main/extensions: Only parse MESA_EXTENSION_OVERRIDE once
[mesa.git] / src / mesa / main / extensions.c
index 98711b395aa4864da453f3aea747e88b9f911270..976abe12d27e520fa79d0d887f06463b976eac74 100644 (file)
@@ -1,6 +1,5 @@
 /*
  * Mesa 3-D graphics library
- * Version:  7.6
  *
  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
  */
 
 
 #include "imports.h"
 #include "context.h"
 #include "extensions.h"
-#include "mfeatures.h"
+#include "macros.h"
 #include "mtypes.h"
 
-#define ALIGN(value, alignment)  (((value) + alignment - 1) & ~(alignment - 1))
+struct gl_extensions _mesa_extension_override_enables;
+struct gl_extensions _mesa_extension_override_disables;
+static char *extra_extensions = NULL;
+static char *cant_disable_extensions = NULL;
 
 enum {
    DISABLE = 0,
@@ -46,6 +49,7 @@ enum {
    GL  = (1 << API_OPENGL_COMPAT) | (1 << API_OPENGL_CORE),
    ES1 = 1 << API_OPENGLES,
    ES2 = 1 << API_OPENGLES2,
+   ES3 = 1 << (API_OPENGL_LAST + 1),
 };
 
 /**
@@ -81,9 +85,14 @@ static const struct extension extension_table[] = {
    /* ARB Extensions */
    { "GL_ARB_ES2_compatibility",                   o(ARB_ES2_compatibility),                   GL,             2009 },
    { "GL_ARB_ES3_compatibility",                   o(ARB_ES3_compatibility),                   GL,             2012 },
+   { "GL_ARB_arrays_of_arrays",                    o(ARB_arrays_of_arrays),                    GL,             2012 },
    { "GL_ARB_base_instance",                       o(ARB_base_instance),                       GL,             2011 },
    { "GL_ARB_blend_func_extended",                 o(ARB_blend_func_extended),                 GL,             2009 },
+   { "GL_ARB_buffer_storage",                      o(ARB_buffer_storage),                      GL,             2013 },
+   { "GL_ARB_clear_buffer_object",                 o(dummy_true),                              GL,             2012 },
    { "GL_ARB_color_buffer_float",                  o(ARB_color_buffer_float),                  GL,             2004 },
+   { "GL_ARB_compressed_texture_pixel_storage",    o(dummy_true),                              GL,             2011 },
+   { "GL_ARB_compute_shader",                      o(ARB_compute_shader),                      GL,             2012 },
    { "GL_ARB_copy_buffer",                         o(dummy_true),                              GL,             2008 },
    { "GL_ARB_conservative_depth",                  o(ARB_conservative_depth),                  GL,             2011 },
    { "GL_ARB_debug_output",                        o(dummy_true),                              GL,             2009 },
@@ -93,20 +102,27 @@ static const struct extension extension_table[] = {
    { "GL_ARB_draw_buffers",                        o(dummy_true),                              GL,             2002 },
    { "GL_ARB_draw_buffers_blend",                  o(ARB_draw_buffers_blend),                  GL,             2009 },
    { "GL_ARB_draw_elements_base_vertex",           o(ARB_draw_elements_base_vertex),           GL,             2009 },
+   { "GL_ARB_draw_indirect",                       o(ARB_draw_indirect),                       GLC,            2010 },
    { "GL_ARB_draw_instanced",                      o(ARB_draw_instanced),                      GL,             2008 },
    { "GL_ARB_explicit_attrib_location",            o(ARB_explicit_attrib_location),            GL,             2009 },
+   { "GL_ARB_explicit_uniform_location",           o(ARB_explicit_uniform_location),           GL,             2012 },
    { "GL_ARB_fragment_coord_conventions",          o(ARB_fragment_coord_conventions),          GL,             2009 },
    { "GL_ARB_fragment_program",                    o(ARB_fragment_program),                    GLL,            2002 },
    { "GL_ARB_fragment_program_shadow",             o(ARB_fragment_program_shadow),             GLL,            2003 },
    { "GL_ARB_fragment_shader",                     o(ARB_fragment_shader),                     GL,             2002 },
    { "GL_ARB_framebuffer_object",                  o(ARB_framebuffer_object),                  GL,             2005 },
    { "GL_ARB_framebuffer_sRGB",                    o(EXT_framebuffer_sRGB),                    GL,             1998 },
-   { "GL_ARB_half_float_pixel",                    o(ARB_half_float_pixel),                    GL,             2003 },
+   { "GL_ARB_get_program_binary",                  o(dummy_true),                              GL,             2010 },
+   { "GL_ARB_gpu_shader5",                         o(ARB_gpu_shader5),                         GL,             2010 },
+   { "GL_ARB_half_float_pixel",                    o(dummy_true),                              GL,             2003 },
    { "GL_ARB_half_float_vertex",                   o(ARB_half_float_vertex),                   GL,             2008 },
    { "GL_ARB_instanced_arrays",                    o(ARB_instanced_arrays),                    GL,             2008 },
+   { "GL_ARB_internalformat_query",                o(ARB_internalformat_query),                GL,             2011 },
    { "GL_ARB_invalidate_subdata",                  o(dummy_true),                              GL,             2012 },
-   { "GL_ARB_map_buffer_alignment",                o(ARB_map_buffer_alignment),                GL,             2011 },
+   { "GL_ARB_map_buffer_alignment",                o(dummy_true),                              GL,             2011 },
    { "GL_ARB_map_buffer_range",                    o(ARB_map_buffer_range),                    GL,             2008 },
+   { "GL_ARB_multi_bind",                          o(dummy_true),                              GL,             2013 },
+   { "GL_ARB_multi_draw_indirect",                 o(ARB_draw_indirect),                       GLC,            2012 },
    { "GL_ARB_multisample",                         o(dummy_true),                              GLL,            1994 },
    { "GL_ARB_multitexture",                        o(dummy_true),                              GLL,            1998 },
    { "GL_ARB_occlusion_query2",                    o(ARB_occlusion_query2),                    GL,             2003 },
@@ -116,18 +132,26 @@ static const struct extension extension_table[] = {
    { "GL_ARB_point_sprite",                        o(ARB_point_sprite),                        GL,             2003 },
    { "GL_ARB_provoking_vertex",                    o(EXT_provoking_vertex),                    GL,             2009 },
    { "GL_ARB_robustness",                          o(dummy_true),                              GL,             2010 },
+   { "GL_ARB_sample_shading",                      o(ARB_sample_shading),                      GL,             2009 },
    { "GL_ARB_sampler_objects",                     o(dummy_true),                              GL,             2009 },
    { "GL_ARB_seamless_cube_map",                   o(ARB_seamless_cube_map),                   GL,             2009 },
