mesa: fix make check for ARB_texture_gather
[mesa.git] / src / mesa / main / extensions.c
index b8b69d0786325906f9f9dd2ab2ef92c99db465e8..c0f17c5fd0385045f9086430efb6beaaed5be18f 100644 (file)
@@ -100,7 +100,7 @@ static const struct extension extension_table[] = {
    { "GL_ARB_fragment_shader",                     o(ARB_fragment_shader),                     GL,             2002 },
    { "GL_ARB_framebuffer_object",                  o(ARB_framebuffer_object),                  GL,             2005 },
    { "GL_ARB_framebuffer_sRGB",                    o(EXT_framebuffer_sRGB),                    GL,             1998 },
-   { "GL_ARB_get_program_binary",                  o(ARB_shader_objects),                      GL,             2010 },
+   { "GL_ARB_get_program_binary",                  o(dummy_true),                              GL,             2010 },
    { "GL_ARB_gpu_shader5",                         o(ARB_gpu_shader5),                         GL,             2010 },
    { "GL_ARB_half_float_pixel",                    o(ARB_half_float_pixel),                    GL,             2003 },
    { "GL_ARB_half_float_vertex",                   o(ARB_half_float_vertex),                   GL,             2008 },
@@ -121,10 +121,10 @@ static const struct extension extension_table[] = {
    { "GL_ARB_sampler_objects",                     o(dummy_true),                              GL,             2009 },
    { "GL_ARB_seamless_cube_map",                   o(ARB_seamless_cube_map),                   GL,             2009 },
    { "GL_ARB_shader_bit_encoding",                 o(ARB_shader_bit_encoding),                 GL,             2010 },
-   { "GL_ARB_shader_objects",                      o(ARB_shader_objects),                      GL,             2002 },
+   { "GL_ARB_shader_objects",                      o(dummy_true),                              GL,             2002 },
    { "GL_ARB_shader_stencil_export",               o(ARB_shader_stencil_export),               GL,             2009 },
    { "GL_ARB_shader_texture_lod",                  o(ARB_shader_texture_lod),                  GL,             2009 },
-   { "GL_ARB_shading_language_100",                o(ARB_shading_language_100),                GLL,            2003 },
+   { "GL_ARB_shading_language_100",                o(dummy_true),                              GLL,            2003 },
    { "GL_ARB_shading_language_packing",            o(ARB_shading_language_packing),            GL,             2011 },
    { "GL_ARB_shading_language_420pack",            o(ARB_shading_language_420pack),            GL,             2011 },
    { "GL_ARB_shadow",                              o(ARB_shadow),                              GLL,            2001 },
@@ -142,6 +142,7 @@ static const struct extension extension_table[] = {
    { "GL_ARB_texture_env_crossbar",                o(ARB_texture_env_crossbar),                GLL,            2001 },
    { "GL_ARB_texture_env_dot3",                    o(ARB_texture_env_dot3),                    GLL,            2001 },
    { "GL_ARB_texture_float",                       o(ARB_texture_float),                       GL,             2004 },
+   { "GL_ARB_texture_gather",                      o(ARB_texture_gather),                      GL,             2009 },
    { "GL_ARB_texture_mirrored_repeat",             o(dummy_true),                              GLL,            2001 },
    { "GL_ARB_texture_multisample",                 o(ARB_texture_multisample),                 GL,             2009 },
    { "GL_ARB_texture_non_power_of_two",            o(ARB_texture_non_power_of_two),            GL,             2003 },
@@ -149,8 +150,8 @@ static const struct extension extension_table[] = {
    { "GL_ARB_texture_rectangle",                   o(NV_texture_rectangle),                    GL,             2004 },
    { "GL_ARB_texture_rgb10_a2ui",                  o(ARB_texture_rgb10_a2ui),                  GL,             2009 },
    { "GL_ARB_texture_rg",                          o(ARB_texture_rg),                          GL,             2008 },
-   { "GL_ARB_texture_storage",                     o(ARB_texture_storage),                     GL,             2011 },
-   { "GL_ARB_texture_storage_multisample",         o(ARB_texture_storage_multisample),         GL,             2012 },
