mesa: Remove _mesa_enable_._._extensions functions
[mesa.git] / src / mesa / main / extensions.c
index 3b2fa310e8662ccb14f33b0677352af076b77c32..b8b69d0786325906f9f9dd2ab2ef92c99db465e8 100644 (file)
@@ -1,6 +1,5 @@
 /*
  * Mesa 3-D graphics library
- * Version:  7.6
  *
  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
  */
 
 
 #include "imports.h"
 #include "context.h"
 #include "extensions.h"
-#include "mfeatures.h"
+#include "macros.h"
 #include "mtypes.h"
 
-#define ALIGN(value, alignment)  (((value) + alignment - 1) & ~(alignment - 1))
-
 enum {
    DISABLE = 0,
-   GLL = 1 << API_OPENGL,       /* GL Legacy / Compatibility */
+   GLL = 1 << API_OPENGL_COMPAT,       /* GL Legacy / Compatibility */
    GLC = 1 << API_OPENGL_CORE,  /* GL Core */
-   GL  = (1 << API_OPENGL) | (1 << API_OPENGL_CORE),
+   GL  = (1 << API_OPENGL_COMPAT) | (1 << API_OPENGL_CORE),
    ES1 = 1 << API_OPENGLES,
    ES2 = 1 << API_OPENGLES2,
+   ES3 = 1 << (API_OPENGL_LAST + 1),
 };
 