+   { "GL_ARB_separate_shader_objects",             o(dummy_true),                              GL,             2010 },
+   { "GL_ARB_shader_atomic_counters",              o(ARB_shader_atomic_counters),              GL,             2011 },
    { "GL_ARB_shader_bit_encoding",                 o(ARB_shader_bit_encoding),                 GL,             2010 },
-   { "GL_ARB_shader_objects",                      o(ARB_shader_objects),                      GL,             2002 },
+   { "GL_ARB_shader_image_load_store",             o(ARB_shader_image_load_store),             GL,             2011 },
+   { "GL_ARB_shader_objects",                      o(dummy_true),                              GL,             2002 },
    { "GL_ARB_shader_stencil_export",               o(ARB_shader_stencil_export),               GL,             2009 },
    { "GL_ARB_shader_texture_lod",                  o(ARB_shader_texture_lod),                  GL,             2009 },
-   { "GL_ARB_shading_language_100",                o(ARB_shading_language_100),                GLL,            2003 },
+   { "GL_ARB_shading_language_100",                o(dummy_true),                              GLL,            2003 },
+   { "GL_ARB_shading_language_packing",            o(ARB_shading_language_packing),            GL,             2011 },
+   { "GL_ARB_shading_language_420pack",            o(ARB_shading_language_420pack),            GL,             2011 },
    { "GL_ARB_shadow",                              o(ARB_shadow),                              GLL,            2001 },
+   { "GL_ARB_stencil_texturing",                   o(ARB_stencil_texturing),                   GL,             2012 },
    { "GL_ARB_sync",                                o(ARB_sync),                                GL,             2003 },
    { "GL_ARB_texture_border_clamp",                o(ARB_texture_border_clamp),                GLL,            2000 },
    { "GL_ARB_texture_buffer_object",               o(ARB_texture_buffer_object),               GLC,            2008 },
    { "GL_ARB_texture_buffer_object_rgb32",         o(ARB_texture_buffer_object_rgb32),         GLC,            2009 },
+   { "GL_ARB_texture_buffer_range",                o(ARB_texture_buffer_range),                GLC,            2012 },
    { "GL_ARB_texture_compression",                 o(dummy_true),                              GLL,            2000 },
    { "GL_ARB_texture_compression_rgtc",            o(ARB_texture_compression_rgtc),            GL,             2004 },
    { "GL_ARB_texture_cube_map",                    o(ARB_texture_cube_map),                    GLL,            1999 },
@@ -137,13 +161,19 @@ static const struct extension extension_table[] = {
    { "GL_ARB_texture_env_crossbar",                o(ARB_texture_env_crossbar),                GLL,            2001 },
    { "GL_ARB_texture_env_dot3",                    o(ARB_texture_env_dot3),                    GLL,            2001 },
    { "GL_ARB_texture_float",                       o(ARB_texture_float),                       GL,             2004 },
+   { "GL_ARB_texture_gather",                      o(ARB_texture_gather),                      GL,             2009 },
    { "GL_ARB_texture_mirrored_repeat",             o(dummy_true),                              GLL,            2001 },
+   { "GL_ARB_texture_mirror_clamp_to_edge",        o(ARB_texture_mirror_clamp_to_edge),        GL,             2013 },
    { "GL_ARB_texture_multisample",                 o(ARB_texture_multisample),                 GL,             2009 },
    { "GL_ARB_texture_non_power_of_two",            o(ARB_texture_non_power_of_two),            GL,             2003 },
+   { "GL_ARB_texture_query_levels",                o(ARB_texture_query_levels),                GL,             2012 },
+   { "GL_ARB_texture_query_lod",                   o(ARB_texture_query_lod),                   GL,             2009 },
    { "GL_ARB_texture_rectangle",                   o(NV_texture_rectangle),                    GL,             2004 },
    { "GL_ARB_texture_rgb10_a2ui",                  o(ARB_texture_rgb10_a2ui),                  GL,             2009 },
    { "GL_ARB_texture_rg",                          o(ARB_texture_rg),                          GL,             2008 },
-   { "GL_ARB_texture_storage",                     o(ARB_texture_storage),                     GL,             2011 },
+   { "GL_ARB_texture_storage",                     o(dummy_true),                              GL,             2011 },
+   { "GL_ARB_texture_storage_multisample",         o(ARB_texture_multisample),                 GL,             2012 },
+   { "GL_ARB_texture_view",                        o(ARB_texture_view),                        GL,             2012 },
    { "GL_ARB_texture_swizzle",                     o(EXT_texture_swizzle),                     GL,             2008 },
    { "GL_ARB_timer_query",                         o(ARB_timer_query),                         GL,             2010 },
    { "GL_ARB_transform_feedback2",                 o(ARB_transform_feedback2),                 GL,             2010 },
@@ -153,10 +183,13 @@ static const struct extension extension_table[] = {
    { "GL_ARB_uniform_buffer_object",               o(ARB_uniform_buffer_object),               GL,             2009 },
    { "GL_ARB_vertex_array_bgra",                   o(EXT_vertex_array_bgra),                   GL,             2008 },
    { "GL_ARB_vertex_array_object",                 o(dummy_true),                              GL,             2006 },
+   { "GL_ARB_vertex_attrib_binding",               o(dummy_true),                              GL,             2012 },
    { "GL_ARB_vertex_buffer_object",                o(dummy_true),                              GLL,            2003 },
    { "GL_ARB_vertex_program",                      o(ARB_vertex_program),                      GLL,            2002 },
    { "GL_ARB_vertex_shader",                       o(ARB_vertex_shader),                       GL,             2002 },
+   { "GL_ARB_vertex_type_10f_11f_11f_rev",         o(ARB_vertex_type_10f_11f_11f_rev),         GL,             2013 },
    { "GL_ARB_vertex_type_2_10_10_10_rev",          o(ARB_vertex_type_2_10_10_10_rev),          GL,             2009 },
+   { "GL_ARB_viewport_array",                      o(ARB_viewport_array),                      GLC,            2010 },
    { "GL_ARB_window_pos",                          o(dummy_true),                              GLL,            2001 },
    /* EXT extensions */
    { "GL_EXT_abgr",                                o(dummy_true),                              GL,             1995 },
@@ -164,25 +197,26 @@ static const struct extension extension_table[] = {
    { "GL_EXT_blend_color",                         o(EXT_blend_color),                         GLL,            1995 },
    { "GL_EXT_blend_equation_separate",             o(EXT_blend_equation_separate),             GL,             2003 },
    { "GL_EXT_blend_func_separate",                 o(EXT_blend_func_separate),                 GLL,            1999 },