+   { "GL_ARB_texture_storage",                     o(dummy_true),                              GL,             2011 },
+   { "GL_ARB_texture_storage_multisample",         o(ARB_texture_multisample),                 GL,             2012 },
    { "GL_ARB_texture_swizzle",                     o(EXT_texture_swizzle),                     GL,             2008 },
    { "GL_ARB_timer_query",                         o(ARB_timer_query),                         GL,             2010 },
    { "GL_ARB_transform_feedback2",                 o(ARB_transform_feedback2),                 GL,             2010 },
@@ -171,7 +172,7 @@ static const struct extension extension_table[] = {
    { "GL_EXT_blend_color",                         o(EXT_blend_color),                         GLL,            1995 },
    { "GL_EXT_blend_equation_separate",             o(EXT_blend_equation_separate),             GL,             2003 },
    { "GL_EXT_blend_func_separate",                 o(EXT_blend_func_separate),                 GLL,            1999 },
-   { "GL_EXT_discard_framebuffer",                 o(EXT_framebuffer_object),                        ES1 | ES2, 2009 },
+   { "GL_EXT_discard_framebuffer",                 o(dummy_true),                                    ES1 | ES2, 2009 },
    { "GL_EXT_blend_minmax",                        o(EXT_blend_minmax),                        GLL | ES1 | ES2, 1995 },
    { "GL_EXT_blend_subtract",                      o(dummy_true),                              GLL,            1995 },
    { "GL_EXT_compiled_vertex_array",               o(dummy_true),                              GLL,            1996 },
@@ -180,11 +181,11 @@ static const struct extension extension_table[] = {
    { "GL_EXT_draw_buffers2",                       o(EXT_draw_buffers2),                       GL,             2006 },
    { "GL_EXT_draw_instanced",                      o(ARB_draw_instanced),                      GL,             2006 },
    { "GL_EXT_draw_range_elements",                 o(dummy_true),                              GLL,            1997 },
-   { "GL_EXT_fog_coord",                           o(EXT_fog_coord),                           GLL,            1999 },
+   { "GL_EXT_fog_coord",                           o(dummy_true),                              GLL,            1999 },
    { "GL_EXT_framebuffer_blit",                    o(EXT_framebuffer_blit),                    GL,             2005 },
    { "GL_EXT_framebuffer_multisample",             o(EXT_framebuffer_multisample),             GL,             2005 },
    { "GL_EXT_framebuffer_multisample_blit_scaled", o(EXT_framebuffer_multisample_blit_scaled), GL,             2011 },
-   { "GL_EXT_framebuffer_object",                  o(EXT_framebuffer_object),                  GL,             2000 },
+   { "GL_EXT_framebuffer_object",                  o(dummy_true),                              GLL,            2000 },
    { "GL_EXT_framebuffer_sRGB",                    o(EXT_framebuffer_sRGB),                    GL,             1998 },
    { "GL_EXT_gpu_program_parameters",              o(EXT_gpu_program_parameters),              GLL,            2006 },
    { "GL_EXT_gpu_shader4",                         o(EXT_gpu_shader4),                         GL,             2006 },
@@ -198,10 +199,11 @@ static const struct extension extension_table[] = {
    { "GL_EXT_polygon_offset",                      o(dummy_true),                              GLL,            1995 },
    { "GL_EXT_provoking_vertex",                    o(EXT_provoking_vertex),                    GL,             2009 },
    { "GL_EXT_rescale_normal",                      o(dummy_true),                              GLL,            1997 },
-   { "GL_EXT_secondary_color",                     o(EXT_secondary_color),                     GLL,            1999 },
+   { "GL_EXT_secondary_color",                     o(dummy_true),                              GLL,            1999 },
    { "GL_EXT_separate_shader_objects",             o(EXT_separate_shader_objects),             GLL,            2008 },
    { "GL_EXT_separate_specular_color",             o(dummy_true),                              GLL,            1997 },
-   { "GL_EXT_shadow_funcs",                        o(EXT_shadow_funcs),                        GLL,            2002 },
+   { "GL_EXT_shader_integer_mix",                  o(EXT_shader_integer_mix),                  GL       | ES3, 2013 },
