#include "mtypes.h"
#include "version.h"
#include "hash_table.h"
-#include "glapi/glthread.h"
-#define MESSAGE_LOG 1
-#define MESSAGE_LOG_ARB 2
-
-_glthread_DECLARE_STATIC_MUTEX(DynamicIDMutex);
+static mtx_t DynamicIDMutex = _MTX_INITIALIZER_NP;
static GLuint NextDynamicID = 1;
struct gl_debug_severity
GL_DEBUG_SEVERITY_NOTIFICATION,
};
+
static enum mesa_debug_source
gl_enum_to_debug_source(GLenum e)
{
return i;
}
+
/**
* Handles generating a GL_ARB_debug_output message ID generated by the GL or
* GLSL compiler.
debug_get_id(GLuint *id)
{
if (!(*id)) {
- _glthread_LOCK_MUTEX(DynamicIDMutex);
+ mtx_lock(&DynamicIDMutex);
if (!(*id))
*id = NextDynamicID++;
- _glthread_UNLOCK_MUTEX(DynamicIDMutex);
+ mtx_unlock(&DynamicIDMutex);
}
}
+
/*
* We store a bitfield in the hash table, with five possible values total.
*
ENABLED = ENABLED_BIT | FOUND_BIT
};
+
+/**
+ * Return debug state for the context. The debug state will be allocated
+ * and initialized upon the first call.
+ */
+struct gl_debug_state *
+_mesa_get_debug_state(struct gl_context *ctx)
+{
+ if (!ctx->Debug) {
+ ctx->Debug = CALLOC_STRUCT(gl_debug_state);
+ if (!ctx->Debug) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "allocating debug state");
+ }
+ else {
+ struct gl_debug_state *debug = ctx->Debug;
+ int s, t, sev;
+
+ /* Enable all the messages with severity HIGH or MEDIUM by default. */
+ memset(debug->Defaults[0][MESA_DEBUG_SEVERITY_HIGH], GL_TRUE,
+ sizeof debug->Defaults[0][MESA_DEBUG_SEVERITY_HIGH]);
+ memset(debug->Defaults[0][MESA_DEBUG_SEVERITY_MEDIUM], GL_TRUE,
+ sizeof debug->Defaults[0][MESA_DEBUG_SEVERITY_MEDIUM]);
+ memset(debug->Defaults[0][MESA_DEBUG_SEVERITY_LOW], GL_FALSE,
+ sizeof debug->Defaults[0][MESA_DEBUG_SEVERITY_LOW]);
+
+ /* Initialize state for filtering known debug messages. */
+ for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++) {
+ for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++) {
+ debug->Namespaces[0][s][t].IDs = _mesa_NewHashTable();
+ assert(debug->Namespaces[0][s][t].IDs);
+
+ for (sev = 0; sev < MESA_DEBUG_SEVERITY_COUNT; sev++) {
+ make_empty_list(&debug->Namespaces[0][s][t].Severity[sev]);
+ }
+ }
+ }
+ }
+ }
+
+ return ctx->Debug;
+}
+
+
+
/**
* Returns the state of the given message source/type/ID tuple.
*/
GLuint id,
enum mesa_debug_severity severity)
{
- GLint gstack = ctx->Debug.GroupStackDepth;
- struct gl_debug_namespace *nspace =
- &ctx->Debug.Namespaces[gstack][source][type];
- uintptr_t state;
+ struct gl_debug_state *debug;
+ uintptr_t state = 0;
- if (!ctx->Debug.DebugOutput)
+ if (!ctx->Debug) {
+ /* no debug state set so far */
return GL_FALSE;
+ }
- /* In addition to not being able to store zero as a value, HashTable also
- can't use zero as a key. */
- if (id)
- state = (uintptr_t)_mesa_HashLookup(nspace->IDs, id);
- else
- state = nspace->ZeroID;
-
- /* Only do this once for each ID. This makes sure the ID exists in,
- at most, one list, and does not pointlessly appear multiple times. */
- if (!(state & KNOWN_SEVERITY)) {
- struct gl_debug_severity *entry;
-
- if (state == NOT_FOUND) {
- if (ctx->Debug.Defaults[gstack][severity][source][type])
- state = ENABLED;
- else
- state = DISABLED;
- }
-
- entry = malloc(sizeof *entry);
- if (!entry)
- goto out;
+ debug = _mesa_get_debug_state(ctx);
+ if (debug) {
+ const GLint gstack = debug->GroupStackDepth;
+ struct gl_debug_namespace *nspace =
+ &debug->Namespaces[gstack][source][type];
- state |= KNOWN_SEVERITY;
+ if (!debug->DebugOutput)
+ return GL_FALSE;
+ /* In addition to not being able to store zero as a value, HashTable also
+ * can't use zero as a key.