+   { "GL_EXT_discard_framebuffer",                 o(dummy_true),                                    ES1 | ES2, 2009 },
    { "GL_EXT_blend_minmax",                        o(EXT_blend_minmax),                        GLL | ES1 | ES2, 1995 },
    { "GL_EXT_blend_subtract",                      o(dummy_true),                              GLL,            1995 },
-   { "GL_EXT_clip_volume_hint",                    o(EXT_clip_volume_hint),                    GL,             1996 },
    { "GL_EXT_compiled_vertex_array",               o(dummy_true),                              GLL,            1996 },
    { "GL_EXT_copy_texture",                        o(dummy_true),                              GLL,            1995 },
    { "GL_EXT_depth_bounds_test",                   o(EXT_depth_bounds_test),                   GL,             2002 },
    { "GL_EXT_draw_buffers2",                       o(EXT_draw_buffers2),                       GL,             2006 },
    { "GL_EXT_draw_instanced",                      o(ARB_draw_instanced),                      GL,             2006 },
    { "GL_EXT_draw_range_elements",                 o(dummy_true),                              GLL,            1997 },
-   { "GL_EXT_fog_coord",                           o(EXT_fog_coord),                           GLL,            1999 },
-   { "GL_EXT_framebuffer_blit",                    o(EXT_framebuffer_blit),                    GL,             2005 },
+   { "GL_EXT_fog_coord",                           o(dummy_true),                              GLL,            1999 },
+   { "GL_EXT_framebuffer_blit",                    o(dummy_true),                              GL,             2005 },
    { "GL_EXT_framebuffer_multisample",             o(EXT_framebuffer_multisample),             GL,             2005 },
-   { "GL_EXT_framebuffer_object",                  o(EXT_framebuffer_object),                  GL,             2000 },
+   { "GL_EXT_framebuffer_multisample_blit_scaled", o(EXT_framebuffer_multisample_blit_scaled), GL,             2011 },
+   { "GL_EXT_framebuffer_object",                  o(dummy_true),                              GLL,            2000 },
    { "GL_EXT_framebuffer_sRGB",                    o(EXT_framebuffer_sRGB),                    GL,             1998 },
    { "GL_EXT_gpu_program_parameters",              o(EXT_gpu_program_parameters),              GLL,            2006 },
    { "GL_EXT_gpu_shader4",                         o(EXT_gpu_shader4),                         GL,             2006 },
    { "GL_EXT_map_buffer_range",                    o(ARB_map_buffer_range),                          ES1 | ES2, 2012 },
    { "GL_EXT_multi_draw_arrays",                   o(dummy_true),                              GLL | ES1 | ES2, 1999 },
-   { "GL_EXT_packed_depth_stencil",                o(EXT_packed_depth_stencil),                GL,             2005 },
+   { "GL_EXT_packed_depth_stencil",                o(dummy_true),                              GL,             2005 },
    { "GL_EXT_packed_float",                        o(EXT_packed_float),                        GL,             2004 },
    { "GL_EXT_packed_pixels",                       o(dummy_true),                              GLL,            1997 },
    { "GL_EXT_pixel_buffer_object",                 o(EXT_pixel_buffer_object),                 GL,             2004 },
@@ -190,18 +224,19 @@ static const struct extension extension_table[] = {
    { "GL_EXT_polygon_offset",                      o(dummy_true),                              GLL,            1995 },
    { "GL_EXT_provoking_vertex",                    o(EXT_provoking_vertex),                    GL,             2009 },
    { "GL_EXT_rescale_normal",                      o(dummy_true),                              GLL,            1997 },
-   { "GL_EXT_secondary_color",                     o(EXT_secondary_color),                     GLL,            1999 },
-   { "GL_EXT_separate_shader_objects",             o(EXT_separate_shader_objects),             GLL,            2008 },
+   { "GL_EXT_secondary_color",                     o(dummy_true),                              GLL,            1999 },
+   { "GL_EXT_separate_shader_objects",             o(dummy_true),                                         ES2, 2013 },
    { "GL_EXT_separate_specular_color",             o(dummy_true),                              GLL,            1997 },
-   { "GL_EXT_shadow_funcs",                        o(EXT_shadow_funcs),                        GLL,            2002 },
+   { "GL_EXT_shader_integer_mix",                  o(EXT_shader_integer_mix),                  GL       | ES3, 2013 },
+   { "GL_EXT_shadow_funcs",                        o(ARB_shadow),                              GLL,            2002 },
    { "GL_EXT_stencil_two_side",                    o(EXT_stencil_two_side),                    GLL,            2001 },
    { "GL_EXT_stencil_wrap",                        o(dummy_true),                              GLL,            2002 },
    { "GL_EXT_subtexture",                          o(dummy_true),                              GLL,            1995 },
    { "GL_EXT_texture3D",                           o(EXT_texture3D),                           GLL,            1996 },
    { "GL_EXT_texture_array",                       o(EXT_texture_array),                       GL,             2006 },
-   { "GL_EXT_texture_compression_dxt1",            o(EXT_texture_compression_s3tc),            GL | ES1 | ES2, 2004 },
-   { "GL_ANGLE_texture_compression_dxt3",          o(ANGLE_texture_compression_dxt),           ES2,            2011 },
-   { "GL_ANGLE_texture_compression_dxt5",          o(ANGLE_texture_compression_dxt),           ES2,            2011 },
+   { "GL_EXT_texture_compression_dxt1",            o(ANGLE_texture_compression_dxt),           GL | ES1 | ES2, 2004 },
+   { "GL_ANGLE_texture_compression_dxt3",          o(ANGLE_texture_compression_dxt),           GL | ES1 | ES2, 2011 },
+   { "GL_ANGLE_texture_compression_dxt5",          o(ANGLE_texture_compression_dxt),           GL | ES1 | ES2, 2011 },
    { "GL_EXT_texture_compression_latc",            o(EXT_texture_compression_latc),            GL,             2006 },
    { "GL_EXT_texture_compression_rgtc",            o(ARB_texture_compression_rgtc),            GL,             2004 },
    { "GL_EXT_texture_compression_s3tc",            o(EXT_texture_compression_s3tc),            GL,             2000 },
@@ -231,6 +266,7 @@ static const struct extension extension_table[] = {
    { "GL_EXT_unpack_subimage",                     o(dummy_true),                                         ES2, 2011 },
    { "GL_EXT_vertex_array_bgra",                   o(EXT_vertex_array_bgra),                   GL,             2008 },
    { "GL_EXT_vertex_array",                        o(dummy_true),                              GLL,            1995 },
+   { "GL_EXT_color_buffer_float",                  o(dummy_true),                                         ES3, 2013 },
 
