL_VERTEX_ARRAY_EXT", 0x8074 },
- { "GL_NORMAL_ARRAY_EXT", 0x8075 },
- { "GL_COLOR_ARRAY_EXT", 0x8076 },
- { "GL_INDEX_ARRAY_EXT", 0x8077 },
- { "GL_TEXTURE_COORD_ARRAY_EXT", 0x8078 },
- { "GL_EDGE_FLAG_ARRAY_EXT", 0x8079 },
- { "GL_VERTEX_ARRAY_SIZE_EXT", 0x807A },
- { "GL_VERTEX_ARRAY_TYPE_EXT", 0x807B },
- { "GL_VERTEX_ARRAY_STRIDE_EXT", 0x807C },
- { "GL_VERTEX_ARRAY_COUNT_EXT", 0x807D },
- { "GL_NORMAL_ARRAY_TYPE_EXT", 0x807E },
- { "GL_NORMAL_ARRAY_STRIDE_EXT", 0x807F },
- { "GL_NORMAL_ARRAY_COUNT_EXT", 0x8080 },
- { "GL_COLOR_ARRAY_SIZE_EXT", 0x8081 },
- { "GL_COLOR_ARRAY_TYPE_EXT", 0x8082 },
- { "GL_COLOR_ARRAY_STRIDE_EXT", 0x8083 },
- { "GL_COLOR_ARRAY_COUNT_EXT", 0x8084 },
- { "GL_INDEX_ARRAY_TYPE_EXT", 0x8085 },
- { "GL_INDEX_ARRAY_STRIDE_EXT", 0x8086 },
- { "GL_INDEX_ARRAY_COUNT_EXT", 0x8087 },
- { "GL_TEXTURE_COORD_ARRAY_SIZE_EXT", 0x8088 },
- { "GL_TEXTURE_COORD_ARRAY_TYPE_EXT", 0x8089 },
- { "GL_TEXTURE_COORD_ARRAY_STRIDE_EXT", 0x808A },
- { "GL_TEXTURE_COORD_ARRAY_COUNT_EXT", 0x808B },
- { "GL_EDGE_FLAG_ARRAY_STRIDE_EXT", 0x808C },
- { "GL_EDGE_FLAG_ARRAY_COUNT_EXT", 0x808D },
- { "GL_VERTEX_ARRAY_POINTER_EXT", 0x808E },
- { "GL_NORMAL_ARRAY_POINTER_EXT", 0x808F },
- { "GL_COLOR_ARRAY_POINTER_EXT", 0x8090 },
- { "GL_INDEX_ARRAY_POINTER_EXT", 0x8091 },
- { "GL_TEXTURE_COORD_ARRAY_POINTER_EXT", 0x8092 },
- { "GL_EDGE_FLAG_ARRAY_POINTER_EXT", 0x8093 },
-
- { "GL_TEXTURE_PRIORITY_EXT", 0x8066 },
- { "GL_TEXTURE_RESIDENT_EXT", 0x8067 },
- { "GL_TEXTURE_1D_BINDING_EXT", 0x8068 },
- { "GL_TEXTURE_2D_BINDING_EXT", 0x8069 },
-
- { "GL_PACK_SKIP_IMAGES_EXT", 0x806B },
- { "GL_PACK_IMAGE_HEIGHT_EXT", 0x806C },
- { "GL_UNPACK_SKIP_IMAGES_EXT", 0x806D },
- { "GL_UNPACK_IMAGE_HEIGHT_EXT", 0x806E },
- { "GL_TEXTURE_3D_EXT", 0x806F },
- { "GL_PROXY_TEXTURE_3D_EXT", 0x8070 },
- { "GL_TEXTURE_DEPTH_EXT", 0x8071 },
- { "GL_TEXTURE_WRAP_R_EXT", 0x8072 },
- { "GL_MAX_3D_TEXTURE_SIZE_EXT", 0x8073 },
- { "GL_TEXTURE_3D_BINDING_EXT", 0x806A },
-
- { "GL_TABLE_TOO_LARGE_EXT", 0x8031 },
- { "GL_COLOR_TABLE_FORMAT_EXT", 0x80D8 },
- { "GL_COLOR_TABLE_WIDTH_EXT", 0x80D9 },
- { "GL_COLOR_TABLE_RED_SIZE_EXT", 0x80DA },
- { "GL_COLOR_TABLE_GREEN_SIZE_EXT", 0x80DB },
- { "GL_COLOR_TABLE_BLUE_SIZE_EXT", 0x80DC },
- { "GL_COLOR_TABLE_ALPHA_SIZE_EXT", 0x80DD },
- { "GL_COLOR_TABLE_LUMINANCE_SIZE_EXT", 0x80DE },
- { "GL_COLOR_TABLE_INTENSITY_SIZE_EXT", 0x80DF },
- { "GL_TEXTURE_INDEX_SIZE_EXT", 0x80ED },
- { "GL_COLOR_INDEX1_EXT", 0x80E2 },
- { "GL_COLOR_INDEX2_EXT", 0x80E3 },
- { "GL_COLOR_INDEX4_EXT", 0x80E4 },
- { "GL_COLOR_INDEX8_EXT", 0x80E5 },
- { "GL_COLOR_INDEX12_EXT", 0x80E6 },
- { "GL_COLOR_INDEX16_EXT", 0x80E7 },
-
- { "GL_SHARED_TEXTURE_PALETTE_EXT", 0x81FB },
-
- { "GL_POINT_SIZE_MIN_EXT", 0x8126 },
- { "GL_POINT_SIZE_MAX_EXT", 0x8127 },
- { "GL_POINT_FADE_THRESHOLD_SIZE_EXT", 0x8128 },
- { "GL_DISTANCE_ATTENUATION_EXT", 0x8129 },
-
- { "GL_RESCALE_NORMAL_EXT", 0x803A },
-
- { "GL_ABGR_EXT", 0x8000 },
-
- { "GL_INCR_WRAP_EXT", 0x8507 },
- { "GL_DECR_WRAP_EXT", 0x8508 },
-
- { "GL_CLAMP_TO_EDGE_SGIS", 0x812F },
+LONGSTRING static const char enum_string_table[] =
+ "GL_2D\0"
+ "GL_2_BYTES\0"
+ "GL_3D\0"
+ "GL_3D_COLOR\0"
+ "GL_3D_COLOR_TEXTURE\0"
+ "GL_3_BYTES\0"
+ "GL_4D_COLOR_TEXTURE\0"
+ "GL_4_BYTES\0"
+ "GL_ACCUM\0"
+ "GL_ACCUM_ALPHA_BITS\0"
+ "GL_ACCUM_BLUE_BITS\0"
+ "GL_ACCUM_BUFFER_BIT\0"
+ "GL_ACCUM_CLEAR_VALUE\0"
+ "GL_ACCUM_GREEN_BITS\0"
+ "GL_ACCUM_RED_BITS\0"
+ "GL_ACTIVE_ATTRIBUTES\0"
+ "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH\0"
+ "GL_ACTIVE_STENCIL_FACE_EXT\0"
+ "GL_ACTIVE_TEXTURE\0"
+ "GL_ACTIVE_TEXTURE_ARB\0"
+ "GL_ACTIVE_UNIFORMS\0"
+ "GL_ACTIVE_UNIFORM_MAX_LENGTH\0"
+ "GL_ACTIVE_VERTEX_UNITS_ARB\0"
+ "GL_ADD\0"
+ "GL_ADD_SIGNED\0"
+ "GL_ADD_SIGNED_ARB\0"
+ "GL_ADD_SIGNED_EXT\0"
+ "GL_ALIASED_LINE_WIDTH_RANGE\0"
+ "GL_ALIASED_POINT_SIZE_RANGE\0"
+ "GL_ALL_ATTRIB_BITS\0"
+ "GL_ALL_CLIENT_ATTRIB_BITS\0"
+ "GL_ALPHA\0"
+ "GL_ALPHA12\0"
+ "GL_ALPHA12_EXT\0"
+ "GL_ALPHA16\0"
+ "GL_ALPHA16_EXT\0"
+ "GL_ALPHA4\0"
+ "GL_ALPHA4_EXT\0"
+ "GL_ALPHA8\0"
+ "GL_ALPHA8_EXT\0"
+ "GL_ALPHA_BIAS\0"
+ "GL_ALPHA_BITS\0"
+ "GL_ALPHA_SCALE\0"
+ "GL_ALPHA_TEST\0"
+ "GL_ALPHA_TEST_FUNC\0"
+ "GL_ALPHA_TEST_REF\0"
+ "GL_ALWAYS\0"
+ "GL_AMBIENT\0"
+ "GL_AMBIENT_AND_DIFFUSE\0"
+ "GL_AND\0"
+ "GL_AND_INVERTED\0"
+ "GL_AND_REVERSE\0"
+ "GL_ARRAY_BUFFER\0"
+ "GL_ARRAY_BUFFER_BINDING\0"
+ "GL_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_ATTACHED_SHADERS\0"
+ "GL_ATTRIB_ARRAY_POINTER_NV\0"
+ "GL_ATTRIB_ARRAY_SIZE_NV\0"
+ "GL_ATTRIB_ARRAY_STRIDE_NV\0"
+ "GL_ATTRIB_ARRAY_TYPE_NV\0"
+ "GL_ATTRIB_STACK_DEPTH\0"
+ "GL_AUTO_NORMAL\0"
+ "GL_AUX0\0"
+ "GL_AUX1\0"
+ "GL_AUX2\0"
+ "GL_AUX3\0"
+ "GL_AUX_BUFFERS\0"
+ "GL_BACK\0"
+ "GL_BACK_LEFT\0"
+ "GL_BACK_RIGHT\0"
+ "GL_BGR\0"
+ "GL_BGRA\0"
+ "GL_BITMAP\0"
+ "GL_BITMAP_TOKEN\0"
+ "GL_BLEND\0"
+ "GL_BLEND_COLOR\0"
+ "GL_BLEND_COLOR_EXT\0"
+ "GL_BLEND_DST\0"
+ "GL_BLEND_DST_ALPHA\0"
+ "GL_BLEND_DST_RGB\0"
+ "GL_BLEND_EQUATION\0"
+ "GL_BLEND_EQUATION_ALPHA\0"
+ "GL_BLEND_EQUATION_ALPHA_EXT\0"
+ "GL_BLEND_EQUATION_EXT\0"
+ "GL_BLEND_EQUATION_RGB\0"
+ "GL_BLEND_EQUATION_RGB_EXT\0"
+ "GL_BLEND_SRC\0"
+ "GL_BLEND_SRC_ALPHA\0"
+ "GL_BLEND_SRC_RGB\0"
+ "GL_BLUE\0"
+ "GL_BLUE_BIAS\0"
+ "GL_BLUE_BITS\0"
+ "GL_BLUE_SCALE\0"
+ "GL_BOOL\0"
+ "GL_BOOL_ARB\0"
+ "GL_BOOL_VEC2\0"
+ "GL_BOOL_VEC2_ARB\0"
+ "GL_BOOL_VEC3\0"
+ "GL_BOOL_VEC3_ARB\0"
+ "GL_BOOL_VEC4\0"
+ "GL_BOOL_VEC4_ARB\0"
+ "GL_BUFFER_ACCESS\0"
+ "GL_BUFFER_ACCESS_ARB\0"
+ "GL_BUFFER_MAPPED\0"
+ "GL_BUFFER_MAPPED_ARB\0"
+ "GL_BUFFER_MAP_POINTER\0"
+ "GL_BUFFER_MAP_POINTER_ARB\0"
+ "GL_BUFFER_SIZE\0"
+ "GL_BUFFER_SIZE_ARB\0"
+ "GL_BUFFER_USAGE\0"
+ "GL_BUFFER_USAGE_ARB\0"
+ "GL_BUMP_ENVMAP_ATI\0"
+ "GL_BUMP_NUM_TEX_UNITS_ATI\0"
+ "GL_BUMP_ROT_MATRIX_ATI\0"
+ "GL_BUMP_ROT_MATRIX_SIZE_ATI\0"
+ "GL_BUMP_TARGET_ATI\0"
+ "GL_BUMP_TEX_UNITS_ATI\0"
+ "GL_BYTE\0"
+ "GL_C3F_V3F\0"
+ "GL_C4F_N3F_V3F\0"
+ "GL_C4UB_V2F\0"
+ "GL_C4UB_V3F\0"
+ "GL_CCW\0"
+ "GL_CLAMP\0"
+ "GL_CLAMP_TO_BORDER\0"
+ "GL_CLAMP_TO_BORDER_ARB\0"
+ "GL_CLAMP_TO_BORDER_SGIS\0"
+ "GL_CLAMP_TO_EDGE\0"
+ "GL_CLAMP_TO_EDGE_SGIS\0"
+ "GL_CLEAR\0"
+ "GL_CLIENT_ACTIVE_TEXTURE\0"
+ "GL_CLIENT_ACTIVE_TEXTURE_ARB\0"
+ "GL_CLIENT_ALL_ATTRIB_BITS\0"
+ "GL_CLIENT_ATTRIB_STACK_DEPTH\0"
+ "GL_CLIENT_PIXEL_STORE_BIT\0"
+ "GL_CLIENT_VERTEX_ARRAY_BIT\0"
+ "GL_CLIP_PLANE0\0"
+ "GL_CLIP_PLANE1\0"
+ "GL_CLIP_PLANE2\0"
+ "GL_CLIP_PLANE3\0"
+ "GL_CLIP_PLANE4\0"
+ "GL_CLIP_PLANE5\0"
+ "GL_CLIP_VOLUME_CLIPPING_HINT_EXT\0"
+ "GL_COEFF\0"
+ "GL_COLOR\0"
+ "GL_COLOR_ARRAY\0"
+ "GL_COLOR_ARRAY_BUFFER_BINDING\0"
+ "GL_COLOR_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_COLOR_ARRAY_POINTER\0"
+ "GL_COLOR_ARRAY_SIZE\0"
+ "GL_COLOR_ARRAY_STRIDE\0"
+ "GL_COLOR_ARRAY_TYPE\0"
+ "GL_COLOR_ATTACHMENT0\0"
+ "GL_COLOR_ATTACHMENT0_EXT\0"
+ "GL_COLOR_ATTACHMENT1\0"
+ "GL_COLOR_ATTACHMENT10\0"
+ "GL_COLOR_ATTACHMENT10_EXT\0"
+ "GL_COLOR_ATTACHMENT11\0"
+ "GL_COLOR_ATTACHMENT11_EXT\0"
+ "GL_COLOR_ATTACHMENT12\0"
+ "GL_COLOR_ATTACHMENT12_EXT\0"
+ "GL_COLOR_ATTACHMENT13\0"
+ "GL_COLOR_ATTACHMENT13_EXT\0"
+ "GL_COLOR_ATTACHMENT14\0"
+ "GL_COLOR_ATTACHMENT14_EXT\0"
+ "GL_COLOR_ATTACHMENT15\0"
+ "GL_COLOR_ATTACHMENT15_EXT\0"
+ "GL_COLOR_ATTACHMENT1_EXT\0"
+ "GL_COLOR_ATTACHMENT2\0"
+ "GL_COLOR_ATTACHMENT2_EXT\0"
+ "GL_COLOR_ATTACHMENT3\0"
+ "GL_COLOR_ATTACHMENT3_EXT\0"
+ "GL_COLOR_ATTACHMENT4\0"
+ "GL_COLOR_ATTACHMENT4_EXT\0"
+ "GL_COLOR_ATTACHMENT5\0"
+ "GL_COLOR_ATTACHMENT5_EXT\0"
+ "GL_COLOR_ATTACHMENT6\0"
+ "GL_COLOR_ATTACHMENT6_EXT\0"
+ "GL_COLOR_ATTACHMENT7\0"
+ "GL_COLOR_ATTACHMENT7_EXT\0"
+ "GL_COLOR_ATTACHMENT8\0"
+ "GL_COLOR_ATTACHMENT8_EXT\0"
+ "GL_COLOR_ATTACHMENT9\0"
+ "GL_COLOR_ATTACHMENT9_EXT\0"
+ "GL_COLOR_BUFFER_BIT\0"
+ "GL_COLOR_CLEAR_VALUE\0"
+ "GL_COLOR_INDEX\0"
+ "GL_COLOR_INDEXES\0"
+ "GL_COLOR_LOGIC_OP\0"
+ "GL_COLOR_MATERIAL\0"
+ "GL_COLOR_MATERIAL_FACE\0"
+ "GL_COLOR_MATERIAL_PARAMETER\0"
+ "GL_COLOR_MATRIX\0"
+ "GL_COLOR_MATRIX_SGI\0"
+ "GL_COLOR_MATRIX_STACK_DEPTH\0"
+ "GL_COLOR_MATRIX_STACK_DEPTH_SGI\0"
+ "GL_COLOR_SUM\0"
+ "GL_COLOR_SUM_ARB\0"
+ "GL_COLOR_TABLE\0"
+ "GL_COLOR_TABLE_ALPHA_SIZE\0"
+ "GL_COLOR_TABLE_ALPHA_SIZE_EXT\0"
+ "GL_COLOR_TABLE_ALPHA_SIZE_SGI\0"
+ "GL_COLOR_TABLE_BIAS\0"
+ "GL_COLOR_TABLE_BIAS_SGI\0"
+ "GL_COLOR_TABLE_BLUE_SIZE\0"
+ "GL_COLOR_TABLE_BLUE_SIZE_EXT\0"
+ "GL_COLOR_TABLE_BLUE_SIZE_SGI\0"
+ "GL_COLOR_TABLE_FORMAT\0"
+ "GL_COLOR_TABLE_FORMAT_EXT\0"
+ "GL_COLOR_TABLE_FORMAT_SGI\0"
+ "GL_COLOR_TABLE_GREEN_SIZE\0"
+ "GL_COLOR_TABLE_GREEN_SIZE_EXT\0"
+ "GL_COLOR_TABLE_GREEN_SIZE_SGI\0"
+ "GL_COLOR_TABLE_INTENSITY_SIZE\0"
+ "GL_COLOR_TABLE_INTENSITY_SIZE_EXT\0"
+ "GL_COLOR_TABLE_INTENSITY_SIZE_SGI\0"
+ "GL_COLOR_TABLE_LUMINANCE_SIZE\0"
+ "GL_COLOR_TABLE_LUMINANCE_SIZE_EXT\0"
+ "GL_COLOR_TABLE_LUMINANCE_SIZE_SGI\0"
+ "GL_COLOR_TABLE_RED_SIZE\0"
+ "GL_COLOR_TABLE_RED_SIZE_EXT\0"
+ "GL_COLOR_TABLE_RED_SIZE_SGI\0"
+ "GL_COLOR_TABLE_SCALE\0"
+ "GL_COLOR_TABLE_SCALE_SGI\0"
+ "GL_COLOR_TABLE_WIDTH\0"
+ "GL_COLOR_TABLE_WIDTH_EXT\0"
+ "GL_COLOR_TABLE_WIDTH_SGI\0"
+ "GL_COLOR_WRITEMASK\0"
+ "GL_COMBINE\0"
+ "GL_COMBINE4\0"
+ "GL_COMBINE_ALPHA\0"
+ "GL_COMBINE_ALPHA_ARB\0"
+ "GL_COMBINE_ALPHA_EXT\0"
+ "GL_COMBINE_ARB\0"
+ "GL_COMBINE_EXT\0"
+ "GL_COMBINE_RGB\0"
+ "GL_COMBINE_RGB_ARB\0"
+ "GL_COMBINE_RGB_EXT\0"
+ "GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT\0"
+ "GL_COMPARE_R_TO_TEXTURE\0"
+ "GL_COMPARE_R_TO_TEXTURE_ARB\0"
+ "GL_COMPILE\0"
+ "GL_COMPILE_AND_EXECUTE\0"
+ "GL_COMPILE_STATUS\0"
+ "GL_COMPRESSED_ALPHA\0"
+ "GL_COMPRESSED_ALPHA_ARB\0"
+ "GL_COMPRESSED_INTENSITY\0"
+ "GL_COMPRESSED_INTENSITY_ARB\0"
+ "GL_COMPRESSED_LUMINANCE\0"
+ "GL_COMPRESSED_LUMINANCE_ALPHA\0"
+ "GL_COMPRESSED_LUMINANCE_ALPHA_ARB\0"
+ "GL_COMPRESSED_LUMINANCE_ARB\0"
+ "GL_COMPRESSED_RGB\0"
+ "GL_COMPRESSED_RGBA\0"
+ "GL_COMPRESSED_RGBA_ARB\0"
+ "GL_COMPRESSED_RGBA_FXT1_3DFX\0"
+ "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0"
+ "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT\0"
+ "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT\0"
+ "GL_COMPRESSED_RGB_ARB\0"
+ "GL_COMPRESSED_RGB_FXT1_3DFX\0"
+ "GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0"
+ "GL_COMPRESSED_SLUMINANCE\0"
+ "GL_COMPRESSED_SLUMINANCE_ALPHA\0"
+ "GL_COMPRESSED_SRGB\0"
+ "GL_COMPRESSED_SRGB_ALPHA\0"
+ "GL_COMPRESSED_TEXTURE_FORMATS\0"
+ "GL_CONSTANT\0"
+ "GL_CONSTANT_ALPHA\0"
+ "GL_CONSTANT_ALPHA_EXT\0"
+ "GL_CONSTANT_ARB\0"
+ "GL_CONSTANT_ATTENUATION\0"
+ "GL_CONSTANT_BORDER_HP\0"
+ "GL_CONSTANT_COLOR\0"
+ "GL_CONSTANT_COLOR_EXT\0"
+ "GL_CONSTANT_EXT\0"
+ "GL_CONVOLUTION_1D\0"
+ "GL_CONVOLUTION_2D\0"
+ "GL_CONVOLUTION_BORDER_COLOR\0"
+ "GL_CONVOLUTION_BORDER_COLOR_HP\0"
+ "GL_CONVOLUTION_BORDER_MODE\0"
+ "GL_CONVOLUTION_BORDER_MODE_EXT\0"
+ "GL_CONVOLUTION_FILTER_BIAS\0"
+ "GL_CONVOLUTION_FILTER_BIAS_EXT\0"
+ "GL_CONVOLUTION_FILTER_SCALE\0"
+ "GL_CONVOLUTION_FILTER_SCALE_EXT\0"
+ "GL_CONVOLUTION_FORMAT\0"
+ "GL_CONVOLUTION_FORMAT_EXT\0"
+ "GL_CONVOLUTION_HEIGHT\0"
+ "GL_CONVOLUTION_HEIGHT_EXT\0"
+ "GL_CONVOLUTION_WIDTH\0"
+ "GL_CONVOLUTION_WIDTH_EXT\0"
+ "GL_COORD_REPLACE\0"
+ "GL_COORD_REPLACE_ARB\0"
+ "GL_COORD_REPLACE_NV\0"
+ "GL_COPY\0"
+ "GL_COPY_INVERTED\0"
+ "GL_COPY_PIXEL_TOKEN\0"
+ "GL_CULL_FACE\0"
+ "GL_CULL_FACE_MODE\0"
+ "GL_CULL_VERTEX_EXT\0"
+ "GL_CULL_VERTEX_EYE_POSITION_EXT\0"
+ "GL_CULL_VERTEX_OBJECT_POSITION_EXT\0"
+ "GL_CURRENT_ATTRIB_NV\0"
+ "GL_CURRENT_BIT\0"
+ "GL_CURRENT_COLOR\0"
+ "GL_CURRENT_FOG_COORD\0"
+ "GL_CURRENT_FOG_COORDINATE\0"
+ "GL_CURRENT_INDEX\0"
+ "GL_CURRENT_MATRIX_ARB\0"
+ "GL_CURRENT_MATRIX_INDEX_ARB\0"
+ "GL_CURRENT_MATRIX_NV\0"
+ "GL_CURRENT_MATRIX_STACK_DEPTH_ARB\0"
+ "GL_CURRENT_MATRIX_STACK_DEPTH_NV\0"
+ "GL_CURRENT_NORMAL\0"
+ "GL_CURRENT_PALETTE_MATRIX_ARB\0"
+ "GL_CURRENT_PROGRAM\0"
+ "GL_CURRENT_QUERY\0"
+ "GL_CURRENT_QUERY_ARB\0"
+ "GL_CURRENT_RASTER_COLOR\0"
+ "GL_CURRENT_RASTER_DISTANCE\0"
+ "GL_CURRENT_RASTER_INDEX\0"
+ "GL_CURRENT_RASTER_POSITION\0"
+ "GL_CURRENT_RASTER_POSITION_VALID\0"
+ "GL_CURRENT_RASTER_SECONDARY_COLOR\0"
+ "GL_CURRENT_RASTER_TEXTURE_COORDS\0"
+ "GL_CURRENT_SECONDARY_COLOR\0"
+ "GL_CURRENT_TEXTURE_COORDS\0"
+ "GL_CURRENT_VERTEX_ATTRIB\0"
+ "GL_CURRENT_VERTEX_ATTRIB_ARB\0"
+ "GL_CURRENT_WEIGHT_ARB\0"
+ "GL_CW\0"
+ "GL_DEBUG_ASSERT_MESA\0"
+ "GL_DEBUG_OBJECT_MESA\0"
+ "GL_DEBUG_PRINT_MESA\0"
+ "GL_DECAL\0"
+ "GL_DECR\0"
+ "GL_DECR_WRAP\0"
+ "GL_DECR_WRAP_EXT\0"
+ "GL_DELETE_STATUS\0"
+ "GL_DEPTH\0"
+ "GL_DEPTH24_STENCIL8\0"
+ "GL_DEPTH_ATTACHMENT\0"
+ "GL_DEPTH_ATTACHMENT_EXT\0"
+ "GL_DEPTH_BIAS\0"
+ "GL_DEPTH_BITS\0"
+ "GL_DEPTH_BOUNDS_EXT\0"
+ "GL_DEPTH_BOUNDS_TEST_EXT\0"
+ "GL_DEPTH_BUFFER_BIT\0"
+ "GL_DEPTH_CLAMP_NV\0"
+ "GL_DEPTH_CLEAR_VALUE\0"
+ "GL_DEPTH_COMPONENT\0"
+ "GL_DEPTH_COMPONENT16\0"
+ "GL_DEPTH_COMPONENT16_ARB\0"
+ "GL_DEPTH_COMPONENT16_SGIX\0"
+ "GL_DEPTH_COMPONENT24\0"
+ "GL_DEPTH_COMPONENT24_ARB\0"
+ "GL_DEPTH_COMPONENT24_SGIX\0"
+ "GL_DEPTH_COMPONENT32\0"
+ "GL_DEPTH_COMPONENT32_ARB\0"
+ "GL_DEPTH_COMPONENT32_SGIX\0"
+ "GL_DEPTH_FUNC\0"
+ "GL_DEPTH_RANGE\0"
+ "GL_DEPTH_SCALE\0"
+ "GL_DEPTH_STENCIL\0"
+ "GL_DEPTH_STENCIL_ATTACHMENT\0"
+ "GL_DEPTH_STENCIL_NV\0"
+ "GL_DEPTH_STENCIL_TO_BGRA_NV\0"
+ "GL_DEPTH_STENCIL_TO_RGBA_NV\0"
+ "GL_DEPTH_TEST\0"
+ "GL_DEPTH_TEXTURE_MODE\0"
+ "GL_DEPTH_TEXTURE_MODE_ARB\0"
+ "GL_DEPTH_WRITEMASK\0"
+ "GL_DIFFUSE\0"
+ "GL_DITHER\0"
+ "GL_DOMAIN\0"
+ "GL_DONT_CARE\0"
+ "GL_DOT3_RGB\0"
+ "GL_DOT3_RGBA\0"
+ "GL_DOT3_RGBA_ARB\0"
+ "GL_DOT3_RGBA_EXT\0"
+ "GL_DOT3_RGB_ARB\0"
+ "GL_DOT3_RGB_EXT\0"
+ "GL_DOUBLE\0"
+ "GL_DOUBLEBUFFER\0"
+ "GL_DRAW_BUFFER\0"
+ "GL_DRAW_BUFFER0\0"
+ "GL_DRAW_BUFFER0_ARB\0"
+ "GL_DRAW_BUFFER0_ATI\0"
+ "GL_DRAW_BUFFER1\0"
+ "GL_DRAW_BUFFER10\0"
+ "GL_DRAW_BUFFER10_ARB\0"
+ "GL_DRAW_BUFFER10_ATI\0"
+ "GL_DRAW_BUFFER11\0"
+ "GL_DRAW_BUFFER11_ARB\0"
+ "GL_DRAW_BUFFER11_ATI\0"
+ "GL_DRAW_BUFFER12\0"
+ "GL_DRAW_BUFFER12_ARB\0"
+ "GL_DRAW_BUFFER12_ATI\0"
+ "GL_DRAW_BUFFER13\0"
+ "GL_DRAW_BUFFER13_ARB\0"
+ "GL_DRAW_BUFFER13_ATI\0"
+ "GL_DRAW_BUFFER14\0"
+ "GL_DRAW_BUFFER14_ARB\0"
+ "GL_DRAW_BUFFER14_ATI\0"
+ "GL_DRAW_BUFFER15\0"
+ "GL_DRAW_BUFFER15_ARB\0"
+ "GL_DRAW_BUFFER15_ATI\0"
+ "GL_DRAW_BUFFER1_ARB\0"
+ "GL_DRAW_BUFFER1_ATI\0"
+ "GL_DRAW_BUFFER2\0"
+ "GL_DRAW_BUFFER2_ARB\0"
+ "GL_DRAW_BUFFER2_ATI\0"
+ "GL_DRAW_BUFFER3\0"
+ "GL_DRAW_BUFFER3_ARB\0"
+ "GL_DRAW_BUFFER3_ATI\0"
+ "GL_DRAW_BUFFER4\0"
+ "GL_DRAW_BUFFER4_ARB\0"
+ "GL_DRAW_BUFFER4_ATI\0"
+ "GL_DRAW_BUFFER5\0"
+ "GL_DRAW_BUFFER5_ARB\0"
+ "GL_DRAW_BUFFER5_ATI\0"
+ "GL_DRAW_BUFFER6\0"
+ "GL_DRAW_BUFFER6_ARB\0"
+ "GL_DRAW_BUFFER6_ATI\0"
+ "GL_DRAW_BUFFER7\0"
+ "GL_DRAW_BUFFER7_ARB\0"
+ "GL_DRAW_BUFFER7_ATI\0"
+ "GL_DRAW_BUFFER8\0"
+ "GL_DRAW_BUFFER8_ARB\0"
+ "GL_DRAW_BUFFER8_ATI\0"
+ "GL_DRAW_BUFFER9\0"
+ "GL_DRAW_BUFFER9_ARB\0"
+ "GL_DRAW_BUFFER9_ATI\0"
+ "GL_DRAW_FRAMEBUFFER\0"
+ "GL_DRAW_FRAMEBUFFER_BINDING_EXT\0"
+ "GL_DRAW_FRAMEBUFFER_EXT\0"
+ "GL_DRAW_PIXEL_TOKEN\0"
+ "GL_DST_ALPHA\0"
+ "GL_DST_COLOR\0"
+ "GL_DU8DV8_ATI\0"
+ "GL_DUDV_ATI\0"
+ "GL_DYNAMIC_COPY\0"
+ "GL_DYNAMIC_COPY_ARB\0"
+ "GL_DYNAMIC_DRAW\0"
+ "GL_DYNAMIC_DRAW_ARB\0"
+ "GL_DYNAMIC_READ\0"
+ "GL_DYNAMIC_READ_ARB\0"
+ "GL_EDGE_FLAG\0"
+ "GL_EDGE_FLAG_ARRAY\0"
+ "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING\0"
+ "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_EDGE_FLAG_ARRAY_POINTER\0"
+ "GL_EDGE_FLAG_ARRAY_STRIDE\0"
+ "GL_ELEMENT_ARRAY_BUFFER\0"
+ "GL_ELEMENT_ARRAY_BUFFER_BINDING\0"
+ "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_EMISSION\0"
+ "GL_ENABLE_BIT\0"
+ "GL_EQUAL\0"
+ "GL_EQUIV\0"
+ "GL_EVAL_BIT\0"
+ "GL_EXP\0"
+ "GL_EXP2\0"
+ "GL_EXTENSIONS\0"
+ "GL_EYE_LINEAR\0"
+ "GL_EYE_PLANE\0"
+ "GL_EYE_PLANE_ABSOLUTE_NV\0"
+ "GL_EYE_RADIAL_NV\0"
+ "GL_FALSE\0"
+ "GL_FASTEST\0"
+ "GL_FEEDBACK\0"
+ "GL_FEEDBACK_BUFFER_POINTER\0"
+ "GL_FEEDBACK_BUFFER_SIZE\0"
+ "GL_FEEDBACK_BUFFER_TYPE\0"
+ "GL_FILL\0"
+ "GL_FLAT\0"
+ "GL_FLOAT\0"
+ "GL_FLOAT_MAT2\0"
+ "GL_FLOAT_MAT2_ARB\0"
+ "GL_FLOAT_MAT2x3\0"
+ "GL_FLOAT_MAT2x4\0"
+ "GL_FLOAT_MAT3\0"
+ "GL_FLOAT_MAT3_ARB\0"
+ "GL_FLOAT_MAT3x2\0"
+ "GL_FLOAT_MAT3x4\0"
+ "GL_FLOAT_MAT4\0"
+ "GL_FLOAT_MAT4_ARB\0"
+ "GL_FLOAT_MAT4x2\0"
+ "GL_FLOAT_MAT4x3\0"
+ "GL_FLOAT_VEC2\0"
+ "GL_FLOAT_VEC2_ARB\0"
+ "GL_FLOAT_VEC3\0"
+ "GL_FLOAT_VEC3_ARB\0"
+ "GL_FLOAT_VEC4\0"
+ "GL_FLOAT_VEC4_ARB\0"
+ "GL_FOG\0"
+ "GL_FOG_BIT\0"
+ "GL_FOG_COLOR\0"
+ "GL_FOG_COORD\0"
+ "GL_FOG_COORDINATE\0"
+ "GL_FOG_COORDINATE_ARRAY\0"
+ "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING\0"
+ "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_FOG_COORDINATE_ARRAY_POINTER\0"
+ "GL_FOG_COORDINATE_ARRAY_STRIDE\0"
+ "GL_FOG_COORDINATE_ARRAY_TYPE\0"
+ "GL_FOG_COORDINATE_SOURCE\0"
+ "GL_FOG_COORD_ARRAY\0"
+ "GL_FOG_COORD_ARRAY_BUFFER_BINDING\0"
+ "GL_FOG_COORD_ARRAY_POINTER\0"
+ "GL_FOG_COORD_ARRAY_STRIDE\0"
+ "GL_FOG_COORD_ARRAY_TYPE\0"
+ "GL_FOG_COORD_SRC\0"
+ "GL_FOG_DENSITY\0"
+ "GL_FOG_DISTANCE_MODE_NV\0"
+ "GL_FOG_END\0"
+ "GL_FOG_HINT\0"
+ "GL_FOG_INDEX\0"
+ "GL_FOG_MODE\0"
+ "GL_FOG_OFFSET_SGIX\0"
+ "GL_FOG_OFFSET_VALUE_SGIX\0"
+ "GL_FOG_START\0"
+ "GL_FRAGMENT_DEPTH\0"
+ "GL_FRAGMENT_PROGRAM_ARB\0"
+ "GL_FRAGMENT_SHADER\0"
+ "GL_FRAGMENT_SHADER_ARB\0"
+ "GL_FRAGMENT_SHADER_DERIVATIVE_HINT\0"
+ "GL_FRAMEBUFFER\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL\0"
+ "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT\0"
+ "GL_FRAMEBUFFER_BINDING_EXT\0"
+ "GL_FRAMEBUFFER_COMPLETE\0"
+ "GL_FRAMEBUFFER_COMPLETE_EXT\0"
+ "GL_FRAMEBUFFER_DEFAULT\0"
+ "GL_FRAMEBUFFER_EXT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE\0"
+ "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\0"
+ "GL_FRAMEBUFFER_STATUS_ERROR_EXT\0"
+ "GL_FRAMEBUFFER_UNDEFINED\0"
+ "GL_FRAMEBUFFER_UNSUPPORTED\0"
+ "GL_FRAMEBUFFER_UNSUPPORTED_EXT\0"
+ "GL_FRONT\0"
+ "GL_FRONT_AND_BACK\0"
+ "GL_FRONT_FACE\0"
+ "GL_FRONT_LEFT\0"
+ "GL_FRONT_RIGHT\0"
+ "GL_FUNC_ADD\0"
+ "GL_FUNC_ADD_EXT\0"
+ "GL_FUNC_REVERSE_SUBTRACT\0"
+ "GL_FUNC_REVERSE_SUBTRACT_EXT\0"
+ "GL_FUNC_SUBTRACT\0"
+ "GL_FUNC_SUBTRACT_EXT\0"
+ "GL_GENERATE_MIPMAP\0"
+ "GL_GENERATE_MIPMAP_HINT\0"
+ "GL_GENERATE_MIPMAP_HINT_SGIS\0"
+ "GL_GENERATE_MIPMAP_SGIS\0"
+ "GL_GEQUAL\0"
+ "GL_GREATER\0"
+ "GL_GREEN\0"
+ "GL_GREEN_BIAS\0"
+ "GL_GREEN_BITS\0"
+ "GL_GREEN_SCALE\0"
+ "GL_HINT_BIT\0"
+ "GL_HISTOGRAM\0"
+ "GL_HISTOGRAM_ALPHA_SIZE\0"
+ "GL_HISTOGRAM_ALPHA_SIZE_EXT\0"
+ "GL_HISTOGRAM_BLUE_SIZE\0"
+ "GL_HISTOGRAM_BLUE_SIZE_EXT\0"
+ "GL_HISTOGRAM_EXT\0"
+ "GL_HISTOGRAM_FORMAT\0"
+ "GL_HISTOGRAM_FORMAT_EXT\0"
+ "GL_HISTOGRAM_GREEN_SIZE\0"
+ "GL_HISTOGRAM_GREEN_SIZE_EXT\0"
+ "GL_HISTOGRAM_LUMINANCE_SIZE\0"
+ "GL_HISTOGRAM_LUMINANCE_SIZE_EXT\0"
+ "GL_HISTOGRAM_RED_SIZE\0"
+ "GL_HISTOGRAM_RED_SIZE_EXT\0"
+ "GL_HISTOGRAM_SINK\0"
+ "GL_HISTOGRAM_SINK_EXT\0"
+ "GL_HISTOGRAM_WIDTH\0"
+ "GL_HISTOGRAM_WIDTH_EXT\0"
+ "GL_IDENTITY_NV\0"
+ "GL_IGNORE_BORDER_HP\0"
+ "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES\0"
+ "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES\0"
+ "GL_INCR\0"
+ "GL_INCR_WRAP\0"
+ "GL_INCR_WRAP_EXT\0"
+ "GL_INDEX\0"
+ "GL_INDEX_ARRAY\0"
+ "GL_INDEX_ARRAY_BUFFER_BINDING\0"
+ "GL_INDEX_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_INDEX_ARRAY_POINTER\0"
+ "GL_INDEX_ARRAY_STRIDE\0"
+ "GL_INDEX_ARRAY_TYPE\0"
+ "GL_INDEX_BITS\0"
+ "GL_INDEX_CLEAR_VALUE\0"
+ "GL_INDEX_LOGIC_OP\0"
+ "GL_INDEX_MODE\0"
+ "GL_INDEX_OFFSET\0"
+ "GL_INDEX_SHIFT\0"
+ "GL_INDEX_WRITEMASK\0"
+ "GL_INFO_LOG_LENGTH\0"
+ "GL_INT\0"
+ "GL_INTENSITY\0"
+ "GL_INTENSITY12\0"
+ "GL_INTENSITY12_EXT\0"
+ "GL_INTENSITY16\0"
+ "GL_INTENSITY16_EXT\0"
+ "GL_INTENSITY4\0"
+ "GL_INTENSITY4_EXT\0"
+ "GL_INTENSITY8\0"
+ "GL_INTENSITY8_EXT\0"
+ "GL_INTENSITY_EXT\0"
+ "GL_INTERPOLATE\0"
+ "GL_INTERPOLATE_ARB\0"
+ "GL_INTERPOLATE_EXT\0"
+ "GL_INT_VEC2\0"
+ "GL_INT_VEC2_ARB\0"
+ "GL_INT_VEC3\0"
+ "GL_INT_VEC3_ARB\0"
+ "GL_INT_VEC4\0"
+ "GL_INT_VEC4_ARB\0"
+ "GL_INVALID_ENUM\0"
+ "GL_INVALID_FRAMEBUFFER_OPERATION\0"
+ "GL_INVALID_FRAMEBUFFER_OPERATION_EXT\0"
+ "GL_INVALID_OPERATION\0"
+ "GL_INVALID_VALUE\0"
+ "GL_INVERSE_NV\0"
+ "GL_INVERSE_TRANSPOSE_NV\0"
+ "GL_INVERT\0"
+ "GL_KEEP\0"
+ "GL_LEFT\0"
+ "GL_LEQUAL\0"
+ "GL_LESS\0"
+ "GL_LIGHT0\0"
+ "GL_LIGHT1\0"
+ "GL_LIGHT2\0"
+ "GL_LIGHT3\0"
+ "GL_LIGHT4\0"
+ "GL_LIGHT5\0"
+ "GL_LIGHT6\0"
+ "GL_LIGHT7\0"
+ "GL_LIGHTING\0"
+ "GL_LIGHTING_BIT\0"
+ "GL_LIGHT_MODEL_AMBIENT\0"
+ "GL_LIGHT_MODEL_COLOR_CONTROL\0"
+ "GL_LIGHT_MODEL_COLOR_CONTROL_EXT\0"
+ "GL_LIGHT_MODEL_LOCAL_VIEWER\0"
+ "GL_LIGHT_MODEL_TWO_SIDE\0"
+ "GL_LINE\0"
+ "GL_LINEAR\0"
+ "GL_LINEAR_ATTENUATION\0"
+ "GL_LINEAR_CLIPMAP_LINEAR_SGIX\0"
+ "GL_LINEAR_CLIPMAP_NEAREST_SGIX\0"
+ "GL_LINEAR_MIPMAP_LINEAR\0"
+ "GL_LINEAR_MIPMAP_NEAREST\0"
+ "GL_LINES\0"
+ "GL_LINE_BIT\0"
+ "GL_LINE_LOOP\0"
+ "GL_LINE_RESET_TOKEN\0"
+ "GL_LINE_SMOOTH\0"
+ "GL_LINE_SMOOTH_HINT\0"
+ "GL_LINE_STIPPLE\0"
+ "GL_LINE_STIPPLE_PATTERN\0"
+ "GL_LINE_STIPPLE_REPEAT\0"
+ "GL_LINE_STRIP\0"
+ "GL_LINE_TOKEN\0"
+ "GL_LINE_WIDTH\0"
+ "GL_LINE_WIDTH_GRANULARITY\0"
+ "GL_LINE_WIDTH_RANGE\0"
+ "GL_LINK_STATUS\0"
+ "GL_LIST_BASE\0"
+ "GL_LIST_BIT\0"
+ "GL_LIST_INDEX\0"
+ "GL_LIST_MODE\0"
+ "GL_LOAD\0"
+ "GL_LOGIC_OP\0"
+ "GL_LOGIC_OP_MODE\0"
+ "GL_LOWER_LEFT\0"
+ "GL_LUMINANCE\0"
+ "GL_LUMINANCE12\0"
+ "GL_LUMINANCE12_ALPHA12\0"
+ "GL_LUMINANCE12_ALPHA12_EXT\0"
+ "GL_LUMINANCE12_ALPHA4\0"
+ "GL_LUMINANCE12_ALPHA4_EXT\0"
+ "GL_LUMINANCE12_EXT\0"
+ "GL_LUMINANCE16\0"
+ "GL_LUMINANCE16_ALPHA16\0"
+ "GL_LUMINANCE16_ALPHA16_EXT\0"
+ "GL_LUMINANCE16_EXT\0"
+ "GL_LUMINANCE4\0"
+ "GL_LUMINANCE4_ALPHA4\0"
+ "GL_LUMINANCE4_ALPHA4_EXT\0"
+ "GL_LUMINANCE4_EXT\0"
+ "GL_LUMINANCE6_ALPHA2\0"
+ "GL_LUMINANCE6_ALPHA2_EXT\0"
+ "GL_LUMINANCE8\0"
+ "GL_LUMINANCE8_ALPHA8\0"
+ "GL_LUMINANCE8_ALPHA8_EXT\0"
+ "GL_LUMINANCE8_EXT\0"
+ "GL_LUMINANCE_ALPHA\0"
+ "GL_MAP1_COLOR_4\0"
+ "GL_MAP1_GRID_DOMAIN\0"
+ "GL_MAP1_GRID_SEGMENTS\0"
+ "GL_MAP1_INDEX\0"
+ "GL_MAP1_NORMAL\0"
+ "GL_MAP1_TEXTURE_COORD_1\0"
+ "GL_MAP1_TEXTURE_COORD_2\0"
+ "GL_MAP1_TEXTURE_COORD_3\0"
+ "GL_MAP1_TEXTURE_COORD_4\0"
+ "GL_MAP1_VERTEX_3\0"
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+ "GL_POST_CONVOLUTION_GREEN_BIAS_EXT\0"
+ "GL_POST_CONVOLUTION_GREEN_SCALE\0"
+ "GL_POST_CONVOLUTION_GREEN_SCALE_EXT\0"
+ "GL_POST_CONVOLUTION_RED_BIAS\0"
+ "GL_POST_CONVOLUTION_RED_BIAS_EXT\0"
+ "GL_POST_CONVOLUTION_RED_SCALE\0"
+ "GL_POST_CONVOLUTION_RED_SCALE_EXT\0"
+ "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX\0"
+ "GL_POST_TEXTURE_FILTER_BIAS_SGIX\0"
+ "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX\0"
+ "GL_POST_TEXTURE_FILTER_SCALE_SGIX\0"
+ "GL_PREVIOUS\0"
+ "GL_PREVIOUS_ARB\0"
+ "GL_PREVIOUS_EXT\0"
+ "GL_PRIMARY_COLOR\0"
+ "GL_PRIMARY_COLOR_ARB\0"
+ "GL_PRIMARY_COLOR_EXT\0"
+ "GL_PROGRAM_ADDRESS_REGISTERS_ARB\0"
+ "GL_PROGRAM_ALU_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_ATTRIBS_ARB\0"
+ "GL_PROGRAM_BINDING_ARB\0"
+ "GL_PROGRAM_ERROR_POSITION_ARB\0"
+ "GL_PROGRAM_ERROR_POSITION_NV\0"
+ "GL_PROGRAM_ERROR_STRING_ARB\0"
+ "GL_PROGRAM_FORMAT_ARB\0"
+ "GL_PROGRAM_FORMAT_ASCII_ARB\0"
+ "GL_PROGRAM_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_LENGTH_ARB\0"
+ "GL_PROGRAM_LENGTH_NV\0"
+ "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0"
+ "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_NATIVE_ATTRIBS_ARB\0"
+ "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_NATIVE_PARAMETERS_ARB\0"
+ "GL_PROGRAM_NATIVE_TEMPORARIES_ARB\0"
+ "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0"
+ "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_OBJECT_ARB\0"
+ "GL_PROGRAM_PARAMETERS_ARB\0"
+ "GL_PROGRAM_PARAMETER_NV\0"
+ "GL_PROGRAM_RESIDENT_NV\0"
+ "GL_PROGRAM_STRING_ARB\0"
+ "GL_PROGRAM_STRING_NV\0"
+ "GL_PROGRAM_TARGET_NV\0"
+ "GL_PROGRAM_TEMPORARIES_ARB\0"
+ "GL_PROGRAM_TEX_INDIRECTIONS_ARB\0"
+ "GL_PROGRAM_TEX_INSTRUCTIONS_ARB\0"
+ "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB\0"
+ "GL_PROJECTION\0"
+ "GL_PROJECTION_MATRIX\0"
+ "GL_PROJECTION_STACK_DEPTH\0"
+ "GL_PROXY_COLOR_TABLE\0"
+ "GL_PROXY_HISTOGRAM\0"
+ "GL_PROXY_HISTOGRAM_EXT\0"
+ "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE\0"
+ "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE\0"
+ "GL_PROXY_TEXTURE_1D\0"
+ "GL_PROXY_TEXTURE_1D_ARRAY_EXT\0"
+ "GL_PROXY_TEXTURE_1D_EXT\0"
+ "GL_PROXY_TEXTURE_2D\0"
+ "GL_PROXY_TEXTURE_2D_ARRAY_EXT\0"
+ "GL_PROXY_TEXTURE_2D_EXT\0"
+ "GL_PROXY_TEXTURE_3D\0"
+ "GL_PROXY_TEXTURE_COLOR_TABLE_SGI\0"
+ "GL_PROXY_TEXTURE_CUBE_MAP\0"
+ "GL_PROXY_TEXTURE_CUBE_MAP_ARB\0"
+ "GL_PROXY_TEXTURE_RECTANGLE_ARB\0"
+ "GL_PROXY_TEXTURE_RECTANGLE_NV\0"
+ "GL_Q\0"
+ "GL_QUADRATIC_ATTENUATION\0"
+ "GL_QUADS\0"
+ "GL_QUAD_MESH_SUN\0"
+ "GL_QUAD_STRIP\0"
+ "GL_QUERY_COUNTER_BITS\0"
+ "GL_QUERY_COUNTER_BITS_ARB\0"
+ "GL_QUERY_RESULT\0"
+ "GL_QUERY_RESULT_ARB\0"
+ "GL_QUERY_RESULT_AVAILABLE\0"
+ "GL_QUERY_RESULT_AVAILABLE_ARB\0"
+ "GL_R\0"
+ "GL_R3_G3_B2\0"
+ "GL_RASTER_POSITION_UNCLIPPED_IBM\0"
+ "GL_READ_BUFFER\0"
+ "GL_READ_FRAMEBUFFER\0"
+ "GL_READ_FRAMEBUFFER_BINDING_EXT\0"
+ "GL_READ_FRAMEBUFFER_EXT\0"
+ "GL_READ_ONLY\0"
+ "GL_READ_ONLY_ARB\0"
+ "GL_READ_WRITE\0"
+ "GL_READ_WRITE_ARB\0"
+ "GL_RED\0"
+ "GL_REDUCE\0"
+ "GL_REDUCE_EXT\0"
+ "GL_RED_BIAS\0"
+ "GL_RED_BITS\0"
+ "GL_RED_SCALE\0"
+ "GL_REFLECTION_MAP\0"
+ "GL_REFLECTION_MAP_ARB\0"
+ "GL_REFLECTION_MAP_NV\0"
+ "GL_RENDER\0"
+ "GL_RENDERBUFFER\0"
+ "GL_RENDERBUFFER_ALPHA_SIZE\0"
+ "GL_RENDERBUFFER_BINDING_EXT\0"
+ "GL_RENDERBUFFER_BLUE_SIZE\0"
+ "GL_RENDERBUFFER_DEPTH_SIZE\0"
+ "GL_RENDERBUFFER_EXT\0"
+ "GL_RENDERBUFFER_GREEN_SIZE\0"
+ "GL_RENDERBUFFER_HEIGHT\0"
+ "GL_RENDERBUFFER_HEIGHT_EXT\0"
+ "GL_RENDERBUFFER_INTERNAL_FORMAT\0"
