#include "macros.h"
#include "mtypes.h"
-enum {
- DISABLE = 0,
- GLL = 1 << API_OPENGL_COMPAT, /* GL Legacy / Compatibility */
- GLC = 1 << API_OPENGL_CORE, /* GL Core */
- GL = (1 << API_OPENGL_COMPAT) | (1 << API_OPENGL_CORE),
- ES1 = 1 << API_OPENGLES,
- ES2 = 1 << API_OPENGLES2,
- ES3 = 1 << (API_OPENGL_LAST + 1),
-};
-
-/**
- * \brief An element of the \c extension_table.
- */
-struct extension {
- /** Name of extension, such as "GL_ARB_depth_clamp". */
- const char *name;
-
- /** Offset (in bytes) of the corresponding member in struct gl_extensions. */
- size_t offset;
-
- /** Set of API's in which the extension exists, as a bitset. */
- uint8_t api_set;
-
- /** Year the extension was proposed or approved. Used to sort the
- * extension string chronologically. */
- uint16_t year;
-};
+struct gl_extensions _mesa_extension_override_enables;
+struct gl_extensions _mesa_extension_override_disables;
+static char *extra_extensions = NULL;
/**
*/
#define o(x) offsetof(struct gl_extensions, x)
-
-/**
- * \brief Table of supported OpenGL extensions for all API's.
- */
-static const struct extension extension_table[] = {
- /* ARB Extensions */
- { "GL_ARB_ES2_compatibility", o(ARB_ES2_compatibility), GL, 2009 },
- { "GL_ARB_ES3_compatibility", o(ARB_ES3_compatibility), GL, 2012 },
- { "GL_ARB_arrays_of_arrays", o(ARB_arrays_of_arrays), GL, 2012 },
- { "GL_ARB_base_instance", o(ARB_base_instance), GL, 2011 },
- { "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL, 2009 },
- { "GL_ARB_buffer_storage", o(ARB_buffer_storage), GL, 2013 },
- { "GL_ARB_clear_buffer_object", o(dummy_true), GL, 2012 },
- { "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 },
- { "GL_ARB_compressed_texture_pixel_storage", o(dummy_true), GL, 2011 },
- { "GL_ARB_compute_shader", o(ARB_compute_shader), GL, 2012 },
- { "GL_ARB_copy_buffer", o(dummy_true), GL, 2008 },
- { "GL_ARB_conservative_depth", o(ARB_conservative_depth), GL, 2011 },
- { "GL_ARB_debug_output", o(dummy_true), GL, 2009 },
- { "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL, 2008 },
- { "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL, 2003 },
- { "GL_ARB_depth_texture", o(ARB_depth_texture), GLL, 2001 },
- { "GL_ARB_draw_buffers", o(dummy_true), GL, 2002 },
- { "GL_ARB_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 },
- { "GL_ARB_draw_elements_base_vertex", o(ARB_draw_elements_base_vertex), GL, 2009 },
- { "GL_ARB_draw_indirect", o(ARB_draw_indirect), GLC, 2010 },
- { "GL_ARB_draw_instanced", o(ARB_draw_instanced), GL, 2008 },
- { "GL_ARB_explicit_attrib_location", o(ARB_explicit_attrib_location), GL, 2009 },
- { "GL_ARB_fragment_coord_conventions", o(ARB_fragment_coord_conventions), GL, 2009 },
- { "GL_ARB_fragment_program", o(ARB_fragment_program), GLL, 2002 },
- { "GL_ARB_fragment_program_shadow", o(ARB_fragment_program_shadow), GLL, 2003 },
- { "GL_ARB_fragment_shader", o(ARB_fragment_shader), GL, 2002 },
- { "GL_ARB_framebuffer_object", o(ARB_framebuffer_object), GL, 2005 },
- { "GL_ARB_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
- { "GL_ARB_get_program_binary", o(dummy_true), GL, 2010 },
- { "GL_ARB_gpu_shader5", o(ARB_gpu_shader5), GL, 2010 },
- { "GL_ARB_half_float_pixel", o(dummy_true), GL, 2003 },
- { "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 },
- { "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 },
- { "GL_ARB_internalformat_query", o(ARB_internalformat_query), GL, 2011 },
- { "GL_ARB_invalidate_subdata", o(dummy_true), GL, 2012 },
- { "GL_ARB_map_buffer_alignment", o(dummy_true), GL, 2011 },
- { "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL, 2008 },
- { "GL_ARB_multi_bind", o(dummy_true), GL, 2013 },
- { "GL_ARB_multi_draw_indirect", o(ARB_draw_indirect), GLC, 2012 },
- { "GL_ARB_multisample", o(dummy_true), GLL, 1994 },
- { "GL_ARB_multitexture", o(dummy_true), GLL, 1998 },
- { "GL_ARB_occlusion_query2", o(ARB_occlusion_query2), GL, 2003 },
- { "GL_ARB_occlusion_query", o(ARB_occlusion_query), GLL, 2001 },
