mesa: avoid valgrind warning due to opaque only being set sometimes
[mesa.git] / src / mesa / main / fbobject.c
index bf47c1cf3653d235cf9d80f9c2d2eb06f28cc06d..2c01526d16791c36104cde26d375b7765d037bca 100644 (file)
@@ -2128,7 +2128,7 @@ renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
       }
 
       if (sample_count_error != GL_NO_ERROR) {
-         _mesa_error(ctx, sample_count_error, "%s(samples)", func);
+         _mesa_error(ctx, sample_count_error, "%s(samples=%d)", func, samples);
          return;
       }
    }