{ "GL_ARB_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 },
{ "GL_ARB_get_program_binary", o(dummy_true), GL, 2010 },
{ "GL_ARB_gpu_shader5", o(ARB_gpu_shader5), GLC, 2010 },
+ { "GL_ARB_gpu_shader_fp64", o(ARB_gpu_shader_fp64), GLC, 2010 },
{ "GL_ARB_half_float_pixel", o(dummy_true), GL, 2003 },
{ "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL, 2008 },
{ "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL, 2008 },
ctx->Extensions.NV_point_sprite = GL_TRUE;
ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
ctx->Extensions.NV_texture_rectangle = GL_TRUE;
- ctx->Extensions.NV_fragment_program_option = GL_TRUE;
ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
ctx->Extensions.OES_standard_derivatives = GL_TRUE;
ctx->Extensions.TDFX_texture_compression_FXT1 = GL_TRUE;