+ */
if (id)
- _mesa_HashInsert(nspace->IDs, id, (void*)state);
+ state = (uintptr_t)_mesa_HashLookup(nspace->IDs, id);
else
- nspace->ZeroID = state;
+ state = nspace->ZeroID;
- entry->ID = id;
- insert_at_tail(&nspace->Severity[severity], &entry->link);
- }
+ /* Only do this once for each ID. This makes sure the ID exists in,
+ * at most, one list, and does not pointlessly appear multiple times.
+ */
+ if (!(state & KNOWN_SEVERITY)) {
+ struct gl_debug_severity *entry;
+
+ if (state == NOT_FOUND) {
+ if (debug->Defaults[gstack][severity][source][type])
+ state = ENABLED;
+ else
+ state = DISABLED;
+ }
+
+ entry = malloc(sizeof *entry);
+ if (!entry)
+ goto out;
+
+ state |= KNOWN_SEVERITY;
+ if (id)
+ _mesa_HashInsert(nspace->IDs, id, (void*)state);
+ else
+ nspace->ZeroID = state;
+
+ entry->ID = id;
+ insert_at_tail(&nspace->Severity[severity], &entry->link);
+ }
+ }
out:
return !!(state & ENABLED_BIT);
}
+
/**
* Sets the state of the given message source/type/ID tuple.
*/
enum mesa_debug_type type,
GLuint id, GLboolean enabled)
{
- GLint gstack = ctx->Debug.GroupStackDepth;
- struct gl_debug_namespace *nspace =
- &ctx->Debug.Namespaces[gstack][source][type];
- uintptr_t state;
-
- /* In addition to not being able to store zero as a value, HashTable also
- can't use zero as a key. */
- if (id)
- state = (uintptr_t)_mesa_HashLookup(nspace->IDs, id);
- else
- state = nspace->ZeroID;
-
- if (state == NOT_FOUND)
- state = enabled ? ENABLED : DISABLED;
- else {
- if (enabled)
- state |= ENABLED_BIT;
+ struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
+
+ if (debug) {
+ GLint gstack = debug->GroupStackDepth;
+ struct gl_debug_namespace *nspace =
+ &debug->Namespaces[gstack][source][type];
+ uintptr_t state;
+
+ /* In addition to not being able to store zero as a value, HashTable also
+ * can't use zero as a key.
+ */
+ if (id)
+ state = (uintptr_t)_mesa_HashLookup(nspace->IDs, id);
else
- state &= ~ENABLED_BIT;
- }
+ state = nspace->ZeroID;
- if (id)
- _mesa_HashInsert(nspace->IDs, id, (void*)state);
- else
- nspace->ZeroID = state;
+ if (state == NOT_FOUND)
+ state = enabled ? ENABLED : DISABLED;
+ else {
+ if (enabled)
+ state |= ENABLED_BIT;
+ else
+ state &= ~ENABLED_BIT;
+ }
+
+ if (id)
+ _mesa_HashInsert(nspace->IDs, id, (void*)state);
+ else
+ nspace->ZeroID = state;
+ }
}
+
static void
store_message_details(struct gl_debug_msg *emptySlot,
enum mesa_debug_source source,
}
}
- /**
- * Remap any type exclusive to KHR_debug to something suitable
- * for ARB_debug_output
- */
-inline static int
-remap_type(GLenum type) {
-
- switch(type) {
- case GL_DEBUG_TYPE_MARKER:
- case GL_DEBUG_TYPE_PUSH_GROUP:
- case GL_DEBUG_TYPE_POP_GROUP:
- type = GL_DEBUG_TYPE_OTHER;
- default:
- ;
- }
-
- return type;
-}
-
-/**
- * Remap severity exclusive to KHR_debug to something suitable
- * for ARB_debug_output
- */
-inline static int
-remap_severity(GLenum severity) {
-
- if (GL_DEBUG_SEVERITY_NOTIFICATION == severity)
- severity = GL_DEBUG_SEVERITY_LOW;
-
- return severity;
-}
/**
* 'buf' is not necessarily a null-terminated string. When logging, copy
enum mesa_debug_type type, GLuint id,
enum mesa_debug_severity severity, GLint len, const char *buf)
{
+ struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