+ "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0"
+ "GL_RENDERBUFFER_RED_SIZE\0"
+ "GL_RENDERBUFFER_SAMPLES\0"
+ "GL_RENDERBUFFER_STENCIL_SIZE\0"
+ "GL_RENDERBUFFER_WIDTH\0"
+ "GL_RENDERBUFFER_WIDTH_EXT\0"
+ "GL_RENDERER\0"
+ "GL_RENDER_MODE\0"
+ "GL_REPEAT\0"
+ "GL_REPLACE\0"
+ "GL_REPLACE_EXT\0"
+ "GL_REPLICATE_BORDER_HP\0"
+ "GL_RESCALE_NORMAL\0"
+ "GL_RESCALE_NORMAL_EXT\0"
+ "GL_RETURN\0"
+ "GL_RGB\0"
+ "GL_RGB10\0"
+ "GL_RGB10_A2\0"
+ "GL_RGB10_A2_EXT\0"
+ "GL_RGB10_EXT\0"
+ "GL_RGB12\0"
+ "GL_RGB12_EXT\0"
+ "GL_RGB16\0"
+ "GL_RGB16_EXT\0"
+ "GL_RGB2_EXT\0"
+ "GL_RGB4\0"
+ "GL_RGB4_EXT\0"
+ "GL_RGB4_S3TC\0"
+ "GL_RGB5\0"
+ "GL_RGB5_A1\0"
+ "GL_RGB5_A1_EXT\0"
+ "GL_RGB5_EXT\0"
+ "GL_RGB8\0"
+ "GL_RGB8_EXT\0"
+ "GL_RGBA\0"
+ "GL_RGBA12\0"
+ "GL_RGBA12_EXT\0"
+ "GL_RGBA16\0"
+ "GL_RGBA16_EXT\0"
+ "GL_RGBA2\0"
+ "GL_RGBA2_EXT\0"
+ "GL_RGBA4\0"
+ "GL_RGBA4_DXT5_S3TC\0"
+ "GL_RGBA4_EXT\0"
+ "GL_RGBA4_S3TC\0"
+ "GL_RGBA8\0"
+ "GL_RGBA8_EXT\0"
+ "GL_RGBA8_SNORM\0"
+ "GL_RGBA_DXT5_S3TC\0"
+ "GL_RGBA_MODE\0"
+ "GL_RGBA_S3TC\0"
+ "GL_RGBA_SNORM\0"
+ "GL_RGB_S3TC\0"
+ "GL_RGB_SCALE\0"
+ "GL_RGB_SCALE_ARB\0"
+ "GL_RGB_SCALE_EXT\0"
+ "GL_RIGHT\0"
+ "GL_S\0"
+ "GL_SAMPLER_1D\0"
+ "GL_SAMPLER_1D_SHADOW\0"
+ "GL_SAMPLER_2D\0"
+ "GL_SAMPLER_2D_SHADOW\0"
+ "GL_SAMPLER_3D\0"
+ "GL_SAMPLER_CUBE\0"
+ "GL_SAMPLES\0"
+ "GL_SAMPLES_3DFX\0"
+ "GL_SAMPLES_ARB\0"
+ "GL_SAMPLES_PASSED\0"
+ "GL_SAMPLES_PASSED_ARB\0"
+ "GL_SAMPLE_ALPHA_TO_COVERAGE\0"
+ "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB\0"
+ "GL_SAMPLE_ALPHA_TO_ONE\0"
+ "GL_SAMPLE_ALPHA_TO_ONE_ARB\0"
+ "GL_SAMPLE_BUFFERS\0"
+ "GL_SAMPLE_BUFFERS_3DFX\0"
+ "GL_SAMPLE_BUFFERS_ARB\0"
+ "GL_SAMPLE_COVERAGE\0"
+ "GL_SAMPLE_COVERAGE_ARB\0"
+ "GL_SAMPLE_COVERAGE_INVERT\0"
+ "GL_SAMPLE_COVERAGE_INVERT_ARB\0"
+ "GL_SAMPLE_COVERAGE_VALUE\0"
+ "GL_SAMPLE_COVERAGE_VALUE_ARB\0"
+ "GL_SCISSOR_BIT\0"
+ "GL_SCISSOR_BOX\0"
+ "GL_SCISSOR_TEST\0"
+ "GL_SECONDARY_COLOR_ARRAY\0"
+ "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING\0"
+ "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_SECONDARY_COLOR_ARRAY_POINTER\0"
+ "GL_SECONDARY_COLOR_ARRAY_SIZE\0"
+ "GL_SECONDARY_COLOR_ARRAY_STRIDE\0"
+ "GL_SECONDARY_COLOR_ARRAY_TYPE\0"
+ "GL_SELECT\0"
+ "GL_SELECTION_BUFFER_POINTER\0"
+ "GL_SELECTION_BUFFER_SIZE\0"
+ "GL_SEPARABLE_2D\0"
+ "GL_SEPARATE_SPECULAR_COLOR\0"
+ "GL_SEPARATE_SPECULAR_COLOR_EXT\0"
+ "GL_SET\0"
+ "GL_SHADER_OBJECT_ARB\0"
+ "GL_SHADER_SOURCE_LENGTH\0"
+ "GL_SHADER_TYPE\0"
+ "GL_SHADE_MODEL\0"
+ "GL_SHADING_LANGUAGE_VERSION\0"
+ "GL_SHADOW_AMBIENT_SGIX\0"
+ "GL_SHARED_TEXTURE_PALETTE_EXT\0"
+ "GL_SHININESS\0"
+ "GL_SHORT\0"
+ "GL_SIGNED_NORMALIZED\0"
+ "GL_SINGLE_COLOR\0"
+ "GL_SINGLE_COLOR_EXT\0"
+ "GL_SLICE_ACCUM_SUN\0"
+ "GL_SLUMINANCE\0"
+ "GL_SLUMINANCE8\0"
+ "GL_SLUMINANCE8_ALPHA8\0"
+ "GL_SLUMINANCE_ALPHA\0"
+ "GL_SMOOTH\0"
+ "GL_SMOOTH_LINE_WIDTH_GRANULARITY\0"
+ "GL_SMOOTH_LINE_WIDTH_RANGE\0"
+ "GL_SMOOTH_POINT_SIZE_GRANULARITY\0"
+ "GL_SMOOTH_POINT_SIZE_RANGE\0"
+ "GL_SOURCE0_ALPHA\0"
+ "GL_SOURCE0_ALPHA_ARB\0"
+ "GL_SOURCE0_ALPHA_EXT\0"
+ "GL_SOURCE0_RGB\0"
+ "GL_SOURCE0_RGB_ARB\0"
+ "GL_SOURCE0_RGB_EXT\0"
+ "GL_SOURCE1_ALPHA\0"
+ "GL_SOURCE1_ALPHA_ARB\0"
+ "GL_SOURCE1_ALPHA_EXT\0"
+ "GL_SOURCE1_RGB\0"
+ "GL_SOURCE1_RGB_ARB\0"
+ "GL_SOURCE1_RGB_EXT\0"
+ "GL_SOURCE2_ALPHA\0"
+ "GL_SOURCE2_ALPHA_ARB\0"
+ "GL_SOURCE2_ALPHA_EXT\0"
+ "GL_SOURCE2_RGB\0"
+ "GL_SOURCE2_RGB_ARB\0"
+ "GL_SOURCE2_RGB_EXT\0"
+ "GL_SOURCE3_ALPHA_NV\0"
+ "GL_SOURCE3_RGB_NV\0"
+ "GL_SPECULAR\0"
+ "GL_SPHERE_MAP\0"
+ "GL_SPOT_CUTOFF\0"
+ "GL_SPOT_DIRECTION\0"
+ "GL_SPOT_EXPONENT\0"
+ "GL_SRC0_ALPHA\0"
+ "GL_SRC0_RGB\0"
+ "GL_SRC1_ALPHA\0"
+ "GL_SRC1_RGB\0"
+ "GL_SRC2_ALPHA\0"
+ "GL_SRC2_RGB\0"
+ "GL_SRC_ALPHA\0"
+ "GL_SRC_ALPHA_SATURATE\0"
+ "GL_SRC_COLOR\0"
+ "GL_SRGB\0"
+ "GL_SRGB8\0"
+ "GL_SRGB8_ALPHA8\0"
+ "GL_SRGB_ALPHA\0"
+ "GL_STACK_OVERFLOW\0"
+ "GL_STACK_UNDERFLOW\0"
+ "GL_STATIC_COPY\0"
+ "GL_STATIC_COPY_ARB\0"
+ "GL_STATIC_DRAW\0"
+ "GL_STATIC_DRAW_ARB\0"
+ "GL_STATIC_READ\0"
+ "GL_STATIC_READ_ARB\0"
+ "GL_STENCIL\0"
+ "GL_STENCIL_ATTACHMENT\0"
+ "GL_STENCIL_ATTACHMENT_EXT\0"
+ "GL_STENCIL_BACK_FAIL\0"
+ "GL_STENCIL_BACK_FAIL_ATI\0"
+ "GL_STENCIL_BACK_FUNC\0"
+ "GL_STENCIL_BACK_FUNC_ATI\0"
+ "GL_STENCIL_BACK_PASS_DEPTH_FAIL\0"
+ "GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI\0"
+ "GL_STENCIL_BACK_PASS_DEPTH_PASS\0"
+ "GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI\0"
+ "GL_STENCIL_BACK_REF\0"
+ "GL_STENCIL_BACK_VALUE_MASK\0"
+ "GL_STENCIL_BACK_WRITEMASK\0"
+ "GL_STENCIL_BITS\0"
+ "GL_STENCIL_BUFFER_BIT\0"
+ "GL_STENCIL_CLEAR_VALUE\0"
+ "GL_STENCIL_FAIL\0"
+ "GL_STENCIL_FUNC\0"
+ "GL_STENCIL_INDEX\0"
+ "GL_STENCIL_INDEX16_EXT\0"
+ "GL_STENCIL_INDEX1_EXT\0"
+ "GL_STENCIL_INDEX4_EXT\0"
+ "GL_STENCIL_INDEX8_EXT\0"
+ "GL_STENCIL_INDEX_EXT\0"
+ "GL_STENCIL_PASS_DEPTH_FAIL\0"
+ "GL_STENCIL_PASS_DEPTH_PASS\0"
+ "GL_STENCIL_REF\0"
+ "GL_STENCIL_TEST\0"
+ "GL_STENCIL_TEST_TWO_SIDE_EXT\0"
+ "GL_STENCIL_VALUE_MASK\0"
+ "GL_STENCIL_WRITEMASK\0"
+ "GL_STEREO\0"
+ "GL_STREAM_COPY\0"
+ "GL_STREAM_COPY_ARB\0"
+ "GL_STREAM_DRAW\0"
+ "GL_STREAM_DRAW_ARB\0"
+ "GL_STREAM_READ\0"
+ "GL_STREAM_READ_ARB\0"
+ "GL_SUBPIXEL_BITS\0"
+ "GL_SUBTRACT\0"
+ "GL_SUBTRACT_ARB\0"
+ "GL_T\0"
+ "GL_T2F_C3F_V3F\0"
+ "GL_T2F_C4F_N3F_V3F\0"
+ "GL_T2F_C4UB_V3F\0"
+ "GL_T2F_N3F_V3F\0"
+ "GL_T2F_V3F\0"
+ "GL_T4F_C4F_N3F_V4F\0"
+ "GL_T4F_V4F\0"
+ "GL_TABLE_TOO_LARGE_EXT\0"
+ "GL_TEXTURE\0"
+ "GL_TEXTURE0\0"
+ "GL_TEXTURE0_ARB\0"
+ "GL_TEXTURE1\0"
+ "GL_TEXTURE10\0"
+ "GL_TEXTURE10_ARB\0"
+ "GL_TEXTURE11\0"
+ "GL_TEXTURE11_ARB\0"
+ "GL_TEXTURE12\0"
+ "GL_TEXTURE12_ARB\0"
+ "GL_TEXTURE13\0"
+ "GL_TEXTURE13_ARB\0"
+ "GL_TEXTURE14\0"
+ "GL_TEXTURE14_ARB\0"
+ "GL_TEXTURE15\0"
+ "GL_TEXTURE15_ARB\0"
+ "GL_TEXTURE16\0"
+ "GL_TEXTURE16_ARB\0"
+ "GL_TEXTURE17\0"
+ "GL_TEXTURE17_ARB\0"
+ "GL_TEXTURE18\0"
+ "GL_TEXTURE18_ARB\0"
+ "GL_TEXTURE19\0"
+ "GL_TEXTURE19_ARB\0"
+ "GL_TEXTURE1_ARB\0"
+ "GL_TEXTURE2\0"
+ "GL_TEXTURE20\0"
+ "GL_TEXTURE20_ARB\0"
+ "GL_TEXTURE21\0"
+ "GL_TEXTURE21_ARB\0"
+ "GL_TEXTURE22\0"
+ "GL_TEXTURE22_ARB\0"
+ "GL_TEXTURE23\0"
+ "GL_TEXTURE23_ARB\0"
+ "GL_TEXTURE24\0"
+ "GL_TEXTURE24_ARB\0"
+ "GL_TEXTURE25\0"
+ "GL_TEXTURE25_ARB\0"
+ "GL_TEXTURE26\0"
+ "GL_TEXTURE26_ARB\0"
+ "GL_TEXTURE27\0"
+ "GL_TEXTURE27_ARB\0"
+ "GL_TEXTURE28\0"
+ "GL_TEXTURE28_ARB\0"
+ "GL_TEXTURE29\0"
+ "GL_TEXTURE29_ARB\0"
+ "GL_TEXTURE2_ARB\0"
+ "GL_TEXTURE3\0"
+ "GL_TEXTURE30\0"
+ "GL_TEXTURE30_ARB\0"
+ "GL_TEXTURE31\0"
+ "GL_TEXTURE31_ARB\0"
+ "GL_TEXTURE3_ARB\0"
+ "GL_TEXTURE4\0"
+ "GL_TEXTURE4_ARB\0"
+ "GL_TEXTURE5\0"
+ "GL_TEXTURE5_ARB\0"
+ "GL_TEXTURE6\0"
+ "GL_TEXTURE6_ARB\0"
+ "GL_TEXTURE7\0"
+ "GL_TEXTURE7_ARB\0"
+ "GL_TEXTURE8\0"
+ "GL_TEXTURE8_ARB\0"
+ "GL_TEXTURE9\0"
+ "GL_TEXTURE9_ARB\0"
+ "GL_TEXTURE_1D\0"
+ "GL_TEXTURE_1D_ARRAY_EXT\0"
+ "GL_TEXTURE_2D\0"
+ "GL_TEXTURE_2D_ARRAY_EXT\0"
+ "GL_TEXTURE_3D\0"
+ "GL_TEXTURE_ALPHA_SIZE\0"
+ "GL_TEXTURE_ALPHA_SIZE_EXT\0"
+ "GL_TEXTURE_BASE_LEVEL\0"
+ "GL_TEXTURE_BINDING_1D\0"
+ "GL_TEXTURE_BINDING_1D_ARRAY_EXT\0"
+ "GL_TEXTURE_BINDING_2D\0"
+ "GL_TEXTURE_BINDING_2D_ARRAY_EXT\0"
+ "GL_TEXTURE_BINDING_3D\0"
+ "GL_TEXTURE_BINDING_CUBE_MAP\0"
+ "GL_TEXTURE_BINDING_CUBE_MAP_ARB\0"
+ "GL_TEXTURE_BINDING_RECTANGLE_ARB\0"
+ "GL_TEXTURE_BINDING_RECTANGLE_NV\0"
+ "GL_TEXTURE_BIT\0"
+ "GL_TEXTURE_BLUE_SIZE\0"
+ "GL_TEXTURE_BLUE_SIZE_EXT\0"
+ "GL_TEXTURE_BORDER\0"
+ "GL_TEXTURE_BORDER_COLOR\0"
+ "GL_TEXTURE_CLIPMAP_CENTER_SGIX\0"
+ "GL_TEXTURE_CLIPMAP_DEPTH_SGIX\0"
+ "GL_TEXTURE_CLIPMAP_FRAME_SGIX\0"
+ "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX\0"
+ "GL_TEXTURE_CLIPMAP_OFFSET_SGIX\0"
+ "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX\0"
+ "GL_TEXTURE_COLOR_TABLE_SGI\0"
+ "GL_TEXTURE_COLOR_WRITEMASK_SGIS\0"
+ "GL_TEXTURE_COMPARE_FAIL_VALUE_ARB\0"
+ "GL_TEXTURE_COMPARE_FUNC\0"
+ "GL_TEXTURE_COMPARE_FUNC_ARB\0"
+ "GL_TEXTURE_COMPARE_MODE\0"
+ "GL_TEXTURE_COMPARE_MODE_ARB\0"
+ "GL_TEXTURE_COMPARE_OPERATOR_SGIX\0"
+ "GL_TEXTURE_COMPARE_SGIX\0"
+ "GL_TEXTURE_COMPONENTS\0"
+ "GL_TEXTURE_COMPRESSED\0"
+ "GL_TEXTURE_COMPRESSED_ARB\0"
+ "GL_TEXTURE_COMPRESSED_FORMATS_ARB\0"
+ "GL_TEXTURE_COMPRESSED_IMAGE_SIZE\0"
+ "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB\0"
+ "GL_TEXTURE_COMPRESSION_HINT\0"
+ "GL_TEXTURE_COMPRESSION_HINT_ARB\0"
+ "GL_TEXTURE_COORD_ARRAY\0"
+ "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING\0"
+ "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_TEXTURE_COORD_ARRAY_POINTER\0"
+ "GL_TEXTURE_COORD_ARRAY_SIZE\0"
+ "GL_TEXTURE_COORD_ARRAY_STRIDE\0"
+ "GL_TEXTURE_COORD_ARRAY_TYPE\0"
+ "GL_TEXTURE_CUBE_MAP\0"
+ "GL_TEXTURE_CUBE_MAP_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_X\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z\0"
+ "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_X\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_Y\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_Z\0"
+ "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB\0"
+ "GL_TEXTURE_DEPTH\0"
+ "GL_TEXTURE_DEPTH_SIZE\0"
+ "GL_TEXTURE_DEPTH_SIZE_ARB\0"
+ "GL_TEXTURE_ENV\0"
+ "GL_TEXTURE_ENV_COLOR\0"
+ "GL_TEXTURE_ENV_MODE\0"
+ "GL_TEXTURE_FILTER_CONTROL\0"
+ "GL_TEXTURE_GEN_MODE\0"
+ "GL_TEXTURE_GEN_Q\0"
+ "GL_TEXTURE_GEN_R\0"
+ "GL_TEXTURE_GEN_S\0"
+ "GL_TEXTURE_GEN_T\0"
+ "GL_TEXTURE_GEQUAL_R_SGIX\0"
+ "GL_TEXTURE_GREEN_SIZE\0"
+ "GL_TEXTURE_GREEN_SIZE_EXT\0"
+ "GL_TEXTURE_HEIGHT\0"
+ "GL_TEXTURE_INDEX_SIZE_EXT\0"
+ "GL_TEXTURE_INTENSITY_SIZE\0"
+ "GL_TEXTURE_INTENSITY_SIZE_EXT\0"
+ "GL_TEXTURE_INTERNAL_FORMAT\0"
+ "GL_TEXTURE_LEQUAL_R_SGIX\0"
+ "GL_TEXTURE_LOD_BIAS\0"
+ "GL_TEXTURE_LOD_BIAS_EXT\0"
+ "GL_TEXTURE_LOD_BIAS_R_SGIX\0"
+ "GL_TEXTURE_LOD_BIAS_S_SGIX\0"
+ "GL_TEXTURE_LOD_BIAS_T_SGIX\0"
+ "GL_TEXTURE_LUMINANCE_SIZE\0"
+ "GL_TEXTURE_LUMINANCE_SIZE_EXT\0"
+ "GL_TEXTURE_MAG_FILTER\0"
+ "GL_TEXTURE_MATRIX\0"
+ "GL_TEXTURE_MAX_ANISOTROPY_EXT\0"
+ "GL_TEXTURE_MAX_CLAMP_R_SGIX\0"
+ "GL_TEXTURE_MAX_CLAMP_S_SGIX\0"
+ "GL_TEXTURE_MAX_CLAMP_T_SGIX\0"
+ "GL_TEXTURE_MAX_LEVEL\0"
+ "GL_TEXTURE_MAX_LOD\0"
+ "GL_TEXTURE_MIN_FILTER\0"
+ "GL_TEXTURE_MIN_LOD\0"
+ "GL_TEXTURE_PRIORITY\0"
+ "GL_TEXTURE_RECTANGLE_ARB\0"
+ "GL_TEXTURE_RECTANGLE_NV\0"
+ "GL_TEXTURE_RED_SIZE\0"
+ "GL_TEXTURE_RED_SIZE_EXT\0"
+ "GL_TEXTURE_RESIDENT\0"
+ "GL_TEXTURE_STACK_DEPTH\0"
+ "GL_TEXTURE_STENCIL_SIZE\0"
+ "GL_TEXTURE_TOO_LARGE_EXT\0"
+ "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0"
+ "GL_TEXTURE_WIDTH\0"
+ "GL_TEXTURE_WRAP_R\0"
+ "GL_TEXTURE_WRAP_S\0"
+ "GL_TEXTURE_WRAP_T\0"
+ "GL_TIME_ELAPSED_EXT\0"
+ "GL_TRACK_MATRIX_NV\0"
+ "GL_TRACK_MATRIX_TRANSFORM_NV\0"
+ "GL_TRANSFORM_BIT\0"
+ "GL_TRANSPOSE_COLOR_MATRIX\0"
+ "GL_TRANSPOSE_COLOR_MATRIX_ARB\0"
+ "GL_TRANSPOSE_CURRENT_MATRIX_ARB\0"
+ "GL_TRANSPOSE_MODELVIEW_MATRIX\0"
+ "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB\0"
+ "GL_TRANSPOSE_NV\0"
+ "GL_TRANSPOSE_PROJECTION_MATRIX\0"
+ "GL_TRANSPOSE_PROJECTION_MATRIX_ARB\0"
+ "GL_TRANSPOSE_TEXTURE_MATRIX\0"
+ "GL_TRANSPOSE_TEXTURE_MATRIX_ARB\0"
+ "GL_TRIANGLES\0"
+ "GL_TRIANGLE_FAN\0"
+ "GL_TRIANGLE_MESH_SUN\0"
+ "GL_TRIANGLE_STRIP\0"
+ "GL_TRUE\0"
+ "GL_UNPACK_ALIGNMENT\0"
+ "GL_UNPACK_IMAGE_HEIGHT\0"
+ "GL_UNPACK_LSB_FIRST\0"
+ "GL_UNPACK_ROW_LENGTH\0"
+ "GL_UNPACK_SKIP_IMAGES\0"
+ "GL_UNPACK_SKIP_PIXELS\0"
+ "GL_UNPACK_SKIP_ROWS\0"
+ "GL_UNPACK_SWAP_BYTES\0"
+ "GL_UNSIGNED_BYTE\0"
+ "GL_UNSIGNED_BYTE_2_3_3_REV\0"
+ "GL_UNSIGNED_BYTE_3_3_2\0"
+ "GL_UNSIGNED_INT\0"
+ "GL_UNSIGNED_INT_10_10_10_2\0"
+ "GL_UNSIGNED_INT_24_8\0"
+ "GL_UNSIGNED_INT_24_8_NV\0"
+ "GL_UNSIGNED_INT_2_10_10_10_REV\0"
+ "GL_UNSIGNED_INT_8_8_8_8\0"
+ "GL_UNSIGNED_INT_8_8_8_8_REV\0"
+ "GL_UNSIGNED_NORMALIZED\0"
+ "GL_UNSIGNED_SHORT\0"
+ "GL_UNSIGNED_SHORT_1_5_5_5_REV\0"
+ "GL_UNSIGNED_SHORT_4_4_4_4\0"
+ "GL_UNSIGNED_SHORT_4_4_4_4_REV\0"
+ "GL_UNSIGNED_SHORT_5_5_5_1\0"
+ "GL_UNSIGNED_SHORT_5_6_5\0"
+ "GL_UNSIGNED_SHORT_5_6_5_REV\0"
+ "GL_UNSIGNED_SHORT_8_8_APPLE\0"
+ "GL_UNSIGNED_SHORT_8_8_MESA\0"
+ "GL_UNSIGNED_SHORT_8_8_REV_APPLE\0"
+ "GL_UNSIGNED_SHORT_8_8_REV_MESA\0"
+ "GL_UPPER_LEFT\0"
+ "GL_V2F\0"
+ "GL_V3F\0"
+ "GL_VALIDATE_STATUS\0"
+ "GL_VENDOR\0"
+ "GL_VERSION\0"
+ "GL_VERTEX_ARRAY\0"
+ "GL_VERTEX_ARRAY_BINDING_APPLE\0"
+ "GL_VERTEX_ARRAY_BUFFER_BINDING\0"
+ "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_VERTEX_ARRAY_POINTER\0"
+ "GL_VERTEX_ARRAY_SIZE\0"
+ "GL_VERTEX_ARRAY_STRIDE\0"
+ "GL_VERTEX_ARRAY_TYPE\0"
+ "GL_VERTEX_ATTRIB_ARRAY0_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY10_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY11_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY12_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY13_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY14_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY15_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY1_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY2_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY3_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY4_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY5_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY6_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY7_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY8_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY9_NV\0"
+ "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING\0"
+ "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_ENABLED\0"
+ "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0"
+ "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_POINTER\0"
+ "GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_SIZE\0"
+ "GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_STRIDE\0"
+ "GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_TYPE\0"
+ "GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB\0"
+ "GL_VERTEX_BLEND_ARB\0"
+ "GL_VERTEX_PROGRAM_ARB\0"
+ "GL_VERTEX_PROGRAM_BINDING_NV\0"
+ "GL_VERTEX_PROGRAM_NV\0"
+ "GL_VERTEX_PROGRAM_POINT_SIZE\0"
+ "GL_VERTEX_PROGRAM_POINT_SIZE_ARB\0"
+ "GL_VERTEX_PROGRAM_POINT_SIZE_NV\0"
+ "GL_VERTEX_PROGRAM_TWO_SIDE\0"
+ "GL_VERTEX_PROGRAM_TWO_SIDE_ARB\0"
+ "GL_VERTEX_PROGRAM_TWO_SIDE_NV\0"
+ "GL_VERTEX_SHADER\0"
+ "GL_VERTEX_SHADER_ARB\0"
+ "GL_VERTEX_STATE_PROGRAM_NV\0"
+ "GL_VIEWPORT\0"
+ "GL_VIEWPORT_BIT\0"
+ "GL_WEIGHT_ARRAY_ARB\0"
+ "GL_WEIGHT_ARRAY_BUFFER_BINDING\0"
+ "GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_WEIGHT_ARRAY_POINTER_ARB\0"
+ "GL_WEIGHT_ARRAY_SIZE_ARB\0"
+ "GL_WEIGHT_ARRAY_STRIDE_ARB\0"
+ "GL_WEIGHT_ARRAY_TYPE_ARB\0"
+ "GL_WEIGHT_SUM_UNITY_ARB\0"
+ "GL_WRAP_BORDER_SUN\0"
+ "GL_WRITE_ONLY\0"
+ "GL_WRITE_ONLY_ARB\0"
+ "GL_XOR\0"
+ "GL_YCBCR_422_APPLE\0"
+ "GL_YCBCR_MESA\0"
+ "GL_ZERO\0"
+ "GL_ZOOM_X\0"
+ "GL_ZOOM_Y\0"
+ ;
- { "GL_BLEND_DST_RGB_INGR", 0x80C8 },
- { "GL_BLEND_SRC_RGB_INGR", 0x80C9 },
- { "GL_BLEND_DST_ALPHA_INGR", 0x80CA },
- { "GL_BLEND_SRC_ALPHA_INGR", 0x80CB },
-
- { "GL_RESCALE_NORMAL", 0x803A },
- { "GL_CLAMP_TO_EDGE", 0x812F },
- { "GL_MAX_ELEMENTS_VERTICES", 0xF0E8 },
- { "GL_MAX_ELEMENTS_INDICES", 0xF0E9 },
- { "GL_BGR", 0x80E0 },
- { "GL_BGRA", 0x80E1 },
- { "GL_UNSIGNED_BYTE_3_3_2", 0x8032 },
- { "GL_UNSIGNED_BYTE_2_3_3_REV", 0x8362 },
- { "GL_UNSIGNED_SHORT_5_6_5", 0x8363 },
- { "GL_UNSIGNED_SHORT_5_6_5_REV", 0x8364 },
- { "GL_UNSIGNED_SHORT_4_4_4_4", 0x8033 },
- { "GL_UNSIGNED_SHORT_4_4_4_4_REV", 0x8365 },
- { "GL_UNSIGNED_SHORT_5_5_5_1", 0x8034 },
- { "GL_UNSIGNED_SHORT_1_5_5_5_REV", 0x8366 },
- { "GL_UNSIGNED_INT_8_8_8_8", 0x8035 },
- { "GL_UNSIGNED_INT_8_8_8_8_REV", 0x8367 },
- { "GL_UNSIGNED_INT_10_10_10_2", 0x8036 },
- { "GL_UNSIGNED_INT_2_10_10_10_REV", 0x8368 },
- { "GL_LIGHT_MODEL_COLOR_CONTROL", 0x81F8 },
- { "GL_SINGLE_COLOR", 0x81F9 },
- { "GL_SEPARATE_SPECULAR_COLOR", 0x81FA },
- { "GL_TEXTURE_MIN_LOD", 0x813A },
- { "GL_TEXTURE_MAX_LOD", 0x813B },
- { "GL_TEXTURE_BASE_LEVEL", 0x813C },
- { "GL_TEXTURE_MAX_LEVEL", 0x813D },
-
- { "GL_TEXTURE0_ARB", 0x84C0 },
- { "GL_TEXTURE1_ARB", 0x84C1 },
- { "GL_TEXTURE2_ARB", 0x84C2 },
- { "GL_TEXTURE3_ARB", 0x84C3 },
- { "GL_ACTIVE_TEXTURE_ARB", 0x84E0 },
- { "GL_CLIENT_ACTIVE_TEXTURE_ARB", 0x84E1 },
- { "GL_MAX_TEXTURE_UNITS_ARB", 0x84E2 },
-
- { "GL_OCCLUSION_TEST_HP", 0x8165 },
- { "GL_OCCLUSION_TEST_RESULT_HP", 0x8166 },
-
- { "GL_TEXTURE_FILTER_CONTROL_EXT", 0x8500 },
- { "GL_TEXTURE_LOD_BIAS_EXT", 0x8501 },
-
- /* GL_ARB_texture_cube_map */
- { "GL_NORMAL_MAP_ARB", 0x8511 },
- { "GL_REFLECTION_MAP_ARB", 0x8512 },
- { "GL_TEXTURE_CUBE_MAP_ARB", 0x8513 },
- { "GL_TEXTURE_BINDING_CUBE_MAP_ARB", 0x8514 },
- { "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB", 0x8515 },
- { "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB", 0x8516 },
- { "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB", 0x8517 },
- { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB", 0x8518 },
- { "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB", 0x8519 },
- { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB", 0x851a },
- { "GL_PROXY_TEXTURE_CUBE_MAP_ARB", 0x851b },
- { "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", 0x851c },
-
- { "GL_PREFER_DOUBLEBUFFER_HINT_PGI", 107000 },
- { "GL_STRICT_DEPTHFUNC_HINT_PGI", 107030 },
- { "GL_STRICT_LIGHTING_HINT_PGI", 107031 },
- { "GL_STRICT_SCISSOR_HINT_PGI", 107032 },
- { "GL_FULL_STIPPLE_HINT_PGI", 107033 },
- { "GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI", 107011 },
- { "GL_NATIVE_GRAPHICS_END_HINT_PGI", 107012 },
- { "GL_CONSERVE_MEMORY_HINT_PGI", 107005 },
- { "GL_RECLAIM_MEMORY_HINT_PGI", 107006 },
- { "GL_ALWAYS_FAST_HINT_PGI", 107020 },
- { "GL_ALWAYS_SOFT_HINT_PGI", 107021 },
- { "GL_ALLOW_DRAW_OBJ_HINT_PGI", 107022 },
- { "GL_ALLOW_DRAW_WIN_HINT_PGI", 107023 },
- { "GL_ALLOW_DRAW_FRG_HINT_PGI", 107024 },
- { "GL_ALLOW_DRAW_SPN_HINT_PGI", 107024 },
- { "GL_ALLOW_DRAW_MEM_HINT_PGI", 107025 },
- { "GL_CLIP_NEAR_HINT_PGI", 107040 },
- { "GL_CLIP_FAR_HINT_PGI", 107041 },
- { "GL_WIDE_LINE_HINT_PGI", 107042 },
- { "GL_BACK_NORMALS_HINT_PGI", 107043 },
- { "GL_NATIVE_GRAPHICS_HANDLE_PGI", 107010 },
-
- /* GL_EXT_compiled_vertex_array */
- { "GL_ARRAY_ELEMENT_LOCK_FIRST_EXT", 0x81A8},
- { "GL_ARRAY_ELEMENT_LOCK_COUNT_EXT", 0x81A9},
-
- /* GL_EXT_clip_volume_hint */
- { "GL_CLIP_VOLUME_CLIPPING_HINT_EXT", 0x80F0},
-
- /* GL_EXT_texture_env_combine */
- { "GL_COMBINE_EXT", 0x8570 },
- { "GL_COMBINE_RGB_EXT", 0x8571 },
- { "GL_COMBINE_ALPHA_EXT", 0x8572 },
- { "GL_SOURCE0_RGB_EXT", 0x8580 },
- { "GL_SOURCE1_RGB_EXT", 0x8581 },
- { "GL_SOURCE2_RGB_EXT", 0x8582 },
- { "GL_SOURCE0_ALPHA_EXT", 0x8588 },
- { "GL_SOURCE1_ALPHA_EXT", 0x8589 },
- { "GL_SOURCE2_ALPHA_EXT", 0x858A },
- { "GL_OPERAND0_RGB_EXT", 0x8590 },
- { "GL_OPERAND1_RGB_EXT", 0x8591 },
- { "GL_OPERAND2_RGB_EXT", 0x8592 },
- { "GL_OPERAND0_ALPHA_EXT", 0x8598 },
- { "GL_OPERAND1_ALPHA_EXT", 0x8599 },
- { "GL_OPERAND2_ALPHA_EXT", 0x859A },
- { "GL_RGB_SCALE_EXT", 0x8573 },
- { "GL_ADD_SIGNED_EXT", 0x8574 },
- { "GL_INTERPOLATE_EXT", 0x8575 },
- { "GL_CONSTANT_EXT", 0x8576 },
- { "GL_PRIMARY_COLOR_EXT", 0x8577 },
- { "GL_PREVIOUS_EXT", 0x8578 },
-
- /* GL_ARB_texture_env_combine */
- { "GL_SUBTRACT_ARB", 0x84E7 },
-
- /* GL_EXT_texture_env_dot3 */
- { "GL_DOT3_RGB_EXT", 0x8740 },
- { "GL_DOT3_RGBA_EXT", 0x8741 },
-
- /* GL_ARB_texture_env_dot3 */
- { "GL_DOT3_RGB_ARB", 0x86ae },
- { "GL_DOT3_RGBA_ARB", 0x86af },
-
- /* GL_ARB_texture_border_clamp */
- { "GL_CLAMP_TO_BORDER_ARB", 0x812D },
-
- /* GL_ATI_texture_env_combine3 */
- { "GL_MODULATE_ADD_ATI", 0x8744 },
- { "GL_MODULATE_SIGNED_ADD_ATI", 0x8745 },
- { "GL_MODULATE_SUBTRACT_ATI", 0x8746 },
-
- /* GL_ARB_texture_compression */
- { "GL_COMPRESSED_ALPHA_ARB", 0x84E9 },
- { "GL_COMPRESSED_LUMINANCE_ARB", 0x84EA },
- { "GL_COMPRESSED_LUMINANCE_ALPHA_ARB", 0x84EB },
- { "GL_COMPRESSED_INTENSITY_ARB", 0x84EC },
- { "GL_COMPRESSED_RGB_ARB", 0x84ED },
- { "GL_COMPRESSED_RGBA_ARB", 0x84EE },
- { "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB", 0x86A0 },
- { "GL_TEXTURE_COMPRESSED_ARB", 0x86A1 },
- { "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", 0x86A2 },
- { "GL_COMPRESSED_TEXTURE_FORMATS_ARB", 0x86A3 },
-
- /* GL_EXT_texture_compression_s3tc */
- { "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", 0x83F0 },
- { "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", 0x83F1 },
- { "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT", 0x83F2 },
- { "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT", 0x83F3 },
-
- /* GL_S3_s3tc */
- { "GL_RGB_S3TC", 0x83A0 },
- { "GL_RGB4_S3TC", 0x83A1 },
- { "GL_RGBA_S3TC", 0x83A2 },
- { "GL_RGBA4_S3TC", 0x83A3 },
-
- /* GL_3DFX_texture_compression_FXT1 */
- { "GL_COMPRESSED_RGB_FXT1_3DFX", 0x86B0 },
- { "GL_COMPRESSED_RGBA_FXT1_3DFX", 0x86B1 },
+static const enum_elt all_enums[1820] =
+{
+ { 0, 0x00000600 }, /* GL_2D */
+ { 6, 0x00001407 }, /* GL_2_BYTES */
+ { 17, 0x00000601 }, /* GL_3D */
+ { 23, 0x00000602 }, /* GL_3D_COLOR */
+ { 35, 0x00000603 }, /* GL_3D_COLOR_TEXTURE */
+ { 55, 0x00001408 }, /* GL_3_BYTES */
+ { 66, 0x00000604 }, /* GL_4D_COLOR_TEXTURE */
+ { 86, 0x00001409 }, /* GL_4_BYTES */
+ { 97, 0x00000100 }, /* GL_ACCUM */
+ { 106, 0x00000D5B }, /* GL_ACCUM_ALPHA_BITS */
+ { 126, 0x00000D5A }, /* GL_ACCUM_BLUE_BITS */
+ { 145, 0x00000200 }, /* GL_ACCUM_BUFFER_BIT */
+ { 165, 0x00000B80 }, /* GL_ACCUM_CLEAR_VALUE */
+ { 186, 0x00000D59 }, /* GL_ACCUM_GREEN_BITS */
+ { 206, 0x00000D58 }, /* GL_ACCUM_RED_BITS */
+ { 224, 0x00008B89 }, /* GL_ACTIVE_ATTRIBUTES */
+ { 245, 0x00008B8A }, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
+ { 276, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */
+ { 303, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */
+ { 321, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */
+ { 343, 0x00008B86 }, /* GL_ACTIVE_UNIFORMS */
+ { 362, 0x00008B87 }, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
+ { 391, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */
+ { 418, 0x00000104 }, /* GL_ADD */
+ { 425, 0x00008574 }, /* GL_ADD_SIGNED */
+ { 439, 0x00008574 }, /* GL_ADD_SIGNED_ARB */
+ { 457, 0x00008574 }, /* GL_ADD_SIGNED_EXT */
+ { 475, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */
+ { 503, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */
+ { 531, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */
+ { 550, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */
+ { 576, 0x00001906 }, /* GL_ALPHA */
+ { 585, 0x0000803D }, /* GL_ALPHA12 */
+ { 596, 0x0000803D }, /* GL_ALPHA12_EXT */
+ { 611, 0x0000803E }, /* GL_ALPHA16 */
+ { 622, 0x0000803E }, /* GL_ALPHA16_EXT */
+ { 637, 0x0000803B }, /* GL_ALPHA4 */
+ { 647, 0x0000803B }, /* GL_ALPHA4_EXT */
+ { 661, 0x0000803C }, /* GL_ALPHA8 */
+ { 671, 0x0000803C }, /* GL_ALPHA8_EXT */
+ { 685, 0x00000D1D }, /* GL_ALPHA_BIAS */
+ { 699, 0x00000D55 }, /* GL_ALPHA_BITS */
+ { 713, 0x00000D1C }, /* GL_ALPHA_SCALE */
+ { 728, 0x00000BC0 }, /* GL_ALPHA_TEST */
+ { 742, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */
+ { 761, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */
+ { 779, 0x00000207 }, /* GL_ALWAYS */
+ { 789, 0x00001200 }, /* GL_AMBIENT */
+ { 800, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */
+ { 823, 0x00001501 }, /* GL_AND */
+ { 830, 0x00001504 }, /* GL_AND_INVERTED */
+ { 846, 0x00001502 }, /* GL_AND_REVERSE */
+ { 861, 0x00008892 }, /* GL_ARRAY_BUFFER */
+ { 877, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */
+ { 901, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */
+ { 929, 0x00008B85 }, /* GL_ATTACHED_SHADERS */
+ { 949, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */
+ { 976, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */
+ { 1000, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */
+ { 1026, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */
+ { 1050, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */
+ { 1072, 0x00000D80 }, /* GL_AUTO_NORMAL */
+ { 1087, 0x00000409 }, /* GL_AUX0 */
+ { 1095, 0x0000040A }, /* GL_AUX1 */
+ { 1103, 0x0000040B }, /* GL_AUX2 */
+ { 1111, 0x0000040C }, /* GL_AUX3 */
+ { 1119, 0x00000C00 }, /* GL_AUX_BUFFERS */
+ { 1134, 0x00000405 }, /* GL_BACK */
+ { 1142, 0x00000402 }, /* GL_BACK_LEFT */
+ { 1155, 0x00000403 }, /* GL_BACK_RIGHT */
+ { 1169, 0x000080E0 }, /* GL_BGR */
+ { 1176, 0x000080E1 }, /* GL_BGRA */
+ { 1184, 0x00001A00 }, /* GL_BITMAP */
+ { 1194, 0x00000704 }, /* GL_BITMAP_TOKEN */
+ { 1210, 0x00000BE2 }, /* GL_BLEND */
+ { 1219, 0x00008005 }, /* GL_BLEND_COLOR */
+ { 1234, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
+ { 1253, 0x00000BE0 }, /* GL_BLEND_DST */
+ { 1266, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
+ { 1285, 0x000080C8 }, /* GL_BLEND_DST_RGB */
+ { 1302, 0x00008009 }, /* GL_BLEND_EQUATION */
+ { 1320, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */
+ { 1344, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
+ { 1372, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
+ { 1394, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */
+ { 1416, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
+ { 1442, 0x00000BE1 }, /* GL_BLEND_SRC */
+ { 1455, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
+ { 1474, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
+ { 1491, 0x00001905 }, /* GL_BLUE */
+ { 1499, 0x00000D1B }, /* GL_BLUE_BIAS */
+ { 1512, 0x00000D54 }, /* GL_BLUE_BITS */
+ { 1525, 0x00000D1A }, /* GL_BLUE_SCALE */
+ { 1539, 0x00008B56 }, /* GL_BOOL */
+ { 1547, 0x00008B56 }, /* GL_BOOL_ARB */
+ { 1559, 0x00008B57 }, /* GL_BOOL_VEC2 */
+ { 1572, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