    /* OES extensions */
    { "GL_OES_blend_equation_separate",             o(EXT_blend_equation_separate),                  ES1,       2009 },
@@ -239,44 +275,52 @@ static const struct extension extension_table[] = {
    { "GL_OES_byte_coordinates",                    o(dummy_true),                                   ES1,       2002 },
    { "GL_OES_compressed_ETC1_RGB8_texture",        o(OES_compressed_ETC1_RGB8_texture),             ES1 | ES2, 2005 },
    { "GL_OES_compressed_paletted_texture",         o(dummy_true),                                   ES1,       2003 },
-   { "GL_OES_depth24",                             o(EXT_framebuffer_object),                       ES1 | ES2, 2005 },
+   { "GL_OES_depth24",                             o(dummy_true),                                   ES1 | ES2, 2005 },
    { "GL_OES_depth32",                             o(dummy_false),                     DISABLE,                2005 },
    { "GL_OES_depth_texture",                       o(ARB_depth_texture),                                  ES2, 2006 },
+   { "GL_OES_depth_texture_cube_map",              o(OES_depth_texture_cube_map),                         ES2, 2012 },
    { "GL_OES_draw_texture",                        o(OES_draw_texture),                             ES1,       2004 },
    /*  FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
    { "GL_OES_EGL_image",                           o(OES_EGL_image),                           GL | ES1 | ES2, 2006 },
    { "GL_OES_EGL_image_external",                  o(OES_EGL_image_external),                       ES1 | ES2, 2010 },
    { "GL_OES_element_index_uint",                  o(dummy_true),                                   ES1 | ES2, 2005 },
-   { "GL_OES_fbo_render_mipmap",                   o(EXT_framebuffer_object),                       ES1 | ES2, 2005 },
+   { "GL_OES_fbo_render_mipmap",                   o(dummy_true),                                   ES1 | ES2, 2005 },
    { "GL_OES_fixed_point",                         o(dummy_true),                                   ES1,       2002 },
-   { "GL_OES_framebuffer_object",                  o(EXT_framebuffer_object),                       ES1,       2005 },
+   { "GL_OES_framebuffer_object",                  o(dummy_true),                                   ES1,       2005 },
+   { "GL_OES_get_program_binary",                  o(dummy_true),                                         ES2, 2008 },
    { "GL_OES_mapbuffer",                           o(dummy_true),                                   ES1 | ES2, 2005 },
-   { "GL_OES_matrix_get",                          o(dummy_true),                                   ES1,       2004 },
-   { "GL_OES_packed_depth_stencil",                o(EXT_packed_depth_stencil),                     ES1 | ES2, 2007 },
+   { "GL_OES_packed_depth_stencil",                o(dummy_true),                                   ES1 | ES2, 2007 },
    { "GL_OES_point_size_array",                    o(dummy_true),                                   ES1,       2004 },
    { "GL_OES_point_sprite",                        o(ARB_point_sprite),                             ES1,       2004 },
    { "GL_OES_query_matrix",                        o(dummy_true),                                   ES1,       2003 },
    { "GL_OES_read_format",                         o(dummy_true),                              GL | ES1,       2003 },
-   { "GL_OES_rgb8_rgba8",                          o(EXT_framebuffer_object),                       ES1 | ES2, 2005 },
+   { "GL_OES_rgb8_rgba8",                          o(dummy_true),                                   ES1 | ES2, 2005 },
    { "GL_OES_single_precision",                    o(dummy_true),                                   ES1,       2003 },
    { "GL_OES_standard_derivatives",                o(OES_standard_derivatives),                           ES2, 2005 },
    { "GL_OES_stencil1",                            o(dummy_false),                     DISABLE,                2005 },
    { "GL_OES_stencil4",                            o(dummy_false),                     DISABLE,                2005 },
-   { "GL_OES_stencil8",                            o(EXT_framebuffer_object),                       ES1 | ES2, 2005 },
+   { "GL_OES_stencil8",                            o(dummy_true),                                   ES1 | ES2, 2005 },
    { "GL_OES_stencil_wrap",                        o(dummy_true),                                   ES1,       2002 },
+   { "GL_OES_surfaceless_context",                 o(dummy_true),                                   ES1 | ES2, 2012 },
    { "GL_OES_texture_3D",                          o(EXT_texture3D),                                      ES2, 2005 },
    { "GL_OES_texture_cube_map",                    o(ARB_texture_cube_map),                         ES1,       2007 },
    { "GL_OES_texture_env_crossbar",                o(ARB_texture_env_crossbar),                     ES1,       2005 },
    { "GL_OES_texture_mirrored_repeat",             o(dummy_true),                                   ES1,       2005 },
-   { "GL_OES_texture_npot",                        o(ARB_texture_non_power_of_two),                       ES2, 2005 },
+   { "GL_OES_texture_npot",                        o(ARB_texture_non_power_of_two),                 ES1 | ES2, 2005 },
    { "GL_OES_vertex_array_object",                 o(dummy_true),                                   ES1 | ES2, 2010 },
 
