mesa: Allow setting GL_TEXTURE_MAX_LEVEL to 0 with GL_TEXTURE_RECTANGLE.
[mesa.git] / src / mesa / main / fbobject.h
index 0a2a5cc59a39925e3a99e81969ccade6c234d24c..77fdef415bed4afe2ad80179b908117843b625d0 100644 (file)
@@ -28,6 +28,7 @@
 
 #include "compiler.h"
 #include "glheader.h"
+#include <stdbool.h>
 
 struct gl_context;
 struct gl_texture_object;
@@ -66,26 +67,6 @@ _mesa_lookup_renderbuffer(struct gl_context *ctx, GLuint id);
 extern struct gl_framebuffer *
 _mesa_lookup_framebuffer(struct gl_context *ctx, GLuint id);
 
-extern struct gl_renderbuffer_attachment *
-_mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
-                     GLenum attachment);
-
-extern void
-_mesa_remove_attachment(struct gl_context *ctx,
-                        struct gl_renderbuffer_attachment *att);
-
-extern void
-_mesa_set_texture_attachment(struct gl_context *ctx,
-                             struct gl_framebuffer *fb,
-                             struct gl_renderbuffer_attachment *att,
-                             struct gl_texture_object *texObj,
-                             GLenum texTarget, GLuint level, GLuint zoffset,
-                             GLboolean layered);
-
-extern void
-_mesa_set_renderbuffer_attachment(struct gl_context *ctx,
-                                  struct gl_renderbuffer_attachment *att,
-                                  struct gl_renderbuffer *rb);
 
 void
 _mesa_update_texture_renderbuffer(struct gl_context *ctx,
@@ -113,6 +94,11 @@ _mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat);
 extern GLenum
 _mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat);
 
+extern bool
+_mesa_detach_renderbuffer(struct gl_context *ctx,
+                          struct gl_framebuffer *fb,
+                          const void *att);
+
 extern GLboolean GLAPIENTRY
 _mesa_IsRenderbuffer(GLuint renderbuffer);
 
@@ -196,15 +182,6 @@ extern void GLAPIENTRY
 _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
                                              GLenum pname, GLint *params);
 
-extern void GLAPIENTRY
-_mesa_GenerateMipmap(GLenum target);
-
-
-extern void GLAPIENTRY
-_mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
-                         GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
-                         GLbitfield mask, GLenum filter);
-
 extern void GLAPIENTRY
 _mesa_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments,
                                const GLenum *attachments, GLint x, GLint y,