- { "GL_ARB_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 },
- { "GL_ARB_point_parameters", o(EXT_point_parameters), GLL, 1997 },
- { "GL_ARB_point_sprite", o(ARB_point_sprite), GL, 2003 },
- { "GL_ARB_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 },
- { "GL_ARB_robustness", o(dummy_true), GL, 2010 },
- { "GL_ARB_sample_shading", o(ARB_sample_shading), GL, 2009 },
- { "GL_ARB_sampler_objects", o(dummy_true), GL, 2009 },
- { "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL, 2009 },
- { "GL_ARB_separate_shader_objects", o(dummy_true), GL, 2010 },
- { "GL_ARB_shader_atomic_counters", o(ARB_shader_atomic_counters), GL, 2011 },
- { "GL_ARB_shader_bit_encoding", o(ARB_shader_bit_encoding), GL, 2010 },
- { "GL_ARB_shader_image_load_store", o(ARB_shader_image_load_store), GL, 2011 },
- { "GL_ARB_shader_objects", o(dummy_true), GL, 2002 },
- { "GL_ARB_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
- { "GL_ARB_shader_texture_lod", o(ARB_shader_texture_lod), GL, 2009 },
- { "GL_ARB_shading_language_100", o(dummy_true), GLL, 2003 },
- { "GL_ARB_shading_language_packing", o(ARB_shading_language_packing), GL, 2011 },
- { "GL_ARB_shading_language_420pack", o(ARB_shading_language_420pack), GL, 2011 },
- { "GL_ARB_shadow", o(ARB_shadow), GLL, 2001 },
- { "GL_ARB_stencil_texturing", o(ARB_stencil_texturing), GL, 2012 },
- { "GL_ARB_sync", o(ARB_sync), GL, 2003 },
- { "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GLL, 2000 },
- { "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GLC, 2008 },
- { "GL_ARB_texture_buffer_object_rgb32", o(ARB_texture_buffer_object_rgb32), GLC, 2009 },
- { "GL_ARB_texture_buffer_range", o(ARB_texture_buffer_range), GLC, 2012 },
- { "GL_ARB_texture_compression", o(dummy_true), GLL, 2000 },
- { "GL_ARB_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 },
- { "GL_ARB_texture_cube_map", o(ARB_texture_cube_map), GLL, 1999 },
- { "GL_ARB_texture_cube_map_array", o(ARB_texture_cube_map_array), GL, 2009 },
- { "GL_ARB_texture_env_add", o(dummy_true), GLL, 1999 },
- { "GL_ARB_texture_env_combine", o(ARB_texture_env_combine), GLL, 2001 },
- { "GL_ARB_texture_env_crossbar", o(ARB_texture_env_crossbar), GLL, 2001 },
- { "GL_ARB_texture_env_dot3", o(ARB_texture_env_dot3), GLL, 2001 },
- { "GL_ARB_texture_float", o(ARB_texture_float), GL, 2004 },
- { "GL_ARB_texture_gather", o(ARB_texture_gather), GL, 2009 },
- { "GL_ARB_texture_mirrored_repeat", o(dummy_true), GLL, 2001 },
- { "GL_ARB_texture_mirror_clamp_to_edge", o(ARB_texture_mirror_clamp_to_edge), GL, 2013 },
- { "GL_ARB_texture_multisample", o(ARB_texture_multisample), GL, 2009 },
- { "GL_ARB_texture_non_power_of_two", o(ARB_texture_non_power_of_two), GL, 2003 },
- { "GL_ARB_texture_query_levels", o(ARB_texture_query_levels), GL, 2012 },
- { "GL_ARB_texture_query_lod", o(ARB_texture_query_lod), GL, 2009 },
- { "GL_ARB_texture_rectangle", o(NV_texture_rectangle), GL, 2004 },
- { "GL_ARB_texture_rgb10_a2ui", o(ARB_texture_rgb10_a2ui), GL, 2009 },
- { "GL_ARB_texture_rg", o(ARB_texture_rg), GL, 2008 },
- { "GL_ARB_texture_storage", o(dummy_true), GL, 2011 },
- { "GL_ARB_texture_storage_multisample", o(ARB_texture_multisample), GL, 2012 },
- { "GL_ARB_texture_view", o(ARB_texture_view), GL, 2012 },
- { "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 },
- { "GL_ARB_timer_query", o(ARB_timer_query), GL, 2010 },
- { "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL, 2010 },
- { "GL_ARB_transform_feedback3", o(ARB_transform_feedback3), GL, 2010 },
- { "GL_ARB_transform_feedback_instanced", o(ARB_transform_feedback_instanced), GL, 2011 },
- { "GL_ARB_transpose_matrix", o(dummy_true), GLL, 1999 },
- { "GL_ARB_uniform_buffer_object", o(ARB_uniform_buffer_object), GL, 2009 },
- { "GL_ARB_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 },
- { "GL_ARB_vertex_array_object", o(dummy_true), GL, 2006 },
- { "GL_ARB_vertex_attrib_binding", o(dummy_true), GL, 2012 },