+ { 1589, 0x00008B58 }, /* GL_BOOL_VEC3 */
+ { 1602, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
+ { 1619, 0x00008B59 }, /* GL_BOOL_VEC4 */
+ { 1632, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
+ { 1649, 0x000088BB }, /* GL_BUFFER_ACCESS */
+ { 1666, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
+ { 1687, 0x000088BC }, /* GL_BUFFER_MAPPED */
+ { 1704, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
+ { 1725, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
+ { 1747, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
+ { 1773, 0x00008764 }, /* GL_BUFFER_SIZE */
+ { 1788, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
+ { 1807, 0x00008765 }, /* GL_BUFFER_USAGE */
+ { 1823, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
+ { 1843, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */
+ { 1862, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ { 1888, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */
+ { 1911, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ { 1939, 0x0000877C }, /* GL_BUMP_TARGET_ATI */
+ { 1958, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */
+ { 1980, 0x00001400 }, /* GL_BYTE */
+ { 1988, 0x00002A24 }, /* GL_C3F_V3F */
+ { 1999, 0x00002A26 }, /* GL_C4F_N3F_V3F */
+ { 2014, 0x00002A22 }, /* GL_C4UB_V2F */
+ { 2026, 0x00002A23 }, /* GL_C4UB_V3F */
+ { 2038, 0x00000901 }, /* GL_CCW */
+ { 2045, 0x00002900 }, /* GL_CLAMP */
+ { 2054, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
+ { 2073, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
+ { 2096, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
+ { 2120, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
+ { 2137, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
+ { 2159, 0x00001500 }, /* GL_CLEAR */
+ { 2168, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
+ { 2193, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
+ { 2222, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
+ { 2248, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ { 2277, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
+ { 2303, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
+ { 2330, 0x00003000 }, /* GL_CLIP_PLANE0 */
+ { 2345, 0x00003001 }, /* GL_CLIP_PLANE1 */
+ { 2360, 0x00003002 }, /* GL_CLIP_PLANE2 */
+ { 2375, 0x00003003 }, /* GL_CLIP_PLANE3 */
+ { 2390, 0x00003004 }, /* GL_CLIP_PLANE4 */
+ { 2405, 0x00003005 }, /* GL_CLIP_PLANE5 */
+ { 2420, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ { 2453, 0x00000A00 }, /* GL_COEFF */
+ { 2462, 0x00001800 }, /* GL_COLOR */
+ { 2471, 0x00008076 }, /* GL_COLOR_ARRAY */
+ { 2486, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ { 2516, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 2550, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
+ { 2573, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
+ { 2593, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
+ { 2615, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
+ { 2635, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
+ { 2656, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
+ { 2681, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
+ { 2702, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
+ { 2724, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
+ { 2750, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
+ { 2772, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
+ { 2798, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
+ { 2820, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
+ { 2846, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
+ { 2868, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
+ { 2894, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
+ { 2916, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
+ { 2942, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
+ { 2964, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
+ { 2990, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
+ { 3015, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
+ { 3036, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
+ { 3061, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
+ { 3082, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
+ { 3107, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
+ { 3128, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
+ { 3153, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
+ { 3174, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
+ { 3199, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
+ { 3220, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
+ { 3245, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
+ { 3266, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
+ { 3291, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
+ { 3312, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
+ { 3337, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
+ { 3358, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
+ { 3383, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
+ { 3403, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
+ { 3424, 0x00001900 }, /* GL_COLOR_INDEX */
+ { 3439, 0x00001603 }, /* GL_COLOR_INDEXES */
+ { 3456, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
+ { 3474, 0x00000B57 }, /* GL_COLOR_MATERIAL */
+ { 3492, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
+ { 3515, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
+ { 3543, 0x000080B1 }, /* GL_COLOR_MATRIX */
+ { 3559, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
+ { 3579, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ { 3607, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 3639, 0x00008458 }, /* GL_COLOR_SUM */
+ { 3652, 0x00008458 }, /* GL_COLOR_SUM_ARB */
+ { 3669, 0x000080D0 }, /* GL_COLOR_TABLE */
+ { 3684, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ { 3710, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
+ { 3740, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
+ { 3770, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
+ { 3790, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
+ { 3814, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
+ { 3839, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
+ { 3868, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
+ { 3897, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
+ { 3919, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
+ { 3945, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
+ { 3971, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
+ { 3997, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
+ { 4027, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
+ { 4057, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ { 4087, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
+ { 4121, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
+ { 4155, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ { 4185, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
+ { 4219, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
+ { 4253, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
+ { 4277, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
+ { 4305, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
+ { 4333, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
+ { 4354, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
+ { 4379, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
+ { 4400, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
+ { 4425, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
+ { 4450, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
+ { 4469, 0x00008570 }, /* GL_COMBINE */
+ { 4480, 0x00008503 }, /* GL_COMBINE4 */
+ { 4492, 0x00008572 }, /* GL_COMBINE_ALPHA */
+ { 4509, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
+ { 4530, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
+ { 4551, 0x00008570 }, /* GL_COMBINE_ARB */
+ { 4566, 0x00008570 }, /* GL_COMBINE_EXT */
+ { 4581, 0x00008571 }, /* GL_COMBINE_RGB */
+ { 4596, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
+ { 4615, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
+ { 4634, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */
+ { 4670, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
+ { 4694, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
+ { 4722, 0x00001300 }, /* GL_COMPILE */
+ { 4733, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
+ { 4756, 0x00008B81 }, /* GL_COMPILE_STATUS */
+ { 4774, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
+ { 4794, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
+ { 4818, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
+ { 4842, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
+ { 4870, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
+ { 4894, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ { 4924, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
+ { 4958, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
+ { 4986, 0x000084ED }, /* GL_COMPRESSED_RGB */
+ { 5004, 0x000084EE }, /* GL_COMPRESSED_RGBA */
+ { 5023, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
+ { 5046, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ { 5075, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ { 5108, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ { 5141, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ { 5174, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
+ { 5196, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ { 5224, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ { 5256, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */
+ { 5281, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
+ { 5312, 0x00008C48 }, /* GL_COMPRESSED_SRGB */
+ { 5331, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */
+ { 5356, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ { 5386, 0x00008576 }, /* GL_CONSTANT */
+ { 5398, 0x00008003 }, /* GL_CONSTANT_ALPHA */
+ { 5416, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
+ { 5438, 0x00008576 }, /* GL_CONSTANT_ARB */
+ { 5454, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
+ { 5478, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
+ { 5500, 0x00008001 }, /* GL_CONSTANT_COLOR */
+ { 5518, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
+ { 5540, 0x00008576 }, /* GL_CONSTANT_EXT */
+ { 5556, 0x00008010 }, /* GL_CONVOLUTION_1D */
+ { 5574, 0x00008011 }, /* GL_CONVOLUTION_2D */
+ { 5592, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
+ { 5620, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
+ { 5651, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
+ { 5678, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
+ { 5709, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
+ { 5736, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
+ { 5767, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
+ { 5795, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
+ { 5827, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
+ { 5849, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
+ { 5875, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
+ { 5897, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
+ { 5923, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
+ { 5944, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
+ { 5969, 0x00008862 }, /* GL_COORD_REPLACE */
+ { 5986, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
+ { 6007, 0x00008862 }, /* GL_COORD_REPLACE_NV */
+ { 6027, 0x00001503 }, /* GL_COPY */
+ { 6035, 0x0000150C }, /* GL_COPY_INVERTED */
+ { 6052, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
+ { 6072, 0x00000B44 }, /* GL_CULL_FACE */
+ { 6085, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 6103, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 6122, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 6154, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 6189, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 6210, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 6225, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 6242, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 6263, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 6289, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 6306, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 6328, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 6356, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 6377, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 6411, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 6444, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 6462, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 6492, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
+ { 6511, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 6528, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 6549, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 6573, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 6600, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 6624, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 6651, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 6684, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ { 6718, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 6751, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 6778, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 6804, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
+ { 6829, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 6858, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 6880, 0x00000900 }, /* GL_CW */
+ { 6886, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 6907, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 6928, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 6948, 0x00002101 }, /* GL_DECAL */
+ { 6957, 0x00001E03 }, /* GL_DECR */
+ { 6965, 0x00008508 }, /* GL_DECR_WRAP */
+ { 6978, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 6995, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 7012, 0x00001801 }, /* GL_DEPTH */
+ { 7021, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
+ { 7041, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 7061, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 7085, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 7099, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 7113, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 7133, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 7158, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 7178, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 7196, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 7217, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 7236, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 7257, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 7282, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 7308, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 7329, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 7354, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 7380, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 7401, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 7426, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 7452, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 7466, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 7481, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 7496, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 7513, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 7541, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 7561, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 7589, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 7617, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 7631, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 7653, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 7679, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 7698, 0x00001201 }, /* GL_DIFFUSE */
+ { 7709, 0x00000BD0 }, /* GL_DITHER */
+ { 7719, 0x00000A02 }, /* GL_DOMAIN */
+ { 7729, 0x00001100 }, /* GL_DONT_CARE */
+ { 7742, 0x000086AE }, /* GL_DOT3_RGB */
+ { 7754, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 7767, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 7784, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 7801, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 7817, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 7833, 0x0000140A }, /* GL_DOUBLE */
+ { 7843, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 7859, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 7874, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 7890, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 7910, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 7930, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 7946, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 7963, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 7984, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 8005, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 8022, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 8043, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 8064, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 8081, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 8102, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 8123, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 8140, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 8161, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 8182, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 8199, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 8220, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 8241, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 8258, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 8279, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 8300, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 8320, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 8340, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 8356, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 8376, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 8396, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 8412, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 8432, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 8452, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 8468, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 8488, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 8508, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 8524, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 8544, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 8564, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 8580, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 8600, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 8620, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 8636, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 8656, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 8676, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 8692, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 8712, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 8732, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 8748, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 8768, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 8788, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 8808, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 8840, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 8864, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 8884, 0x00000304 }, /* GL_DST_ALPHA */
+ { 8897, 0x00000306 }, /* GL_DST_COLOR */
+ { 8910, 0x0000877A }, /* GL_DU8DV8_ATI */
+ { 8924, 0x00008779 }, /* GL_DUDV_ATI */
+ { 8936, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 8952, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 8972, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 8988, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 9008, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 9024, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 9044, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 9057, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 9076, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 9110, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 9148, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 9175, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 9201, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 9225, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 9257, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 9293, 0x00001600 }, /* GL_EMISSION */
+ { 9305, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 9319, 0x00000202 }, /* GL_EQUAL */
+ { 9328, 0x00001509 }, /* GL_EQUIV */
+ { 9337, 0x00010000 }, /* GL_EVAL_BIT */
+ { 9349, 0x00000800 }, /* GL_EXP */
+ { 9356, 0x00000801 }, /* GL_EXP2 */
+ { 9364, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 9378, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 9392, 0x00002502 }, /* GL_EYE_PLANE */
+ { 9405, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 9430, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 9447, 0x00000000 }, /* GL_FALSE */
+ { 9456, 0x00001101 }, /* GL_FASTEST */
+ { 9467, 0x00001C01 }, /* GL_FEEDBACK */
+ { 9479, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 9506, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 9530, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 9554, 0x00001B02 }, /* GL_FILL */
+ { 9562, 0x00001D00 }, /* GL_FLAT */
+ { 9570, 0x00001406 }, /* GL_FLOAT */
+ { 9579, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 9593, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 9611, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
+ { 9627, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
+ { 9643, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 9657, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 9675, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
+ { 9691, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
+ { 9707, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 9721, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 9739, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
+ { 9755, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
+ { 9771, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 9785, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 9803, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 9817, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 9835, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 9849, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 9867, 0x00000B60 }, /* GL_FOG */
+ { 9874, 0x00000080 }, /* GL_FOG_BIT */
+ { 9885, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 9898, 0x00008451 }, /* GL_FOG_COORD */
+ { 9911, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 9929, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 9953, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 9992, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 10035, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 10067, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 10098, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 10127, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 10152, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 10171, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 10205, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 10232, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 10258, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 10282, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 10299, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 10314, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 10338, 0x00000B64 }, /* GL_FOG_END */
+ { 10349, 0x00000C54 }, /* GL_FOG_HINT */
+ { 10361, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 10374, 0x00000B65 }, /* GL_FOG_MODE */
+ { 10386, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 10405, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 10430, 0x00000B63 }, /* GL_FOG_START */
