#if FEATURE_remap_table
-/* cannot include main/dispatch.h here */
-#define _GLAPI_USE_REMAP_TABLE
-#include "%sapi/main/glapidispatch.h"
+/* define esLocalRemapTable */
+#include "main/api_exec_%s_dispatch.h"
#define need_MESA_remap_table
-#include "%sapi/main/remap_helper.h"
-
-/* force SET_* macros to use the local remap table */
-#define driDispatchRemapTable remap_table
-static int remap_table[driDispatchRemapTable_size];
+#include "main/api_exec_%s_remap_helper.h"
static void
init_remap_table(void)
return;
}
- for (i = 0; i < driDispatchRemapTable_size; i++) {
+ for (i = 0; i < esLocalRemapTable_size; i++) {
GLint offset;
const char *spec;
spec = _mesa_function_pool + remap[i].pool_index;
offset = _mesa_map_function_spec(spec);
- remap_table[i] = offset;
+ esLocalRemapTable[i] = offset;
}
initialized = GL_TRUE;
_glthread_UNLOCK_MUTEX(mutex);
#else /* FEATURE_remap_table */
-/* cannot include main/dispatch.h here */
-#include "%sapi/main/glapidispatch.h"
+#include "%sapi/main/dispatch.h"
static INLINE void
init_remap_table(void)