_mesa_framebuffer_renderbuffer(struct gl_context *ctx,
struct gl_framebuffer *fb,
GLenum attachment,
- struct gl_renderbuffer *rb,
- const char *func);
+ struct gl_renderbuffer *rb);
+
+extern void
+_mesa_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLsizei samples);
extern void
_mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb);
GLint *params, const char *caller);
+extern void
+_mesa_bind_framebuffers(struct gl_context *ctx,
+ struct gl_framebuffer *newDrawFb,
+ struct gl_framebuffer *newReadFb);
+
extern GLboolean GLAPIENTRY
_mesa_IsRenderbuffer(GLuint renderbuffer);
GLenum attachment,
GLenum pname, GLint *params);
+extern void GLAPIENTRY
+_mesa_NamedFramebufferParameteri(GLuint framebuffer, GLenum pname,
+ GLint param);
+
+extern void GLAPIENTRY
+_mesa_GetNamedFramebufferParameteriv(GLuint framebuffer, GLenum pname,
+ GLint *param);
+
extern void GLAPIENTRY
_mesa_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments,
const GLenum *attachments, GLint x, GLint y,
_mesa_DiscardFramebufferEXT(GLenum target, GLsizei numAttachments,
const GLenum *attachments);
+extern void GLAPIENTRY
+_mesa_FramebufferParameteri(GLenum target, GLenum pname, GLint param);
+
+extern void GLAPIENTRY
+_mesa_GetFramebufferParameteriv(GLenum target, GLenum pname, GLint *params);
+
#endif /* FBOBJECT_H */