/*
* Mesa 3-D graphics library
- * Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
#include <stdbool.h>
-#define _MESA_INIT_EVAL_VTXFMT(vfmt, impl) \
- do { \
- (vfmt)->EvalCoord1f = impl ## EvalCoord1f; \
- (vfmt)->EvalCoord1fv = impl ## EvalCoord1fv; \
- (vfmt)->EvalCoord2f = impl ## EvalCoord2f; \
- (vfmt)->EvalCoord2fv = impl ## EvalCoord2fv; \
- (vfmt)->EvalPoint1 = impl ## EvalPoint1; \
- (vfmt)->EvalPoint2 = impl ## EvalPoint2; \
- (vfmt)->EvalMesh1 = impl ## EvalMesh1; \
- (vfmt)->EvalMesh2 = impl ## EvalMesh2; \
- } while (0)
-
extern GLuint _mesa_evaluator_components( GLenum target );
extern void
_mesa_install_eval_vtxfmt(struct _glapi_table *disp,
- const GLvertexformat *vfmt,
- bool beginend);
+ const GLvertexformat *vfmt);
extern void _mesa_init_eval( struct gl_context *ctx );
extern void _mesa_free_eval_data( struct gl_context *ctx );