mesa: queries of non-existent FBO attachments should return INVALID_OPERATION
[mesa.git] / src / mesa / main / fbobject.c
index 17b768dc84794d8a44e46374fb9d2bf2cab87acd..d4400709aefaed4a1ab5d889fd84bae2240e24e5 100644 (file)
@@ -159,6 +159,29 @@ invalidate_framebuffer(struct gl_framebuffer *fb)
 }
 
 
+/**
+ * Return the gl_framebuffer object which corresponds to the given
+ * framebuffer target, such as GL_DRAW_FRAMEBUFFER.
+ * Check support for GL_EXT_framebuffer_blit to determine if certain
+ * targets are legal.
+ * \return gl_framebuffer pointer or NULL if target is illegal
+ */
+static struct gl_framebuffer *
+get_framebuffer_target(struct gl_context *ctx, GLenum target)
+{
+   switch (target) {
+   case GL_DRAW_FRAMEBUFFER:
+      return ctx->Extensions.EXT_framebuffer_blit ? ctx->DrawBuffer : NULL;
+   case GL_READ_FRAMEBUFFER:
+      return ctx->Extensions.EXT_framebuffer_blit ? ctx->ReadBuffer : NULL;
+   case GL_FRAMEBUFFER_EXT:
+      return ctx->DrawBuffer;
+   default:
+      return NULL;
+   }
+}
+
+
 /**
  * Given a GL_*_ATTACHMENTn token, return a pointer to the corresponding
  * gl_renderbuffer_attachment object.
@@ -312,7 +335,7 @@ _mesa_set_texture_attachment(struct gl_context *ctx,
    att->Zoffset = zoffset;
    att->Complete = GL_FALSE;
 
-   if (att->Texture->Image[att->CubeMapFace][att->TextureLevel]) {
+   if (_mesa_get_attachment_teximage(att)) {
       ctx->Driver.RenderTexture(ctx, fb, att);
    }
 
@@ -361,6 +384,7 @@ _mesa_framebuffer_renderbuffer(struct gl_context *ctx,
          assert(att);
          _mesa_set_renderbuffer_attachment(ctx, att, rb);
       }
+      rb->AttachedAnytime = GL_TRUE;
    }
    else {
       _mesa_remove_attachment(ctx, att);
@@ -390,11 +414,20 @@ _mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
          case GL_LUMINANCE_ALPHA:
          case GL_LUMINANCE:
          case GL_INTENSITY:
+         case GL_RED:
+         case GL_RG:
             fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED;
             return;
+
          default:
-            /* render buffer format is supported by software rendering */
-            ;
+            switch (rb->Format) {
+            /* XXX This list is likely incomplete. */
+            case MESA_FORMAT_RGB9_E5_FLOAT:
+               fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED;
+               return;
+            default:;
+               /* render buffer format is supported by software rendering */
+            }
          }
       }
    }
@@ -650,7 +683,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
    for (i = -2; i < (GLint) ctx->Const.MaxColorAttachments; i++) {
       struct gl_renderbuffer_attachment *att;
       GLenum f;
-      gl_format mesaFormat;
+      gl_format attFormat;
 
       /*
        * XXX for ARB_fbo, only check color buffers that are named by
@@ -690,14 +723,14 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
       /* get width, height, format of the renderbuffer/texture
        */
       if (att->Type == GL_TEXTURE) {
-         const struct gl_texture_image *texImg
-            = att->Texture->Image[att->CubeMapFace][att->TextureLevel];
+         const struct gl_texture_image *texImg =
+            _mesa_get_attachment_teximage(att);
          minWidth = MIN2(minWidth, texImg->Width);
          maxWidth = MAX2(maxWidth, texImg->Width);
          minHeight = MIN2(minHeight, texImg->Height);
          maxHeight = MAX2(maxHeight, texImg->Height);
          f = texImg->_BaseFormat;
-         mesaFormat = texImg->TexFormat;
+         attFormat = texImg->TexFormat;
          numImages++;
          if (!_mesa_is_legal_color_format(ctx, f) &&
              !is_legal_depth_format(ctx, f)) {
@@ -712,7 +745,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
          minHeight = MIN2(minHeight, att->Renderbuffer->Height);
          maxHeight = MAX2(minHeight, att->Renderbuffer->Height);
          f = att->Renderbuffer->InternalFormat;
-         mesaFormat = att->Renderbuffer->Format;
+         attFormat = att->Renderbuffer->Format;
          numImages++;
       }
       else {
@@ -720,13 +753,13 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
          continue;
       }
 