+ { 10443, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 10461, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 10485, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 10504, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 10527, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 10562, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 10577, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 10614, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 10650, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 10691, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 10732, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 10769, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 10806, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 10844, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 10886, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 10924, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 10966, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 11001, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 11040, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 11089, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 11137, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 11189, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 11229, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 11273, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 11313, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 11357, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 11384, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 11408, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 11436, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 11459, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 11478, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 11515, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 11556, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 11597, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 11639, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 11690, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 11728, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 11773, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 11822, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 11860, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 11902, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 11934, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 11959, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 11986, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 12017, 0x00000404 }, /* GL_FRONT */
+ { 12026, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 12044, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 12058, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 12072, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 12087, 0x00008006 }, /* GL_FUNC_ADD */
+ { 12099, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 12115, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 12140, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 12169, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 12186, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 12207, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 12226, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 12250, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 12279, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 12303, 0x00000206 }, /* GL_GEQUAL */
+ { 12313, 0x00000204 }, /* GL_GREATER */
+ { 12324, 0x00001904 }, /* GL_GREEN */
+ { 12333, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 12347, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 12361, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 12376, 0x00008000 }, /* GL_HINT_BIT */
+ { 12388, 0x00008024 }, /* GL_HISTOGRAM */
+ { 12401, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 12425, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 12453, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 12476, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 12503, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 12520, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 12540, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 12564, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 12588, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 12616, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 12644, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 12676, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 12698, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 12724, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 12742, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 12764, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 12783, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 12806, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 12821, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 12841, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 12881, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 12919, 0x00001E02 }, /* GL_INCR */
+ { 12927, 0x00008507 }, /* GL_INCR_WRAP */
+ { 12940, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 12957, 0x00008222 }, /* GL_INDEX */
+ { 12966, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 12981, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 13011, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 13045, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 13068, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 13090, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 13110, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 13124, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 13145, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 13163, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 13177, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 13193, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 13208, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 13227, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 13246, 0x00001404 }, /* GL_INT */
+ { 13253, 0x00008049 }, /* GL_INTENSITY */
+ { 13266, 0x0000804C }, /* GL_INTENSITY12 */
+ { 13281, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 13300, 0x0000804D }, /* GL_INTENSITY16 */
+ { 13315, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 13334, 0x0000804A }, /* GL_INTENSITY4 */
+ { 13348, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 13366, 0x0000804B }, /* GL_INTENSITY8 */
+ { 13380, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 13398, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 13415, 0x00008575 }, /* GL_INTERPOLATE */
+ { 13430, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 13449, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 13468, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 13480, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 13496, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 13508, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 13524, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 13536, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 13552, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 13568, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 13601, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 13638, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 13659, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 13676, 0x0000862B }, /* GL_INVERSE_NV */
+ { 13690, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 13714, 0x0000150A }, /* GL_INVERT */
+ { 13724, 0x00001E00 }, /* GL_KEEP */
+ { 13732, 0x00000406 }, /* GL_LEFT */
+ { 13740, 0x00000203 }, /* GL_LEQUAL */
+ { 13750, 0x00000201 }, /* GL_LESS */
+ { 13758, 0x00004000 }, /* GL_LIGHT0 */
+ { 13768, 0x00004001 }, /* GL_LIGHT1 */
+ { 13778, 0x00004002 }, /* GL_LIGHT2 */
+ { 13788, 0x00004003 }, /* GL_LIGHT3 */
+ { 13798, 0x00004004 }, /* GL_LIGHT4 */
+ { 13808, 0x00004005 }, /* GL_LIGHT5 */
+ { 13818, 0x00004006 }, /* GL_LIGHT6 */
+ { 13828, 0x00004007 }, /* GL_LIGHT7 */
+ { 13838, 0x00000B50 }, /* GL_LIGHTING */
+ { 13850, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 13866, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 13889, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 13918, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 13951, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 13979, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 14003, 0x00001B01 }, /* GL_LINE */
+ { 14011, 0x00002601 }, /* GL_LINEAR */
+ { 14021, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 14043, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 14073, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 14104, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 14128, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 14153, 0x00000001 }, /* GL_LINES */
+ { 14162, 0x00000004 }, /* GL_LINE_BIT */
+ { 14174, 0x00000002 }, /* GL_LINE_LOOP */
+ { 14187, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 14207, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 14222, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 14242, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 14258, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 14282, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 14305, 0x00000003 }, /* GL_LINE_STRIP */
+ { 14319, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 14333, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 14347, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 14373, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 14393, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 14408, 0x00000B32 }, /* GL_LIST_BASE */
+ { 14421, 0x00020000 }, /* GL_LIST_BIT */
+ { 14433, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 14447, 0x00000B30 }, /* GL_LIST_MODE */
+ { 14460, 0x00000101 }, /* GL_LOAD */
+ { 14468, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 14480, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 14497, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 14511, 0x00001909 }, /* GL_LUMINANCE */
+ { 14524, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 14539, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 14562, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 14589, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 14611, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 14637, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 14656, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 14671, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 14694, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 14721, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 14740, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 14754, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 14775, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 14800, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 14818, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 14839, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 14864, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 14878, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 14899, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 14924, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 14942, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 14961, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 14977, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 14997, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 15019, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 15033, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 15048, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 15072, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 15096, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 15120, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 15144, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 15161, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 15178, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 15206, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 15235, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 15264, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 15293, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 15322, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 15351, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 15380, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 15408, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 15436, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 15464, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 15492, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 15520, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 15548, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 15576, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 15604, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 15632, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 15648, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 15668, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 15690, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 15704, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 15719, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 15743, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 15767, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 15791, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 15815, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 15832, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 15849, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 15877, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 15906, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 15935, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 15964, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 15993, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 16022, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 16051, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 16079, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 16107, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 16135, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 16163, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 16191, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 16219, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 16247, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 16275, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 16303, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 16316, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 16331, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 16346, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 16360, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 16376, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 16392, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 16408, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 16424, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 16440, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 16456, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 16472, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 16488, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 16504, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 16520, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 16535, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 16549, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 16565, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 16581, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 16597, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 16613, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 16629, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 16645, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 16661, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 16677, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 16693, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 16709, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 16724, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 16738, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 16754, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 16770, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 16785, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 16799, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 16814, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 16828, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 16843, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 16857, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 16872, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 16886, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 16901, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 16915, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 16930, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 16945, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 16971, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 17005, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 17036, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 17069, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 17100, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 17115, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 17137, 0x00008008 }, /* GL_MAX */
+ { 17144, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 17167, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 17199, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 17225, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 17258, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 17284, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 17318, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 17337, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 17366, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 17398, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 17434, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 17470, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 17510, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 17536, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 17566, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 17591, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 17620, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 17649, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 17682, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 17702, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 17726, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 17750, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 17774, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 17799, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 17817, 0x00008008 }, /* GL_MAX_EXT */
+ { 17828, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 17863, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 17902, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 17916, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 17936, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 17974, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 18003, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 18027, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 18055, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 18078, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 18115, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 18151, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 18178, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 18207, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 18241, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 18277, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 18304, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 18336, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 18372, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 18401, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 18430, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 18458, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 18496, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 18540, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 18583, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 18617, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 18656, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 18693, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 18731, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 18774, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 18817, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 18847, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 18878, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 18914, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 18950, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 18980, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 19014, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 19047, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 19076, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 19091, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 19111, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 19135, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 19157, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 19183, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 19210, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19241, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 19265, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 19299, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 19319, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 19346, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 19367, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 19392, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 19417, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 19452, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 19474, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 19500, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 19522, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 19548, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 19582, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19620, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 19653, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 19690, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 19714, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 19735, 0x00008007 }, /* GL_MIN */
+ { 19742, 0x0000802E }, /* GL_MINMAX */
+ { 19752, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 19766, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 19783, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 19804, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 19819, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 19838, 0x00008007 }, /* GL_MIN_EXT */
+ { 19849, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 19868, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 19891, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 19914, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 19934, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 19954, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 19984, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 20012, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 20040, 0x00001700 }, /* GL_MODELVIEW */
+ { 20053, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 20071, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 20090, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 20109, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 20128, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 20147, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 20166, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 20185, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 20204, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 20223, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 20242, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 20261, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 20279, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 20298, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 20317, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 20336, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 20355, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 20374, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 20393, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 20412, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 20431, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 20450, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 20469, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 20487, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 20506, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 20525, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 20543, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 20561, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 20579, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 20597, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 20615, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 20633, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 20651, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 20671, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 20698, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 20723, 0x00002100 }, /* GL_MODULATE */
+ { 20735, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 20755, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 20782, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 20807, 0x00000103 }, /* GL_MULT */