GLint nextEmpty;
struct gl_debug_msg *emptySlot;
+ if (!debug)
+ return;
+
assert(len >= 0 && len < MAX_DEBUG_MESSAGE_LENGTH);
if (!should_log(ctx, source, type, id, severity))
return;
- if (ctx->Debug.Callback) {
+ if (debug->Callback) {
GLenum gl_type = debug_type_enums[type];
GLenum gl_severity = debug_severity_enums[severity];
- if (ctx->Debug.ARBCallback) {
- gl_severity = remap_severity(gl_severity);
- gl_type = remap_type(gl_type);
- }
- ctx->Debug.Callback(debug_source_enums[source],
- gl_type,
- id,
- gl_severity,
- len, buf, ctx->Debug.CallbackData);
+ debug->Callback(debug_source_enums[source], gl_type, id, gl_severity,
+ len, buf, debug->CallbackData);
return;
}
- if (ctx->Debug.NumMessages == MAX_DEBUG_LOGGED_MESSAGES)
+ if (debug->NumMessages == MAX_DEBUG_LOGGED_MESSAGES)
return;
- nextEmpty = (ctx->Debug.NextMsg + ctx->Debug.NumMessages)
+ nextEmpty = (debug->NextMsg + debug->NumMessages)
% MAX_DEBUG_LOGGED_MESSAGES;
- emptySlot = &ctx->Debug.Log[nextEmpty];
+ emptySlot = &debug->Log[nextEmpty];
store_message_details(emptySlot, source, type, id, severity, len, buf);
- if (ctx->Debug.NumMessages == 0)
- ctx->Debug.NextMsgLength = ctx->Debug.Log[ctx->Debug.NextMsg].length;
+ if (debug->NumMessages == 0)
+ debug->NextMsgLength = debug->Log[debug->NextMsg].length;
- ctx->Debug.NumMessages++;
+ debug->NumMessages++;
}
+
/**
* Pop the oldest debug message out of the log.
* Writes the message string, including the null terminator, into 'buf',
*/
static GLsizei
get_msg(struct gl_context *ctx, GLenum *source, GLenum *type,
- GLuint *id, GLenum *severity, GLsizei bufSize, char *buf,
- unsigned caller)
+ GLuint *id, GLenum *severity, GLsizei bufSize, char *buf)
{
+ struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
struct gl_debug_msg *msg;
GLsizei length;
- if (ctx->Debug.NumMessages == 0)
+ if (!debug || debug->NumMessages == 0)
return 0;
- msg = &ctx->Debug.Log[ctx->Debug.NextMsg];
+ msg = &debug->Log[debug->NextMsg];
length = msg->length;
- assert(length > 0 && length == ctx->Debug.NextMsgLength);
+ assert(length > 0 && length == debug->NextMsgLength);
if (bufSize < length && buf != NULL)
return 0;
if (severity) {
*severity = debug_severity_enums[msg->severity];
- if (caller == MESSAGE_LOG_ARB)
- *severity = remap_severity(*severity);
}
- if (source)
+
+ if (source) {
*source = debug_source_enums[msg->source];
+ }
+
if (type) {
*type = debug_type_enums[msg->type];
- if (caller == MESSAGE_LOG_ARB)
- *type = remap_type(*type);
}
- if (id)
+
+ if (id) {
*id = msg->id;
+ }
if (buf) {
assert(msg->message[length-1] == '\0');
msg->message = NULL;
msg->length = 0;
- ctx->Debug.NumMessages--;
- ctx->Debug.NextMsg++;
- ctx->Debug.NextMsg %= MAX_DEBUG_LOGGED_MESSAGES;
- ctx->Debug.NextMsgLength = ctx->Debug.Log[ctx->Debug.NextMsg].length;
+ debug->NumMessages--;
+ debug->NextMsg++;
+ debug->NextMsg %= MAX_DEBUG_LOGGED_MESSAGES;
+ debug->NextMsgLength = debug->Log[debug->NextMsg].length;
return length;
}
+
/**
* Verify that source, type, and severity are valid enums.
- * glDebugMessageInsertARB only accepts two values for 'source',
- * and glDebugMessageControlARB will additionally accept GL_DONT_CARE
- * in any parameter, so handle those cases specially.