-      if (numSamples < 0) {
+      if (att->Renderbuffer && numSamples < 0) {
          /* first buffer */
          numSamples = att->Renderbuffer->NumSamples;
       }
 
       /* check if integer color */
-      fb->_IntegerColor = _mesa_is_format_integer_color(mesaFormat);
+      fb->_IntegerColor = _mesa_is_format_integer_color(attFormat);
 
       /* Error-check width, height, format, samples
        */
@@ -762,7 +795,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
    }
 
 #if FEATURE_GL
-   if (ctx->API == API_OPENGL) {
+   if (ctx->API == API_OPENGL && !ctx->Extensions.ARB_ES2_compatibility) {
       /* Check that all DrawBuffers are present */
       for (j = 0; j < ctx->Const.MaxDrawBuffers; j++) {
         if (fb->ColorDrawBuffer[j] != GL_NONE) {
@@ -998,7 +1031,7 @@ _mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers)
  * internal formats is different.
  *
  * Note that even if a format is determined to be legal here, validation
- * of the FBO may fail if the format is not suppoted by the driver/GPU.
+ * of the FBO may fail if the format is not supported by the driver/GPU.
  *
  * \param internalFormat  as passed to glRenderbufferStorage()
  * \return the base internal format, or 0 if internalFormat is illegal
@@ -1055,7 +1088,6 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat)
    case GL_RGB10_A2:
    case GL_RGBA12:
    case GL_RGBA16:
-   case GL_RGBA16_SNORM:
    case GL_SRGB8_ALPHA8_EXT:
       return GL_RGBA;
    case GL_STENCIL_INDEX:
@@ -1075,13 +1107,117 @@ _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat)
          return GL_DEPTH_STENCIL_EXT;
       else
          return 0;
-   /* XXX add floating point formats eventually */
+   case GL_RED:
+   case GL_R8:
+   case GL_R16:
+      return ctx->Extensions.ARB_texture_rg ? GL_RED : 0;
+   case GL_RG:
+   case GL_RG8:
+   case GL_RG16:
+      return ctx->Extensions.ARB_texture_rg ? GL_RG : 0;
+   /* signed normalized texture formats */
+   case GL_RED_SNORM:
+   case GL_R8_SNORM:
+   case GL_R16_SNORM:
+      return ctx->Extensions.EXT_texture_snorm ? GL_RED : 0;
+   case GL_RG_SNORM:
+   case GL_RG8_SNORM:
+   case GL_RG16_SNORM:
+      return ctx->Extensions.EXT_texture_snorm ? GL_RG : 0;
+   case GL_RGB_SNORM:
+   case GL_RGB8_SNORM:
+   case GL_RGB16_SNORM:
+      return ctx->Extensions.EXT_texture_snorm ? GL_RGB : 0;
+   case GL_RGBA_SNORM:
+   case GL_RGBA8_SNORM:
+   case GL_RGBA16_SNORM:
+      return ctx->Extensions.EXT_texture_snorm ? GL_RGBA : 0;
+   case GL_ALPHA_SNORM:
+   case GL_ALPHA8_SNORM:
+   case GL_ALPHA16_SNORM:
+      return ctx->Extensions.EXT_texture_snorm &&
+             ctx->Extensions.ARB_framebuffer_object ? GL_ALPHA : 0;
+   case GL_LUMINANCE_SNORM:
+   case GL_LUMINANCE8_SNORM:
+   case GL_LUMINANCE16_SNORM:
+      return ctx->Extensions.EXT_texture_snorm &&
+             ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE : 0;
+   case GL_LUMINANCE_ALPHA_SNORM:
+   case GL_LUMINANCE8_ALPHA8_SNORM:
+   case GL_LUMINANCE16_ALPHA16_SNORM:
+      return ctx->Extensions.EXT_texture_snorm &&
+             ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE_ALPHA : 0;
+   case GL_INTENSITY_SNORM:
+   case GL_INTENSITY8_SNORM:
+   case GL_INTENSITY16_SNORM:
+      return ctx->Extensions.EXT_texture_snorm &&
+             ctx->Extensions.ARB_framebuffer_object ? GL_INTENSITY : 0;
+   case GL_R16F:
+   case GL_R32F:
+      return ctx->Extensions.ARB_texture_rg &&
+             ctx->Extensions.ARB_texture_float ? GL_RED : 0;
+   case GL_RG16F:
+   case GL_RG32F:
+      return ctx->Extensions.ARB_texture_rg &&
+             ctx->Extensions.ARB_texture_float ? GL_RG : 0;
+   case GL_RGB16F:
+   case GL_RGB32F:
+      return ctx->Extensions.ARB_texture_float ? GL_RGB : 0;
+   case GL_RGBA16F:
+   case GL_RGBA32F:
+      return ctx->Extensions.ARB_texture_float ? GL_RGBA : 0;
+   case GL_ALPHA16F_ARB:
+   case GL_ALPHA32F_ARB:
+      return ctx->Extensions.ARB_texture_float &&
+             ctx->Extensions.ARB_framebuffer_object ? GL_ALPHA : 0;
+   case GL_LUMINANCE16F_ARB:
+   case GL_LUMINANCE32F_ARB:
+      return ctx->Extensions.ARB_texture_float &&
+             ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE : 0;
+   case GL_LUMINANCE_ALPHA16F_ARB:
+   case GL_LUMINANCE_ALPHA32F_ARB:
+      return ctx->Extensions.ARB_texture_float &&
+             ctx->Extensions.ARB_framebuffer_object ? GL_LUMINANCE_ALPHA : 0;
+   case GL_INTENSITY16F_ARB:
+   case GL_INTENSITY32F_ARB:
+      return ctx->Extensions.ARB_texture_float &&
+             ctx->Extensions.ARB_framebuffer_object ? GL_INTENSITY : 0;
+   case GL_RGB9_E5:
+      return ctx->Extensions.EXT_texture_shared_exponent ? GL_RGB : 0;
+   case GL_R11F_G11F_B10F:
+      return ctx->Extensions.EXT_packed_float ? GL_RGB : 0;
+   /* XXX add integer formats eventually */
    default:
       return 0;
    }
 }
 