- { "GL_ARB_vertex_buffer_object", o(dummy_true), GLL, 2003 },
- { "GL_ARB_vertex_program", o(ARB_vertex_program), GLL, 2002 },
- { "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL, 2002 },
- { "GL_ARB_vertex_type_10f_11f_11f_rev", o(ARB_vertex_type_10f_11f_11f_rev), GL, 2013 },
- { "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL, 2009 },
- { "GL_ARB_viewport_array", o(ARB_viewport_array), GLC, 2010 },
- { "GL_ARB_window_pos", o(dummy_true), GLL, 2001 },
- /* EXT extensions */
- { "GL_EXT_abgr", o(dummy_true), GL, 1995 },
- { "GL_EXT_bgra", o(dummy_true), GLL, 1995 },
- { "GL_EXT_blend_color", o(EXT_blend_color), GLL, 1995 },
- { "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 },
- { "GL_EXT_blend_func_separate", o(EXT_blend_func_separate), GLL, 1999 },
- { "GL_EXT_discard_framebuffer", o(dummy_true), ES1 | ES2, 2009 },
- { "GL_EXT_blend_minmax", o(EXT_blend_minmax), GLL | ES1 | ES2, 1995 },
- { "GL_EXT_blend_subtract", o(dummy_true), GLL, 1995 },
- { "GL_EXT_compiled_vertex_array", o(dummy_true), GLL, 1996 },
- { "GL_EXT_copy_texture", o(dummy_true), GLL, 1995 },
- { "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL, 2002 },
- { "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL, 2006 },
- { "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL, 2006 },
- { "GL_EXT_draw_range_elements", o(dummy_true), GLL, 1997 },
- { "GL_EXT_fog_coord", o(dummy_true), GLL, 1999 },
- { "GL_EXT_framebuffer_blit", o(dummy_true), GL, 2005 },
- { "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL, 2005 },
- { "GL_EXT_framebuffer_multisample_blit_scaled", o(EXT_framebuffer_multisample_blit_scaled), GL, 2011 },
- { "GL_EXT_framebuffer_object", o(dummy_true), GLL, 2000 },
- { "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
- { "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GLL, 2006 },
- { "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL, 2006 },
- { "GL_EXT_map_buffer_range", o(ARB_map_buffer_range), ES1 | ES2, 2012 },
- { "GL_EXT_multi_draw_arrays", o(dummy_true), GLL | ES1 | ES2, 1999 },
- { "GL_EXT_packed_depth_stencil", o(dummy_true), GL, 2005 },
- { "GL_EXT_packed_float", o(EXT_packed_float), GL, 2004 },
- { "GL_EXT_packed_pixels", o(dummy_true), GLL, 1997 },
- { "GL_EXT_pixel_buffer_object", o(EXT_pixel_buffer_object), GL, 2004 },
- { "GL_EXT_point_parameters", o(EXT_point_parameters), GLL, 1997 },
- { "GL_EXT_polygon_offset", o(dummy_true), GLL, 1995 },
- { "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL, 2009 },
- { "GL_EXT_rescale_normal", o(dummy_true), GLL, 1997 },
- { "GL_EXT_secondary_color", o(dummy_true), GLL, 1999 },
- { "GL_EXT_separate_shader_objects", o(dummy_true), ES2, 2013 },
- { "GL_EXT_separate_specular_color", o(dummy_true), GLL, 1997 },
- { "GL_EXT_shader_integer_mix", o(EXT_shader_integer_mix), GL | ES3, 2013 },
- { "GL_EXT_shadow_funcs", o(ARB_shadow), GLL, 2002 },
- { "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GLL, 2001 },
- { "GL_EXT_stencil_wrap", o(dummy_true), GLL, 2002 },
- { "GL_EXT_subtexture", o(dummy_true), GLL, 1995 },
- { "GL_EXT_texture3D", o(EXT_texture3D), GLL, 1996 },
- { "GL_EXT_texture_array", o(EXT_texture_array), GL, 2006 },
- { "GL_EXT_texture_compression_dxt1", o(ANGLE_texture_compression_dxt), GL | ES1 | ES2, 2004 },
- { "GL_ANGLE_texture_compression_dxt3", o(ANGLE_texture_compression_dxt), GL | ES1 | ES2, 2011 },
- { "GL_ANGLE_texture_compression_dxt5", o(ANGLE_texture_compression_dxt), GL | ES1 | ES2, 2011 },
- { "GL_EXT_texture_compression_latc", o(EXT_texture_compression_latc), GL, 2006 },
- { "GL_EXT_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 },
- { "GL_EXT_texture_compression_s3tc", o(EXT_texture_compression_s3tc), GL, 2000 },
- { "GL_EXT_texture_cube_map", o(ARB_texture_cube_map), GLL, 2001 },
- { "GL_EXT_texture_edge_clamp", o(dummy_true), GLL, 1997 },
- { "GL_EXT_texture_env_add", o(dummy_true), GLL, 1999 },
- { "GL_EXT_texture_env_combine", o(dummy_true), GLL, 2000 },