*
- * There is also special cases for handling values available in
- * GL_KHR_debug that are not avaliable in GL_ARB_debug_output
+ * The 'caller' param is used for handling values available
+ * only in glDebugMessageInsert or glDebugMessageControl
*/
static GLboolean
validate_params(struct gl_context *ctx, unsigned caller,
{
#define INSERT 1
#define CONTROL 2
-#define INSERT_ARB 3
-#define CONTROL_ARB 4
switch(source) {
case GL_DEBUG_SOURCE_APPLICATION_ARB:
case GL_DEBUG_SOURCE_THIRD_PARTY_ARB:
case GL_DEBUG_SOURCE_SHADER_COMPILER_ARB:
case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB:
case GL_DEBUG_SOURCE_OTHER_ARB:
- if (caller != INSERT || caller == INSERT_ARB)
+ if (caller != INSERT)
break;
+ else
+ goto error;
case GL_DONT_CARE:
- if (caller == CONTROL || caller == CONTROL_ARB)
+ if (caller == CONTROL)
break;
+ else
+ goto error;
default:
goto error;
}
case GL_DEBUG_TYPE_PERFORMANCE_ARB:
case GL_DEBUG_TYPE_PORTABILITY_ARB:
case GL_DEBUG_TYPE_OTHER_ARB:
- break;
case GL_DEBUG_TYPE_MARKER:
- /* this value is only valid for GL_KHR_debug functions */
- if (caller == CONTROL || caller == INSERT)
- break;
+ break;
+ case GL_DEBUG_TYPE_PUSH_GROUP:
+ case GL_DEBUG_TYPE_POP_GROUP:
case GL_DONT_CARE:
- if (caller == CONTROL || caller == CONTROL_ARB)
+ if (caller == CONTROL)
break;
+ else
+ goto error;
default:
goto error;
}
case GL_DEBUG_SEVERITY_HIGH_ARB:
case GL_DEBUG_SEVERITY_MEDIUM_ARB:
case GL_DEBUG_SEVERITY_LOW_ARB:
- break;
case GL_DEBUG_SEVERITY_NOTIFICATION:
- /* this value is only valid for GL_KHR_debug functions */
- if (caller == CONTROL || caller == INSERT)
- break;
+ break;
case GL_DONT_CARE:
- if (caller == CONTROL || caller == CONTROL_ARB)
+ if (caller == CONTROL)
break;
+ else
+ goto error;
default:
goto error;
}
return GL_TRUE;
error:
- {
- _mesa_error(ctx, GL_INVALID_ENUM, "bad values passed to %s"
- "(source=0x%x, type=0x%x, severity=0x%x)", callerstr,
- source, type, severity);
- }
+ _mesa_error(ctx, GL_INVALID_ENUM, "bad values passed to %s"
+ "(source=0x%x, type=0x%x, severity=0x%x)", callerstr,
+ source, type, severity);
+
return GL_FALSE;
}
+
/**
* Set the state of all message IDs found in the given intersection of
* 'source', 'type', and 'severity'. The _COUNT enum can be used for
enum mesa_debug_severity severity,
GLboolean enabled)
{
+ struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
int s, t, sev, smax, tmax, sevmax;
- GLint gstack = ctx->Debug.GroupStackDepth;
+ const GLint gstack = debug ? debug->GroupStackDepth : 0;
+
+ if (!debug)
+ return;
if (source == MESA_DEBUG_SOURCE_COUNT) {
source = 0;
sevmax = severity+1;
}
- for (sev = severity; sev < sevmax; sev++)
- for (s = source; s < smax; s++)
+ for (sev = severity; sev < sevmax; sev++) {
+ for (s = source; s < smax; s++) {
for (t = type; t < tmax; t++) {
struct simple_node *node;
struct gl_debug_severity *entry;
/* change the default for IDs we've never seen before. */
- ctx->Debug.Defaults[gstack][sev][s][t] = enabled;
+ debug->Defaults[gstack][sev][s][t] = enabled;
/* Now change the state of IDs we *have* seen... */
- foreach(node, &ctx->Debug.Namespaces[gstack][s][t].Severity[sev]) {
+ foreach(node, &debug->Namespaces[gstack][s][t].Severity[sev]) {
entry = (struct gl_debug_severity *)node;
set_message_state(ctx, s, t, entry->ID, enabled);
}
}
+ }
+ }
}
+
/**
* Debugging-message namespaces with the source APPLICATION or THIRD_PARTY
* require special handling, since the IDs in them are controlled by clients,
control_messages(ctx, source, type, severity, enabled);
}
-/**
- * This is a generic message control function for use by both
- * glDebugMessageControlARB and glDebugMessageControl.