 
+/**
+ * Invalidate a renderbuffer attachment.  Called from _mesa_HashWalk().
+ */
+static void
+invalidate_rb(GLuint key, void *data, void *userData)
+{
+   struct gl_framebuffer *fb = (struct gl_framebuffer *) data;
+   struct gl_renderbuffer *rb = (struct gl_renderbuffer *) userData;
+
+   /* If this is a user-created FBO */
+   if (fb->Name) {
+      GLuint i;
+      for (i = 0; i < BUFFER_COUNT; i++) {
+         struct gl_renderbuffer_attachment *att = fb->Attachment + i;
+         if (att->Type == GL_RENDERBUFFER &&
+             att->Renderbuffer == rb) {
+            /* Mark fb status as indeterminate to force re-validation */
+            fb->_Status = 0;
+            return;
+         }
+      }
+   }
+}
+
+
 /** sentinal value, see below */
 #define NO_SAMPLES 1000
 
@@ -1174,12 +1310,10 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
       rb->NumSamples = 0;
    }
 
-   /*
-   test_framebuffer_completeness(ctx, fb);
-   */
-   /* XXX if this renderbuffer is attached anywhere, invalidate attachment
-    * points???
-    */
+   /* Invalidate the framebuffers the renderbuffer is attached in. */
+   if (rb->AttachedAnytime) {
+      _mesa_HashWalk(ctx->Shared->FrameBuffers, invalidate_rb, rb);
+   }
 }
 
