mesa/st: NumLayers is only valid for array textures
[mesa.git] / src / mesa / main / fbobject.h
index 5ebbb3538f8f1c62cea3b627b6142fd54ef86e1d..77fdef415bed4afe2ad80179b908117843b625d0 100644 (file)
@@ -1,6 +1,5 @@
 /*
  * Mesa 3-D graphics library
- * Version:  7.1
  *
  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
  *
@@ -29,6 +28,7 @@
 
 #include "compiler.h"
 #include "glheader.h"
+#include <stdbool.h>
 
 struct gl_context;
 struct gl_texture_object;
@@ -67,45 +67,11 @@ _mesa_lookup_renderbuffer(struct gl_context *ctx, GLuint id);
 extern struct gl_framebuffer *
 _mesa_lookup_framebuffer(struct gl_context *ctx, GLuint id);
 
-extern struct gl_renderbuffer_attachment *
-_mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
-                     GLenum attachment);
 
-
-/** Return the texture image for a renderbuffer attachment */
-static inline struct gl_texture_image *
-_mesa_get_attachment_teximage(struct gl_renderbuffer_attachment *att)
-{
-   assert(att->Type == GL_TEXTURE);
-   return att->Texture->Image[att->CubeMapFace][att->TextureLevel];
-}
-
-
-/** Return the (const) texture image for a renderbuffer attachment */
-static inline const struct gl_texture_image *
-_mesa_get_attachment_teximage_const(const struct gl_renderbuffer_attachment *att)
-{
-   assert(att->Type == GL_TEXTURE);
-   return att->Texture->Image[att->CubeMapFace][att->TextureLevel];
-}
-
-
-extern void
-_mesa_remove_attachment(struct gl_context *ctx,
-                        struct gl_renderbuffer_attachment *att);
-
-extern void
-_mesa_set_texture_attachment(struct gl_context *ctx,
-                             struct gl_framebuffer *fb,
-                             struct gl_renderbuffer_attachment *att,
-                             struct gl_texture_object *texObj,
-                             GLenum texTarget, GLuint level, GLuint zoffset,
-                             GLboolean layered);
-
-extern void
-_mesa_set_renderbuffer_attachment(struct gl_context *ctx,
-                                  struct gl_renderbuffer_attachment *att,
-                                  struct gl_renderbuffer *rb);
+void
+_mesa_update_texture_renderbuffer(struct gl_context *ctx,
+                                  struct gl_framebuffer *fb,
+                                  struct gl_renderbuffer_attachment *att);
 
 extern void
 _mesa_framebuffer_renderbuffer(struct gl_context *ctx,
@@ -128,12 +94,20 @@ _mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat);
 extern GLenum
 _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat);
 
+extern bool
+_mesa_detach_renderbuffer(struct gl_context *ctx,
+                          struct gl_framebuffer *fb,
+                          const void *att);
+
 extern GLboolean GLAPIENTRY
 _mesa_IsRenderbuffer(GLuint renderbuffer);
 
 extern void GLAPIENTRY
 _mesa_BindRenderbuffer(GLenum target, GLuint renderbuffer);
 
+extern void GLAPIENTRY
+_mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer);
+
 extern void GLAPIENTRY
 _mesa_DeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers);
 
@@ -166,6 +140,9 @@ _mesa_IsFramebuffer(GLuint framebuffer);
 extern void GLAPIENTRY
 _mesa_BindFramebuffer(GLenum target, GLuint framebuffer);
 
+extern void GLAPIENTRY
+_mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer);
+
 extern void GLAPIENTRY
 _mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers);
 
@@ -192,6 +169,10 @@ extern void GLAPIENTRY
 _mesa_FramebufferTextureLayer(GLenum target, GLenum attachment,
                                  GLuint texture, GLint level, GLint layer);
 
+extern void GLAPIENTRY
+_mesa_FramebufferTexture(GLenum target, GLenum attachment,
+                         GLuint texture, GLint level);
+
 extern void GLAPIENTRY
 _mesa_FramebufferRenderbuffer(GLenum target, GLenum attachment,
                                  GLenum renderbuffertarget,
@@ -201,15 +182,6 @@ extern void GLAPIENTRY
 _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
                                              GLenum pname, GLint *params);
 
-extern void GLAPIENTRY
-_mesa_GenerateMipmap(GLenum target);
-
-
-extern void GLAPIENTRY
-_mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
-                         GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
-                         GLbitfield mask, GLenum filter);
-
 extern void GLAPIENTRY
 _mesa_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments,
                                const GLenum *attachments, GLint x, GLint y,