+   /* KHR extensions */
+   { "GL_KHR_debug",                               o(dummy_true),                              GL,             2012 },
+
    /* Vendor extensions */
    { "GL_3DFX_texture_compression_FXT1",           o(TDFX_texture_compression_FXT1),           GL,             1999 },
    { "GL_AMD_conservative_depth",                  o(ARB_conservative_depth),                  GL,             2009 },
    { "GL_AMD_draw_buffers_blend",                  o(ARB_draw_buffers_blend),                  GL,             2009 },
+   { "GL_AMD_performance_monitor",                 o(AMD_performance_monitor),                 GL,             2007 },
    { "GL_AMD_seamless_cubemap_per_texture",        o(AMD_seamless_cubemap_per_texture),        GL,             2009 },
    { "GL_AMD_shader_stencil_export",               o(ARB_shader_stencil_export),               GL,             2009 },
+   { "GL_AMD_shader_trinary_minmax",               o(dummy_true),                              GL,             2012 },
+   { "GL_AMD_vertex_shader_layer",                 o(AMD_vertex_shader_layer),                 GLC,            2012 },
    { "GL_APPLE_object_purgeable",                  o(APPLE_object_purgeable),                  GL,             2006 },
    { "GL_APPLE_packed_pixels",                     o(dummy_true),                              GLL,            2002 },
    { "GL_APPLE_texture_max_level",                 o(dummy_true),                                   ES1 | ES2, 2009 },
@@ -291,24 +335,23 @@ static const struct extension extension_table[] = {
    { "GL_ATI_texture_float",                       o(ARB_texture_float),                       GL,             2002 },
    { "GL_ATI_texture_mirror_once",                 o(ATI_texture_mirror_once),                 GL,             2006 },
    { "GL_IBM_multimode_draw_arrays",               o(dummy_true),                              GL,             1998 },
-   { "GL_IBM_rasterpos_clip",                      o(dummy_true),                              GL            1996 },
+   { "GL_IBM_rasterpos_clip",                      o(dummy_true),                              GLL,            1996 },
    { "GL_IBM_texture_mirrored_repeat",             o(dummy_true),                              GLL,            1998 },
    { "GL_INGR_blend_func_separate",                o(EXT_blend_func_separate),                 GLL,            1999 },
+   { "GL_INTEL_performance_query",                 o(INTEL_performance_query),                       GL | ES2, 2013 },
    { "GL_MESA_pack_invert",                        o(MESA_pack_invert),                        GL,             2002 },
-   { "GL_MESA_resize_buffers",                     o(MESA_resize_buffers),                     GL,             1999 },
-   { "GL_MESA_texture_array",                      o(MESA_texture_array),                      GLL,            2007 },
    { "GL_MESA_texture_signed_rgba",                o(EXT_texture_snorm),                       GL,             2009 },
    { "GL_MESA_window_pos",                         o(dummy_true),                              GLL,            2000 },
    { "GL_MESA_ycbcr_texture",                      o(MESA_ycbcr_texture),                      GL,             2002 },
-   { "GL_NV_blend_square",                         o(NV_blend_square),                         GLL,            1999 },
+   { "GL_NV_blend_square",                         o(dummy_true),                              GLL,            1999 },
    { "GL_NV_conditional_render",                   o(NV_conditional_render),                   GL,             2008 },
    { "GL_NV_depth_clamp",                          o(ARB_depth_clamp),                         GL,             2001 },
    { "GL_NV_draw_buffers",                         o(dummy_true),                                         ES2, 2011 },
-   { "GL_NV_fbo_color_attachments",                o(EXT_framebuffer_object),                             ES2, 2010 },
+   { "GL_NV_fbo_color_attachments",                o(dummy_true),                                         ES2, 2010 },
    { "GL_NV_fog_distance",                         o(NV_fog_distance),                         GLL,            2001 },
    { "GL_NV_fragment_program_option",              o(NV_fragment_program_option),              GLL,            2005 },
    { "GL_NV_light_max_exponent",                   o(dummy_true),                              GLL,            1999 },
-   { "GL_NV_packed_depth_stencil",                 o(EXT_packed_depth_stencil),                GL,             2000 },
+   { "GL_NV_packed_depth_stencil",                 o(dummy_true),                              GL,             2000 },
    { "GL_NV_point_sprite",                         o(NV_point_sprite),                         GL,             2001 },
    { "GL_NV_primitive_restart",                    o(NV_primitive_restart),                    GLL,            2002 },
    { "GL_NV_read_buffer",                          o(dummy_true),                              ES2,            2011 },
@@ -316,7 +359,8 @@ static const struct extension extension_table[] = {
    { "GL_NV_texture_barrier",                      o(NV_texture_barrier),                      GL,             2009 },
    { "GL_NV_texture_env_combine4",                 o(NV_texture_env_combine4),                 GLL,            1999 },
    { "GL_NV_texture_rectangle",                    o(NV_texture_rectangle),                    GLL,            2000 },
-   { "GL_S3_s3tc",                                 o(S3_s3tc),                                 GL,             1999 },
+   { "GL_NV_vdpau_interop",                        o(NV_vdpau_interop),                        GL,             2010 },
+   { "GL_S3_s3tc",                                 o(ANGLE_texture_compression_dxt),           GL,             1999 },
    { "GL_SGIS_generate_mipmap",                    o(dummy_true),                              GLL,            1997 },
    { "GL_SGIS_texture_border_clamp",               o(ARB_texture_border_clamp),                GLL,            1997 },
    { "GL_SGIS_texture_edge_clamp",                 o(dummy_true),                              GLL,            1997 },
@@ -351,6 +395,31 @@ name_to_offset(const char* name)
    return 0;
 }
 