 
@@ -1403,9 +1537,7 @@ check_begin_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
 
    for (i = 0; i < BUFFER_COUNT; i++) {
       struct gl_renderbuffer_attachment *att = fb->Attachment + i;
-      struct gl_texture_object *texObj = att->Texture;
-      if (texObj
-          && texObj->Image[att->CubeMapFace][att->TextureLevel]) {
+      if (att->Texture && _mesa_get_attachment_teximage(att)) {
          ctx->Driver.RenderTexture(ctx, fb, att);
       }
    }
@@ -1667,29 +1799,10 @@ _mesa_CheckFramebufferStatusEXT(GLenum target)
 
    ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
 
-   switch (target) {
-#if FEATURE_EXT_framebuffer_blit
-   case GL_DRAW_FRAMEBUFFER_EXT:
-      if (!ctx->Extensions.EXT_framebuffer_blit) {
-         _mesa_error(ctx, GL_INVALID_ENUM, "glCheckFramebufferStatus(target)");
-         return 0;
-      }
-      buffer = ctx->DrawBuffer;
-      break;
-   case GL_READ_FRAMEBUFFER_EXT:
-      if (!ctx->Extensions.EXT_framebuffer_blit) {
-         _mesa_error(ctx, GL_INVALID_ENUM, "glCheckFramebufferStatus(target)");
-         return 0;
-      }
-      buffer = ctx->ReadBuffer;
-      break;
-#endif
-   case GL_FRAMEBUFFER_EXT:
-      buffer = ctx->DrawBuffer;
-      break;
-   default:
+   buffer = get_framebuffer_target(ctx, target);
+   if (!buffer) {
       _mesa_error(ctx, GL_INVALID_ENUM, "glCheckFramebufferStatus(target)");
-      return 0; /* formerly GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+      return 0;
    }
 
    if (buffer->Name == 0) {
@@ -1719,33 +1832,16 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
    struct gl_renderbuffer_attachment *att;
    struct gl_texture_object *texObj = NULL;
    struct gl_framebuffer *fb;
-   GLboolean error = GL_FALSE;
 
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
-   switch (target) {
-   case GL_READ_FRAMEBUFFER_EXT:
-      error = !ctx->Extensions.EXT_framebuffer_blit;
-      fb = ctx->ReadBuffer;
-      break;
-   case GL_DRAW_FRAMEBUFFER_EXT:
-      error = !ctx->Extensions.EXT_framebuffer_blit;
-      /* fall-through */
-   case GL_FRAMEBUFFER_EXT:
-      fb = ctx->DrawBuffer;
-      break;
-   default:
-      error = GL_TRUE;
-   }
-
-   if (error) {
+   fb = get_framebuffer_target(ctx, target);
+   if (!fb) {
       _mesa_error(ctx, GL_INVALID_ENUM,
                   "glFramebufferTexture%sEXT(target=0x%x)", caller, target);
       return;
    }
 
-   ASSERT(fb);
-
    /* check framebuffer binding */
    if (fb->Name == 0) {
       _mesa_error(ctx, GL_INVALID_OPERATION,
@@ -1926,31 +2022,9 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
 
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
-   switch (target) {
-#if FEATURE_EXT_framebuffer_blit
-   case GL_DRAW_FRAMEBUFFER_EXT:
-      if (!ctx->Extensions.EXT_framebuffer_blit) {
-         _mesa_error(ctx, GL_INVALID_ENUM,
-                     "glFramebufferRenderbufferEXT(target)");
-         return;
-      }
-      fb = ctx->DrawBuffer;
-      break;
-   case GL_READ_FRAMEBUFFER_EXT:
-      if (!ctx->Extensions.EXT_framebuffer_blit) {
-         _mesa_error(ctx, GL_INVALID_ENUM,
-                     "glFramebufferRenderbufferEXT(target)");
-         return;
-      }
-      fb = ctx->ReadBuffer;
-      break;
-#endif
-   case GL_FRAMEBUFFER_EXT:
-      fb = ctx->DrawBuffer;
-      break;
-   default:
-      _mesa_error(ctx, GL_INVALID_ENUM,
-                  "glFramebufferRenderbufferEXT(target)");
+   fb = get_framebuffer_target(ctx, target);
+   if (!fb) {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glFramebufferRenderbufferEXT(target)");
       return;
    }
 