 /**
@@ -80,10 +79,11 @@ struct extension {
 static const struct extension extension_table[] = {
    /* ARB Extensions */
    { "GL_ARB_ES2_compatibility",                   o(ARB_ES2_compatibility),                   GL,             2009 },
+   { "GL_ARB_ES3_compatibility",                   o(ARB_ES3_compatibility),                   GL,             2012 },
    { "GL_ARB_base_instance",                       o(ARB_base_instance),                       GL,             2011 },
    { "GL_ARB_blend_func_extended",                 o(ARB_blend_func_extended),                 GL,             2009 },
    { "GL_ARB_color_buffer_float",                  o(ARB_color_buffer_float),                  GL,             2004 },
-   { "GL_ARB_copy_buffer",                         o(ARB_copy_buffer),                         GL,             2008 },
+   { "GL_ARB_copy_buffer",                         o(dummy_true),                              GL,             2008 },
    { "GL_ARB_conservative_depth",                  o(ARB_conservative_depth),                  GL,             2011 },
    { "GL_ARB_debug_output",                        o(dummy_true),                              GL,             2009 },
    { "GL_ARB_depth_buffer_float",                  o(ARB_depth_buffer_float),                  GL,             2008 },
@@ -100,10 +100,14 @@ static const struct extension extension_table[] = {
    { "GL_ARB_fragment_shader",                     o(ARB_fragment_shader),                     GL,             2002 },
    { "GL_ARB_framebuffer_object",                  o(ARB_framebuffer_object),                  GL,             2005 },
    { "GL_ARB_framebuffer_sRGB",                    o(EXT_framebuffer_sRGB),                    GL,             1998 },
+   { "GL_ARB_get_program_binary",                  o(ARB_shader_objects),                      GL,             2010 },
+   { "GL_ARB_gpu_shader5",                         o(ARB_gpu_shader5),                         GL,             2010 },
    { "GL_ARB_half_float_pixel",                    o(ARB_half_float_pixel),                    GL,             2003 },
    { "GL_ARB_half_float_vertex",                   o(ARB_half_float_vertex),                   GL,             2008 },
    { "GL_ARB_instanced_arrays",                    o(ARB_instanced_arrays),                    GL,             2008 },
+   { "GL_ARB_internalformat_query",                o(ARB_internalformat_query),                GL,             2011 },
    { "GL_ARB_invalidate_subdata",                  o(dummy_true),                              GL,             2012 },
+   { "GL_ARB_map_buffer_alignment",                o(ARB_map_buffer_alignment),                GL,             2011 },
    { "GL_ARB_map_buffer_range",                    o(ARB_map_buffer_range),                    GL,             2008 },
    { "GL_ARB_multisample",                         o(dummy_true),                              GLL,            1994 },
    { "GL_ARB_multitexture",                        o(dummy_true),                              GLL,            1998 },
@@ -121,13 +125,18 @@ static const struct extension extension_table[] = {
    { "GL_ARB_shader_stencil_export",               o(ARB_shader_stencil_export),               GL,             2009 },
    { "GL_ARB_shader_texture_lod",                  o(ARB_shader_texture_lod),                  GL,             2009 },
    { "GL_ARB_shading_language_100",                o(ARB_shading_language_100),                GLL,            2003 },
+   { "GL_ARB_shading_language_packing",            o(ARB_shading_language_packing),            GL,             2011 },
+   { "GL_ARB_shading_language_420pack",            o(ARB_shading_language_420pack),            GL,             2011 },
    { "GL_ARB_shadow",                              o(ARB_shadow),                              GLL,            2001 },
    { "GL_ARB_sync",                                o(ARB_sync),                                GL,             2003 },
    { "GL_ARB_texture_border_clamp",                o(ARB_texture_border_clamp),                GLL,            2000 },
-   { "GL_ARB_texture_buffer_object",               o(ARB_texture_buffer_object),               GL,             2008 },
+   { "GL_ARB_texture_buffer_object",               o(ARB_texture_buffer_object),               GLC,            2008 },
+   { "GL_ARB_texture_buffer_object_rgb32",         o(ARB_texture_buffer_object_rgb32),         GLC,            2009 },
+   { "GL_ARB_texture_buffer_range",                o(ARB_texture_buffer_range),                GLC,            2012 },
    { "GL_ARB_texture_compression",                 o(dummy_true),                              GLL,            2000 },
    { "GL_ARB_texture_compression_rgtc",            o(ARB_texture_compression_rgtc),            GL,             2004 },
    { "GL_ARB_texture_cube_map",                    o(ARB_texture_cube_map),                    GLL,            1999 },
+   { "GL_ARB_texture_cube_map_array",              o(ARB_texture_cube_map_array),              GL,             2009 },
    { "GL_ARB_texture_env_add",                     o(dummy_true),                              GLL,            1999 },