+/**
+ * Overrides extensions in \c ctx based on the values in
+ * _mesa_extension_override_enables and _mesa_extension_override_disables.
+ */
+static void
+override_extensions_in_context(struct gl_context *ctx)
+{
+   const struct extension *i;
+   const GLboolean *enables =
+      (GLboolean*) &_mesa_extension_override_enables;
+   const GLboolean *disables =
+      (GLboolean*) &_mesa_extension_override_disables;
+   GLboolean *ctx_ext = (GLboolean*)&ctx->Extensions;
+
+   for (i = extension_table; i->name != 0; ++i) {
+      size_t offset = i->offset;
+      assert(!enables[offset] || !disables[offset]);
+      if (enables[offset]) {
+         ctx_ext[offset] = 1;
+      } else if (disables[offset]) {
+         ctx_ext[offset] = 0;
+      }
+   }
+}
+
 
 /**
  * Enable all extensions suitable for a software-only renderer.
@@ -369,30 +438,24 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
    ctx->Extensions.ARB_fragment_program_shadow = GL_TRUE;
    ctx->Extensions.ARB_fragment_shader = GL_TRUE;
    ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
-   /* XXX re-enable when GLSL compiler again supports geometry shaders */
-#if 0
-   ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
-#endif
-   ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
    ctx->Extensions.ARB_half_float_vertex = GL_TRUE;
    ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
    ctx->Extensions.ARB_occlusion_query = GL_TRUE;
    ctx->Extensions.ARB_occlusion_query2 = GL_TRUE;
    ctx->Extensions.ARB_point_sprite = GL_TRUE;
-   ctx->Extensions.ARB_shader_objects = GL_TRUE;
-   ctx->Extensions.EXT_separate_shader_objects = GL_TRUE;
-   ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
    ctx->Extensions.ARB_shadow = GL_TRUE;
    ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
    ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
    ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
    ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
    ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
-   /*ctx->Extensions.ARB_texture_float = GL_TRUE;*/
+#ifdef TEXTURE_FLOAT_ENABLED
+   ctx->Extensions.ARB_texture_float = GL_TRUE;
+#endif
+   ctx->Extensions.ARB_texture_mirror_clamp_to_edge = GL_TRUE;
    ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
    ctx->Extensions.ARB_texture_rg = GL_TRUE;
    ctx->Extensions.ARB_texture_compression_rgtc = GL_TRUE;
-   ctx->Extensions.ARB_texture_storage = GL_TRUE;
    ctx->Extensions.ARB_vertex_program = GL_TRUE;
    ctx->Extensions.ARB_vertex_shader = GL_TRUE;
    ctx->Extensions.ARB_sync = GL_TRUE;
@@ -409,16 +472,9 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
    ctx->Extensions.EXT_blend_minmax = GL_TRUE;
    ctx->Extensions.EXT_depth_bounds_test = GL_TRUE;
    ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
-   ctx->Extensions.EXT_fog_coord = GL_TRUE;
-   ctx->Extensions.EXT_framebuffer_object = GL_TRUE;
-   ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
-   ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE;
-   ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
    ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
    ctx->Extensions.EXT_point_parameters = GL_TRUE;
    ctx->Extensions.EXT_provoking_vertex = GL_TRUE;
-   ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
-   ctx->Extensions.EXT_secondary_color = GL_TRUE;
    ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
    ctx->Extensions.EXT_texture_array = GL_TRUE;
    ctx->Extensions.EXT_texture_compression_latc = GL_TRUE;
@@ -432,10 +488,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
    /*ctx->Extensions.EXT_transform_feedback = GL_TRUE;*/
    ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
    ctx->Extensions.MESA_pack_invert = GL_TRUE;
-   ctx->Extensions.MESA_resize_buffers = GL_TRUE;
-   ctx->Extensions.MESA_texture_array = GL_TRUE;
    ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
-   ctx->Extensions.NV_blend_square = GL_TRUE;
    ctx->Extensions.NV_conditional_render = GL_TRUE;
    ctx->Extensions.NV_point_sprite = GL_TRUE;
    ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
@@ -443,203 +496,114 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
    ctx->Extensions.NV_fragment_program_option = GL_TRUE;
    ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
    ctx->Extensions.OES_standard_derivatives = GL_TRUE;
-   _mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1");
+   ctx->Extensions.TDFX_texture_compression_FXT1 = GL_TRUE;
    if (ctx->Mesa_DXTn) {
       ctx->Extensions.ANGLE_texture_compression_dxt = GL_TRUE;
-      _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
-      _mesa_enable_extension(ctx, "GL_S3_s3tc");
+      ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE;
    }
 }
 
-
-/**
- * Enable all OpenGL 1.3 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_1_3_extensions(struct gl_context *ctx)
-{
-   ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
-   ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
-   ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
-   ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
-}
-
-
-
-/**
- * Enable all OpenGL 1.4 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_1_4_extensions(struct gl_context *ctx)
-{
-   ctx->Extensions.ARB_depth_texture = GL_TRUE;
-   ctx->Extensions.ARB_shadow = GL_TRUE;
-   ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
-   ctx->Extensions.EXT_blend_color = GL_TRUE;
-   ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
-   ctx->Extensions.EXT_blend_minmax = GL_TRUE;
-   ctx->Extensions.EXT_fog_coord = GL_TRUE;
-   ctx->Extensions.EXT_point_parameters = GL_TRUE;
-   ctx->Extensions.EXT_secondary_color = GL_TRUE;
-}
-
-
-/**
- * Enable all OpenGL 1.5 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_1_5_extensions(struct gl_context *ctx)
-{
-   ctx->Extensions.ARB_occlusion_query = GL_TRUE;
-   ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
-}
-
-
-/**
- * Enable all OpenGL 2.0 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_2_0_extensions(struct gl_context *ctx)
-{
-   ctx->Extensions.ARB_fragment_shader = GL_TRUE;
-   ctx->Extensions.ARB_point_sprite = GL_TRUE;
-   ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
-   ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
-   ctx->Extensions.ARB_shader_objects = GL_TRUE;
-   ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
-   ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
-   ctx->Extensions.ARB_vertex_shader = GL_TRUE;
-}
-
-
-/**
- * Enable all OpenGL 2.1 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_2_1_extensions(struct gl_context *ctx)
-{
-   ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
-   ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
-}
-
-
 /**
  * Either enable or disable the named extension.
- * \return GL_TRUE for success, GL_FALSE if invalid extension name
+ * \return offset of extensions withint `ext' or 0 if extension is not known
  */
-static GLboolean
-set_extension( struct gl_context *ctx, const char *name, GLboolean state )
+static size_t
+set_extension(struct gl_extensions *ext, const char *name, GLboolean state)
 {
    size_t offset;
 