- { "GL_EXT_texture_env_dot3", o(EXT_texture_env_dot3), GLL, 2000 },
- { "GL_EXT_texture_filter_anisotropic", o(EXT_texture_filter_anisotropic), GL | ES1 | ES2, 1999 },
- { "GL_EXT_texture_format_BGRA8888", o(dummy_true), ES1 | ES2, 2005 },
- { "GL_EXT_texture_rg", o(ARB_texture_rg), ES2, 2011 },
- { "GL_EXT_read_format_bgra", o(dummy_true), ES1 | ES2, 2009 },
- { "GL_EXT_texture_integer", o(EXT_texture_integer), GL, 2006 },
- { "GL_EXT_texture_lod_bias", o(dummy_true), GLL | ES1, 1999 },
- { "GL_EXT_texture_mirror_clamp", o(EXT_texture_mirror_clamp), GL, 2004 },
- { "GL_EXT_texture_object", o(dummy_true), GLL, 1995 },
- { "GL_EXT_texture", o(dummy_true), GLL, 1996 },
- { "GL_EXT_texture_rectangle", o(NV_texture_rectangle), GLL, 2004 },
- { "GL_EXT_texture_shared_exponent", o(EXT_texture_shared_exponent), GL, 2004 },
- { "GL_EXT_texture_snorm", o(EXT_texture_snorm), GL, 2009 },
- { "GL_EXT_texture_sRGB", o(EXT_texture_sRGB), GL, 2004 },
- { "GL_EXT_texture_sRGB_decode", o(EXT_texture_sRGB_decode), GL, 2006 },
- { "GL_EXT_texture_swizzle", o(EXT_texture_swizzle), GL, 2008 },
- { "GL_EXT_texture_type_2_10_10_10_REV", o(dummy_true), ES2, 2008 },
- { "GL_EXT_timer_query", o(EXT_timer_query), GL, 2006 },
- { "GL_EXT_transform_feedback", o(EXT_transform_feedback), GL, 2011 },
- { "GL_EXT_unpack_subimage", o(dummy_true), ES2, 2011 },
- { "GL_EXT_vertex_array_bgra", o(EXT_vertex_array_bgra), GL, 2008 },
- { "GL_EXT_vertex_array", o(dummy_true), GLL, 1995 },
- { "GL_EXT_color_buffer_float", o(dummy_true), ES3, 2013 },
-
- /* OES extensions */
- { "GL_OES_blend_equation_separate", o(EXT_blend_equation_separate), ES1, 2009 },
- { "GL_OES_blend_func_separate", o(EXT_blend_func_separate), ES1, 2009 },
- { "GL_OES_blend_subtract", o(dummy_true), ES1, 2009 },
- { "GL_OES_byte_coordinates", o(dummy_true), ES1, 2002 },
- { "GL_OES_compressed_ETC1_RGB8_texture", o(OES_compressed_ETC1_RGB8_texture), ES1 | ES2, 2005 },
- { "GL_OES_compressed_paletted_texture", o(dummy_true), ES1, 2003 },
- { "GL_OES_depth24", o(dummy_true), ES1 | ES2, 2005 },
- { "GL_OES_depth32", o(dummy_false), DISABLE, 2005 },
- { "GL_OES_depth_texture", o(ARB_depth_texture), ES2, 2006 },
- { "GL_OES_depth_texture_cube_map", o(OES_depth_texture_cube_map), ES2, 2012 },
- { "GL_OES_draw_texture", o(OES_draw_texture), ES1, 2004 },
- /* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
- { "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2, 2006 },
- { "GL_OES_EGL_image_external", o(OES_EGL_image_external), ES1 | ES2, 2010 },
- { "GL_OES_element_index_uint", o(dummy_true), ES1 | ES2, 2005 },
- { "GL_OES_fbo_render_mipmap", o(dummy_true), ES1 | ES2, 2005 },
- { "GL_OES_fixed_point", o(dummy_true), ES1, 2002 },
- { "GL_OES_framebuffer_object", o(dummy_true), ES1, 2005 },
- { "GL_OES_get_program_binary", o(dummy_true), ES2, 2008 },
- { "GL_OES_mapbuffer", o(dummy_true), ES1 | ES2, 2005 },
- { "GL_OES_packed_depth_stencil", o(dummy_true), ES1 | ES2, 2007 },
- { "GL_OES_point_size_array", o(dummy_true), ES1, 2004 },
- { "GL_OES_point_sprite", o(ARB_point_sprite), ES1, 2004 },
- { "GL_OES_query_matrix", o(dummy_true), ES1, 2003 },
- { "GL_OES_read_format", o(dummy_true), GL | ES1, 2003 },
- { "GL_OES_rgb8_rgba8", o(dummy_true), ES1 | ES2, 2005 },
- { "GL_OES_single_precision", o(dummy_true), ES1, 2003 },
- { "GL_OES_standard_derivatives", o(OES_standard_derivatives), ES2, 2005 },
- { "GL_OES_stencil1", o(dummy_false), DISABLE, 2005 },
- { "GL_OES_stencil4", o(dummy_false), DISABLE, 2005 },
- { "GL_OES_stencil8", o(dummy_true), ES1 | ES2, 2005 },
- { "GL_OES_stencil_wrap", o(dummy_true), ES1, 2002 },
- { "GL_OES_surfaceless_context", o(dummy_true), ES1 | ES2, 2012 },
- { "GL_OES_texture_3D", o(EXT_texture3D), ES2, 2005 },
- { "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1, 2007 },
- { "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1, 2005 },
- { "GL_OES_texture_mirrored_repeat", o(dummy_true), ES1, 2005 },
- { "GL_OES_texture_npot", o(ARB_texture_non_power_of_two), ES1 | ES2, 2005 },