    { "GL_ARB_texture_env_combine",                 o(ARB_texture_env_combine),                 GLL,            2001 },
    { "GL_ARB_texture_env_crossbar",                o(ARB_texture_env_crossbar),                GLL,            2001 },
@@ -136,16 +145,18 @@ static const struct extension extension_table[] = {
    { "GL_ARB_texture_mirrored_repeat",             o(dummy_true),                              GLL,            2001 },
    { "GL_ARB_texture_multisample",                 o(ARB_texture_multisample),                 GL,             2009 },
    { "GL_ARB_texture_non_power_of_two",            o(ARB_texture_non_power_of_two),            GL,             2003 },
+   { "GL_ARB_texture_query_lod",                   o(ARB_texture_query_lod),                   GL,             2009 },
    { "GL_ARB_texture_rectangle",                   o(NV_texture_rectangle),                    GL,             2004 },
    { "GL_ARB_texture_rgb10_a2ui",                  o(ARB_texture_rgb10_a2ui),                  GL,             2009 },
    { "GL_ARB_texture_rg",                          o(ARB_texture_rg),                          GL,             2008 },
    { "GL_ARB_texture_storage",                     o(ARB_texture_storage),                     GL,             2011 },
+   { "GL_ARB_texture_storage_multisample",         o(ARB_texture_storage_multisample),         GL,             2012 },
    { "GL_ARB_texture_swizzle",                     o(EXT_texture_swizzle),                     GL,             2008 },
    { "GL_ARB_timer_query",                         o(ARB_timer_query),                         GL,             2010 },
    { "GL_ARB_transform_feedback2",                 o(ARB_transform_feedback2),                 GL,             2010 },
    { "GL_ARB_transform_feedback3",                 o(ARB_transform_feedback3),                 GL,             2010 },
    { "GL_ARB_transform_feedback_instanced",        o(ARB_transform_feedback_instanced),        GL,             2011 },
-   { "GL_ARB_transpose_matrix",                    o(ARB_transpose_matrix),                    GLL,            1999 },
+   { "GL_ARB_transpose_matrix",                    o(dummy_true),                              GLL,            1999 },
    { "GL_ARB_uniform_buffer_object",               o(ARB_uniform_buffer_object),               GL,             2009 },
    { "GL_ARB_vertex_array_bgra",                   o(EXT_vertex_array_bgra),                   GL,             2008 },
    { "GL_ARB_vertex_array_object",                 o(dummy_true),                              GL,             2006 },
@@ -153,25 +164,26 @@ static const struct extension extension_table[] = {
    { "GL_ARB_vertex_program",                      o(ARB_vertex_program),                      GLL,            2002 },
    { "GL_ARB_vertex_shader",                       o(ARB_vertex_shader),                       GL,             2002 },
    { "GL_ARB_vertex_type_2_10_10_10_rev",          o(ARB_vertex_type_2_10_10_10_rev),          GL,             2009 },
-   { "GL_ARB_window_pos",                          o(ARB_window_pos),                          GLL,            2001 },
+   { "GL_ARB_window_pos",                          o(dummy_true),                              GLL,            2001 },
    /* EXT extensions */
    { "GL_EXT_abgr",                                o(dummy_true),                              GL,             1995 },
    { "GL_EXT_bgra",                                o(dummy_true),                              GLL,            1995 },
    { "GL_EXT_blend_color",                         o(EXT_blend_color),                         GLL,            1995 },
    { "GL_EXT_blend_equation_separate",             o(EXT_blend_equation_separate),             GL,             2003 },
    { "GL_EXT_blend_func_separate",                 o(EXT_blend_func_separate),                 GLL,            1999 },
+   { "GL_EXT_discard_framebuffer",                 o(EXT_framebuffer_object),                        ES1 | ES2, 2009 },
    { "GL_EXT_blend_minmax",                        o(EXT_blend_minmax),                        GLL | ES1 | ES2, 1995 },
    { "GL_EXT_blend_subtract",                      o(dummy_true),                              GLL,            1995 },
-   { "GL_EXT_clip_volume_hint",                    o(EXT_clip_volume_hint),                    GL,             1996 },
-   { "GL_EXT_compiled_vertex_array",               o(EXT_compiled_vertex_array),               GLL,            1996 },
+   { "GL_EXT_compiled_vertex_array",               o(dummy_true),                              GLL,            1996 },
    { "GL_EXT_copy_texture",                        o(dummy_true),                              GLL,            1995 },
    { "GL_EXT_depth_bounds_test",                   o(EXT_depth_bounds_test),                   GL,             2002 },
    { "GL_EXT_draw_buffers2",                       o(EXT_draw_buffers2),                       GL,             2006 },
    { "GL_EXT_draw_instanced",                      o(ARB_draw_instanced),                      GL,             2006 },
-   { "GL_EXT_draw_range_elements",                 o(EXT_draw_range_elements),                 GLL,            1997 },