-   if (ctx->Extensions.String) {
-      /* The string was already queried - can't change it now! */
-      _mesa_problem(ctx, "Trying to enable/disable extension after glGetString(GL_EXTENSIONS): %s", name);
-      return GL_FALSE;
-   }
-
    offset = name_to_offset(name);
-   if (offset == 0) {
-      _mesa_problem(ctx, "Trying to enable/disable unknown extension %s",
-                   name);
-      return GL_FALSE;
-   } else if (offset == o(dummy_true) && state == GL_FALSE) {
-      _mesa_problem(ctx, "Trying to disable a permanently enabled extension: "
-                         "%s", name);
-      return GL_FALSE;
-   } else {
-      GLboolean *base = (GLboolean *) &ctx->Extensions;
-      base[offset] = state;
-      return GL_TRUE;
+   if (offset != 0 && (offset != o(dummy_true) || state != GL_FALSE)) {
+      ((GLboolean *) ext)[offset] = state;
    }
-}
 
+   return offset;
+}
 
 /**
- * Enable the named extension.
- * Typically called by drivers.
+ * \brief Apply the \c MESA_EXTENSION_OVERRIDE environment variable.
+ *
+ * \c MESA_EXTENSION_OVERRIDE is a space-separated list of extensions to
+ * enable or disable. The list is processed thus:
+ *    - Enable recognized extension names that are prefixed with '+'.
+ *    - Disable recognized extension names that are prefixed with '-'.
+ *    - Enable recognized extension names that are not prefixed.
+ *    - Collect unrecognized extension names in a new string.
+ *
+ * \c MESA_EXTENSION_OVERRIDE was previously parsed during
+ * _mesa_one_time_init_extension_overrides. We just use the results of that
+ * parsing in this function.
+ *
+ * \return Space-separated list of unrecognized extension names (which must
+ *    be freed). Does not return \c NULL.
  */
-void
-_mesa_enable_extension( struct gl_context *ctx, const char *name )
+static char *
+get_extension_override( struct gl_context *ctx )
 {
-   if (!set_extension(ctx, name, GL_TRUE))
-      _mesa_problem(ctx, "Trying to enable unknown extension: %s", name);
-}
+   override_extensions_in_context(ctx);
 
+   if (cant_disable_extensions != NULL) {
+      _mesa_problem(ctx,
+                    "Trying to disable permanently enabled extensions: %s",
+                   cant_disable_extensions);
+   }
 
-/**
- * Disable the named extension.
- * XXX is this really needed???
- */
-void
-_mesa_disable_extension( struct gl_context *ctx, const char *name )
-{
-   if (!set_extension(ctx, name, GL_FALSE))
-      _mesa_problem(ctx, "Trying to disable unknown extension: %s", name);
+   if (extra_extensions == NULL) {
+      return calloc(1, sizeof(char));
+   } else {
+      _mesa_problem(ctx, "Trying to enable unknown extensions: %s",
+                    extra_extensions);
+      return strdup(extra_extensions);
+   }
 }
 
 
 /**
- * Test if the named extension is enabled in this context.
+ * \brief Free extra_extensions and cant_disable_extensions strings
+ *
+ * These strings are allocated early during the first context creation by
+ * _mesa_one_time_init_extension_overrides.
  */
-GLboolean
-_mesa_extension_is_enabled( struct gl_context *ctx, const char *name )
+static void
+free_unknown_extensions_strings(void)
 {
-   size_t offset;
-   GLboolean *base;
-
-   if (name == 0)
-      return GL_FALSE;
-
-   offset = name_to_offset(name);
-   if (offset == 0)
-      return GL_FALSE;
-   base = (GLboolean *) &ctx->Extensions;
-   return base[offset];
+   free(extra_extensions);
+   free(cant_disable_extensions);
 }
 
 
 /**
- * \brief Apply the \c MESA_EXTENSION_OVERRIDE environment variable.
- *
- * \c MESA_EXTENSION_OVERRIDE is a space-separated list of extensions to
- * enable or disable. The list is processed thus:
- *    - Enable recognized extension names that are prefixed with '+'.
- *    - Disable recognized extension names that are prefixed with '-'.
- *    - Enable recognized extension names that are not prefixed.
- *    - Collect unrecognized extension names in a new string.
+ * \brief Initialize extension override tables.
  *
- * \return Space-separated list of unrecognized extension names (which must
- *    be freed). Does not return \c NULL.
+ * This should be called one time early during first context initialization.
  */
-static char *
-get_extension_override( struct gl_context *ctx )
+void
+_mesa_one_time_init_extension_overrides(void)
 {
    const char *env_const = _mesa_getenv("MESA_EXTENSION_OVERRIDE");
    char *env;
    char *ext;
-   char *extra_exts;
    int len;
+   size_t offset;
+
+   atexit(free_unknown_extensions_strings);
+
+   memset(&_mesa_extension_override_enables, 0, sizeof(struct gl_extensions));
+   memset(&_mesa_extension_override_disables, 0, sizeof(struct gl_extensions));
 
    if (env_const == NULL) {
-      /* Return the empty string rather than NULL. This simplifies the logic
-       * of client functions. */
-      return calloc(4, sizeof(char));
+      return;
    }
 