- { "GL_OES_vertex_array_object", o(dummy_true), ES1 | ES2, 2010 },
-
- /* KHR extensions */
- { "GL_KHR_debug", o(dummy_true), GL, 2012 },
-
- /* Vendor extensions */
- { "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL, 1999 },
- { "GL_AMD_conservative_depth", o(ARB_conservative_depth), GL, 2009 },
- { "GL_AMD_draw_buffers_blend", o(ARB_draw_buffers_blend), GL, 2009 },
- { "GL_AMD_performance_monitor", o(AMD_performance_monitor), GL, 2007 },
- { "GL_AMD_seamless_cubemap_per_texture", o(AMD_seamless_cubemap_per_texture), GL, 2009 },
- { "GL_AMD_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
- { "GL_AMD_shader_trinary_minmax", o(dummy_true), GL, 2012 },
- { "GL_AMD_vertex_shader_layer", o(AMD_vertex_shader_layer), GLC, 2012 },
- { "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL, 2006 },
- { "GL_APPLE_packed_pixels", o(dummy_true), GLL, 2002 },
- { "GL_APPLE_texture_max_level", o(dummy_true), ES1 | ES2, 2009 },
- { "GL_APPLE_vertex_array_object", o(dummy_true), GLL, 2002 },
- { "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 },
- { "GL_ATI_draw_buffers", o(dummy_true), GLL, 2002 },
- { "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GLL, 2001 },
- { "GL_ATI_fragment_shader", o(ATI_fragment_shader), GLL, 2001 },
- { "GL_ATI_separate_stencil", o(ATI_separate_stencil), GLL, 2006 },
- { "GL_ATI_texture_compression_3dc", o(ATI_texture_compression_3dc), GL, 2004 },
- { "GL_ATI_texture_env_combine3", o(ATI_texture_env_combine3), GLL, 2002 },
- { "GL_ATI_texture_float", o(ARB_texture_float), GL, 2002 },
- { "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once), GL, 2006 },
- { "GL_IBM_multimode_draw_arrays", o(dummy_true), GL, 1998 },
- { "GL_IBM_rasterpos_clip", o(dummy_true), GLL, 1996 },
- { "GL_IBM_texture_mirrored_repeat", o(dummy_true), GLL, 1998 },
- { "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GLL, 1999 },
- { "GL_INTEL_performance_query", o(INTEL_performance_query), GL | ES2, 2013 },
- { "GL_MESA_pack_invert", o(MESA_pack_invert), GL, 2002 },
- { "GL_MESA_texture_signed_rgba", o(EXT_texture_snorm), GL, 2009 },
- { "GL_MESA_window_pos", o(dummy_true), GLL, 2000 },
- { "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture), GL, 2002 },
- { "GL_NV_blend_square", o(dummy_true), GLL, 1999 },
- { "GL_NV_conditional_render", o(NV_conditional_render), GL, 2008 },
- { "GL_NV_depth_clamp", o(ARB_depth_clamp), GL, 2001 },
- { "GL_NV_draw_buffers", o(dummy_true), ES2, 2011 },
- { "GL_NV_fbo_color_attachments", o(dummy_true), ES2, 2010 },
- { "GL_NV_fog_distance", o(NV_fog_distance), GLL, 2001 },
- { "GL_NV_fragment_program_option", o(NV_fragment_program_option), GLL, 2005 },
- { "GL_NV_light_max_exponent", o(dummy_true), GLL, 1999 },
- { "GL_NV_packed_depth_stencil", o(dummy_true), GL, 2000 },
- { "GL_NV_point_sprite", o(NV_point_sprite), GL, 2001 },
- { "GL_NV_primitive_restart", o(NV_primitive_restart), GLL, 2002 },
- { "GL_NV_read_buffer", o(dummy_true), ES2, 2011 },
- { "GL_NV_texgen_reflection", o(dummy_true), GLL, 1999 },
- { "GL_NV_texture_barrier", o(NV_texture_barrier), GL, 2009 },
- { "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), GLL, 1999 },
- { "GL_NV_texture_rectangle", o(NV_texture_rectangle), GLL, 2000 },
- { "GL_NV_vdpau_interop", o(NV_vdpau_interop), GL, 2010 },
- { "GL_S3_s3tc", o(ANGLE_texture_compression_dxt), GL, 1999 },
- { "GL_SGIS_generate_mipmap", o(dummy_true), GLL, 1997 },
- { "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GLL, 1997 },
- { "GL_SGIS_texture_edge_clamp", o(dummy_true), GLL, 1997 },
- { "GL_SGIS_texture_lod", o(dummy_true), GLL, 1997 },
- { "GL_SUN_multi_draw_arrays", o(dummy_true), GLL, 1999 },
-
- { 0, 0, 0, 0 },
-};
-
+static bool disabled_extensions[MESA_EXTENSION_COUNT];
/**
* Given an extension name, lookup up the corresponding member of struct
- * gl_extensions and return that member's offset (in bytes). If the name is
- * not found in the \c extension_table, return 0.