+ { 20815, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 20830, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 20850, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 20869, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 20888, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 20912, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 20935, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 20965, 0x00002A25 }, /* GL_N3F_V3F */
+ { 20976, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 20996, 0x0000150E }, /* GL_NAND */
+ { 21004, 0x00002600 }, /* GL_NEAREST */
+ { 21015, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 21046, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 21078, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 21103, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 21129, 0x00000200 }, /* GL_NEVER */
+ { 21138, 0x00001102 }, /* GL_NICEST */
+ { 21148, 0x00000000 }, /* GL_NONE */
+ { 21156, 0x00001505 }, /* GL_NOOP */
+ { 21164, 0x00001508 }, /* GL_NOR */
+ { 21171, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 21184, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 21200, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 21231, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 21266, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 21290, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 21313, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 21334, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 21348, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 21366, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 21383, 0x00000205 }, /* GL_NOTEQUAL */
+ { 21395, 0x00000000 }, /* GL_NO_ERROR */
+ { 21407, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 21441, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 21479, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 21511, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 21553, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 21583, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 21623, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 21654, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 21683, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 21711, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 21741, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 21758, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 21784, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 21800, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 21835, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 21857, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 21876, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 21906, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 21927, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 21955, 0x00000001 }, /* GL_ONE */
+ { 21962, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 21990, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 22022, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 22050, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 22082, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 22105, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 22128, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 22151, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 22174, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 22192, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 22214, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 22236, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 22252, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 22272, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 22292, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 22310, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 22332, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 22354, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 22370, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 22390, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 22410, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 22428, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 22450, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 22472, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 22488, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 22508, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 22528, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 22549, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 22568, 0x00001507 }, /* GL_OR */
+ { 22574, 0x00000A01 }, /* GL_ORDER */
+ { 22583, 0x0000150D }, /* GL_OR_INVERTED */
+ { 22598, 0x0000150B }, /* GL_OR_REVERSE */
+ { 22612, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 22629, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 22647, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 22668, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 22688, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 22706, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 22725, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 22745, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 22765, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 22783, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 22802, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 22827, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 22851, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 22872, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 22894, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 22916, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 22941, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 22965, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 22986, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 23008, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 23030, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 23052, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 23083, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 23103, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 23128, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 23148, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 23173, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 23193, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 23218, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 23238, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 23263, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 23283, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 23308, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 23328, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 23353, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 23373, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 23398, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 23418, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 23443, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 23463, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 23488, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 23508, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 23533, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 23551, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 23572, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 23601, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 23634, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 23659, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 23682, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 23713, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 23748, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 23775, 0x00001B00 }, /* GL_POINT */
+ { 23784, 0x00000000 }, /* GL_POINTS */
+ { 23794, 0x00000002 }, /* GL_POINT_BIT */
+ { 23807, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 23837, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 23871, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 23905, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 23940, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 23969, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 24002, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 24035, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 24069, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 24083, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 24109, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 24127, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 24149, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 24171, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 24194, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 24212, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 24234, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 24256, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 24279, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 24299, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 24315, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 24336, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 24352, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 24372, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 24401, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 24420, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 24446, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 24461, 0x00000009 }, /* GL_POLYGON */
+ { 24472, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 24487, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 24503, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 24526, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 24551, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 24574, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 24597, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 24621, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 24645, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 24663, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 24686, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 24705, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 24728, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 24745, 0x00001203 }, /* GL_POSITION */
+ { 24757, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 24789, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 24825, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 24858, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 24895, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 24926, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 24961, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 24993, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 25029, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 25062, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 25094, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 25130, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 25163, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 25200, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 25230, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 25264, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 25295, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 25330, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 25361, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 25396, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 25428, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 25464, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 25494, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 25528, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 25559, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 25594, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 25626, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 25657, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 25692, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 25724, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 25760, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 25789, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 25822, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 25852, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 25886, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 25925, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 25958, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 25998, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 26032, 0x00008578 }, /* GL_PREVIOUS */
+ { 26044, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 26060, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 26076, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 26093, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 26114, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 26135, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 26168, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 26200, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 26223, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 26246, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 26276, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 26305, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 26333, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 26355, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 26383, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 26411, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 26433, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 26454, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 26494, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 26533, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 26563, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 26598, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 26631, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 26665, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 26704, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 26743, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 26765, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 26791, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 26815, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 26838, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 26860, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 26881, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 26902, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 26929, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 26961, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 26993, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 27028, 0x00001701 }, /* GL_PROJECTION */
+ { 27042, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 27063, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 27089, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 27110, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 27129, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 27152, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 27191, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 27229, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 27249, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 27279, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 27303, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 27323, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 27353, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 27377, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 27397, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 27430, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 27456, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 27486, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 27517, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 27547, 0x00002003 }, /* GL_Q */
+ { 27552, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 27577, 0x00000007 }, /* GL_QUADS */
+ { 27586, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 27603, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 27617, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 27639, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 27665, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 27681, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 27701, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 27727, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 27757, 0x00002002 }, /* GL_R */
+ { 27762, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 27774, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 27807, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 27822, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 27842, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 27874, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 27898, 0x000088B8 }, /* GL_READ_ONLY */
+ { 27911, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 27928, 0x000088BA }, /* GL_READ_WRITE */
+ { 27942, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 27960, 0x00001903 }, /* GL_RED */
+ { 27967, 0x00008016 }, /* GL_REDUCE */
+ { 27977, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 27991, 0x00000D15 }, /* GL_RED_BIAS */
+ { 28003, 0x00000D52 }, /* GL_RED_BITS */
+ { 28015, 0x00000D14 }, /* GL_RED_SCALE */
+ { 28028, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 28046, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 28068, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 28089, 0x00001C00 }, /* GL_RENDER */
+ { 28099, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 28115, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 28142, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 28170, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 28196, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 28223, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 28243, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 28270, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 28293, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 28320, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 28352, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 28388, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 28413, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 28437, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 28466, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 28488, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 28514, 0x00001F01 }, /* GL_RENDERER */
+ { 28526, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 28541, 0x00002901 }, /* GL_REPEAT */
+ { 28551, 0x00001E01 }, /* GL_REPLACE */
+ { 28562, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 28577, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 28600, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 28618, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 28640, 0x00000102 }, /* GL_RETURN */
+ { 28650, 0x00001907 }, /* GL_RGB */
+ { 28657, 0x00008052 }, /* GL_RGB10 */
+ { 28666, 0x00008059 }, /* GL_RGB10_A2 */
+ { 28678, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 28694, 0x00008052 }, /* GL_RGB10_EXT */
+ { 28707, 0x00008053 }, /* GL_RGB12 */
+ { 28716, 0x00008053 }, /* GL_RGB12_EXT */
+ { 28729, 0x00008054 }, /* GL_RGB16 */
+ { 28738, 0x00008054 }, /* GL_RGB16_EXT */
+ { 28751, 0x0000804E }, /* GL_RGB2_EXT */
+ { 28763, 0x0000804F }, /* GL_RGB4 */
+ { 28771, 0x0000804F }, /* GL_RGB4_EXT */
+ { 28783, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 28796, 0x00008050 }, /* GL_RGB5 */
+ { 28804, 0x00008057 }, /* GL_RGB5_A1 */
+ { 28815, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 28830, 0x00008050 }, /* GL_RGB5_EXT */
+ { 28842, 0x00008051 }, /* GL_RGB8 */
+ { 28850, 0x00008051 }, /* GL_RGB8_EXT */
+ { 28862, 0x00001908 }, /* GL_RGBA */
+ { 28870, 0x0000805A }, /* GL_RGBA12 */
+ { 28880, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 28894, 0x0000805B }, /* GL_RGBA16 */
+ { 28904, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 28918, 0x00008055 }, /* GL_RGBA2 */
+ { 28927, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 28940, 0x00008056 }, /* GL_RGBA4 */
+ { 28949, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 28968, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 28981, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 28995, 0x00008058 }, /* GL_RGBA8 */
+ { 29004, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 29017, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 29032, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 29050, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 29063, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 29076, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 29090, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 29102, 0x00008573 }, /* GL_RGB_SCALE */
+ { 29115, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 29132, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 29149, 0x00000407 }, /* GL_RIGHT */
+ { 29158, 0x00002000 }, /* GL_S */
+ { 29163, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 29177, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 29198, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 29212, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 29233, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 29247, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 29263, 0x000080A9 }, /* GL_SAMPLES */
+ { 29274, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 29290, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 29305, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 29323, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 29345, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 29373, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 29405, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 29428, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 29455, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 29473, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 29496, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 29518, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 29537, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 29560, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 29586, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 29616, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 29641, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 29670, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 29685, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 29700, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 29716, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 29741, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 29781, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 29825, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 29858, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 29888, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 29920, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 29950, 0x00001C02 }, /* GL_SELECT */
+ { 29960, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 29988, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 30013, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 30029, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 30056, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 30087, 0x0000150F }, /* GL_SET */
+ { 30094, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 30115, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 30139, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 30154, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 30169, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 30197, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 30220, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 30250, 0x00001601 }, /* GL_SHININESS */
+ { 30263, 0x00001402 }, /* GL_SHORT */
+ { 30272, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 30293, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 30309, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 30329, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 30348, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 30362, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 30377, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 30399, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 30419, 0x00001D01 }, /* GL_SMOOTH */
+ { 30429, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 30462, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 30489, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 30522, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 30549, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 30566, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 30587, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 30608, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 30623, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 30642, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 30661, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 30678, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 30699, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 30720, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 30735, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 30754, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 30773, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 30790, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 30811, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 30832, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 30847, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 30866, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 30885, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 30905, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 30923, 0x00001202 }, /* GL_SPECULAR */