+   { "GL_EXT_shadow_funcs",                        o(ARB_shadow),                              GLL,            2002 },
    { "GL_EXT_stencil_two_side",                    o(EXT_stencil_two_side),                    GLL,            2001 },
    { "GL_EXT_stencil_wrap",                        o(dummy_true),                              GLL,            2002 },
    { "GL_EXT_subtexture",                          o(dummy_true),                              GLL,            1995 },
@@ -248,7 +250,7 @@ static const struct extension extension_table[] = {
    { "GL_OES_byte_coordinates",                    o(dummy_true),                                   ES1,       2002 },
    { "GL_OES_compressed_ETC1_RGB8_texture",        o(OES_compressed_ETC1_RGB8_texture),             ES1 | ES2, 2005 },
    { "GL_OES_compressed_paletted_texture",         o(dummy_true),                                   ES1,       2003 },
-   { "GL_OES_depth24",                             o(EXT_framebuffer_object),                       ES1 | ES2, 2005 },
+   { "GL_OES_depth24",                             o(dummy_true),                                   ES1 | ES2, 2005 },
    { "GL_OES_depth32",                             o(dummy_false),                     DISABLE,                2005 },
    { "GL_OES_depth_texture",                       o(ARB_depth_texture),                                  ES2, 2006 },
    { "GL_OES_depth_texture_cube_map",              o(OES_depth_texture_cube_map),                         ES2, 2012 },
@@ -257,24 +259,24 @@ static const struct extension extension_table[] = {
    { "GL_OES_EGL_image",                           o(OES_EGL_image),                           GL | ES1 | ES2, 2006 },
    { "GL_OES_EGL_image_external",                  o(OES_EGL_image_external),                       ES1 | ES2, 2010 },
    { "GL_OES_element_index_uint",                  o(dummy_true),                                   ES1 | ES2, 2005 },
-   { "GL_OES_fbo_render_mipmap",                   o(EXT_framebuffer_object),                       ES1 | ES2, 2005 },
+   { "GL_OES_fbo_render_mipmap",                   o(dummy_true),                                   ES1 | ES2, 2005 },
    { "GL_OES_fixed_point",                         o(dummy_true),                                   ES1,       2002 },
-   { "GL_OES_framebuffer_object",                  o(EXT_framebuffer_object),                       ES1,       2005 },
-   { "GL_OES_get_program_binary",                  o(ARB_shader_objects),                                 ES2, 2008 },
+   { "GL_OES_framebuffer_object",                  o(dummy_true),                                   ES1,       2005 },
+   { "GL_OES_get_program_binary",                  o(dummy_true),                                         ES2, 2008 },
    { "GL_OES_mapbuffer",                           o(dummy_true),                                   ES1 | ES2, 2005 },
-   { "GL_OES_matrix_get",                          o(dummy_true),                                   ES1,       2004 },
    { "GL_OES_packed_depth_stencil",                o(EXT_packed_depth_stencil),                     ES1 | ES2, 2007 },
    { "GL_OES_point_size_array",                    o(dummy_true),                                   ES1,       2004 },
    { "GL_OES_point_sprite",                        o(ARB_point_sprite),                             ES1,       2004 },
    { "GL_OES_query_matrix",                        o(dummy_true),                                   ES1,       2003 },
    { "GL_OES_read_format",                         o(dummy_true),                              GL | ES1,       2003 },
-   { "GL_OES_rgb8_rgba8",                          o(EXT_framebuffer_object),                       ES1 | ES2, 2005 },
+   { "GL_OES_rgb8_rgba8",                          o(dummy_true),                                   ES1 | ES2, 2005 },
    { "GL_OES_single_precision",                    o(dummy_true),                                   ES1,       2003 },
    { "GL_OES_standard_derivatives",                o(OES_standard_derivatives),                           ES2, 2005 },
    { "GL_OES_stencil1",                            o(dummy_false),                     DISABLE,                2005 },
    { "GL_OES_stencil4",                            o(dummy_false),                     DISABLE,                2005 },