- */
-static void
-message_control(GLenum gl_source, GLenum gl_type,
- GLenum gl_severity,
- GLsizei count, const GLuint *ids,
- GLboolean enabled,
- unsigned caller, const char *callerstr)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (count < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "%s(count=%d : count must not be negative)", callerstr,
- count);
- return;
- }
-
- if (!validate_params(ctx, caller, callerstr, gl_source, gl_type,
- gl_severity))
- return; /* GL_INVALID_ENUM */
-
- if (count && (gl_severity != GL_DONT_CARE || gl_type == GL_DONT_CARE
- || gl_source == GL_DONT_CARE)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(When passing an array of ids, severity must be"
- " GL_DONT_CARE, and source and type must not be GL_DONT_CARE.",
- callerstr);
- return;
- }
-
- control_app_messages(ctx, gl_source, gl_type, gl_severity,
- count, ids, enabled);
-}
/**
* This is a generic message insert function.
*/
static void
message_insert(GLenum source, GLenum type, GLuint id,
- GLenum severity, GLint length, const GLchar* buf,
+ GLenum severity, GLint length, const GLchar *buf,
const char *callerstr)
{
GET_CURRENT_CONTEXT(ctx);
gl_enum_to_debug_severity(severity), length, buf);
}
+
+static void
+do_nothing(GLuint key, void *data, void *userData)
+{
+}
+
+
/**
- * This is a generic message insert function for use by both
- * glGetDebugMessageLogARB and glGetDebugMessageLog.
+ * Free context state pertaining to error/debug state for the given stack
+ * depth.
*/
-static GLuint
-get_message_log(GLuint count, GLsizei logSize, GLenum* sources,
- GLenum* types, GLenum* ids, GLenum* severities,
- GLsizei* lengths, GLchar* messageLog,
- unsigned caller, const char *callerstr)
+static void
+free_errors_data(struct gl_context *ctx, GLint gstack)
+{
+ struct gl_debug_state *debug = ctx->Debug;
+ enum mesa_debug_type t;
+ enum mesa_debug_source s;
+ enum mesa_debug_severity sev;
+
+ assert(debug);
+
+ /* Tear down state for filtering debug messages. */
+ for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++) {
+ for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++) {
+ _mesa_HashDeleteAll(debug->Namespaces[gstack][s][t].IDs,
+ do_nothing, NULL);
+ _mesa_DeleteHashTable(debug->Namespaces[gstack][s][t].IDs);
+ for (sev = 0; sev < MESA_DEBUG_SEVERITY_COUNT; sev++) {
+ struct simple_node *node, *tmp;
+ struct gl_debug_severity *entry;
+
+ foreach_s(node, tmp,
+ &debug->Namespaces[gstack][s][t].Severity[sev]) {
+ entry = (struct gl_debug_severity *)node;
+ free(entry);
+ }
+ }
+ }
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_DebugMessageInsert(GLenum source, GLenum type, GLuint id,
+ GLenum severity, GLint length,
+ const GLchar *buf)
+{
+ const char *callerstr = "glDebugMessageInsert";
+
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!validate_params(ctx, INSERT, callerstr, source, type, severity))
+ return; /* GL_INVALID_ENUM */
+
+ message_insert(source, type, id, severity, length, buf, callerstr);
+}
+
+
+GLuint GLAPIENTRY
+_mesa_GetDebugMessageLog(GLuint count, GLsizei logSize, GLenum *sources,
+ GLenum *types, GLenum *ids, GLenum *severities,
+ GLsizei *lengths, GLchar *messageLog)
{
GET_CURRENT_CONTEXT(ctx);
GLuint ret;
if (logSize < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "%s(logSize=%d : logSize must not be negative)", callerstr,
- logSize);
+ "glGetDebugMessageLog(logSize=%d : logSize must not be"
+ " negative)", logSize);
return 0;
}
for (ret = 0; ret < count; ret++) {