+ { 30935, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 30949, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 30964, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 30982, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 30999, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 31013, 0x00008580 }, /* GL_SRC0_RGB */
+ { 31025, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 31039, 0x00008581 }, /* GL_SRC1_RGB */
+ { 31051, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 31065, 0x00008582 }, /* GL_SRC2_RGB */
+ { 31077, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 31090, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 31112, 0x00000300 }, /* GL_SRC_COLOR */
+ { 31125, 0x00008C40 }, /* GL_SRGB */
+ { 31133, 0x00008C41 }, /* GL_SRGB8 */
+ { 31142, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 31158, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 31172, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 31190, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 31209, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 31224, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 31243, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 31258, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 31277, 0x000088E5 }, /* GL_STATIC_READ */
+ { 31292, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 31311, 0x00001802 }, /* GL_STENCIL */
+ { 31322, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 31344, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 31370, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 31391, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 31416, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 31437, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 31462, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 31494, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 31530, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 31562, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 31598, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 31618, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 31645, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 31671, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 31687, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 31709, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 31732, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 31748, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 31764, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 31781, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 31804, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 31826, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 31848, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 31870, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 31891, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 31918, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 31945, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 31960, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 31976, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 32005, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 32027, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 32048, 0x00000C33 }, /* GL_STEREO */
+ { 32058, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 32073, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 32092, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 32107, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 32126, 0x000088E1 }, /* GL_STREAM_READ */
+ { 32141, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 32160, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 32177, 0x000084E7 }, /* GL_SUBTRACT */
+ { 32189, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 32205, 0x00002001 }, /* GL_T */
+ { 32210, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 32225, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 32244, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 32260, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 32275, 0x00002A27 }, /* GL_T2F_V3F */
+ { 32286, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 32305, 0x00002A28 }, /* GL_T4F_V4F */
+ { 32316, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 32339, 0x00001702 }, /* GL_TEXTURE */
+ { 32350, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 32362, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 32378, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 32390, 0x000084CA }, /* GL_TEXTURE10 */
+ { 32403, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 32420, 0x000084CB }, /* GL_TEXTURE11 */
+ { 32433, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 32450, 0x000084CC }, /* GL_TEXTURE12 */
+ { 32463, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 32480, 0x000084CD }, /* GL_TEXTURE13 */
+ { 32493, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 32510, 0x000084CE }, /* GL_TEXTURE14 */
+ { 32523, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 32540, 0x000084CF }, /* GL_TEXTURE15 */
+ { 32553, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 32570, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 32583, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 32600, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 32613, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 32630, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 32643, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 32660, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 32673, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 32690, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 32706, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 32718, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 32731, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 32748, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 32761, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 32778, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 32791, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 32808, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 32821, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 32838, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 32851, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 32868, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 32881, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 32898, 0x000084DA }, /* GL_TEXTURE26 */
+ { 32911, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 32928, 0x000084DB }, /* GL_TEXTURE27 */
+ { 32941, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 32958, 0x000084DC }, /* GL_TEXTURE28 */
+ { 32971, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 32988, 0x000084DD }, /* GL_TEXTURE29 */
+ { 33001, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 33018, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 33034, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 33046, 0x000084DE }, /* GL_TEXTURE30 */
+ { 33059, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 33076, 0x000084DF }, /* GL_TEXTURE31 */
+ { 33089, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 33106, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 33122, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 33134, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 33150, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 33162, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 33178, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 33190, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 33206, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 33218, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 33234, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 33246, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 33262, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 33274, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 33290, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 33304, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 33328, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 33342, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 33366, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 33380, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 33402, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 33428, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 33450, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 33472, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 33504, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 33526, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 33558, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 33580, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 33608, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 33640, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 33673, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 33705, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 33720, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 33741, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 33766, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 33784, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 33808, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 33839, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 33869, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 33899, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 33934, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 33965, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 34003, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 34030, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 34062, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 34096, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 34120, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 34148, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 34172, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 34200, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 34233, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 34257, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 34279, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 34301, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 34327, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 34361, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 34394, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 34431, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 34459, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 34491, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 34514, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 34552, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 34594, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 34625, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 34653, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 34683, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 34711, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 34731, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 34755, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 34786, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 34821, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 34852, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 34887, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 34918, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 34953, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 34984, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 35019, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 35050, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 35085, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 35116, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 35151, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 35168, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 35190, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 35216, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 35231, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 35252, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 35272, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 35298, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 35318, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 35335, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 35352, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 35369, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 35386, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 35411, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 35433, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 35459, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 35477, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 35503, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 35529, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 35559, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 35586, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 35611, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 35631, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 35655, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 35682, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 35709, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 35736, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 35762, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 35792, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 35814, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 35832, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 35862, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 35890, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 35918, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 35946, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 35967, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 35986, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 36008, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 36027, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 36047, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 36072, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 36096, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 36116, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 36140, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 36160, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 36183, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 36207, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 36232, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 36266, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 36283, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 36301, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 36319, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 36337, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 36357, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 36376, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 36405, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 36422, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 36448, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 36478, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 36510, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 36540, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 36574, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 36590, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 36621, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 36656, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 36684, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 36716, 0x00000004 }, /* GL_TRIANGLES */
+ { 36729, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 36745, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 36766, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 36784, 0x00000001 }, /* GL_TRUE */
+ { 36792, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 36812, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 36835, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 36855, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 36876, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 36898, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 36920, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 36940, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 36961, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 36978, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 37005, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 37028, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 37044, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 37071, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 37092, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 37116, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 37147, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 37171, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 37199, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 37222, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 37240, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 37270, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 37296, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 37326, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 37352, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 37376, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 37404, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 37432, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 37459, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 37491, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 37522, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 37536, 0x00002A20 }, /* GL_V2F */
+ { 37543, 0x00002A21 }, /* GL_V3F */
+ { 37550, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 37569, 0x00001F00 }, /* GL_VENDOR */
+ { 37579, 0x00001F02 }, /* GL_VERSION */
+ { 37590, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 37606, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 37636, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 37667, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 37702, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 37726, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 37747, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 37770, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 37791, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 37818, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 37846, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 37874, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 37902, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 37930, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 37958, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 37986, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 38013, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 38040, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 38067, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 38094, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 38121, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 38148, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 38175, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 38202, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 38229, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 38267, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 38309, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 38340, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 38375, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 38409, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 38447, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 38478, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 38513, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 38541, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 38573, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 38603, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 38637, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 38665, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 38697, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 38717, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 38739, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 38768, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 38789, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 38818, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 38851, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 38883, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 38910, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 38941, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 38971, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 38988, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 39009, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 39036, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 39048, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 39064, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 39084, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 39115, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 39150, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 39178, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 39203, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 39230, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 39255, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 39279, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 39298, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 39312, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 39330, 0x00001506 }, /* GL_XOR */
+ { 39337, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 39356, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 39370, 0x00000000 }, /* GL_ZERO */
+ { 39378, 0x00000D16 }, /* GL_ZOOM_X */
+ { 39388, 0x00000D17 }, /* GL_ZOOM_Y */
};
-#define Elements(x) sizeof(x)/sizeof(*x)
-
-typedef int (*cfunc)(const void *, const void *);
-
-static enum_elt **index1 = 0;
-static int sorted = 0;
-
-static int compar_name( const enum_elt *a, const enum_elt *b )
+static const unsigned reduced_enums[1319] =
{
- return _mesa_strcmp(a->c, b->c);
-}
+ 469, /* GL_FALSE */
+ 683, /* GL_LINES */
+ 685, /* GL_LINE_LOOP */
+ 692, /* GL_LINE_STRIP */
+ 1709, /* GL_TRIANGLES */
+ 1712, /* GL_TRIANGLE_STRIP */
+ 1710, /* GL_TRIANGLE_FAN */
+ 1254, /* GL_QUADS */
+ 1256, /* GL_QUAD_STRIP */
+ 1142, /* GL_POLYGON */
+ 1154, /* GL_POLYGON_STIPPLE_BIT */
+ 1103, /* GL_PIXEL_MODE_BIT */
+ 670, /* GL_LIGHTING_BIT */
+ 497, /* GL_FOG_BIT */
+ 8, /* GL_ACCUM */
+ 702, /* GL_LOAD */
+ 1308, /* GL_RETURN */
+ 976, /* GL_MULT */
+ 23, /* GL_ADD */
+ 992, /* GL_NEVER */
+ 660, /* GL_LESS */
+ 459, /* GL_EQUAL */
+ 659, /* GL_LEQUAL */
+ 583, /* GL_GREATER */
+ 1007, /* GL_NOTEQUAL */
+ 582, /* GL_GEQUAL */
+ 46, /* GL_ALWAYS */
+ 1448, /* GL_SRC_COLOR */
+ 1036, /* GL_ONE_MINUS_SRC_COLOR */
+ 1446, /* GL_SRC_ALPHA */
+ 1035, /* GL_ONE_MINUS_SRC_ALPHA */
+ 438, /* GL_DST_ALPHA */
+ 1033, /* GL_ONE_MINUS_DST_ALPHA */
+ 439, /* GL_DST_COLOR */
+ 1034, /* GL_ONE_MINUS_DST_COLOR */
+ 1447, /* GL_SRC_ALPHA_SATURATE */
+ 570, /* GL_FRONT_LEFT */
+ 571, /* GL_FRONT_RIGHT */
+ 68, /* GL_BACK_LEFT */
+ 69, /* GL_BACK_RIGHT */
+ 567, /* GL_FRONT */
+ 67, /* GL_BACK */
+ 658, /* GL_LEFT */
+ 1350, /* GL_RIGHT */
+ 568, /* GL_FRONT_AND_BACK */
+ 62, /* GL_AUX0 */
+ 63, /* GL_AUX1 */
+ 64, /* GL_AUX2 */
+ 65, /* GL_AUX3 */
+ 649, /* GL_INVALID_ENUM */
+ 653, /* GL_INVALID_VALUE */
+ 652, /* GL_INVALID_OPERATION */
+ 1453, /* GL_STACK_OVERFLOW */
+ 1454, /* GL_STACK_UNDERFLOW */
+ 1061, /* GL_OUT_OF_MEMORY */
+ 650, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 0, /* GL_2D */
+ 2, /* GL_3D */
+ 3, /* GL_3D_COLOR */
+ 4, /* GL_3D_COLOR_TEXTURE */
+ 6, /* GL_4D_COLOR_TEXTURE */
+ 1081, /* GL_PASS_THROUGH_TOKEN */
+ 1141, /* GL_POINT_TOKEN */
+ 693, /* GL_LINE_TOKEN */
+ 1155, /* GL_POLYGON_TOKEN */
+ 73, /* GL_BITMAP_TOKEN */
+ 437, /* GL_DRAW_PIXEL_TOKEN */
+ 297, /* GL_COPY_PIXEL_TOKEN */
+ 686, /* GL_LINE_RESET_TOKEN */
+ 462, /* GL_EXP */
+ 463, /* GL_EXP2 */
+ 331, /* GL_CW */
+ 122, /* GL_CCW */
+ 143, /* GL_COEFF */
+ 1058, /* GL_ORDER */
+ 375, /* GL_DOMAIN */
+ 305, /* GL_CURRENT_COLOR */
+ 308, /* GL_CURRENT_INDEX */