@@ -2030,29 +2104,8 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
 
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
-   switch (target) {
-#if FEATURE_EXT_framebuffer_blit
-   case GL_DRAW_FRAMEBUFFER_EXT:
-      if (!ctx->Extensions.EXT_framebuffer_blit) {
-         _mesa_error(ctx, GL_INVALID_ENUM,
-                     "glGetFramebufferAttachmentParameterivEXT(target)");
-         return;
-      }
-      buffer = ctx->DrawBuffer;
-      break;
-   case GL_READ_FRAMEBUFFER_EXT:
-      if (!ctx->Extensions.EXT_framebuffer_blit) {
-         _mesa_error(ctx, GL_INVALID_ENUM,
-                     "glGetFramebufferAttachmentParameterivEXT(target)");
-         return;
-      }
-      buffer = ctx->ReadBuffer;
-      break;
-#endif
-   case GL_FRAMEBUFFER_EXT:
-      buffer = ctx->DrawBuffer;
-      break;
-   default:
+   buffer = get_framebuffer_target(ctx, target);
+   if (!buffer) {
       _mesa_error(ctx, GL_INVALID_ENUM,
                   "glGetFramebufferAttachmentParameterivEXT(target)");
       return;
@@ -2108,6 +2161,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
       if (att->Type == GL_TEXTURE) {
         *params = att->TextureLevel;
       }
+      else if (att->Type == GL_NONE) {
+         _mesa_error(ctx, GL_INVALID_OPERATION,
+                     "glGetFramebufferAttachmentParameterivEXT(pname)");
+      }
       else {
         _mesa_error(ctx, GL_INVALID_ENUM,
                     "glGetFramebufferAttachmentParameterivEXT(pname)");
@@ -2122,6 +2179,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
             *params = 0;
          }
       }
+      else if (att->Type == GL_NONE) {
+         _mesa_error(ctx, GL_INVALID_OPERATION,
+                     "glGetFramebufferAttachmentParameterivEXT(pname)");
+      }
       else {
         _mesa_error(ctx, GL_INVALID_ENUM,
                     "glGetFramebufferAttachmentParameterivEXT(pname)");
@@ -2136,6 +2197,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
             *params = 0;
          }
       }
+      else if (att->Type == GL_NONE) {
+         _mesa_error(ctx, GL_INVALID_OPERATION,
+                     "glGetFramebufferAttachmentParameterivEXT(pname)");
+      }
       else {
         _mesa_error(ctx, GL_INVALID_ENUM,
                     "glGetFramebufferAttachmentParameterivEXT(pname)");
@@ -2146,8 +2211,12 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
          _mesa_error(ctx, GL_INVALID_ENUM,
                      "glGetFramebufferAttachmentParameterivEXT(pname)");
       }
+      else if (att->Type == GL_NONE) {
+         _mesa_error(ctx, GL_INVALID_OPERATION,
+                     "glGetFramebufferAttachmentParameterivEXT(pname)");
+      }
       else {
-         if (ctx->Extensions.EXT_framebuffer_sRGB) {
+         if (ctx->Extensions.EXT_framebuffer_sRGB && ctx->Const.sRGBCapable) {
             *params = _mesa_get_format_color_encoding(att->Renderbuffer->Format);
          }
          else {
@@ -2163,6 +2232,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
                      "glGetFramebufferAttachmentParameterivEXT(pname)");
          return;
       }
+      else if (att->Type == GL_NONE) {
+         _mesa_error(ctx, GL_INVALID_OPERATION,
+                     "glGetFramebufferAttachmentParameterivEXT(pname)");
+      }
       else {
          gl_format format = att->Renderbuffer->Format;
          if (format == MESA_FORMAT_CI8 || format == MESA_FORMAT_S8) {
@@ -2184,6 +2257,10 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
          _mesa_error(ctx, GL_INVALID_ENUM,
                      "glGetFramebufferAttachmentParameterivEXT(pname)");
       }
+      else if (att->Type == GL_NONE) {
+         _mesa_error(ctx, GL_INVALID_OPERATION,
+                     "glGetFramebufferAttachmentParameterivEXT(pname)");
+      }
       else if (att->Texture) {
          const struct gl_texture_image *texImage =
             _mesa_select_tex_image(ctx, att->Texture, att->Texture->Target,
@@ -2201,7 +2278,8 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
                                       att->Renderbuffer->Format);
       }
       else {
-         *params = 0;
+         _mesa_problem(ctx, "glGetFramebufferAttachmentParameterivEXT:"
+                       " invalid FBO attachment structure");
       }
       return;
    default:
@@ -2266,7 +2344,8 @@ _mesa_GenerateMipmapEXT(GLenum target)
 #if FEATURE_EXT_framebuffer_blit
 