-   { "GL_OES_stencil8",                            o(EXT_framebuffer_object),                       ES1 | ES2, 2005 },
+   { "GL_OES_stencil8",                            o(dummy_true),                                   ES1 | ES2, 2005 },
    { "GL_OES_stencil_wrap",                        o(dummy_true),                                   ES1,       2002 },
+   { "GL_OES_surfaceless_context",                 o(dummy_true),                                   ES1 | ES2, 2012 },
    { "GL_OES_texture_3D",                          o(EXT_texture3D),                                      ES2, 2005 },
    { "GL_OES_texture_cube_map",                    o(ARB_texture_cube_map),                         ES1,       2007 },
    { "GL_OES_texture_env_crossbar",                o(ARB_texture_env_crossbar),                     ES1,       2005 },
@@ -282,10 +284,14 @@ static const struct extension extension_table[] = {
    { "GL_OES_texture_npot",                        o(ARB_texture_non_power_of_two),                 ES1 | ES2, 2005 },
    { "GL_OES_vertex_array_object",                 o(dummy_true),                                   ES1 | ES2, 2010 },
 
+   /* KHR extensions */
+   { "GL_KHR_debug",                               o(dummy_true),                              GL,             2012 },
+
    /* Vendor extensions */
    { "GL_3DFX_texture_compression_FXT1",           o(TDFX_texture_compression_FXT1),           GL,             1999 },
    { "GL_AMD_conservative_depth",                  o(ARB_conservative_depth),                  GL,             2009 },
    { "GL_AMD_draw_buffers_blend",                  o(ARB_draw_buffers_blend),                  GL,             2009 },
+   { "GL_AMD_performance_monitor",                 o(AMD_performance_monitor),                 GL,             2007 },
    { "GL_AMD_seamless_cubemap_per_texture",        o(AMD_seamless_cubemap_per_texture),        GL,             2009 },
    { "GL_AMD_shader_stencil_export",               o(ARB_shader_stencil_export),               GL,             2009 },
    { "GL_AMD_vertex_shader_layer",                 o(AMD_vertex_shader_layer),                 GL,             2012 },
@@ -307,16 +313,15 @@ static const struct extension extension_table[] = {
    { "GL_IBM_texture_mirrored_repeat",             o(dummy_true),                              GLL,            1998 },
    { "GL_INGR_blend_func_separate",                o(EXT_blend_func_separate),                 GLL,            1999 },
    { "GL_MESA_pack_invert",                        o(MESA_pack_invert),                        GL,             2002 },
-   { "GL_MESA_resize_buffers",                     o(MESA_resize_buffers),                     GL,             1999 },
    { "GL_MESA_texture_array",                      o(MESA_texture_array),                      GLL,            2007 },
    { "GL_MESA_texture_signed_rgba",                o(EXT_texture_snorm),                       GL,             2009 },
    { "GL_MESA_window_pos",                         o(dummy_true),                              GLL,            2000 },
    { "GL_MESA_ycbcr_texture",                      o(MESA_ycbcr_texture),                      GL,             2002 },
-   { "GL_NV_blend_square",                         o(NV_blend_square),                         GLL,            1999 },
+   { "GL_NV_blend_square",                         o(dummy_true),                              GLL,            1999 },
    { "GL_NV_conditional_render",                   o(NV_conditional_render),                   GL,             2008 },
    { "GL_NV_depth_clamp",                          o(ARB_depth_clamp),                         GL,             2001 },
    { "GL_NV_draw_buffers",                         o(dummy_true),                                         ES2, 2011 },
-   { "GL_NV_fbo_color_attachments",                o(EXT_framebuffer_object),                             ES2, 2010 },
+   { "GL_NV_fbo_color_attachments",                o(dummy_true),                                         ES2, 2010 },
    { "GL_NV_fog_distance",                         o(NV_fog_distance),                         GLL,            2001 },
    { "GL_NV_fragment_program_option",              o(NV_fragment_program_option),              GLL,            2005 },
