const struct gl_texture_image *const texImage =
att->Texture->Image[att->CubeMapFace][att->TextureLevel];
- if (texImage->Width == 0 || texImage->Height == 0 || texImage->Depth == 0)
+ if (!texImage ||
+ texImage->Width == 0 || texImage->Height == 0 || texImage->Depth == 0)
return false;
if ((texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY
* According to the OpenGL ES 3.1 specification section 9.2.1, the
* GL_FRAMEBUFFER_DEFAULT_LAYERS parameter name is not supported.
*/
- if (_mesa_is_gles31(ctx)) {
+ if (_mesa_is_gles31(ctx) && !ctx->Extensions.OES_geometry_shader) {
_mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", func, pname);
break;
}
* According to the OpenGL ES 3.1 specification section 9.2.3, the
* GL_FRAMEBUFFER_LAYERS parameter name is not supported.
*/
- if (_mesa_is_gles31(ctx)) {
+ if (_mesa_is_gles31(ctx) && !ctx->Extensions.OES_geometry_shader) {
_mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", func, pname);
break;
}
}
if (sample_count_error != GL_NO_ERROR) {
- _mesa_error(ctx, sample_count_error, "%s(samples)", func);
+ _mesa_error(ctx, sample_count_error, "%s(samples=%d)", func, samples);
return;
}
}
if ((dims == 3) && !check_layer(ctx, texObj->Target, layer, caller))
return;
- }
- if (!check_level(ctx, textarget, level, caller))
- return;
+ if (!check_level(ctx, textarget, level, caller))
+ return;
+ }
_mesa_framebuffer_texture(ctx, fb, attachment, texObj, textarget, level,
layer, GL_FALSE, caller);