i965: Clarify check for which cache to use on Gen6 data port reads.
[mesa.git] / src / mesa / main / fbobject.c
index 7571155841e06a329b384d3a0399b29aed85730d..f9da54e73c065f818ca3c84ffa6374c8cc986c14 100644 (file)
@@ -254,14 +254,8 @@ _mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
       if (ctx->API != API_OPENGL)
         return NULL;
       /* fall-through */
-   case GL_DEPTH_BUFFER:
-      /* fall-through / new in GL 3.0 */
    case GL_DEPTH_ATTACHMENT_EXT:
       return &fb->Attachment[BUFFER_DEPTH];
-   case GL_STENCIL_BUFFER:
-      if (ctx->API != API_OPENGL)
-        return NULL;
-      /* fall-through / new in GL 3.0 */
    case GL_STENCIL_ATTACHMENT_EXT:
       return &fb->Attachment[BUFFER_STENCIL];
    default:
@@ -294,13 +288,34 @@ _mesa_get_fb0_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
          return &fb->Attachment[BUFFER_AUX0];
       }
       return NULL;
-   case GL_DEPTH_BUFFER:
-      /* fall-through / new in GL 3.0 */
-   case GL_DEPTH_ATTACHMENT_EXT:
+
+   /* Page 336 (page 352 of the PDF) of the OpenGL 3.0 spec says:
+    *
+    *     "If the default framebuffer is bound to target, then attachment must
+    *     be one of FRONT LEFT, FRONT RIGHT, BACK LEFT, BACK RIGHT, or AUXi,
+    *     identifying a color buffer; DEPTH, identifying the depth buffer; or
+    *     STENCIL, identifying the stencil buffer."
+    *
+    * Revision #34 of the ARB_framebuffer_object spec has essentially the same
+    * language.  However, revision #33 of the ARB_framebuffer_object spec
+    * says:
+    *
+    *     "If the default framebuffer is bound to <target>, then <attachment>
+    *     must be one of FRONT_LEFT, FRONT_RIGHT, BACK_LEFT, BACK_RIGHT, AUXi,
+    *     DEPTH_BUFFER, or STENCIL_BUFFER, identifying a color buffer, the
+    *     depth buffer, or the stencil buffer, and <pname> may be
+    *     FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE or
+    *     FRAMEBUFFER_ATTACHMENT_OBJECT_NAME."
+    *
+    * The enum values for DEPTH_BUFFER and STENCIL_BUFFER have been removed
+    * from glext.h, so shipping apps should not use those values.
+    *
+    * Note that neither EXT_framebuffer_object nor OES_framebuffer_object
+    * support queries of the window system FBO.
+    */
+   case GL_DEPTH:
       return &fb->Attachment[BUFFER_DEPTH];
-   case GL_STENCIL_BUFFER:
-      /* fall-through / new in GL 3.0 */
-   case GL_STENCIL_ATTACHMENT_EXT:
+   case GL_STENCIL:
       return &fb->Attachment[BUFFER_STENCIL];
    default:
       return NULL;
@@ -2261,6 +2276,21 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
    }
 
    if (is_winsys_fbo(buffer)) {
+      /* Page 126 (page 136 of the PDF) of the OpenGL ES 2.0.25 spec
+       * says:
+       *
+       *     "If the framebuffer currently bound to target is zero, then
+       *     INVALID_OPERATION is generated."
+       *
+       * The EXT_framebuffer_object spec has the same wording, and the
+       * OES_framebuffer_object spec refers to the EXT_framebuffer_object
+       * spec.
+       */
+      if (ctx->API != API_OPENGL || !ctx->Extensions.ARB_framebuffer_object) {
+        _mesa_error(ctx, GL_INVALID_OPERATION,
+                    "glGetFramebufferAttachmentParameteriv(bound FBO = 0)");
+        return;
+      }
       /* the default / window-system FBO */
       att = _mesa_get_fb0_attachment(ctx, buffer, attachment);
    }