mesa: tidy up renderbuffer RefCount initialisation
[mesa.git] / src / mesa / main / fbobject.c
index f73a009d626d99a9fc55e94eca488dde297793e0..5048327e5ed3c1f7c058e89b80bfb00794cf8448 100644 (file)
@@ -1323,7 +1323,6 @@ allocate_renderbuffer_locked(struct gl_context *ctx, GLuint renderbuffer,
    }
    assert(newRb->AllocStorage);
    _mesa_HashInsertLocked(ctx->Shared->RenderBuffers, renderbuffer, newRb);
-   newRb->RefCount = 1; /* referenced by hash table */
 
    return newRb;
 }