+   { "GL_EXT_draw_range_elements",                 o(dummy_true),                              GLL,            1997 },
    { "GL_EXT_fog_coord",                           o(EXT_fog_coord),                           GLL,            1999 },
    { "GL_EXT_framebuffer_blit",                    o(EXT_framebuffer_blit),                    GL,             2005 },
    { "GL_EXT_framebuffer_multisample",             o(EXT_framebuffer_multisample),             GL,             2005 },
+   { "GL_EXT_framebuffer_multisample_blit_scaled", o(EXT_framebuffer_multisample_blit_scaled), GL,             2011 },
    { "GL_EXT_framebuffer_object",                  o(EXT_framebuffer_object),                  GL,             2000 },
    { "GL_EXT_framebuffer_sRGB",                    o(EXT_framebuffer_sRGB),                    GL,             1998 },
    { "GL_EXT_gpu_program_parameters",              o(EXT_gpu_program_parameters),              GLL,            2006 },
@@ -180,24 +192,24 @@ static const struct extension extension_table[] = {
    { "GL_EXT_multi_draw_arrays",                   o(dummy_true),                              GLL | ES1 | ES2, 1999 },
    { "GL_EXT_packed_depth_stencil",                o(EXT_packed_depth_stencil),                GL,             2005 },
    { "GL_EXT_packed_float",                        o(EXT_packed_float),                        GL,             2004 },
-   { "GL_EXT_packed_pixels",                       o(EXT_packed_pixels),                       GLL,            1997 },
+   { "GL_EXT_packed_pixels",                       o(dummy_true),                              GLL,            1997 },
    { "GL_EXT_pixel_buffer_object",                 o(EXT_pixel_buffer_object),                 GL,             2004 },
    { "GL_EXT_point_parameters",                    o(EXT_point_parameters),                    GLL,            1997 },
    { "GL_EXT_polygon_offset",                      o(dummy_true),                              GLL,            1995 },
    { "GL_EXT_provoking_vertex",                    o(EXT_provoking_vertex),                    GL,             2009 },
-   { "GL_EXT_rescale_normal",                      o(EXT_rescale_normal),                      GLL,            1997 },
+   { "GL_EXT_rescale_normal",                      o(dummy_true),                              GLL,            1997 },
    { "GL_EXT_secondary_color",                     o(EXT_secondary_color),                     GLL,            1999 },
    { "GL_EXT_separate_shader_objects",             o(EXT_separate_shader_objects),             GLL,            2008 },
-   { "GL_EXT_separate_specular_color",             o(EXT_separate_specular_color),             GLL,            1997 },
+   { "GL_EXT_separate_specular_color",             o(dummy_true),                              GLL,            1997 },
    { "GL_EXT_shadow_funcs",                        o(EXT_shadow_funcs),                        GLL,            2002 },
    { "GL_EXT_stencil_two_side",                    o(EXT_stencil_two_side),                    GLL,            2001 },
    { "GL_EXT_stencil_wrap",                        o(dummy_true),                              GLL,            2002 },
    { "GL_EXT_subtexture",                          o(dummy_true),                              GLL,            1995 },
    { "GL_EXT_texture3D",                           o(EXT_texture3D),                           GLL,            1996 },
    { "GL_EXT_texture_array",                       o(EXT_texture_array),                       GL,             2006 },
-   { "GL_EXT_texture_compression_dxt1",            o(EXT_texture_compression_s3tc),            GL | ES1 | ES2, 2004 },
-   { "GL_ANGLE_texture_compression_dxt3",          o(ANGLE_texture_compression_dxt),           ES2,            2011 },
-   { "GL_ANGLE_texture_compression_dxt5",          o(ANGLE_texture_compression_dxt),           ES2,            2011 },
+   { "GL_EXT_texture_compression_dxt1",            o(ANGLE_texture_compression_dxt),           GL | ES1 | ES2, 2004 },
+   { "GL_ANGLE_texture_compression_dxt3",          o(ANGLE_texture_compression_dxt),           GL | ES1 | ES2, 2011 },
+   { "GL_ANGLE_texture_compression_dxt5",          o(ANGLE_texture_compression_dxt),           GL | ES1 | ES2, 2011 },
    { "GL_EXT_texture_compression_latc",            o(EXT_texture_compression_latc),            GL,             2006 },
    { "GL_EXT_texture_compression_rgtc",            o(ARB_texture_compression_rgtc),            GL,             2004 },
    { "GL_EXT_texture_compression_s3tc",            o(EXT_texture_compression_s3tc),            GL,             2000 },
@@ -227,6 +239,7 @@ static const struct extension extension_table[] = {
    { "GL_EXT_unpack_subimage",                     o(dummy_true),                                         ES2, 2011 },
    { "GL_EXT_vertex_array_bgra",                   o(EXT_vertex_array_bgra),                   GL,             2008 },
    { "GL_EXT_vertex_array",                        o(dummy_true),                              GLL,            1995 },
+   { "GL_EXT_color_buffer_float",                  o(dummy_true),                                         ES3, 2013 },
 