+ * gl_extensions and return that member's index. If the name is
+ * not found in the \c _mesa_extension_table, return -1.
*
* \param name Name of extension.
- * \return Offset of member in struct gl_extensions.
+ * \return Index of member in struct gl_extensions.
*/
-static size_t
-name_to_offset(const char* name)
+static int
+name_to_index(const char* name)
{
- const struct extension *i;
+ unsigned i;
if (name == 0)
- return 0;
+ return -1;
- for (i = extension_table; i->name != 0; ++i) {
- if (strcmp(name, i->name) == 0)
- return i->offset;
+ for (i = 0; i < MESA_EXTENSION_COUNT; ++i) {
+ if (strcmp(name, _mesa_extension_table[i].name) == 0)
+ return i;
}
- return 0;
+ return -1;
+}
+
+/**
+ * Overrides extensions in \c ctx based on the values in
+ * _mesa_extension_override_enables and _mesa_extension_override_disables.
+ */
+static void
+override_extensions_in_context(struct gl_context *ctx)
+{
+ unsigned i;
+ const GLboolean *enables =
+ (GLboolean*) &_mesa_extension_override_enables;
+ const GLboolean *disables =
+ (GLboolean*) &_mesa_extension_override_disables;
+ GLboolean *ctx_ext = (GLboolean*)&ctx->Extensions;
+
+ for (i = 0; i < MESA_EXTENSION_COUNT; ++i) {
+ size_t offset = _mesa_extension_table[i].offset;
+
+ assert(!enables[offset] || !disables[offset]);
+ if (enables[offset]) {
+ ctx_ext[offset] = 1;
+ } else if (disables[offset]) {
+ ctx_ext[offset] = 0;
+ }
+ }
}
ctx->Extensions.ARB_point_sprite = GL_TRUE;
ctx->Extensions.ARB_shadow = GL_TRUE;
ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
+ ctx->Extensions.ARB_texture_compression_bptc = GL_TRUE;
ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
ctx->Extensions.ARB_vertex_shader = GL_TRUE;
ctx->Extensions.ARB_sync = GL_TRUE;
ctx->Extensions.APPLE_object_purgeable = GL_TRUE;
- ctx->Extensions.ATI_envmap_bumpmap = GL_TRUE;
ctx->Extensions.ATI_fragment_shader = GL_TRUE;
ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE;
ctx->Extensions.ATI_texture_env_combine3 = GL_TRUE;
ctx->Extensions.NV_point_sprite = GL_TRUE;
ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
ctx->Extensions.NV_texture_rectangle = GL_TRUE;
- ctx->Extensions.NV_fragment_program_option = GL_TRUE;
ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
ctx->Extensions.OES_standard_derivatives = GL_TRUE;
ctx->Extensions.TDFX_texture_compression_FXT1 = GL_TRUE;
/**
* Either enable or disable the named extension.
- * \return GL_TRUE for success, GL_FALSE if invalid extension name
+ * \return offset of extensions withint `ext' or 0 if extension is not known
*/
-static GLboolean
-set_extension( struct gl_context *ctx, const char *name, GLboolean state )
+static size_t
+set_extension(struct gl_extensions *ext, int i, GLboolean state)
{
size_t offset;
- if (ctx->Extensions.String) {
- /* The string was already queried - can't change it now! */
- _mesa_problem(ctx, "Trying to enable/disable extension after "
- "glGetString(GL_EXTENSIONS): %s", name);
- return GL_FALSE;
+ offset = i < 0 ? 0 : _mesa_extension_table[i].offset;
+ if (offset != 0 && (offset != o(dummy_true) || state != GL_FALSE)) {
+ ((GLboolean *) ext)[offset] = state;
}
- offset = name_to_offset(name);
- if (offset == 0) {
- _mesa_problem(ctx, "Trying to enable/disable unknown extension %s",
- name);
- return GL_FALSE;
- } else if (offset == o(dummy_true) && state == GL_FALSE) {
- _mesa_problem(ctx, "Trying to disable a permanently enabled extension: "
- "%s", name);
- return GL_FALSE;
- } else {
- GLboolean *base = (GLboolean *) &ctx->Extensions;
- base[offset] = state;
- return GL_TRUE;
- }
+ return offset;
}
/**
* - Enable recognized extension names that are not prefixed.