+ 314, /* GL_CURRENT_NORMAL */
+ 327, /* GL_CURRENT_TEXTURE_COORDS */
+ 319, /* GL_CURRENT_RASTER_COLOR */
+ 321, /* GL_CURRENT_RASTER_INDEX */
+ 325, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 322, /* GL_CURRENT_RASTER_POSITION */
+ 323, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 320, /* GL_CURRENT_RASTER_DISTANCE */
+ 1134, /* GL_POINT_SMOOTH */
+ 1123, /* GL_POINT_SIZE */
+ 1133, /* GL_POINT_SIZE_RANGE */
+ 1124, /* GL_POINT_SIZE_GRANULARITY */
+ 687, /* GL_LINE_SMOOTH */
+ 694, /* GL_LINE_WIDTH */
+ 696, /* GL_LINE_WIDTH_RANGE */
+ 695, /* GL_LINE_WIDTH_GRANULARITY */
+ 689, /* GL_LINE_STIPPLE */
+ 690, /* GL_LINE_STIPPLE_PATTERN */
+ 691, /* GL_LINE_STIPPLE_REPEAT */
+ 701, /* GL_LIST_MODE */
+ 860, /* GL_MAX_LIST_NESTING */
+ 698, /* GL_LIST_BASE */
+ 700, /* GL_LIST_INDEX */
+ 1144, /* GL_POLYGON_MODE */
+ 1151, /* GL_POLYGON_SMOOTH */
+ 1153, /* GL_POLYGON_STIPPLE */
+ 448, /* GL_EDGE_FLAG */
+ 298, /* GL_CULL_FACE */
+ 299, /* GL_CULL_FACE_MODE */
+ 569, /* GL_FRONT_FACE */
+ 669, /* GL_LIGHTING */
+ 674, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 675, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 671, /* GL_LIGHT_MODEL_AMBIENT */
+ 1396, /* GL_SHADE_MODEL */
+ 190, /* GL_COLOR_MATERIAL_FACE */
+ 191, /* GL_COLOR_MATERIAL_PARAMETER */
+ 189, /* GL_COLOR_MATERIAL */
+ 496, /* GL_FOG */
+ 518, /* GL_FOG_INDEX */
+ 514, /* GL_FOG_DENSITY */
+ 522, /* GL_FOG_START */
+ 516, /* GL_FOG_END */
+ 519, /* GL_FOG_MODE */
+ 498, /* GL_FOG_COLOR */
+ 362, /* GL_DEPTH_RANGE */
+ 369, /* GL_DEPTH_TEST */
+ 372, /* GL_DEPTH_WRITEMASK */
+ 350, /* GL_DEPTH_CLEAR_VALUE */
+ 361, /* GL_DEPTH_FUNC */
+ 12, /* GL_ACCUM_CLEAR_VALUE */
+ 1489, /* GL_STENCIL_TEST */
+ 1477, /* GL_STENCIL_CLEAR_VALUE */
+ 1479, /* GL_STENCIL_FUNC */
+ 1491, /* GL_STENCIL_VALUE_MASK */
+ 1478, /* GL_STENCIL_FAIL */
+ 1486, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1487, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1488, /* GL_STENCIL_REF */
+ 1492, /* GL_STENCIL_WRITEMASK */
+ 829, /* GL_MATRIX_MODE */
+ 997, /* GL_NORMALIZE */
+ 1801, /* GL_VIEWPORT */
+ 971, /* GL_MODELVIEW_STACK_DEPTH */
+ 1234, /* GL_PROJECTION_STACK_DEPTH */
+ 1687, /* GL_TEXTURE_STACK_DEPTH */
+ 969, /* GL_MODELVIEW_MATRIX */
+ 1233, /* GL_PROJECTION_MATRIX */
+ 1672, /* GL_TEXTURE_MATRIX */
+ 60, /* GL_ATTRIB_STACK_DEPTH */
+ 133, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ 43, /* GL_ALPHA_TEST */
+ 44, /* GL_ALPHA_TEST_FUNC */
+ 45, /* GL_ALPHA_TEST_REF */
+ 374, /* GL_DITHER */
+ 77, /* GL_BLEND_DST */
+ 86, /* GL_BLEND_SRC */
+ 74, /* GL_BLEND */
+ 704, /* GL_LOGIC_OP_MODE */
+ 623, /* GL_INDEX_LOGIC_OP */
+ 188, /* GL_COLOR_LOGIC_OP */
+ 66, /* GL_AUX_BUFFERS */
+ 385, /* GL_DRAW_BUFFER */
+ 1266, /* GL_READ_BUFFER */
+ 1377, /* GL_SCISSOR_BOX */
+ 1378, /* GL_SCISSOR_TEST */
+ 622, /* GL_INDEX_CLEAR_VALUE */
+ 627, /* GL_INDEX_WRITEMASK */
+ 185, /* GL_COLOR_CLEAR_VALUE */
+ 227, /* GL_COLOR_WRITEMASK */
+ 624, /* GL_INDEX_MODE */
+ 1343, /* GL_RGBA_MODE */
+ 384, /* GL_DOUBLEBUFFER */
+ 1493, /* GL_STEREO */
+ 1301, /* GL_RENDER_MODE */
+ 1082, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1135, /* GL_POINT_SMOOTH_HINT */
+ 688, /* GL_LINE_SMOOTH_HINT */
+ 1152, /* GL_POLYGON_SMOOTH_HINT */
+ 517, /* GL_FOG_HINT */
+ 1653, /* GL_TEXTURE_GEN_S */
+ 1654, /* GL_TEXTURE_GEN_T */
+ 1652, /* GL_TEXTURE_GEN_R */
+ 1651, /* GL_TEXTURE_GEN_Q */
+ 1095, /* GL_PIXEL_MAP_I_TO_I */
+ 1101, /* GL_PIXEL_MAP_S_TO_S */
+ 1097, /* GL_PIXEL_MAP_I_TO_R */
+ 1093, /* GL_PIXEL_MAP_I_TO_G */
+ 1091, /* GL_PIXEL_MAP_I_TO_B */
+ 1089, /* GL_PIXEL_MAP_I_TO_A */
+ 1099, /* GL_PIXEL_MAP_R_TO_R */
+ 1087, /* GL_PIXEL_MAP_G_TO_G */
+ 1085, /* GL_PIXEL_MAP_B_TO_B */
+ 1083, /* GL_PIXEL_MAP_A_TO_A */
+ 1096, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1102, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1098, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1094, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1092, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1090, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1100, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1088, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1086, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1084, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1721, /* GL_UNPACK_SWAP_BYTES */
+ 1716, /* GL_UNPACK_LSB_FIRST */
+ 1717, /* GL_UNPACK_ROW_LENGTH */
+ 1720, /* GL_UNPACK_SKIP_ROWS */
+ 1719, /* GL_UNPACK_SKIP_PIXELS */
+ 1714, /* GL_UNPACK_ALIGNMENT */
+ 1070, /* GL_PACK_SWAP_BYTES */
+ 1065, /* GL_PACK_LSB_FIRST */
+ 1066, /* GL_PACK_ROW_LENGTH */
+ 1069, /* GL_PACK_SKIP_ROWS */
+ 1068, /* GL_PACK_SKIP_PIXELS */
+ 1062, /* GL_PACK_ALIGNMENT */
+ 782, /* GL_MAP_COLOR */
+ 783, /* GL_MAP_STENCIL */
+ 626, /* GL_INDEX_SHIFT */
+ 625, /* GL_INDEX_OFFSET */
+ 1279, /* GL_RED_SCALE */
+ 1277, /* GL_RED_BIAS */
+ 1818, /* GL_ZOOM_X */
+ 1819, /* GL_ZOOM_Y */
+ 587, /* GL_GREEN_SCALE */
+ 585, /* GL_GREEN_BIAS */
+ 92, /* GL_BLUE_SCALE */
+ 90, /* GL_BLUE_BIAS */
+ 42, /* GL_ALPHA_SCALE */
+ 40, /* GL_ALPHA_BIAS */
+ 363, /* GL_DEPTH_SCALE */
+ 344, /* GL_DEPTH_BIAS */
+ 855, /* GL_MAX_EVAL_ORDER */
+ 859, /* GL_MAX_LIGHTS */
+ 838, /* GL_MAX_CLIP_PLANES */
+ 904, /* GL_MAX_TEXTURE_SIZE */
+ 865, /* GL_MAX_PIXEL_MAP_TABLE */
+ 834, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 862, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 863, /* GL_MAX_NAME_STACK_DEPTH */
+ 891, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 905, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 919, /* GL_MAX_VIEWPORT_DIMS */
+ 835, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1500, /* GL_SUBPIXEL_BITS */
+ 621, /* GL_INDEX_BITS */
+ 1278, /* GL_RED_BITS */
+ 586, /* GL_GREEN_BITS */
+ 91, /* GL_BLUE_BITS */
+ 41, /* GL_ALPHA_BITS */
+ 345, /* GL_DEPTH_BITS */
+ 1475, /* GL_STENCIL_BITS */
+ 14, /* GL_ACCUM_RED_BITS */
+ 13, /* GL_ACCUM_GREEN_BITS */
+ 10, /* GL_ACCUM_BLUE_BITS */
+ 9, /* GL_ACCUM_ALPHA_BITS */
+ 985, /* GL_NAME_STACK_DEPTH */
+ 61, /* GL_AUTO_NORMAL */
+ 728, /* GL_MAP1_COLOR_4 */
+ 731, /* GL_MAP1_INDEX */
+ 732, /* GL_MAP1_NORMAL */
+ 733, /* GL_MAP1_TEXTURE_COORD_1 */
+ 734, /* GL_MAP1_TEXTURE_COORD_2 */
+ 735, /* GL_MAP1_TEXTURE_COORD_3 */
+ 736, /* GL_MAP1_TEXTURE_COORD_4 */
+ 737, /* GL_MAP1_VERTEX_3 */
+ 738, /* GL_MAP1_VERTEX_4 */
+ 755, /* GL_MAP2_COLOR_4 */
+ 758, /* GL_MAP2_INDEX */
+ 759, /* GL_MAP2_NORMAL */
+ 760, /* GL_MAP2_TEXTURE_COORD_1 */
+ 761, /* GL_MAP2_TEXTURE_COORD_2 */
+ 762, /* GL_MAP2_TEXTURE_COORD_3 */
+ 763, /* GL_MAP2_TEXTURE_COORD_4 */
+ 764, /* GL_MAP2_VERTEX_3 */
+ 765, /* GL_MAP2_VERTEX_4 */
+ 729, /* GL_MAP1_GRID_DOMAIN */
+ 730, /* GL_MAP1_GRID_SEGMENTS */
+ 756, /* GL_MAP2_GRID_DOMAIN */
+ 757, /* GL_MAP2_GRID_SEGMENTS */
+ 1577, /* GL_TEXTURE_1D */
+ 1579, /* GL_TEXTURE_2D */
+ 472, /* GL_FEEDBACK_BUFFER_POINTER */
+ 473, /* GL_FEEDBACK_BUFFER_SIZE */
+ 474, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1387, /* GL_SELECTION_BUFFER_POINTER */
+ 1388, /* GL_SELECTION_BUFFER_SIZE */
+ 1691, /* GL_TEXTURE_WIDTH */
+ 1658, /* GL_TEXTURE_HEIGHT */
+ 1614, /* GL_TEXTURE_COMPONENTS */
+ 1598, /* GL_TEXTURE_BORDER_COLOR */
+ 1597, /* GL_TEXTURE_BORDER */
+ 376, /* GL_DONT_CARE */
+ 470, /* GL_FASTEST */
+ 993, /* GL_NICEST */
+ 47, /* GL_AMBIENT */
+ 373, /* GL_DIFFUSE */
+ 1435, /* GL_SPECULAR */
+ 1156, /* GL_POSITION */
+ 1438, /* GL_SPOT_DIRECTION */
+ 1439, /* GL_SPOT_EXPONENT */
+ 1437, /* GL_SPOT_CUTOFF */
+ 271, /* GL_CONSTANT_ATTENUATION */
+ 678, /* GL_LINEAR_ATTENUATION */
+ 1253, /* GL_QUADRATIC_ATTENUATION */
+ 241, /* GL_COMPILE */
+ 242, /* GL_COMPILE_AND_EXECUTE */
+ 117, /* GL_BYTE */
+ 1722, /* GL_UNSIGNED_BYTE */
+ 1401, /* GL_SHORT */
+ 1733, /* GL_UNSIGNED_SHORT */
+ 629, /* GL_INT */
+ 1725, /* GL_UNSIGNED_INT */
+ 477, /* GL_FLOAT */
+ 1, /* GL_2_BYTES */
+ 5, /* GL_3_BYTES */
+ 7, /* GL_4_BYTES */
+ 383, /* GL_DOUBLE */
+ 129, /* GL_CLEAR */
+ 49, /* GL_AND */
+ 51, /* GL_AND_REVERSE */
+ 295, /* GL_COPY */
+ 50, /* GL_AND_INVERTED */
+ 995, /* GL_NOOP */
+ 1814, /* GL_XOR */
+ 1057, /* GL_OR */
+ 996, /* GL_NOR */
+ 460, /* GL_EQUIV */
+ 656, /* GL_INVERT */
+ 1060, /* GL_OR_REVERSE */
+ 296, /* GL_COPY_INVERTED */
+ 1059, /* GL_OR_INVERTED */
+ 986, /* GL_NAND */
+ 1392, /* GL_SET */
+ 457, /* GL_EMISSION */
+ 1400, /* GL_SHININESS */
+ 48, /* GL_AMBIENT_AND_DIFFUSE */
+ 187, /* GL_COLOR_INDEXES */
+ 936, /* GL_MODELVIEW */
+ 1232, /* GL_PROJECTION */
+ 1512, /* GL_TEXTURE */
+ 144, /* GL_COLOR */
+ 340, /* GL_DEPTH */
+ 1461, /* GL_STENCIL */
+ 186, /* GL_COLOR_INDEX */
+ 1480, /* GL_STENCIL_INDEX */
+ 351, /* GL_DEPTH_COMPONENT */
+ 1274, /* GL_RED */
+ 584, /* GL_GREEN */
+ 89, /* GL_BLUE */
+ 31, /* GL_ALPHA */
+ 1309, /* GL_RGB */
+ 1328, /* GL_RGBA */
+ 706, /* GL_LUMINANCE */
+ 727, /* GL_LUMINANCE_ALPHA */
+ 72, /* GL_BITMAP */
+ 1112, /* GL_POINT */
+ 676, /* GL_LINE */
+ 475, /* GL_FILL */
+ 1283, /* GL_RENDER */
+ 471, /* GL_FEEDBACK */
+ 1386, /* GL_SELECT */
+ 476, /* GL_FLAT */
+ 1410, /* GL_SMOOTH */
+ 657, /* GL_KEEP */
+ 1303, /* GL_REPLACE */
+ 611, /* GL_INCR */
+ 336, /* GL_DECR */
+ 1748, /* GL_VENDOR */
+ 1300, /* GL_RENDERER */
+ 1749, /* GL_VERSION */
+ 464, /* GL_EXTENSIONS */
+ 1351, /* GL_S */
+ 1503, /* GL_T */
+ 1263, /* GL_R */
+ 1252, /* GL_Q */
+ 972, /* GL_MODULATE */
+ 335, /* GL_DECAL */
+ 1648, /* GL_TEXTURE_ENV_MODE */
+ 1647, /* GL_TEXTURE_ENV_COLOR */
+ 1646, /* GL_TEXTURE_ENV */
+ 465, /* GL_EYE_LINEAR */
+ 1019, /* GL_OBJECT_LINEAR */
+ 1436, /* GL_SPHERE_MAP */
+ 1650, /* GL_TEXTURE_GEN_MODE */
+ 1021, /* GL_OBJECT_PLANE */
+ 466, /* GL_EYE_PLANE */
+ 987, /* GL_NEAREST */
+ 677, /* GL_LINEAR */
+ 991, /* GL_NEAREST_MIPMAP_NEAREST */
+ 682, /* GL_LINEAR_MIPMAP_NEAREST */
+ 990, /* GL_NEAREST_MIPMAP_LINEAR */
+ 681, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1671, /* GL_TEXTURE_MAG_FILTER */
+ 1679, /* GL_TEXTURE_MIN_FILTER */
+ 1693, /* GL_TEXTURE_WRAP_S */
+ 1694, /* GL_TEXTURE_WRAP_T */
+ 123, /* GL_CLAMP */
+ 1302, /* GL_REPEAT */
+ 1150, /* GL_POLYGON_OFFSET_UNITS */
+ 1149, /* GL_POLYGON_OFFSET_POINT */
+ 1148, /* GL_POLYGON_OFFSET_LINE */
+ 1264, /* GL_R3_G3_B2 */
+ 1745, /* GL_V2F */
+ 1746, /* GL_V3F */
+ 120, /* GL_C4UB_V2F */
+ 121, /* GL_C4UB_V3F */
+ 118, /* GL_C3F_V3F */
+ 984, /* GL_N3F_V3F */
+ 119, /* GL_C4F_N3F_V3F */
+ 1508, /* GL_T2F_V3F */
+ 1510, /* GL_T4F_V4F */
+ 1506, /* GL_T2F_C4UB_V3F */
+ 1504, /* GL_T2F_C3F_V3F */
+ 1507, /* GL_T2F_N3F_V3F */
+ 1505, /* GL_T2F_C4F_N3F_V3F */
+ 1509, /* GL_T4F_C4F_N3F_V4F */
+ 136, /* GL_CLIP_PLANE0 */
+ 137, /* GL_CLIP_PLANE1 */
+ 138, /* GL_CLIP_PLANE2 */
+ 139, /* GL_CLIP_PLANE3 */
+ 140, /* GL_CLIP_PLANE4 */
+ 141, /* GL_CLIP_PLANE5 */
+ 661, /* GL_LIGHT0 */
+ 662, /* GL_LIGHT1 */
+ 663, /* GL_LIGHT2 */
+ 664, /* GL_LIGHT3 */
+ 665, /* GL_LIGHT4 */
+ 666, /* GL_LIGHT5 */
+ 667, /* GL_LIGHT6 */
+ 668, /* GL_LIGHT7 */
+ 588, /* GL_HINT_BIT */
+ 273, /* GL_CONSTANT_COLOR */
+ 1031, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 268, /* GL_CONSTANT_ALPHA */
+ 1029, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 75, /* GL_BLEND_COLOR */
+ 572, /* GL_FUNC_ADD */
+ 920, /* GL_MIN */
+ 831, /* GL_MAX */
+ 80, /* GL_BLEND_EQUATION */
+ 576, /* GL_FUNC_SUBTRACT */
+ 574, /* GL_FUNC_REVERSE_SUBTRACT */
+ 276, /* GL_CONVOLUTION_1D */
+ 277, /* GL_CONVOLUTION_2D */
+ 1389, /* GL_SEPARABLE_2D */
+ 280, /* GL_CONVOLUTION_BORDER_MODE */
+ 284, /* GL_CONVOLUTION_FILTER_SCALE */
+ 282, /* GL_CONVOLUTION_FILTER_BIAS */
+ 1275, /* GL_REDUCE */
+ 286, /* GL_CONVOLUTION_FORMAT */
+ 290, /* GL_CONVOLUTION_WIDTH */
+ 288, /* GL_CONVOLUTION_HEIGHT */
+ 846, /* GL_MAX_CONVOLUTION_WIDTH */
+ 844, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1189, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1185, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1180, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1176, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1187, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1183, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1178, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1174, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 589, /* GL_HISTOGRAM */
+ 1236, /* GL_PROXY_HISTOGRAM */
+ 605, /* GL_HISTOGRAM_WIDTH */
+ 595, /* GL_HISTOGRAM_FORMAT */
+ 601, /* GL_HISTOGRAM_RED_SIZE */
+ 597, /* GL_HISTOGRAM_GREEN_SIZE */
+ 592, /* GL_HISTOGRAM_BLUE_SIZE */
+ 590, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 599, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 603, /* GL_HISTOGRAM_SINK */
+ 921, /* GL_MINMAX */
+ 923, /* GL_MINMAX_FORMAT */
+ 925, /* GL_MINMAX_SINK */
+ 1511, /* GL_TABLE_TOO_LARGE_EXT */
+ 1724, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1735, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1737, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1730, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1726, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1147, /* GL_POLYGON_OFFSET_FILL */
+ 1146, /* GL_POLYGON_OFFSET_FACTOR */
+ 1145, /* GL_POLYGON_OFFSET_BIAS */
+ 1306, /* GL_RESCALE_NORMAL */
+ 36, /* GL_ALPHA4 */
+ 38, /* GL_ALPHA8 */
+ 32, /* GL_ALPHA12 */
+ 34, /* GL_ALPHA16 */
+ 717, /* GL_LUMINANCE4 */
+ 723, /* GL_LUMINANCE8 */
+ 707, /* GL_LUMINANCE12 */
+ 713, /* GL_LUMINANCE16 */
+ 718, /* GL_LUMINANCE4_ALPHA4 */
+ 721, /* GL_LUMINANCE6_ALPHA2 */
+ 724, /* GL_LUMINANCE8_ALPHA8 */
+ 710, /* GL_LUMINANCE12_ALPHA4 */
+ 708, /* GL_LUMINANCE12_ALPHA12 */
+ 714, /* GL_LUMINANCE16_ALPHA16 */
+ 630, /* GL_INTENSITY */
+ 635, /* GL_INTENSITY4 */
+ 637, /* GL_INTENSITY8 */
+ 631, /* GL_INTENSITY12 */
+ 633, /* GL_INTENSITY16 */
+ 1318, /* GL_RGB2_EXT */
+ 1319, /* GL_RGB4 */
+ 1322, /* GL_RGB5 */
+ 1326, /* GL_RGB8 */
+ 1310, /* GL_RGB10 */
+ 1314, /* GL_RGB12 */
+ 1316, /* GL_RGB16 */
+ 1333, /* GL_RGBA2 */
+ 1335, /* GL_RGBA4 */
+ 1323, /* GL_RGB5_A1 */
+ 1339, /* GL_RGBA8 */
+ 1311, /* GL_RGB10_A2 */
+ 1329, /* GL_RGBA12 */
+ 1331, /* GL_RGBA16 */
+ 1684, /* GL_TEXTURE_RED_SIZE */
+ 1656, /* GL_TEXTURE_GREEN_SIZE */
+ 1595, /* GL_TEXTURE_BLUE_SIZE */
+ 1582, /* GL_TEXTURE_ALPHA_SIZE */
+ 1669, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1660, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1304, /* GL_REPLACE_EXT */
+ 1240, /* GL_PROXY_TEXTURE_1D */
+ 1243, /* GL_PROXY_TEXTURE_2D */
+ 1689, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1681, /* GL_TEXTURE_PRIORITY */
+ 1686, /* GL_TEXTURE_RESIDENT */
+ 1585, /* GL_TEXTURE_BINDING_1D */
+ 1587, /* GL_TEXTURE_BINDING_2D */
+ 1589, /* GL_TEXTURE_BINDING_3D */
+ 1067, /* GL_PACK_SKIP_IMAGES */
+ 1063, /* GL_PACK_IMAGE_HEIGHT */
+ 1718, /* GL_UNPACK_SKIP_IMAGES */
+ 1715, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1581, /* GL_TEXTURE_3D */
+ 1246, /* GL_PROXY_TEXTURE_3D */
+ 1643, /* GL_TEXTURE_DEPTH */
+ 1692, /* GL_TEXTURE_WRAP_R */
+ 832, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1750, /* GL_VERTEX_ARRAY */
+ 998, /* GL_NORMAL_ARRAY */
+ 145, /* GL_COLOR_ARRAY */
+ 615, /* GL_INDEX_ARRAY */
+ 1622, /* GL_TEXTURE_COORD_ARRAY */
+ 449, /* GL_EDGE_FLAG_ARRAY */
+ 1755, /* GL_VERTEX_ARRAY_SIZE */
+ 1757, /* GL_VERTEX_ARRAY_TYPE */
+ 1756, /* GL_VERTEX_ARRAY_STRIDE */
+ 1003, /* GL_NORMAL_ARRAY_TYPE */
+ 1002, /* GL_NORMAL_ARRAY_STRIDE */
+ 149, /* GL_COLOR_ARRAY_SIZE */
+ 151, /* GL_COLOR_ARRAY_TYPE */
+ 150, /* GL_COLOR_ARRAY_STRIDE */
+ 620, /* GL_INDEX_ARRAY_TYPE */
+ 619, /* GL_INDEX_ARRAY_STRIDE */
+ 1626, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1628, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1627, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 453, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 1754, /* GL_VERTEX_ARRAY_POINTER */
+ 1001, /* GL_NORMAL_ARRAY_POINTER */
+ 148, /* GL_COLOR_ARRAY_POINTER */
+ 618, /* GL_INDEX_ARRAY_POINTER */
+ 1625, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 452, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 977, /* GL_MULTISAMPLE */
+ 1363, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1365, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1370, /* GL_SAMPLE_COVERAGE */
+ 1367, /* GL_SAMPLE_BUFFERS */
+ 1358, /* GL_SAMPLES */
+ 1374, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1372, /* GL_SAMPLE_COVERAGE_INVERT */
+ 192, /* GL_COLOR_MATRIX */
+ 194, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ 840, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1172, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1168, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1163, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1159, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1170, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1166, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1161, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1157, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1605, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1247, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1607, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 79, /* GL_BLEND_DST_RGB */
+ 88, /* GL_BLEND_SRC_RGB */
+ 78, /* GL_BLEND_DST_ALPHA */
+ 87, /* GL_BLEND_SRC_ALPHA */
+ 198, /* GL_COLOR_TABLE */
+ 1182, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1165, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1235, /* GL_PROXY_COLOR_TABLE */
+ 1239, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1238, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 222, /* GL_COLOR_TABLE_SCALE */
+ 202, /* GL_COLOR_TABLE_BIAS */
+ 207, /* GL_COLOR_TABLE_FORMAT */
+ 224, /* GL_COLOR_TABLE_WIDTH */
+ 219, /* GL_COLOR_TABLE_RED_SIZE */
+ 210, /* GL_COLOR_TABLE_GREEN_SIZE */
+ 204, /* GL_COLOR_TABLE_BLUE_SIZE */
+ 199, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ 216, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ 213, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ 70, /* GL_BGR */
+ 71, /* GL_BGRA */
+ 854, /* GL_MAX_ELEMENTS_VERTICES */
+ 853, /* GL_MAX_ELEMENTS_INDICES */
+ 1659, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 142, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ 1129, /* GL_POINT_SIZE_MIN */
+ 1125, /* GL_POINT_SIZE_MAX */
+ 1119, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1115, /* GL_POINT_DISTANCE_ATTENUATION */
+ 124, /* GL_CLAMP_TO_BORDER */
+ 127, /* GL_CLAMP_TO_EDGE */
+ 1680, /* GL_TEXTURE_MIN_LOD */
+ 1678, /* GL_TEXTURE_MAX_LOD */
+ 1584, /* GL_TEXTURE_BASE_LEVEL */
+ 1677, /* GL_TEXTURE_MAX_LEVEL */
+ 608, /* GL_IGNORE_BORDER_HP */
+ 272, /* GL_CONSTANT_BORDER_HP */
+ 1305, /* GL_REPLICATE_BORDER_HP */
+ 278, /* GL_CONVOLUTION_BORDER_COLOR */
+ 1026, /* GL_OCCLUSION_TEST_HP */
+ 1027, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 679, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1599, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1601, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1603, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1604, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1602, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1600, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 836, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 837, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1192, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1194, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1191, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1193, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1667, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1668, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1666, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 578, /* GL_GENERATE_MIPMAP */
+ 579, /* GL_GENERATE_MIPMAP_HINT */
+ 520, /* GL_FOG_OFFSET_SGIX */
+ 521, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1613, /* GL_TEXTURE_COMPARE_SGIX */
+ 1612, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1663, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1655, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 352, /* GL_DEPTH_COMPONENT16 */
+ 355, /* GL_DEPTH_COMPONENT24 */
+ 358, /* GL_DEPTH_COMPONENT32 */
+ 300, /* GL_CULL_VERTEX_EXT */
+ 302, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 301, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 1811, /* GL_WRAP_BORDER_SUN */
+ 1606, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 672, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1403, /* GL_SINGLE_COLOR */
+ 1390, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1399, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 531, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 532, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 539, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 534, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 530, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 529, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 533, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 540, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 551, /* GL_FRAMEBUFFER_DEFAULT */
+ 564, /* GL_FRAMEBUFFER_UNDEFINED */
+ 365, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ 614, /* GL_INDEX */
+ 1723, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1738, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1739, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1736, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1734, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1731, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1729, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1675, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1676, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1674, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 928, /* GL_MIRRORED_REPEAT */
+ 1346, /* GL_RGB_S3TC */
+ 1321, /* GL_RGB4_S3TC */
+ 1344, /* GL_RGBA_S3TC */
+ 1338, /* GL_RGBA4_S3TC */
+ 1342, /* GL_RGBA_DXT5_S3TC */
+ 1336, /* GL_RGBA4_DXT5_S3TC */
+ 261, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ 256, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ 257, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ 258, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ 989, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 988, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 680, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 507, /* GL_FOG_COORDINATE_SOURCE */
+ 499, /* GL_FOG_COORD */
+ 523, /* GL_FRAGMENT_DEPTH */
+ 306, /* GL_CURRENT_FOG_COORD */
+ 506, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 505, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 504, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 501, /* GL_FOG_COORDINATE_ARRAY */
+ 196, /* GL_COLOR_SUM */
+ 326, /* GL_CURRENT_SECONDARY_COLOR */
+ 1383, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1385, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1384, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1382, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1379, /* GL_SECONDARY_COLOR_ARRAY */
+ 324, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ 28, /* GL_ALIASED_POINT_SIZE_RANGE */
+ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */
+ 1513, /* GL_TEXTURE0 */
+ 1515, /* GL_TEXTURE1 */
+ 1537, /* GL_TEXTURE2 */
+ 1559, /* GL_TEXTURE3 */
+ 1565, /* GL_TEXTURE4 */
+ 1567, /* GL_TEXTURE5 */
+ 1569, /* GL_TEXTURE6 */
+ 1571, /* GL_TEXTURE7 */
+ 1573, /* GL_TEXTURE8 */
+ 1575, /* GL_TEXTURE9 */
+ 1516, /* GL_TEXTURE10 */
+ 1518, /* GL_TEXTURE11 */
+ 1520, /* GL_TEXTURE12 */
+ 1522, /* GL_TEXTURE13 */
+ 1524, /* GL_TEXTURE14 */
+ 1526, /* GL_TEXTURE15 */
+ 1528, /* GL_TEXTURE16 */
+ 1530, /* GL_TEXTURE17 */
+ 1532, /* GL_TEXTURE18 */
+ 1534, /* GL_TEXTURE19 */
+ 1538, /* GL_TEXTURE20 */
+ 1540, /* GL_TEXTURE21 */
+ 1542, /* GL_TEXTURE22 */
+ 1544, /* GL_TEXTURE23 */
+ 1546, /* GL_TEXTURE24 */
+ 1548, /* GL_TEXTURE25 */
+ 1550, /* GL_TEXTURE26 */
+ 1552, /* GL_TEXTURE27 */
+ 1554, /* GL_TEXTURE28 */
+ 1556, /* GL_TEXTURE29 */
+ 1560, /* GL_TEXTURE30 */
+ 1562, /* GL_TEXTURE31 */
+ 18, /* GL_ACTIVE_TEXTURE */
+ 130, /* GL_CLIENT_ACTIVE_TEXTURE */
+ 906, /* GL_MAX_TEXTURE_UNITS */
+ 1702, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1705, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1707, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1699, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1501, /* GL_SUBTRACT */
+ 894, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ 244, /* GL_COMPRESSED_ALPHA */
+ 248, /* GL_COMPRESSED_LUMINANCE */
+ 249, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ 246, /* GL_COMPRESSED_INTENSITY */
+ 252, /* GL_COMPRESSED_RGB */
+ 253, /* GL_COMPRESSED_RGBA */
+ 1620, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1682, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1592, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1250, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 892, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 364, /* GL_DEPTH_STENCIL */
+ 1727, /* GL_UNSIGNED_INT_24_8 */
+ 902, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1673, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 903, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1649, /* GL_TEXTURE_FILTER_CONTROL */
+ 1664, /* GL_TEXTURE_LOD_BIAS */
+ 229, /* GL_COMBINE4 */