    /* OES extensions */
    { "GL_OES_blend_equation_separate",             o(EXT_blend_equation_separate),                  ES1,       2009 },
@@ -238,6 +251,7 @@ static const struct extension extension_table[] = {
    { "GL_OES_depth24",                             o(EXT_framebuffer_object),                       ES1 | ES2, 2005 },
    { "GL_OES_depth32",                             o(dummy_false),                     DISABLE,                2005 },
    { "GL_OES_depth_texture",                       o(ARB_depth_texture),                                  ES2, 2006 },
+   { "GL_OES_depth_texture_cube_map",              o(OES_depth_texture_cube_map),                         ES2, 2012 },
    { "GL_OES_draw_texture",                        o(OES_draw_texture),                             ES1,       2004 },
    /*  FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
    { "GL_OES_EGL_image",                           o(OES_EGL_image),                           GL | ES1 | ES2, 2006 },
@@ -246,6 +260,7 @@ static const struct extension extension_table[] = {
    { "GL_OES_fbo_render_mipmap",                   o(EXT_framebuffer_object),                       ES1 | ES2, 2005 },
    { "GL_OES_fixed_point",                         o(dummy_true),                                   ES1,       2002 },
    { "GL_OES_framebuffer_object",                  o(EXT_framebuffer_object),                       ES1,       2005 },
+   { "GL_OES_get_program_binary",                  o(ARB_shader_objects),                                 ES2, 2008 },
    { "GL_OES_mapbuffer",                           o(dummy_true),                                   ES1 | ES2, 2005 },
    { "GL_OES_matrix_get",                          o(dummy_true),                                   ES1,       2004 },
    { "GL_OES_packed_depth_stencil",                o(EXT_packed_depth_stencil),                     ES1 | ES2, 2007 },
@@ -264,7 +279,7 @@ static const struct extension extension_table[] = {
    { "GL_OES_texture_cube_map",                    o(ARB_texture_cube_map),                         ES1,       2007 },
    { "GL_OES_texture_env_crossbar",                o(ARB_texture_env_crossbar),                     ES1,       2005 },
    { "GL_OES_texture_mirrored_repeat",             o(dummy_true),                                   ES1,       2005 },
-   { "GL_OES_texture_npot",                        o(ARB_texture_non_power_of_two),                       ES2, 2005 },
+   { "GL_OES_texture_npot",                        o(ARB_texture_non_power_of_two),                 ES1 | ES2, 2005 },
    { "GL_OES_vertex_array_object",                 o(dummy_true),                                   ES1 | ES2, 2010 },
 