    /* extra_exts: List of unrecognized extensions. */
-   extra_exts = calloc(ALIGN(strlen(env_const) + 2, 4), sizeof(char));
+   extra_extensions = calloc(ALIGN(strlen(env_const) + 2, 4), sizeof(char));
+   cant_disable_extensions = calloc(ALIGN(strlen(env_const) + 2, 4), sizeof(char));
 
    /* Copy env_const because strtok() is destructive. */
    env = strdup(env_const);
    for (ext = strtok(env, " "); ext != NULL; ext = strtok(NULL, " ")) {
       int enable;
-      int recognized;
+      bool recognized;
       switch (ext[0]) {
       case '+':
          enable = 1;
@@ -653,21 +617,43 @@ get_extension_override( struct gl_context *ctx )
          enable = 1;
          break;
       }
-      recognized = set_extension(ctx, ext, enable);
+
+      offset = set_extension(&_mesa_extension_override_enables, ext, enable);
+      if (offset != 0 && (offset != o(dummy_true) || enable != GL_FALSE)) {
+         ((GLboolean *) &_mesa_extension_override_disables)[offset] = !enable;
+         recognized = true;
+      } else {
+         recognized = false;
+      }
+
       if (!recognized) {
-         strcat(extra_exts, ext);
-         strcat(extra_exts, " ");
+         if (enable) {
+            strcat(extra_extensions, ext);
+            strcat(extra_extensions, " ");
+         } else if (offset == o(dummy_true)) {
+            strcat(cant_disable_extensions, ext);
+            strcat(cant_disable_extensions, " ");
+         }
       }
    }
 
    free(env);
 
-   /* Remove trailing space. */
-   len = strlen(extra_exts);
-   if (len > 0 && extra_exts[len - 1] == ' ')
-      extra_exts[len - 1] = '\0';
-
-   return extra_exts;
+   /* Remove trailing space, and free if unused. */
+   len = strlen(extra_extensions);
+   if (len == 0) {
+      free(extra_extensions);
+      extra_extensions = NULL;
+   } else if (extra_extensions[len - 1] == ' ') {
+      extra_extensions[len - 1] = '\0';
+   }
+   len = strlen(cant_disable_extensions);
+   if (len == 0) {
+      free(cant_disable_extensions);
+      cant_disable_extensions = NULL;
+   } else if (cant_disable_extensions[len - 1] == ' ') {
+      cant_disable_extensions[len - 1] = '\0';
+   }
 }
 
 
@@ -743,6 +729,9 @@ _mesa_make_extension_string(struct gl_context *ctx)
    const struct extension *i;
    unsigned j;
    unsigned maxYear = ~0;
+   unsigned api_set = (1 << ctx->API);
+   if (_mesa_is_gles3(ctx))
+      api_set |= ES3;
 
    /* Check if the MESA_EXTENSION_MAX_YEAR env var is set */
    {
@@ -759,7 +748,7 @@ _mesa_make_extension_string(struct gl_context *ctx)
    for (i = extension_table; i->name != 0; ++i) {
       if (base[i->offset] &&
           i->year <= maxYear &&
-          (i->api_set & (1 << ctx->API))) {
+          (i->api_set & api_set)) {
         length += strlen(i->name) + 1; /* +1 for space */
         ++count;
       }
@@ -780,26 +769,27 @@ _mesa_make_extension_string(struct gl_context *ctx)
       return NULL;
    }
 
-   /* Sort extensions in chronological order because certain old applications (e.g.,
-    * Quake3 demo) store the extension list in a static size buffer so chronologically
-    * order ensure that the extensions that such applications expect will fit into
-    * that buffer.
+   /* Sort extensions in chronological order because certain old applications
+    * (e.g., Quake3 demo) store the extension list in a static size buffer so
+    * chronologically order ensure that the extensions that such applications
+    * expect will fit into that buffer.
     */
    j = 0;
    for (i = extension_table; i->name != 0; ++i) {
       if (base[i->offset] &&
           i->year <= maxYear &&
-          (i->api_set & (1 << ctx->API))) {
+          (i->api_set & api_set)) {
          extension_indices[j++] = i - extension_table;
       }
    }
    assert(j == count);
-   qsort(extension_indices, count, sizeof *extension_indices, extension_compare);
+   qsort(extension_indices, count,
+         sizeof *extension_indices, extension_compare);
 
    /* Build the extension string.*/
    for (j = 0; j < count; ++j) {
       i = &extension_table[extension_indices[j]];
-      assert(base[i->offset] && (i->api_set & (1 << ctx->API)));
+      assert(base[i->offset] && (i->api_set & api_set));
       strcat(exts, i->name);
       strcat(exts, " ");
    }
@@ -820,6 +810,9 @@ _mesa_get_extension_count(struct gl_context *ctx)
 {
    GLboolean *base;
    const struct extension *i;
+   unsigned api_set = (1 << ctx->API);
+   if (_mesa_is_gles3(ctx))
+      api_set |= ES3;
 
    /* only count once */
    if (ctx->Extensions.Count != 0)
@@ -827,7 +820,7 @@ _mesa_get_extension_count(struct gl_context *ctx)
 
    base = (GLboolean *) &ctx->Extensions;
    for (i = extension_table; i->name != 0; ++i) {
-      if (base[i->offset] && (i->api_set & (1 << ctx->API))) {
+      if (base[i->offset] && (i->api_set & api_set)) {
         ctx->Extensions.Count++;
       }
    }
@@ -843,11 +836,14 @@ _mesa_get_enabled_extension(struct gl_context *ctx, GLuint index)
    const GLboolean *base;
    size_t n;
    const struct extension *i;
+   unsigned api_set = (1 << ctx->API);
+   if (_mesa_is_gles3(ctx))
+      api_set |= ES3;
 
    base = (GLboolean*) &ctx->Extensions;
    n = 0;
    for (i = extension_table; i->name != 0; ++i) {
-      if (base[i->offset] && (i->api_set & (1 << ctx->API))) {
+      if (base[i->offset] && (i->api_set & api_set)) {
          if (n == index)
             return (const GLubyte*) i->name;
          else