mesa/es3.1: Pass sample count check for multisampled textures
[mesa.git] / src / mesa / main / extensions.c
index c82416aa07234b0c194d9839ed76c94ba7ee8255..2dbfabdc7b528e202071fa50998a31153adf3aff 100644 (file)
@@ -104,7 +104,7 @@ static const struct extension extension_table[] = {
    { "GL_ARB_depth_clamp",                         o(ARB_depth_clamp),                         GL,             2003 },
    { "GL_ARB_depth_texture",                       o(ARB_depth_texture),                       GLL,            2001 },
    { "GL_ARB_derivative_control",                  o(ARB_derivative_control),                  GL,             2014 },
-   { "GL_ARB_direct_state_access",                 o(ARB_direct_state_access),                 GL,             2014 },
+   { "GL_ARB_direct_state_access",                 o(dummy_true),                              GLC,            2014 },
    { "GL_ARB_draw_buffers",                        o(dummy_true),                              GL,             2002 },
    { "GL_ARB_draw_buffers_blend",                  o(ARB_draw_buffers_blend),                  GL,             2009 },
    { "GL_ARB_draw_elements_base_vertex",           o(ARB_draw_elements_base_vertex),           GL,             2009 },
@@ -117,9 +117,11 @@ static const struct extension extension_table[] = {
    { "GL_ARB_fragment_program",                    o(ARB_fragment_program),                    GLL,            2002 },
    { "GL_ARB_fragment_program_shadow",             o(ARB_fragment_program_shadow),             GLL,            2003 },
    { "GL_ARB_fragment_shader",                     o(ARB_fragment_shader),                     GL,             2002 },
+   { "GL_ARB_framebuffer_no_attachments",          o(ARB_framebuffer_no_attachments),          GL,             2012 },
    { "GL_ARB_framebuffer_object",                  o(ARB_framebuffer_object),                  GL,             2005 },
    { "GL_ARB_framebuffer_sRGB",                    o(EXT_framebuffer_sRGB),                    GL,             1998 },
    { "GL_ARB_get_program_binary",                  o(dummy_true),                              GL,             2010 },
+   { "GL_ARB_get_texture_sub_image",               o(dummy_true),                              GL,             2014 },
    { "GL_ARB_gpu_shader5",                         o(ARB_gpu_shader5),                         GLC,            2010 },
    { "GL_ARB_gpu_shader_fp64",                     o(ARB_gpu_shader_fp64),                     GLC,            2010 },
    { "GL_ARB_half_float_pixel",                    o(dummy_true),                              GL,             2003 },
@@ -153,6 +155,8 @@ static const struct extension extension_table[] = {
    { "GL_ARB_shader_objects",                      o(dummy_true),                              GL,             2002 },
    { "GL_ARB_shader_precision",                    o(ARB_shader_precision),                    GL,             2010 },
    { "GL_ARB_shader_stencil_export",               o(ARB_shader_stencil_export),               GL,             2009 },
+   { "GL_ARB_shader_storage_buffer_object",        o(ARB_shader_storage_buffer_object),        GL,             2012 },
+   { "GL_ARB_shader_subroutine",                   o(ARB_shader_subroutine),                   GLC,            2010 },
    { "GL_ARB_shader_texture_lod",                  o(ARB_shader_texture_lod),                  GL,             2009 },
    { "GL_ARB_shading_language_100",                o(dummy_true),                              GLL,            2003 },
    { "GL_ARB_shading_language_packing",            o(ARB_shading_language_packing),            GL,             2011 },