mesa: consolidate PUBLIC macro definition
[mesa.git] / src / mesa / main / extensions.c
index 4af108ff191d6e443664db022ee8cabc38278278..f21201538701722879c81f249b1fddf39c2ea645 100644 (file)
@@ -121,6 +121,7 @@ static const struct extension extension_table[] = {
    { "GL_ARB_framebuffer_sRGB",                    o(EXT_framebuffer_sRGB),                    GL,             1998 },
    { "GL_ARB_get_program_binary",                  o(dummy_true),                              GL,             2010 },
    { "GL_ARB_gpu_shader5",                         o(ARB_gpu_shader5),                         GLC,            2010 },
+   { "GL_ARB_gpu_shader_fp64",                     o(ARB_gpu_shader_fp64),                     GLC,            2010 },
    { "GL_ARB_half_float_pixel",                    o(dummy_true),                              GL,             2003 },
    { "GL_ARB_half_float_vertex",                   o(ARB_half_float_vertex),                   GL,             2008 },
    { "GL_ARB_instanced_arrays",                    o(ARB_instanced_arrays),                    GL,             2008 },
@@ -514,7 +515,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
    ctx->Extensions.NV_point_sprite = GL_TRUE;
    ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
    ctx->Extensions.NV_texture_rectangle = GL_TRUE;
-   ctx->Extensions.NV_fragment_program_option = GL_TRUE;
    ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE;
    ctx->Extensions.OES_standard_derivatives = GL_TRUE;
    ctx->Extensions.TDFX_texture_compression_FXT1 = GL_TRUE;