* - Collect unrecognized extension names in a new string.
*
+ * \c MESA_EXTENSION_OVERRIDE was previously parsed during
+ * _mesa_one_time_init_extension_overrides. We just use the results of that
+ * parsing in this function.
+ *
* \return Space-separated list of unrecognized extension names (which must
* be freed). Does not return \c NULL.
*/
static char *
get_extension_override( struct gl_context *ctx )
{
- const char *env_const = _mesa_getenv("MESA_EXTENSION_OVERRIDE");
+ override_extensions_in_context(ctx);
+
+ if (extra_extensions == NULL) {
+ return calloc(1, sizeof(char));
+ } else {
+ _mesa_problem(ctx, "Trying to enable unknown extensions: %s",
+ extra_extensions);
+ return strdup(extra_extensions);
+ }
+}
+
+
+/**
+ * \brief Free extra_extensions string
+ *
+ * These strings are allocated early during the first context creation by
+ * _mesa_one_time_init_extension_overrides.
+ */
+static void
+free_unknown_extensions_strings(void)
+{
+ free(extra_extensions);
+}
+
+
+/**
+ * \brief Initialize extension override tables.
+ *
+ * This should be called one time early during first context initialization.
+ */
+void
+_mesa_one_time_init_extension_overrides(void)
+{
+ const char *env_const = getenv("MESA_EXTENSION_OVERRIDE");
char *env;
char *ext;
- char *extra_exts;
int len;
+ size_t offset;
+
+ atexit(free_unknown_extensions_strings);
+
+ memset(&_mesa_extension_override_enables, 0, sizeof(struct gl_extensions));
+ memset(&_mesa_extension_override_disables, 0, sizeof(struct gl_extensions));
if (env_const == NULL) {
- /* Return the empty string rather than NULL. This simplifies the logic
- * of client functions. */
- return calloc(4, sizeof(char));
+ return;
}
/* extra_exts: List of unrecognized extensions. */
- extra_exts = calloc(ALIGN(strlen(env_const) + 2, 4), sizeof(char));
+ extra_extensions = calloc(ALIGN(strlen(env_const) + 2, 4), sizeof(char));
/* Copy env_const because strtok() is destructive. */
env = strdup(env_const);
+
+ if (env == NULL ||
+ extra_extensions == NULL) {
+ free(env);
+ free(extra_extensions);
+ return;
+ }
+
for (ext = strtok(env, " "); ext != NULL; ext = strtok(NULL, " ")) {
int enable;
- int recognized;
+ int i;
+ bool recognized;
switch (ext[0]) {
case '+':
enable = 1;
enable = 1;
break;
}
- recognized = set_extension(ctx, ext, enable);
- if (!recognized) {
- strcat(extra_exts, ext);
- strcat(extra_exts, " ");
+
+ i = name_to_index(ext);
+ offset = set_extension(&_mesa_extension_override_enables, i, enable);
+ if (offset != 0 && (offset != o(dummy_true) || enable != GL_FALSE)) {
+ ((GLboolean *) &_mesa_extension_override_disables)[offset] = !enable;
+ recognized = true;
+ } else {
+ recognized = false;
+ }
+
+ if (i >= 0)
+ disabled_extensions[i] = !enable;
+
+ if (!recognized && enable) {
+ strcat(extra_extensions, ext);
+ strcat(extra_extensions, " ");
}
}
free(env);
- /* Remove trailing space. */
- len = strlen(extra_exts);
- if (len > 0 && extra_exts[len - 1] == ' ')
- extra_exts[len - 1] = '\0';
-
- return extra_exts;
+ /* Remove trailing space, and free if unused. */
+ len = strlen(extra_extensions);
+ if (len == 0) {
+ free(extra_extensions);
+ extra_extensions = NULL;
+ } else if (extra_extensions[len - 1] == ' ') {
+ extra_extensions[len - 1] = '\0';
+ }
}
* Note: Sets gl_extensions.dummy_true to true.
*/
void
-_mesa_init_extensions( struct gl_context *ctx )
+_mesa_init_extensions(struct gl_extensions *extensions)
{
- GLboolean *base = (GLboolean *) &ctx->Extensions;
+ GLboolean *base = (GLboolean *) extensions;
GLboolean *sentinel = base + o(extension_sentinel);
GLboolean *i;
*i = GL_FALSE;
/* Then, selectively turn default extensions on. */
- ctx->Extensions.dummy_true = GL_TRUE;
- ctx->Extensions.EXT_texture3D = GL_TRUE;
+ extensions->dummy_true = GL_TRUE;
}
typedef unsigned short extension_index;
+/**
+ * Given an extension enum, return whether or not the extension is supported
+ * dependent on the following factors:
+ * There's driver support and the OpenGL/ES version is at least that
+ * specified in the _mesa_extension_table.