    { "GL_NV_light_max_exponent",                   o(dummy_true),                              GLL,            1999 },
@@ -391,9 +396,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
    ctx->Extensions.ARB_occlusion_query = GL_TRUE;
    ctx->Extensions.ARB_occlusion_query2 = GL_TRUE;
    ctx->Extensions.ARB_point_sprite = GL_TRUE;
-   ctx->Extensions.ARB_shader_objects = GL_TRUE;
    ctx->Extensions.EXT_separate_shader_objects = GL_TRUE;
-   ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
    ctx->Extensions.ARB_shadow = GL_TRUE;
    ctx->Extensions.ARB_texture_border_clamp = GL_TRUE;
    ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
@@ -406,7 +409,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
    ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
    ctx->Extensions.ARB_texture_rg = GL_TRUE;
    ctx->Extensions.ARB_texture_compression_rgtc = GL_TRUE;
-   ctx->Extensions.ARB_texture_storage = GL_TRUE;
    ctx->Extensions.ARB_vertex_program = GL_TRUE;
    ctx->Extensions.ARB_vertex_shader = GL_TRUE;
    ctx->Extensions.ARB_sync = GL_TRUE;
@@ -423,15 +425,11 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
    ctx->Extensions.EXT_blend_minmax = GL_TRUE;
    ctx->Extensions.EXT_depth_bounds_test = GL_TRUE;
    ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
-   ctx->Extensions.EXT_fog_coord = GL_TRUE;
-   ctx->Extensions.EXT_framebuffer_object = GL_TRUE;
    ctx->Extensions.EXT_framebuffer_blit = GL_TRUE;
    ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
    ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
    ctx->Extensions.EXT_point_parameters = GL_TRUE;
    ctx->Extensions.EXT_provoking_vertex = GL_TRUE;
-   ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
-   ctx->Extensions.EXT_secondary_color = GL_TRUE;
    ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
    ctx->Extensions.EXT_texture_array = GL_TRUE;
    ctx->Extensions.EXT_texture_compression_latc = GL_TRUE;
@@ -445,10 +443,8 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
    /*ctx->Extensions.EXT_transform_feedback = GL_TRUE;*/
    ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
    ctx->Extensions.MESA_pack_invert = GL_TRUE;
-   ctx->Extensions.MESA_resize_buffers = GL_TRUE;
    ctx->Extensions.MESA_texture_array = GL_TRUE;
    ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
-   ctx->Extensions.NV_blend_square = GL_TRUE;
    ctx->Extensions.NV_conditional_render = GL_TRUE;
    ctx->Extensions.NV_point_sprite = GL_TRUE;
    ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
@@ -456,11 +452,10 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
    ctx->Extensions.NV_fragment_program_option = GL_TRUE;
    ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
    ctx->Extensions.OES_standard_derivatives = GL_TRUE;
-   _mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1");
+   ctx->Extensions.TDFX_texture_compression_FXT1 = GL_TRUE;
    if (ctx->Mesa_DXTn) {
       ctx->Extensions.ANGLE_texture_compression_dxt = GL_TRUE;
-      _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
-      _mesa_enable_extension(ctx, "GL_S3_s3tc");
+      ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE;
    }
 }
 
@@ -495,51 +490,6 @@ set_extension( struct gl_context *ctx, const char *name, GLboolean state )
    }
 }
 
-
-/**
- * Enable the named extension.
- * Typically called by drivers.
- */
-void
-_mesa_enable_extension( struct gl_context *ctx, const char *name )
-{
-   if (!set_extension(ctx, name, GL_TRUE))
-      _mesa_problem(ctx, "Trying to enable unknown extension: %s", name);
-}
-
-
-/**
- * Disable the named extension.
- * XXX is this really needed???
- */
-void
-_mesa_disable_extension( struct gl_context *ctx, const char *name )
-{
-   if (!set_extension(ctx, name, GL_FALSE))
-      _mesa_problem(ctx, "Trying to disable unknown extension: %s", name);
-}
-
-
-/**
- * Test if the named extension is enabled in this context.
- */
-GLboolean
-_mesa_extension_is_enabled( struct gl_context *ctx, const char *name )
-{
-   size_t offset;
-   GLboolean *base;
-
-   if (name == 0)
-      return GL_FALSE;
-
-   offset = name_to_offset(name);
-   if (offset == 0)
-      return GL_FALSE;
-   base = (GLboolean *) &ctx->Extensions;
-   return base[offset];
-}
-
-
 /**
  * \brief Apply the \c MESA_EXTENSION_OVERRIDE environment variable.
  *