void
-_mesa_gl_vdebug(struct gl_context *ctx,
- GLuint *id,
- enum mesa_debug_source source,
- enum mesa_debug_type type,
- enum mesa_debug_severity severity,
- const char *fmtString,
- va_list args)
+_mesa_gl_vdebugf(struct gl_context *ctx,
+ GLuint *id,
+ enum mesa_debug_source source,
+ enum mesa_debug_type type,
+ enum mesa_debug_severity severity,
+ const char *fmtString,
+ va_list args)
{
char s[MAX_DEBUG_MESSAGE_LENGTH];
int len;
void
-_mesa_gl_debug(struct gl_context *ctx,
- GLuint *id,
- enum mesa_debug_source source,
- enum mesa_debug_type type,
- enum mesa_debug_severity severity,
- const char *fmtString, ...)
+_mesa_gl_debugf(struct gl_context *ctx,
+ GLuint *id,
+ enum mesa_debug_source source,
+ enum mesa_debug_type type,
+ enum mesa_debug_severity severity,
+ const char *fmtString, ...)
{
va_list args;
va_start(args, fmtString);
- _mesa_gl_vdebug(ctx, id, source, type, severity, fmtString, args);
+ _mesa_gl_vdebugf(ctx, id, source, type, severity, fmtString, args);
va_end(args);
}