const char *msg);
extern void
-_mesa_gl_vdebug(struct gl_context *ctx,
+_mesa_gl_vdebugf(struct gl_context *ctx,
+ GLuint *id,
+ enum mesa_debug_source source,
+ enum mesa_debug_type type,
+ enum mesa_debug_severity severity,
+ const char *fmtString,
+ va_list args);
+
+extern void
+_mesa_gl_debugf(struct gl_context *ctx,
GLuint *id,
enum mesa_debug_source source,
enum mesa_debug_type type,
enum mesa_debug_severity severity,
- const char *fmtString,
- va_list args);
-
-extern void
-_mesa_gl_debug(struct gl_context *ctx,
- GLuint *id,
- enum mesa_debug_source source,
- enum mesa_debug_type type,
- enum mesa_debug_severity severity,
- const char *fmtString, ...) PRINTFLIKE(6, 7);
+ const char *fmtString, ...) PRINTFLIKE(6, 7);
#define _mesa_perf_debug(ctx, sev, ...) do { \
static GLuint msg_id = 0; \
if (unlikely(ctx->Const.ContextFlags & GL_CONTEXT_FLAG_DEBUG_BIT)) { \
- _mesa_gl_debug(ctx, &msg_id, \
- MESA_DEBUG_SOURCE_API, \
- MESA_DEBUG_TYPE_PERFORMANCE, \
- sev, \
- __VA_ARGS__); \
+ _mesa_gl_debugf(ctx, &msg_id, \
+ MESA_DEBUG_SOURCE_API, \
+ MESA_DEBUG_TYPE_PERFORMANCE, \
+ sev, \
+ __VA_ARGS__); \
} \
} while (0)