GLsizei written = get_msg(ctx, sources, types, ids, severities,
- logSize, messageLog, caller);
+ logSize, messageLog);
if (!written)
break;
return ret;
}
-static void
-do_nothing(GLuint key, void *data, void *userData)
-{
-}
-
-static void
-free_errors_data(struct gl_context *ctx, GLint gstack)
-{
- enum mesa_debug_type t;
- enum mesa_debug_source s;
- enum mesa_debug_severity sev;
-
- /* Tear down state for filtering debug messages. */
- for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++)
- for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++) {
- _mesa_HashDeleteAll(ctx->Debug.Namespaces[gstack][s][t].IDs,
- do_nothing, NULL);
- _mesa_DeleteHashTable(ctx->Debug.Namespaces[gstack][s][t].IDs);
- for (sev = 0; sev < MESA_DEBUG_SEVERITY_COUNT; sev++) {
- struct simple_node *node, *tmp;
- struct gl_debug_severity *entry;
-
- foreach_s(node, tmp,
- &ctx->Debug.Namespaces[gstack][s][t].Severity[sev]) {
- entry = (struct gl_debug_severity *)node;
- free(entry);
- }
- }
- }
-}
void GLAPIENTRY
-_mesa_DebugMessageInsert(GLenum source, GLenum type, GLuint id,
- GLenum severity, GLint length,
- const GLchar* buf)
+_mesa_DebugMessageControl(GLenum gl_source, GLenum gl_type,
+ GLenum gl_severity, GLsizei count,
+ const GLuint *ids, GLboolean enabled)
{
- const char *callerstr = "glDebugMessageInsert";
+ const char *callerstr = "glDebugMessageControl";
GET_CURRENT_CONTEXT(ctx);
- if (!validate_params(ctx, INSERT, callerstr, source, type, severity))
+ if (count < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "%s(count=%d : count must not be negative)", callerstr,
+ count);
+ return;
+ }
+
+ if (!validate_params(ctx, CONTROL, callerstr, gl_source, gl_type,
+ gl_severity))
return; /* GL_INVALID_ENUM */
- message_insert(source, type, id, severity, length, buf,
+ if (count && (gl_severity != GL_DONT_CARE || gl_type == GL_DONT_CARE
+ || gl_source == GL_DONT_CARE)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(When passing an array of ids, severity must be"
+ " GL_DONT_CARE, and source and type must not be GL_DONT_CARE.",
callerstr);
-}
-
-GLuint GLAPIENTRY
-_mesa_GetDebugMessageLog(GLuint count, GLsizei logSize, GLenum* sources,
- GLenum* types, GLenum* ids, GLenum* severities,
- GLsizei* lengths, GLchar* messageLog)
-{
- const char *callerstr = "glGetDebugMessageLog";
+ return;
+ }
- return get_message_log(count, logSize, sources, types, ids, severities,
- lengths, messageLog, MESSAGE_LOG, callerstr);
+ control_app_messages(ctx, gl_source, gl_type, gl_severity,
+ count, ids, enabled);
}
-void GLAPIENTRY
-_mesa_DebugMessageControl(GLenum source, GLenum type, GLenum severity,
- GLsizei count, const GLuint *ids,
- GLboolean enabled)
-{
- const char *callerstr = "glDebugMessageControl";
-
- message_control(source, type, severity, count, ids,
- enabled, CONTROL, callerstr);
-}
void GLAPIENTRY
_mesa_DebugMessageCallback(GLDEBUGPROC callback, const void *userParam)
{
GET_CURRENT_CONTEXT(ctx);
- ctx->Debug.Callback = callback;
- ctx->Debug.CallbackData = userParam;
- ctx->Debug.ARBCallback = GL_FALSE;
+ struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
+ if (debug) {
+ debug->Callback = callback;
+ debug->CallbackData = userParam;
+ }
}
+
void GLAPIENTRY
_mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length,
const GLchar *message)
{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
const char *callerstr = "glPushDebugGroup";
int s, t, sev;
GLint prevStackDepth;
GLint currStackDepth;