    /* Vendor extensions */
@@ -273,8 +288,9 @@ static const struct extension extension_table[] = {
    { "GL_AMD_draw_buffers_blend",                  o(ARB_draw_buffers_blend),                  GL,             2009 },
    { "GL_AMD_seamless_cubemap_per_texture",        o(AMD_seamless_cubemap_per_texture),        GL,             2009 },
    { "GL_AMD_shader_stencil_export",               o(ARB_shader_stencil_export),               GL,             2009 },
+   { "GL_AMD_vertex_shader_layer",                 o(AMD_vertex_shader_layer),                 GL,             2012 },
    { "GL_APPLE_object_purgeable",                  o(APPLE_object_purgeable),                  GL,             2006 },
-   { "GL_APPLE_packed_pixels",                     o(APPLE_packed_pixels),                     GLL,            2002 },
+   { "GL_APPLE_packed_pixels",                     o(dummy_true),                              GLL,            2002 },
    { "GL_APPLE_texture_max_level",                 o(dummy_true),                                   ES1 | ES2, 2009 },
    { "GL_APPLE_vertex_array_object",               o(dummy_true),                              GLL,            2002 },
    { "GL_ATI_blend_equation_separate",             o(EXT_blend_equation_separate),             GL,             2003 },
@@ -286,15 +302,15 @@ static const struct extension extension_table[] = {
    { "GL_ATI_texture_env_combine3",                o(ATI_texture_env_combine3),                GLL,            2002 },
    { "GL_ATI_texture_float",                       o(ARB_texture_float),                       GL,             2002 },
    { "GL_ATI_texture_mirror_once",                 o(ATI_texture_mirror_once),                 GL,             2006 },
-   { "GL_IBM_multimode_draw_arrays",               o(IBM_multimode_draw_arrays),               GL,             1998 },
-   { "GL_IBM_rasterpos_clip",                      o(IBM_rasterpos_clip),                      GL,             1996 },
+   { "GL_IBM_multimode_draw_arrays",               o(dummy_true),                              GL,             1998 },
+   { "GL_IBM_rasterpos_clip",                      o(dummy_true),                              GLL,            1996 },
    { "GL_IBM_texture_mirrored_repeat",             o(dummy_true),                              GLL,            1998 },
    { "GL_INGR_blend_func_separate",                o(EXT_blend_func_separate),                 GLL,            1999 },
    { "GL_MESA_pack_invert",                        o(MESA_pack_invert),                        GL,             2002 },
    { "GL_MESA_resize_buffers",                     o(MESA_resize_buffers),                     GL,             1999 },
    { "GL_MESA_texture_array",                      o(MESA_texture_array),                      GLL,            2007 },
    { "GL_MESA_texture_signed_rgba",                o(EXT_texture_snorm),                       GL,             2009 },
-   { "GL_MESA_window_pos",                         o(ARB_window_pos),                          GLL,            2000 },
+   { "GL_MESA_window_pos",                         o(dummy_true),                              GLL,            2000 },
    { "GL_MESA_ycbcr_texture",                      o(MESA_ycbcr_texture),                      GL,             2002 },
    { "GL_NV_blend_square",                         o(NV_blend_square),                         GLL,            1999 },
    { "GL_NV_conditional_render",                   o(NV_conditional_render),                   GL,             2008 },
@@ -302,22 +318,21 @@ static const struct extension extension_table[] = {
    { "GL_NV_draw_buffers",                         o(dummy_true),                                         ES2, 2011 },
    { "GL_NV_fbo_color_attachments",                o(EXT_framebuffer_object),                             ES2, 2010 },
    { "GL_NV_fog_distance",                         o(NV_fog_distance),                         GLL,            2001 },
-   { "GL_NV_fragment_program",                     o(NV_fragment_program),                     GLL,            2001 },
    { "GL_NV_fragment_program_option",              o(NV_fragment_program_option),              GLL,            2005 },
-   { "GL_NV_light_max_exponent",                   o(NV_light_max_exponent),                   GLL,            1999 },
+   { "GL_NV_light_max_exponent",                   o(dummy_true),                              GLL,            1999 },
    { "GL_NV_packed_depth_stencil",                 o(EXT_packed_depth_stencil),                GL,             2000 },
    { "GL_NV_point_sprite",                         o(NV_point_sprite),                         GL,             2001 },
-   { "GL_NV_primitive_restart",                    o(NV_primitive_restart),                    GL            2002 },
+   { "GL_NV_primitive_restart",                    o(NV_primitive_restart),                    GLL,            2002 },
    { "GL_NV_read_buffer",                          o(dummy_true),                              ES2,            2011 },
-   { "GL_NV_texgen_reflection",                    o(NV_texgen_reflection),                    GLL,            1999 },
+   { "GL_NV_texgen_reflection",                    o(dummy_true),                              GLL,            1999 },
    { "GL_NV_texture_barrier",                      o(NV_texture_barrier),                      GL,             2009 },
    { "GL_NV_texture_env_combine4",                 o(NV_texture_env_combine4),                 GLL,            1999 },
    { "GL_NV_texture_rectangle",                    o(NV_texture_rectangle),                    GLL,            2000 },
-   { "GL_S3_s3tc",                                 o(S3_s3tc),                                 GL,             1999 },
+   { "GL_S3_s3tc",                                 o(ANGLE_texture_compression_dxt),           GL,             1999 },
    { "GL_SGIS_generate_mipmap",                    o(dummy_true),                              GLL,            1997 },
    { "GL_SGIS_texture_border_clamp",               o(ARB_texture_border_clamp),                GLL,            1997 },
    { "GL_SGIS_texture_edge_clamp",                 o(dummy_true),                              GLL,            1997 },
-   { "GL_SGIS_texture_lod",                        o(SGIS_texture_lod),                        GLL,            1997 },
+   { "GL_SGIS_texture_lod",                        o(dummy_true),                              GLL,            1997 },
    { "GL_SUN_multi_draw_arrays",                   o(dummy_true),                              GLL,            1999 },
 
