glsl: Merge the lists of uniform blocks into the linked shader program.
[mesa.git] / src / mesa / main / extensions.c
index 0e8178397d9e90a5825fc3f0274faa530da5d3b7..0675ce75da62c9e34bb9d87c88a1d44a0cef86ec 100644 (file)
@@ -78,6 +78,7 @@ struct extension {
 static const struct extension extension_table[] = {
    /* ARB Extensions */
    { "GL_ARB_ES2_compatibility",                   o(ARB_ES2_compatibility),                   GL,             2009 },
+   { "GL_ARB_base_instance",                       o(ARB_base_instance),                       GL,             2011 },
    { "GL_ARB_blend_func_extended",                 o(ARB_blend_func_extended),                 GL,             2009 },
    { "GL_ARB_color_buffer_float",                  o(ARB_color_buffer_float),                  GL,             2004 },
    { "GL_ARB_copy_buffer",                         o(ARB_copy_buffer),                         GL,             2008 },
@@ -138,9 +139,12 @@ static const struct extension extension_table[] = {
    { "GL_ARB_texture_rg",                          o(ARB_texture_rg),                          GL,             2008 },
    { "GL_ARB_texture_storage",                     o(ARB_texture_storage),                     GL,             2011 },
    { "GL_ARB_texture_swizzle",                     o(EXT_texture_swizzle),                     GL,             2008 },
+   { "GL_ARB_timer_query",                         o(ARB_timer_query),                         GL,             2010 },
    { "GL_ARB_transform_feedback2",                 o(ARB_transform_feedback2),                 GL,             2010 },
+   { "GL_ARB_transform_feedback3",                 o(ARB_transform_feedback3),                 GL,             2010 },
+   { "GL_ARB_transform_feedback_instanced",        o(ARB_transform_feedback_instanced),        GL,             2011 },
    { "GL_ARB_transpose_matrix",                    o(ARB_transpose_matrix),                    GL,             1999 },
-   { "GL_ARB_uniform_buffer_object",               o(ARB_uniform_buffer_object),               GL,             2002 },
+   { "GL_ARB_uniform_buffer_object",               o(ARB_uniform_buffer_object),               GL,             2009 },
    { "GL_ARB_vertex_array_bgra",                   o(EXT_vertex_array_bgra),                   GL,             2008 },
    { "GL_ARB_vertex_array_object",                 o(ARB_vertex_array_object),                 GL,             2006 },
    { "GL_ARB_vertex_buffer_object",                o(dummy_true),                              GL,             2003 },
@@ -199,6 +203,7 @@ static const struct extension extension_table[] = {
    { "GL_EXT_texture_env_dot3",                    o(EXT_texture_env_dot3),                    GL,             2000 },
    { "GL_EXT_texture_filter_anisotropic",          o(EXT_texture_filter_anisotropic),          GL | ES1 | ES2, 1999 },
    { "GL_EXT_texture_format_BGRA8888",             o(dummy_true),                                   ES1 | ES2, 2005 },
+   { "GL_EXT_texture_rg",                          o(ARB_texture_rg),                                     ES2, 2011 },
    { "GL_EXT_read_format_bgra",                    o(dummy_true),                                   ES1 | ES2, 2009 },
    { "GL_EXT_texture_integer",                     o(EXT_texture_integer),                     GL,             2006 },
    { "GL_EXT_texture_lod_bias",                    o(dummy_true),                              GL | ES1,       1999 },