struct gl_debug_msg *emptySlot;
- GET_CURRENT_CONTEXT(ctx);
+ if (!debug)
+ return;
- if (ctx->Debug.GroupStackDepth >= MAX_DEBUG_GROUP_STACK_DEPTH-1) {
+ if (debug->GroupStackDepth >= MAX_DEBUG_GROUP_STACK_DEPTH-1) {
_mesa_error(ctx, GL_STACK_OVERFLOW, "%s", callerstr);
return;
}
GL_DEBUG_SEVERITY_NOTIFICATION, length,
message, callerstr);
- prevStackDepth = ctx->Debug.GroupStackDepth;
- ctx->Debug.GroupStackDepth++;
- currStackDepth = ctx->Debug.GroupStackDepth;
+ prevStackDepth = debug->GroupStackDepth;
+ debug->GroupStackDepth++;
+ currStackDepth = debug->GroupStackDepth;
/* pop reuses the message details from push so we store this */
if (length < 0)
length = strlen(message);
- emptySlot = &ctx->Debug.DebugGroupMsgs[ctx->Debug.GroupStackDepth];
+ emptySlot = &debug->DebugGroupMsgs[debug->GroupStackDepth];
store_message_details(emptySlot, gl_enum_to_debug_source(source),
gl_enum_to_debug_type(GL_DEBUG_TYPE_PUSH_GROUP),
id,
/* inherit the control volume of the debug group previously residing on
* the top of the debug group stack
*/
- for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++)
+ for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++) {
for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++) {
/* copy id settings */
- ctx->Debug.Namespaces[currStackDepth][s][t].IDs =
- _mesa_HashClone(ctx->Debug.Namespaces[prevStackDepth][s][t].IDs);
+ debug->Namespaces[currStackDepth][s][t].IDs =
+ _mesa_HashClone(debug->Namespaces[prevStackDepth][s][t].IDs);
for (sev = 0; sev < MESA_DEBUG_SEVERITY_COUNT; sev++) {
struct gl_debug_severity *entry, *prevEntry;
struct simple_node *node;
/* copy default settings for unknown ids */
- ctx->Debug.Defaults[currStackDepth][sev][s][t] = ctx->Debug.Defaults[prevStackDepth][sev][s][t];
+ debug->Defaults[currStackDepth][sev][s][t] =
+ debug->Defaults[prevStackDepth][sev][s][t];
/* copy known id severity settings */
- make_empty_list(&ctx->Debug.Namespaces[currStackDepth][s][t].Severity[sev]);
- foreach(node, &ctx->Debug.Namespaces[prevStackDepth][s][t].Severity[sev]) {
+ make_empty_list(&debug->Namespaces[currStackDepth][s][t].Severity[sev]);
+ foreach(node, &debug->Namespaces[prevStackDepth][s][t].Severity[sev]) {
prevEntry = (struct gl_debug_severity *)node;
entry = malloc(sizeof *entry);
if (!entry)
return;
entry->ID = prevEntry->ID;
- insert_at_tail(&ctx->Debug.Namespaces[currStackDepth][s][t].Severity[sev], &entry->link);
+ insert_at_tail(&debug->Namespaces[currStackDepth][s][t].Severity[sev], &entry->link);
}
}
}
+ }
}
+
void GLAPIENTRY
_mesa_PopDebugGroup(void)
{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
const char *callerstr = "glPopDebugGroup";
struct gl_debug_msg *gdmessage;
GLint prevStackDepth;
- GET_CURRENT_CONTEXT(ctx);
+ if (!debug)
+ return;
- if (ctx->Debug.GroupStackDepth <= 0) {
+ if (debug->GroupStackDepth <= 0) {
_mesa_error(ctx, GL_STACK_UNDERFLOW, "%s", callerstr);
return;
}
- prevStackDepth = ctx->Debug.GroupStackDepth;
- ctx->Debug.GroupStackDepth--;
+ prevStackDepth = debug->GroupStackDepth;
+ debug->GroupStackDepth--;
- gdmessage = &ctx->Debug.DebugGroupMsgs[prevStackDepth];
+ gdmessage = &debug->DebugGroupMsgs[prevStackDepth];
/* using log_msg() directly here as verification of parameters
* already done in push
*/
free_errors_data(ctx, prevStackDepth);
}
-void GLAPIENTRY
-_mesa_DebugMessageInsertARB(GLenum source, GLenum type, GLuint id,
- GLenum severity, GLint length,
- const GLcharARB* buf)
-{
- const char *callerstr = "glDebugMessageInsertARB";