    { 0, 0, 0, 0 },
@@ -349,39 +364,6 @@ name_to_offset(const char* name)
 }
 
 
-/**
- * \brief Extensions enabled by default.
- *
- * These extensions are enabled by _mesa_init_extensions().
- *
- * XXX: Should these defaults also apply to GLES?
- */
-static const size_t default_extensions[] = {
-   o(ARB_copy_buffer),
-   o(ARB_transpose_matrix),
-   o(ARB_window_pos),
-
-   o(EXT_compiled_vertex_array),
-   o(EXT_draw_range_elements),
-   o(EXT_packed_pixels),
-   o(EXT_rescale_normal),
-   o(EXT_separate_specular_color),
-   o(EXT_texture3D),
-
-   o(OES_standard_derivatives),
-
-   /* Vendor Extensions */
-   o(APPLE_packed_pixels),
-   o(IBM_multimode_draw_arrays),
-   o(IBM_rasterpos_clip),
-   o(NV_light_max_exponent),
-   o(NV_texgen_reflection),
-   o(SGIS_texture_lod),
-
-   0,
-};
-
-
 /**
  * Enable all extensions suitable for a software-only renderer.
  * This is a convenience function used by the XMesa, OSMesa, GGI drivers, etc.
@@ -389,7 +371,6 @@ static const size_t default_extensions[] = {
 void
 _mesa_enable_sw_extensions(struct gl_context *ctx)
 {
-   /*ctx->Extensions.ARB_copy_buffer = GL_TRUE;*/
    ctx->Extensions.ARB_depth_clamp = GL_TRUE;
    ctx->Extensions.ARB_depth_texture = GL_TRUE;
    ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE;
@@ -419,7 +400,9 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
    ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
    ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
    ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
-   /*ctx->Extensions.ARB_texture_float = GL_TRUE;*/
+#ifdef TEXTURE_FLOAT_ENABLED
+   ctx->Extensions.ARB_texture_float = GL_TRUE;
+#endif
    ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
    ctx->Extensions.ARB_texture_rg = GL_TRUE;
    ctx->Extensions.ARB_texture_compression_rgtc = GL_TRUE;
@@ -443,7 +426,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
    ctx->Extensions.EXT_fog_coord = GL_TRUE;
    ctx->Extensions.EXT_framebuffer_object = GL_TRUE;
    ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
-   ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE;
    ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
    ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
    ctx->Extensions.EXT_point_parameters = GL_TRUE;
@@ -462,21 +444,18 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
    ctx->Extensions.EXT_texture_swizzle = GL_TRUE;
    /*ctx->Extensions.EXT_transform_feedback = GL_TRUE;*/
    ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
-   /*ctx->Extensions.IBM_multimode_draw_arrays = GL_TRUE;*/
    ctx->Extensions.MESA_pack_invert = GL_TRUE;
    ctx->Extensions.MESA_resize_buffers = GL_TRUE;
    ctx->Extensions.MESA_texture_array = GL_TRUE;
    ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
    ctx->Extensions.NV_blend_square = GL_TRUE;
    ctx->Extensions.NV_conditional_render = GL_TRUE;
-   /*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/
    ctx->Extensions.NV_point_sprite = GL_TRUE;
    ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
    ctx->Extensions.NV_texture_rectangle = GL_TRUE;
-   /*ctx->Extensions.NV_texgen_reflection = GL_TRUE;*/
-   ctx->Extensions.NV_fragment_program = GL_TRUE;
    ctx->Extensions.NV_fragment_program_option = GL_TRUE;
    ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
+   ctx->Extensions.OES_standard_derivatives = GL_TRUE;
    _mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1");
    if (ctx->Mesa_DXTn) {
       ctx->Extensions.ANGLE_texture_compression_dxt = GL_TRUE;
@@ -485,85 +464,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
    }
 }
 
-
-/**
- * Enable all OpenGL 1.3 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_1_3_extensions(struct gl_context *ctx)
-{
-   ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
-   ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
-   ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
-   ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
-   /*ctx->Extensions.ARB_transpose_matrix = GL_TRUE;*/
-}
-
-
-
-/**
- * Enable all OpenGL 1.4 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_1_4_extensions(struct gl_context *ctx)
-{
-   ctx->Extensions.ARB_depth_texture = GL_TRUE;
-   ctx->Extensions.ARB_shadow = GL_TRUE;
-   ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
-   ctx->Extensions.ARB_window_pos = GL_TRUE;
-   ctx->Extensions.EXT_blend_color = GL_TRUE;
-   ctx->Extensions.EXT_blend_func_separate = GL_TRUE;
-   ctx->Extensions.EXT_blend_minmax = GL_TRUE;
-   ctx->Extensions.EXT_fog_coord = GL_TRUE;
-   ctx->Extensions.EXT_point_parameters = GL_TRUE;
-   ctx->Extensions.EXT_secondary_color = GL_TRUE;
-}
-
-
-/**
- * Enable all OpenGL 1.5 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_1_5_extensions(struct gl_context *ctx)
-{
-   ctx->Extensions.ARB_occlusion_query = GL_TRUE;
-   ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
-}
-
-
-/**
- * Enable all OpenGL 2.0 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_2_0_extensions(struct gl_context *ctx)
-{
-   ctx->Extensions.ARB_fragment_shader = GL_TRUE;
-   ctx->Extensions.ARB_point_sprite = GL_TRUE;
-   ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
-   ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
-   ctx->Extensions.ARB_shader_objects = GL_TRUE;
-   ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
-   ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
-   ctx->Extensions.ARB_vertex_shader = GL_TRUE;
-}
-
-
-/**
- * Enable all OpenGL 2.1 features and extensions.
- * A convenience function to be called by drivers.
- */
-void
-_mesa_enable_2_1_extensions(struct gl_context *ctx)
-{
-   ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
-   ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
-}
-
-
 /**
  * Either enable or disable the named extension.
  * \return GL_TRUE for success, GL_FALSE if invalid extension name
@@ -719,7 +619,6 @@ _mesa_init_extensions( struct gl_context *ctx )
    GLboolean *base = (GLboolean *) &ctx->Extensions;
    GLboolean *sentinel = base + o(extension_sentinel);
    GLboolean *i;
-   const size_t *j;
 