 static const struct gl_renderbuffer_attachment *
-find_attachment(const struct gl_framebuffer *fb, const struct gl_renderbuffer *rb)
+find_attachment(const struct gl_framebuffer *fb,
+                const struct gl_renderbuffer *rb)
 {
    GLuint i;
    for (i = 0; i < Elements(fb->Attachment); i++) {
@@ -2299,6 +2378,13 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
    ASSERT_OUTSIDE_BEGIN_END(ctx);
    FLUSH_VERTICES(ctx, _NEW_BUFFERS);
 
+   if (MESA_VERBOSE & VERBOSE_API)
+      _mesa_debug(ctx,
+                  "glBlitFramebuffer(%d, %d, %d, %d,  %d, %d, %d, %d, 0x%x, %s)\n",
+                  srcX0, srcY0, srcX1, srcY1,
+                  dstX0, dstY0, dstX1, dstY1,
+                  mask, _mesa_lookup_enum_by_nr(filter));
+
    if (ctx->NewState) {
       _mesa_update_state(ctx);
    }
@@ -2335,7 +2421,7 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
    if ((mask & (GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT))
         && filter != GL_NEAREST) {
       _mesa_error(ctx, GL_INVALID_OPERATION,
-             "glBlitFramebufferEXT(depth/stencil requires GL_NEAREST filter");
+             "glBlitFramebufferEXT(depth/stencil requires GL_NEAREST filter)");
       return;
    }
 
@@ -2356,7 +2442,7 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
           _mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) != 
           _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) {
          _mesa_error(ctx, GL_INVALID_OPERATION,
-                     "glBlitFramebufferEXT(stencil buffer size mismatch");
+                     "glBlitFramebufferEXT(stencil buffer size mismatch)");
          return;
       }
    }
@@ -2369,7 +2455,7 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
           _mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) != 
           _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) {
          _mesa_error(ctx, GL_INVALID_OPERATION,
-                     "glBlitFramebufferEXT(depth buffer size mismatch");
+                     "glBlitFramebufferEXT(depth buffer size mismatch)");
          return;
       }
    }
@@ -2388,7 +2474,7 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
       if (srcX1 - srcX0 != dstX1 - dstX0 ||
           srcY1 - srcY0 != dstY1 - dstY0) {
          _mesa_error(ctx, GL_INVALID_OPERATION,
-                "glBlitFramebufferEXT(bad src/dst multisample region sizes");
+                "glBlitFramebufferEXT(bad src/dst multisample region sizes)");
          return;
       }
 
@@ -2397,7 +2483,7 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
           colorDrawRb &&
           colorReadRb->Format != colorDrawRb->Format) {
          _mesa_error(ctx, GL_INVALID_OPERATION,
-                "glBlitFramebufferEXT(bad src/dst multisample pixel formats");
+                "glBlitFramebufferEXT(bad src/dst multisample pixel formats)");
          return;
       }
    }