-
- GET_CURRENT_CONTEXT(ctx);
-
- if (!validate_params(ctx, INSERT_ARB, callerstr, source, type, severity))
- return; /* GL_INVALID_ENUM */
-
- message_insert(source, type, id, severity, length, buf,
- callerstr);
-}
-
-GLuint GLAPIENTRY
-_mesa_GetDebugMessageLogARB(GLuint count, GLsizei logSize, GLenum* sources,
- GLenum* types, GLenum* ids, GLenum* severities,
- GLsizei* lengths, GLcharARB* messageLog)
-{
- const char *callerstr = "glGetDebugMessageLogARB";
-
- return get_message_log(count, logSize, sources, types, ids, severities,
- lengths, messageLog, MESSAGE_LOG_ARB, callerstr);
-}
-
-void GLAPIENTRY
-_mesa_DebugMessageControlARB(GLenum gl_source, GLenum gl_type,
- GLenum gl_severity,
- GLsizei count, const GLuint *ids,
- GLboolean enabled)
-{
- const char *callerstr = "glDebugMessageControlARB";
-
- message_control(gl_source, gl_type, gl_severity, count, ids,
- enabled, CONTROL_ARB, callerstr);
-}
-
-void GLAPIENTRY
-_mesa_DebugMessageCallbackARB(GLDEBUGPROCARB callback, const void *userParam)
-{
- GET_CURRENT_CONTEXT(ctx);
- ctx->Debug.Callback = callback;
- ctx->Debug.CallbackData = userParam;
- ctx->Debug.ARBCallback = GL_TRUE;
-}
void
_mesa_init_errors(struct gl_context *ctx)
{
- int s, t, sev;
-
- ctx->Debug.Callback = NULL;
- ctx->Debug.SyncOutput = GL_FALSE;
- ctx->Debug.Log[0].length = 0;
- ctx->Debug.NumMessages = 0;
- ctx->Debug.NextMsg = 0;
- ctx->Debug.NextMsgLength = 0;
- ctx->Debug.GroupStackDepth = 0;
-
- /* Enable all the messages with severity HIGH or MEDIUM by default. */
- memset(ctx->Debug.Defaults[0][MESA_DEBUG_SEVERITY_HIGH], GL_TRUE,
- sizeof ctx->Debug.Defaults[0][MESA_DEBUG_SEVERITY_HIGH]);
- memset(ctx->Debug.Defaults[0][MESA_DEBUG_SEVERITY_MEDIUM], GL_TRUE,
- sizeof ctx->Debug.Defaults[0][MESA_DEBUG_SEVERITY_MEDIUM]);
- memset(ctx->Debug.Defaults[0][MESA_DEBUG_SEVERITY_LOW], GL_FALSE,
- sizeof ctx->Debug.Defaults[0][MESA_DEBUG_SEVERITY_LOW]);
-
- /* Initialize state for filtering known debug messages. */
- for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++)
- for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++) {
- ctx->Debug.Namespaces[0][s][t].IDs = _mesa_NewHashTable();
- assert(ctx->Debug.Namespaces[0][s][t].IDs);
-
- for (sev = 0; sev < MESA_DEBUG_SEVERITY_COUNT; sev++)
- make_empty_list(&ctx->Debug.Namespaces[0][s][t].Severity[sev]);
- }
+ /* no-op */
}
+
/**
* Loop through debug group stack tearing down states for
- * filtering debug messages.
+ * filtering debug messages. Then free debug output state.
*/
void
_mesa_free_errors_data(struct gl_context *ctx)
{
- GLint i;
+ if (ctx->Debug) {
+ GLint i;
- for (i = 0; i <= ctx->Debug.GroupStackDepth; i++) {
- free_errors_data(ctx, i);
+ for (i = 0; i <= ctx->Debug->GroupStackDepth; i++) {
+ free_errors_data(ctx, i);
+ }
+ FREE(ctx->Debug);
+ /* set to NULL just in case it is used before context is completely gone. */
+ ctx->Debug = NULL;
}
}
+
/**********************************************************************/
/** \name Diagnostics */
/*@{*/
}
}
+
/**
* When a new type of error is recorded, print a message describing
* previous errors which were accumulated.
}
}
+
static GLboolean
should_output(struct gl_context *ctx, GLenum error, const char *fmtString)
{
return GL_FALSE;
}
+
void
_mesa_gl_debug(struct gl_context *ctx,
GLuint *id,
if (len >= MAX_DEBUG_MESSAGE_LENGTH) {
/* Too long error message. Whoever calls _mesa_error should use
- * shorter strings. */
+ * shorter strings.
+ */
ASSERT(0);
return;
}