    /* First, turn all extensions off. */
    for (i = base; i != sentinel; ++i)
@@ -727,8 +626,7 @@ _mesa_init_extensions( struct gl_context *ctx )
 
    /* Then, selectively turn default extensions on. */
    ctx->Extensions.dummy_true = GL_TRUE;
-   for (j = default_extensions; *j != 0; ++j)
-      base[*j] = GL_TRUE;
+   ctx->Extensions.EXT_texture3D = GL_TRUE;
 }
 
 
@@ -781,6 +679,9 @@ _mesa_make_extension_string(struct gl_context *ctx)
    const struct extension *i;
    unsigned j;
    unsigned maxYear = ~0;
+   unsigned api_set = (1 << ctx->API);
+   if (_mesa_is_gles3(ctx))
+      api_set |= ES3;
 
    /* Check if the MESA_EXTENSION_MAX_YEAR env var is set */
    {
@@ -797,7 +698,7 @@ _mesa_make_extension_string(struct gl_context *ctx)
    for (i = extension_table; i->name != 0; ++i) {
       if (base[i->offset] &&
           i->year <= maxYear &&
-          (i->api_set & (1 << ctx->API))) {
+          (i->api_set & api_set)) {
         length += strlen(i->name) + 1; /* +1 for space */
         ++count;
       }
@@ -827,7 +728,7 @@ _mesa_make_extension_string(struct gl_context *ctx)
    for (i = extension_table; i->name != 0; ++i) {
       if (base[i->offset] &&
           i->year <= maxYear &&
-          (i->api_set & (1 << ctx->API))) {
+          (i->api_set & api_set)) {
          extension_indices[j++] = i - extension_table;
       }
    }
@@ -837,7 +738,7 @@ _mesa_make_extension_string(struct gl_context *ctx)
    /* Build the extension string.*/
    for (j = 0; j < count; ++j) {
       i = &extension_table[extension_indices[j]];
-      assert(base[i->offset] && (i->api_set & (1 << ctx->API)));
+      assert(base[i->offset] && (i->api_set & api_set));
       strcat(exts, i->name);
       strcat(exts, " ");
    }
@@ -858,6 +759,9 @@ _mesa_get_extension_count(struct gl_context *ctx)
 {
    GLboolean *base;
    const struct extension *i;
+   unsigned api_set = (1 << ctx->API);
+   if (_mesa_is_gles3(ctx))
+      api_set |= ES3;
 
    /* only count once */
    if (ctx->Extensions.Count != 0)
@@ -865,7 +769,7 @@ _mesa_get_extension_count(struct gl_context *ctx)
 
    base = (GLboolean *) &ctx->Extensions;
    for (i = extension_table; i->name != 0; ++i) {
-      if (base[i->offset] && (i->api_set & (1 << ctx->API))) {
+      if (base[i->offset] && (i->api_set & api_set)) {
         ctx->Extensions.Count++;
       }
    }
@@ -881,11 +785,14 @@ _mesa_get_enabled_extension(struct gl_context *ctx, GLuint index)
    const GLboolean *base;
    size_t n;
    const struct extension *i;
+   unsigned api_set = (1 << ctx->API);
+   if (_mesa_is_gles3(ctx))
+      api_set |= ES3;
 
    base = (GLboolean*) &ctx->Extensions;
    n = 0;
    for (i = extension_table; i->name != 0; ++i) {
-      if (base[i->offset] && (i->api_set & (1 << ctx->API))) {
+      if (base[i->offset] && (i->api_set & api_set)) {
          if (n == index)
             return (const GLubyte*) i->name;
          else