{ "GL_ARB_buffer_storage", o(ARB_buffer_storage), GL, 2013 },
{ "GL_ARB_clear_buffer_object", o(dummy_true), GL, 2012 },
{ "GL_ARB_clear_texture", o(ARB_clear_texture), GL, 2013 },
+ { "GL_ARB_clip_control", o(ARB_clip_control), GL, 2014 },
{ "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 },
{ "GL_ARB_compressed_texture_pixel_storage", o(dummy_true), GL, 2011 },
{ "GL_ARB_compute_shader", o(ARB_compute_shader), GL, 2012 },
+ { "GL_ARB_conditional_render_inverted", o(ARB_conditional_render_inverted), GL, 2014 },
{ "GL_ARB_copy_buffer", o(dummy_true), GL, 2008 },
{ "GL_ARB_copy_image", o(ARB_copy_image), GL, 2012 },
{ "GL_ARB_conservative_depth", o(ARB_conservative_depth), GL, 2011 },
{ "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL, 2008 },
{ "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL, 2003 },
{ "GL_ARB_depth_texture", o(ARB_depth_texture), GLL, 2001 },
+ { "GL_ARB_derivative_control", o(ARB_derivative_control), GL, 2014 },
{ "GL_ARB_draw_buffers", o(dummy_true), GL, 2002 },
{ "GL_ARB_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 },
{ "GL_ARB_draw_elements_base_vertex", o(ARB_draw_elements_base_vertex), GL, 2009 },
/* KHR extensions */
{ "GL_KHR_debug", o(dummy_true), GL, 2012 },
+ { "GL_KHR_context_flush_control", o(dummy_true), GL | ES2, 2014 },
/* Vendor extensions */
{ "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL, 1999 },
void
_mesa_one_time_init_extension_overrides(void)
{
- const char *env_const = _mesa_getenv("MESA_EXTENSION_OVERRIDE");
+ const char *env_const = getenv("MESA_EXTENSION_OVERRIDE");
char *env;
char *ext;
int len;
/* Copy env_const because strtok() is destructive. */
env = strdup(env_const);
+
+ if (env == NULL || extra_extensions == NULL ||
+ cant_disable_extensions == NULL) {
+ free(env);
+ free(extra_extensions);
+ free(cant_disable_extensions);
+ return;
+ }
+
for (ext = strtok(env, " "); ext != NULL; ext = strtok(NULL, " ")) {
int enable;
bool recognized;