+ */
+static inline bool
+_mesa_extension_supported(const struct gl_context *ctx, extension_index i)
+{
+ const bool *base = (bool *) &ctx->Extensions;
+ const struct mesa_extension *ext = _mesa_extension_table + i;
+
+ return !disabled_extensions[i] &&
+ (ctx->Version >= ext->version[ctx->API]) && base[ext->offset];
+}
+
/**
* Compare two entries of the extensions table. Sorts first by year,
* then by name.
*
- * Arguments are indices into extension_table.
+ * Arguments are indices into _mesa_extension_table.
*/
static int
extension_compare(const void *p1, const void *p2)
{
extension_index i1 = * (const extension_index *) p1;
extension_index i2 = * (const extension_index *) p2;
- const struct extension *e1 = &extension_table[i1];
- const struct extension *e2 = &extension_table[i2];
+ const struct mesa_extension *e1 = &_mesa_extension_table[i1];
+ const struct mesa_extension *e2 = &_mesa_extension_table[i2];
int res;
res = (int)e1->year - (int)e2->year;
extension_index *extension_indices;
/* String of extra extensions. */
char *extra_extensions = get_extension_override(ctx);
- GLboolean *base = (GLboolean *) &ctx->Extensions;
- const struct extension *i;
+ unsigned k;
unsigned j;
unsigned maxYear = ~0;
- unsigned api_set = (1 << ctx->API);
- if (_mesa_is_gles3(ctx))
- api_set |= ES3;
/* Check if the MESA_EXTENSION_MAX_YEAR env var is set */
{
/* Compute length of the extension string. */
count = 0;
- for (i = extension_table; i->name != 0; ++i) {
- if (base[i->offset] &&
- i->year <= maxYear &&
- (i->api_set & api_set)) {
+ for (k = 0; k < MESA_EXTENSION_COUNT; ++k) {
+ const struct mesa_extension *i = _mesa_extension_table + k;
+
+ if (i->year <= maxYear &&
+ _mesa_extension_supported(ctx, k)) {
length += strlen(i->name) + 1; /* +1 for space */
++count;
}
* expect will fit into that buffer.
*/
j = 0;
- for (i = extension_table; i->name != 0; ++i) {
- if (base[i->offset] &&
- i->year <= maxYear &&
- (i->api_set & api_set)) {
- extension_indices[j++] = i - extension_table;
+ for (k = 0; k < MESA_EXTENSION_COUNT; ++k) {
+ if (_mesa_extension_table[k].year <= maxYear &&
+ _mesa_extension_supported(ctx, k)) {
+ extension_indices[j++] = k;
}
}
assert(j == count);
/* Build the extension string.*/
for (j = 0; j < count; ++j) {
- i = &extension_table[extension_indices[j]];
- assert(base[i->offset] && (i->api_set & api_set));
+ const struct mesa_extension *i = &_mesa_extension_table[extension_indices[j]];
+ assert(_mesa_extension_supported(ctx, extension_indices[j]));
strcat(exts, i->name);
strcat(exts, " ");
}
GLuint
_mesa_get_extension_count(struct gl_context *ctx)
{
- GLboolean *base;
- const struct extension *i;
- unsigned api_set = (1 << ctx->API);
- if (_mesa_is_gles3(ctx))
- api_set |= ES3;
+ unsigned k;
/* only count once */
if (ctx->Extensions.Count != 0)
return ctx->Extensions.Count;
- base = (GLboolean *) &ctx->Extensions;
- for (i = extension_table; i->name != 0; ++i) {
- if (base[i->offset] && (i->api_set & api_set)) {
+ for (k = 0; k < MESA_EXTENSION_COUNT; ++k) {
+ if (_mesa_extension_supported(ctx, k))
ctx->Extensions.Count++;
- }
}
return ctx->Extensions.Count;
}
const GLubyte *
_mesa_get_enabled_extension(struct gl_context *ctx, GLuint index)
{
- const GLboolean *base;
- size_t n;
- const struct extension *i;
- unsigned api_set = (1 << ctx->API);
- if (_mesa_is_gles3(ctx))
- api_set |= ES3;
-
- base = (GLboolean*) &ctx->Extensions;
- n = 0;
- for (i = extension_table; i->name != 0; ++i) {
- if (base[i->offset] && (i->api_set & api_set)) {
+ size_t n = 0;
+ unsigned i;
+
+ for (i = 0; i < MESA_EXTENSION_COUNT; ++i) {
+ if (_mesa_extension_supported(ctx, i)) {
if (n == index)
- return (const GLubyte*) i->name;
+ return (const GLubyte*) _mesa_extension_table[i].name;
else
++n;
}