+ 896, /* GL_MAX_SHININESS_NV */
+ 897, /* GL_MAX_SPOT_EXPONENT_NV */
+ 612, /* GL_INCR_WRAP */
+ 337, /* GL_DECR_WRAP */
+ 948, /* GL_MODELVIEW1_ARB */
+ 1004, /* GL_NORMAL_MAP */
+ 1280, /* GL_REFLECTION_MAP */
+ 1629, /* GL_TEXTURE_CUBE_MAP */
+ 1590, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1637, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1631, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1639, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1633, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1641, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1635, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1248, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 848, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 983, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 515, /* GL_FOG_DISTANCE_MODE_NV */
+ 468, /* GL_EYE_RADIAL_NV */
+ 467, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 228, /* GL_COMBINE */
+ 235, /* GL_COMBINE_RGB */
+ 230, /* GL_COMBINE_ALPHA */
+ 1347, /* GL_RGB_SCALE */
+ 24, /* GL_ADD_SIGNED */
+ 640, /* GL_INTERPOLATE */
+ 267, /* GL_CONSTANT */
+ 1198, /* GL_PRIMARY_COLOR */
+ 1195, /* GL_PREVIOUS */
+ 1418, /* GL_SOURCE0_RGB */
+ 1424, /* GL_SOURCE1_RGB */
+ 1430, /* GL_SOURCE2_RGB */
+ 1434, /* GL_SOURCE3_RGB_NV */
+ 1415, /* GL_SOURCE0_ALPHA */
+ 1421, /* GL_SOURCE1_ALPHA */
+ 1427, /* GL_SOURCE2_ALPHA */
+ 1433, /* GL_SOURCE3_ALPHA_NV */
+ 1040, /* GL_OPERAND0_RGB */
+ 1046, /* GL_OPERAND1_RGB */
+ 1052, /* GL_OPERAND2_RGB */
+ 1056, /* GL_OPERAND3_RGB_NV */
+ 1037, /* GL_OPERAND0_ALPHA */
+ 1043, /* GL_OPERAND1_ALPHA */
+ 1049, /* GL_OPERAND2_ALPHA */
+ 1055, /* GL_OPERAND3_ALPHA_NV */
+ 1751, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ 1815, /* GL_YCBCR_422_APPLE */
+ 1740, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1742, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1405, /* GL_SLICE_ACCUM_SUN */
+ 1255, /* GL_QUAD_MESH_SUN */
+ 1711, /* GL_TRIANGLE_MESH_SUN */
+ 1789, /* GL_VERTEX_PROGRAM_ARB */
+ 1800, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1776, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1782, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1784, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1786, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 328, /* GL_CURRENT_VERTEX_ATTRIB */
+ 1211, /* GL_PROGRAM_LENGTH_ARB */
+ 1225, /* GL_PROGRAM_STRING_ARB */
+ 970, /* GL_MODELVIEW_PROJECTION_NV */
+ 607, /* GL_IDENTITY_NV */
+ 654, /* GL_INVERSE_NV */
+ 1704, /* GL_TRANSPOSE_NV */
+ 655, /* GL_INVERSE_TRANSPOSE_NV */
+ 878, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 877, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 785, /* GL_MATRIX0_NV */
+ 797, /* GL_MATRIX1_NV */
+ 809, /* GL_MATRIX2_NV */
+ 813, /* GL_MATRIX3_NV */
+ 815, /* GL_MATRIX4_NV */
+ 817, /* GL_MATRIX5_NV */
+ 819, /* GL_MATRIX6_NV */
+ 821, /* GL_MATRIX7_NV */
+ 312, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 309, /* GL_CURRENT_MATRIX_ARB */
+ 1792, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1795, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1223, /* GL_PROGRAM_PARAMETER_NV */
+ 1780, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1227, /* GL_PROGRAM_TARGET_NV */
+ 1224, /* GL_PROGRAM_RESIDENT_NV */
+ 1696, /* GL_TRACK_MATRIX_NV */
+ 1697, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1790, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1205, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 349, /* GL_DEPTH_CLAMP_NV */
+ 1758, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1765, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1766, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1767, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1768, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1769, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1770, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1771, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1772, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1773, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1759, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1760, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1761, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1762, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1763, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1764, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 739, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 746, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 747, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 748, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 749, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 750, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 751, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 752, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 753, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 754, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 740, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 741, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 742, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 743, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 744, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 745, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 766, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 773, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 774, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 775, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 776, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 777, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 778, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1204, /* GL_PROGRAM_BINDING_ARB */
+ 780, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 781, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 767, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 768, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 769, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 770, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 771, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 772, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1618, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1615, /* GL_TEXTURE_COMPRESSED */
+ 1009, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 266, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ 918, /* GL_MAX_VERTEX_UNITS_ARB */
+ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
+ 1810, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1788, /* GL_VERTEX_BLEND_ARB */
+ 330, /* GL_CURRENT_WEIGHT_ARB */
+ 1809, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1808, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1807, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1806, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1803, /* GL_WEIGHT_ARRAY_ARB */
+ 377, /* GL_DOT3_RGB */
+ 378, /* GL_DOT3_RGBA */
+ 260, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ 255, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ 978, /* GL_MULTISAMPLE_3DFX */
+ 1368, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1359, /* GL_SAMPLES_3DFX */
+ 959, /* GL_MODELVIEW2_ARB */
+ 962, /* GL_MODELVIEW3_ARB */
+ 963, /* GL_MODELVIEW4_ARB */
+ 964, /* GL_MODELVIEW5_ARB */
+ 965, /* GL_MODELVIEW6_ARB */
+ 966, /* GL_MODELVIEW7_ARB */
+ 967, /* GL_MODELVIEW8_ARB */
+ 968, /* GL_MODELVIEW9_ARB */
+ 938, /* GL_MODELVIEW10_ARB */
+ 939, /* GL_MODELVIEW11_ARB */
+ 940, /* GL_MODELVIEW12_ARB */
+ 941, /* GL_MODELVIEW13_ARB */
+ 942, /* GL_MODELVIEW14_ARB */
+ 943, /* GL_MODELVIEW15_ARB */
+ 944, /* GL_MODELVIEW16_ARB */
+ 945, /* GL_MODELVIEW17_ARB */
+ 946, /* GL_MODELVIEW18_ARB */
+ 947, /* GL_MODELVIEW19_ARB */
+ 949, /* GL_MODELVIEW20_ARB */
+ 950, /* GL_MODELVIEW21_ARB */
+ 951, /* GL_MODELVIEW22_ARB */
+ 952, /* GL_MODELVIEW23_ARB */
+ 953, /* GL_MODELVIEW24_ARB */
+ 954, /* GL_MODELVIEW25_ARB */
+ 955, /* GL_MODELVIEW26_ARB */
+ 956, /* GL_MODELVIEW27_ARB */
+ 957, /* GL_MODELVIEW28_ARB */
+ 958, /* GL_MODELVIEW29_ARB */
+ 960, /* GL_MODELVIEW30_ARB */
+ 961, /* GL_MODELVIEW31_ARB */
+ 382, /* GL_DOT3_RGB_EXT */
+ 380, /* GL_DOT3_RGBA_EXT */
+ 932, /* GL_MIRROR_CLAMP_EXT */
+ 935, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 973, /* GL_MODULATE_ADD_ATI */
+ 974, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 975, /* GL_MODULATE_SUBTRACT_ATI */
+ 1816, /* GL_YCBCR_MESA */
+ 1064, /* GL_PACK_INVERT_MESA */
+ 333, /* GL_DEBUG_OBJECT_MESA */
+ 334, /* GL_DEBUG_PRINT_MESA */
+ 332, /* GL_DEBUG_ASSERT_MESA */
+ 107, /* GL_BUFFER_SIZE */
+ 109, /* GL_BUFFER_USAGE */
+ 113, /* GL_BUMP_ROT_MATRIX_ATI */
+ 114, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
+ 112, /* GL_BUMP_NUM_TEX_UNITS_ATI */
+ 116, /* GL_BUMP_TEX_UNITS_ATI */
+ 441, /* GL_DUDV_ATI */
+ 440, /* GL_DU8DV8_ATI */
+ 111, /* GL_BUMP_ENVMAP_ATI */
+ 115, /* GL_BUMP_TARGET_ATI */
+ 1466, /* GL_STENCIL_BACK_FUNC */
+ 1464, /* GL_STENCIL_BACK_FAIL */
+ 1468, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1470, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 524, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1202, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1230, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1229, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1214, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1220, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1219, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 867, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 890, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 889, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 880, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 886, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 885, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 850, /* GL_MAX_DRAW_BUFFERS */
+ 386, /* GL_DRAW_BUFFER0 */
+ 389, /* GL_DRAW_BUFFER1 */
+ 410, /* GL_DRAW_BUFFER2 */
+ 413, /* GL_DRAW_BUFFER3 */
+ 416, /* GL_DRAW_BUFFER4 */
+ 419, /* GL_DRAW_BUFFER5 */
+ 422, /* GL_DRAW_BUFFER6 */
+ 425, /* GL_DRAW_BUFFER7 */
+ 428, /* GL_DRAW_BUFFER8 */
+ 431, /* GL_DRAW_BUFFER9 */
+ 390, /* GL_DRAW_BUFFER10 */
+ 393, /* GL_DRAW_BUFFER11 */
+ 396, /* GL_DRAW_BUFFER12 */
+ 399, /* GL_DRAW_BUFFER13 */
+ 402, /* GL_DRAW_BUFFER14 */
+ 405, /* GL_DRAW_BUFFER15 */
+ 81, /* GL_BLEND_EQUATION_ALPHA */
+ 830, /* GL_MATRIX_PALETTE_ARB */
+ 861, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 864, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 315, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 824, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 310, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 826, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 828, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 827, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 825, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1644, /* GL_TEXTURE_DEPTH_SIZE */
+ 370, /* GL_DEPTH_TEXTURE_MODE */
+ 1610, /* GL_TEXTURE_COMPARE_MODE */
+ 1608, /* GL_TEXTURE_COMPARE_FUNC */
+ 239, /* GL_COMPARE_R_TO_TEXTURE */
+ 1136, /* GL_POINT_SPRITE */
+ 292, /* GL_COORD_REPLACE */
+ 1140, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1257, /* GL_QUERY_COUNTER_BITS */
+ 317, /* GL_CURRENT_QUERY */
+ 1259, /* GL_QUERY_RESULT */
+ 1261, /* GL_QUERY_RESULT_AVAILABLE */
+ 912, /* GL_MAX_VERTEX_ATTRIBS */
+ 1778, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 368, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 367, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 898, /* GL_MAX_TEXTURE_COORDS */
+ 900, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1207, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1209, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1208, /* GL_PROGRAM_FORMAT_ARB */
+ 1690, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 347, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 346, /* GL_DEPTH_BOUNDS_EXT */
+ 52, /* GL_ARRAY_BUFFER */
+ 454, /* GL_ELEMENT_ARRAY_BUFFER */
+ 53, /* GL_ARRAY_BUFFER_BINDING */
+ 455, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 1752, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 999, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 146, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ 616, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1623, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 450, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1380, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 502, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 1804, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1774, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1210, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 873, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1216, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 882, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1228, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 888, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1218, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 884, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1222, /* GL_PROGRAM_PARAMETERS_ARB */
+ 887, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1217, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 883, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1203, /* GL_PROGRAM_ATTRIBS_ARB */
+ 868, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1215, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 881, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1201, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 866, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1213, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 879, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 874, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 870, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1231, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1701, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1270, /* GL_READ_ONLY */
+ 1812, /* GL_WRITE_ONLY */
+ 1272, /* GL_READ_WRITE */
+ 101, /* GL_BUFFER_ACCESS */
+ 103, /* GL_BUFFER_MAPPED */
+ 105, /* GL_BUFFER_MAP_POINTER */
+ 1695, /* GL_TIME_ELAPSED_EXT */
+ 784, /* GL_MATRIX0_ARB */
+ 796, /* GL_MATRIX1_ARB */
+ 808, /* GL_MATRIX2_ARB */
+ 812, /* GL_MATRIX3_ARB */
+ 814, /* GL_MATRIX4_ARB */
+ 816, /* GL_MATRIX5_ARB */
+ 818, /* GL_MATRIX6_ARB */
+ 820, /* GL_MATRIX7_ARB */
+ 822, /* GL_MATRIX8_ARB */
+ 823, /* GL_MATRIX9_ARB */
+ 786, /* GL_MATRIX10_ARB */
+ 787, /* GL_MATRIX11_ARB */
+ 788, /* GL_MATRIX12_ARB */
+ 789, /* GL_MATRIX13_ARB */
+ 790, /* GL_MATRIX14_ARB */
+ 791, /* GL_MATRIX15_ARB */
+ 792, /* GL_MATRIX16_ARB */
+ 793, /* GL_MATRIX17_ARB */
+ 794, /* GL_MATRIX18_ARB */
+ 795, /* GL_MATRIX19_ARB */
+ 798, /* GL_MATRIX20_ARB */
+ 799, /* GL_MATRIX21_ARB */
+ 800, /* GL_MATRIX22_ARB */
+ 801, /* GL_MATRIX23_ARB */
+ 802, /* GL_MATRIX24_ARB */
+ 803, /* GL_MATRIX25_ARB */
+ 804, /* GL_MATRIX26_ARB */
+ 805, /* GL_MATRIX27_ARB */
+ 806, /* GL_MATRIX28_ARB */
+ 807, /* GL_MATRIX29_ARB */
+ 810, /* GL_MATRIX30_ARB */
+ 811, /* GL_MATRIX31_ARB */
+ 1496, /* GL_STREAM_DRAW */
+ 1498, /* GL_STREAM_READ */
+ 1494, /* GL_STREAM_COPY */
+ 1457, /* GL_STATIC_DRAW */
+ 1459, /* GL_STATIC_READ */
+ 1455, /* GL_STATIC_COPY */
+ 444, /* GL_DYNAMIC_DRAW */
+ 446, /* GL_DYNAMIC_READ */
+ 442, /* GL_DYNAMIC_COPY */
+ 1104, /* GL_PIXEL_PACK_BUFFER */
+ 1108, /* GL_PIXEL_UNPACK_BUFFER */
+ 1105, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1109, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 341, /* GL_DEPTH24_STENCIL8 */
+ 1688, /* GL_TEXTURE_STENCIL_SIZE */
+ 871, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ 869, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 872, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 876, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 875, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 833, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ 1490, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */
+ 933, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1361, /* GL_SAMPLES_PASSED */
+ 525, /* GL_FRAGMENT_SHADER */
+ 1798, /* GL_VERTEX_SHADER */
+ 1221, /* GL_PROGRAM_OBJECT_ARB */
+ 1393, /* GL_SHADER_OBJECT_ARB */
+ 857, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 916, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 910, /* GL_MAX_VARYING_FLOATS */
+ 914, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 842, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1024, /* GL_OBJECT_TYPE_ARB */
+ 1395, /* GL_SHADER_TYPE */
+ 490, /* GL_FLOAT_VEC2 */
+ 492, /* GL_FLOAT_VEC3 */
+ 494, /* GL_FLOAT_VEC4 */
+ 643, /* GL_INT_VEC2 */
+ 645, /* GL_INT_VEC3 */
+ 647, /* GL_INT_VEC4 */
+ 93, /* GL_BOOL */
+ 95, /* GL_BOOL_VEC2 */
+ 97, /* GL_BOOL_VEC3 */
+ 99, /* GL_BOOL_VEC4 */
+ 478, /* GL_FLOAT_MAT2 */
+ 482, /* GL_FLOAT_MAT3 */
+ 486, /* GL_FLOAT_MAT4 */
+ 1352, /* GL_SAMPLER_1D */
+ 1354, /* GL_SAMPLER_2D */
+ 1356, /* GL_SAMPLER_3D */
+ 1357, /* GL_SAMPLER_CUBE */
+ 1353, /* GL_SAMPLER_1D_SHADOW */
+ 1355, /* GL_SAMPLER_2D_SHADOW */
+ 480, /* GL_FLOAT_MAT2x3 */
+ 481, /* GL_FLOAT_MAT2x4 */
+ 484, /* GL_FLOAT_MAT3x2 */
+ 485, /* GL_FLOAT_MAT3x4 */
+ 488, /* GL_FLOAT_MAT4x2 */
+ 489, /* GL_FLOAT_MAT4x3 */
+ 339, /* GL_DELETE_STATUS */
+ 243, /* GL_COMPILE_STATUS */
+ 697, /* GL_LINK_STATUS */
+ 1747, /* GL_VALIDATE_STATUS */
+ 628, /* GL_INFO_LOG_LENGTH */
+ 55, /* GL_ATTACHED_SHADERS */
+ 20, /* GL_ACTIVE_UNIFORMS */
+ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
+ 1394, /* GL_SHADER_SOURCE_LENGTH */
+ 15, /* GL_ACTIVE_ATTRIBUTES */
+ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
+ 527, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1397, /* GL_SHADING_LANGUAGE_VERSION */
+ 316, /* GL_CURRENT_PROGRAM */
+ 1073, /* GL_PALETTE4_RGB8_OES */
+ 1075, /* GL_PALETTE4_RGBA8_OES */
+ 1071, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1074, /* GL_PALETTE4_RGBA4_OES */
+ 1072, /* GL_PALETTE4_RGB5_A1_OES */
+ 1078, /* GL_PALETTE8_RGB8_OES */
+ 1080, /* GL_PALETTE8_RGBA8_OES */
+ 1076, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1079, /* GL_PALETTE8_RGBA4_OES */
+ 1077, /* GL_PALETTE8_RGB5_A1_OES */
+ 610, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 609, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1732, /* GL_UNSIGNED_NORMALIZED */
+ 1578, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1241, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ 1580, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1244, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ 1586, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1588, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 1449, /* GL_SRGB */
+ 1450, /* GL_SRGB8 */
+ 1452, /* GL_SRGB_ALPHA */
+ 1451, /* GL_SRGB8_ALPHA8 */
+ 1409, /* GL_SLUMINANCE_ALPHA */
+ 1408, /* GL_SLUMINANCE8_ALPHA8 */
+ 1406, /* GL_SLUMINANCE */
+ 1407, /* GL_SLUMINANCE8 */
+ 264, /* GL_COMPRESSED_SRGB */
+ 265, /* GL_COMPRESSED_SRGB_ALPHA */
+ 262, /* GL_COMPRESSED_SLUMINANCE */
+ 263, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
+ 1138, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 705, /* GL_LOWER_LEFT */
+ 1744, /* GL_UPPER_LEFT */
+ 1472, /* GL_STENCIL_BACK_REF */
+ 1473, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1474, /* GL_STENCIL_BACK_WRITEMASK */
+ 435, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ 1286, /* GL_RENDERBUFFER_BINDING_EXT */
+ 1267, /* GL_READ_FRAMEBUFFER */
+ 434, /* GL_DRAW_FRAMEBUFFER */
+ 1268, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ 1296, /* GL_RENDERBUFFER_SAMPLES */
+ 537, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 535, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 546, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 542, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 544, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 549, /* GL_FRAMEBUFFER_COMPLETE */
+ 553, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 559, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 557, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 555, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 558, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 556, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ 562, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ 565, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 563, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 839, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ 152, /* GL_COLOR_ATTACHMENT0 */
+ 154, /* GL_COLOR_ATTACHMENT1 */
+ 168, /* GL_COLOR_ATTACHMENT2 */
+ 170, /* GL_COLOR_ATTACHMENT3 */
+ 172, /* GL_COLOR_ATTACHMENT4 */
+ 174, /* GL_COLOR_ATTACHMENT5 */
+ 176, /* GL_COLOR_ATTACHMENT6 */
+ 178, /* GL_COLOR_ATTACHMENT7 */
+ 180, /* GL_COLOR_ATTACHMENT8 */
+ 182, /* GL_COLOR_ATTACHMENT9 */
+ 155, /* GL_COLOR_ATTACHMENT10 */
+ 157, /* GL_COLOR_ATTACHMENT11 */
+ 159, /* GL_COLOR_ATTACHMENT12 */
+ 161, /* GL_COLOR_ATTACHMENT13 */
+ 163, /* GL_COLOR_ATTACHMENT14 */
+ 165, /* GL_COLOR_ATTACHMENT15 */
+ 342, /* GL_DEPTH_ATTACHMENT */
+ 1462, /* GL_STENCIL_ATTACHMENT */
+ 528, /* GL_FRAMEBUFFER */
+ 1284, /* GL_RENDERBUFFER */
+ 1298, /* GL_RENDERBUFFER_WIDTH */
+ 1291, /* GL_RENDERBUFFER_HEIGHT */
+ 1293, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1485, /* GL_STENCIL_INDEX_EXT */
+ 1482, /* GL_STENCIL_INDEX1_EXT */
+ 1483, /* GL_STENCIL_INDEX4_EXT */
+ 1484, /* GL_STENCIL_INDEX8_EXT */
+ 1481, /* GL_STENCIL_INDEX16_EXT */
+ 1295, /* GL_RENDERBUFFER_RED_SIZE */
+ 1290, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1287, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1285, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1288, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1297, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 561, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 895, /* GL_MAX_SAMPLES */
+ 1345, /* GL_RGBA_SNORM */
+ 1341, /* GL_RGBA8_SNORM */
+ 1402, /* GL_SIGNED_NORMALIZED */
+ 461, /* GL_EVAL_BIT */
+ 1265, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 699, /* GL_LIST_BIT */
+ 1594, /* GL_TEXTURE_BIT */
+ 1376, /* GL_SCISSOR_BIT */
+ 29, /* GL_ALL_ATTRIB_BITS */
+ 980, /* GL_MULTISAMPLE_BIT */
+ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */
+};
+typedef int (*cfunc)(const void *, const void *);
-/* note the extra level of indirection
+/**
+ * Compare a key name to an element in the \c all_enums array.
+ *
+ * \c bsearch always passes the key as the first parameter and the pointer
+ * to the array element as the second parameter. We can elimiate some
+ * extra work by taking advantage of that fact.
+ *
+ * \param a Pointer to the desired enum name.
+ * \param b Pointer to an element of the \c all_enums array.
*/
-static int compar_nr( const enum_elt **a, const enum_elt **b )
+static int compar_name( const char *a, const enum_elt *b )
{
- return (*a)->n - (*b)->n;
+ return _mesa_strcmp( a, & enum_string_table[ b->offset ] );
}
-
-static void sort_enums( void )
+/**
+ * Compare a key enum value to an element in the \c all_enums array.
+ *
+ * \c bsearch always passes the key as the first parameter and the pointer
+ * to the array element as the second parameter. We can elimiate some
+ * extra work by taking advantage of that fact.
+ *
+ * \param a Pointer to the desired enum name.
+ * \param b Pointer to an index into the \c all_enums array.
+ */
+static int compar_nr( const int *a, const unsigned *b )
{
- GLuint i;
- index1 = (enum_elt **)MALLOC( Elements(all_enums) * sizeof(enum_elt *) );
- sorted = 1;
-
- if (!index1)
- return; /* what else can we do? */
-
- qsort( all_enums, Elements(all_enums), sizeof(*all_enums),
- (cfunc) compar_name );
-
- for (i = 0 ; i < Elements(all_enums) ; i++)
- index1[i] = &all_enums[i];
-
- qsort( index1, Elements(all_enums), sizeof(*index1), (cfunc) compar_nr );
-}
-
-
-
-int _mesa_lookup_enum_by_name( const char *symbol )
-{
- enum_elt tmp;
- enum_elt *e;
-
- if (!sorted)
- sort_enums();
-
- if (!symbol)
- return 0;
-
- tmp.c = symbol;
- e = (enum_elt *)bsearch( &tmp, all_enums, Elements(all_enums),
- sizeof(*all_enums), (cfunc) compar_name );
-
- return e ? e->n : -1;
+ return a[0] - all_enums[*b].n;
}
const char *_mesa_lookup_enum_by_nr( int nr )
{
- enum_elt tmp, *e, **f;
-
- if (!sorted)
- sort_enums();
+ unsigned * i;
- tmp.n = nr;
- e = &tmp;
+ i = (unsigned *) _mesa_bsearch(& nr, reduced_enums,
+ Elements(reduced_enums),
+ sizeof(reduced_enums[0]),
+ (cfunc) compar_nr);
- f = (enum_elt **)bsearch( &e, index1, Elements(all_enums),
- sizeof(*index1), (cfunc) compar_nr );
-
- if (f) {
- return (*f)->c;
+ if ( i != NULL ) {
+ return & enum_string_table[ all_enums[ *i ].offset ];
}
else {
- /* this isn't re-entrant safe, no big deal here */
+ /* this is not re-entrant safe, no big deal here */
_mesa_sprintf(token_tmp, "0x%x", nr);
return token_tmp;
}
}
+
+int _mesa_lookup_enum_by_name( const char *symbol )
+{
+ enum_elt * f = NULL;
+
+ if ( symbol != NULL ) {
+ f = (enum_elt *) _mesa_bsearch(symbol, all_enums,
+ Elements(all_enums),
+ sizeof( enum_elt ),
+ (cfunc) compar_name);
+ }
+
+ return (f != NULL) ? f->n : -1;
+}
+
+