/*
* Mesa 3-D graphics library
- * Version: 6.3
+ * Version: 7.1
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#ifndef FBOBJECT_H
#define FBOBJECT_H
+#include "glheader.h"
-struct gl_render_buffer_object
-{
- GLint RefCount;
- GLuint Name;
- GLuint Width, Height;
- GLenum InternalFormat;
- GLenum _BaseFormat; /* Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or */
- /* GL_STENCIL_INDEX. */
- GLvoid *Data;
-};
+struct gl_context;
+struct gl_texture_object;
+extern void
+_mesa_init_fbobjects(struct gl_context *ctx);
-struct gl_render_buffer_attachment
-{
- GLenum Type; /* GL_NONE or GL_TEXTURE or GL_RENDERBUFFER_EXT */
- /* IF Type == GL_RENDERBUFFER_EXT: */
- struct gl_render_buffer_object *Renderbuffer;
- /* IF Type == GL_TEXTURE: */
- struct gl_texture_object *Texture;
- GLuint TextureLevel;
- GLuint CubeMapFace; /* 0 .. 5, for cube map textures */
- GLuint Zoffset; /* for 3D textures */
- GLboolean Complete;
-};
+extern struct gl_framebuffer *
+_mesa_get_incomplete_framebuffer(void);
+extern struct gl_renderbuffer *
+_mesa_lookup_renderbuffer(struct gl_context *ctx, GLuint id);
-struct gl_frame_buffer_object
-{
- GLint RefCount;
- GLuint Name;
+extern struct gl_framebuffer *
+_mesa_lookup_framebuffer(struct gl_context *ctx, GLuint id);
- GLenum Status;
+extern struct gl_renderbuffer_attachment *
+_mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
+ GLenum attachment);
- struct gl_render_buffer_attachment ColorAttachment[MAX_COLOR_ATTACHMENTS];
- struct gl_render_buffer_attachment DepthAttachment;
- struct gl_render_buffer_attachment StencilAttachment;
- /* In unextended OpenGL, these vars are part of the GL_COLOR_BUFFER
- * attribute group and GL_PIXEL attribute group, respectively.
- */
- GLenum DrawBuffer[MAX_DRAW_BUFFERS];
- GLenum ReadBuffer;
-};
+extern void
+_mesa_remove_attachment(struct gl_context *ctx,
+ struct gl_renderbuffer_attachment *att);
+extern void
+_mesa_set_texture_attachment(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
+ struct gl_renderbuffer_attachment *att,
+ struct gl_texture_object *texObj,
+ GLenum texTarget, GLuint level, GLuint zoffset);
+
+extern void
+_mesa_set_renderbuffer_attachment(struct gl_context *ctx,
+ struct gl_renderbuffer_attachment *att,
+ struct gl_renderbuffer *rb);
+
+extern void
+_mesa_framebuffer_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
+ GLenum attachment, struct gl_renderbuffer *rb);
+
+extern void
+_mesa_test_framebuffer_completeness(struct gl_context *ctx, struct gl_framebuffer *fb);
+
+extern GLboolean
+_mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat);
+
+extern GLenum
+_mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat);
extern GLboolean GLAPIENTRY
_mesa_IsRenderbufferEXT(GLuint renderbuffer);
GLsizei width, GLsizei height);
extern void GLAPIENTRY
-_mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params);
+_mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples,
+ GLenum internalformat,
+ GLsizei width, GLsizei height);
+
+extern void GLAPIENTRY
+_es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
+ GLsizei width, GLsizei height);
+
+extern void GLAPIENTRY
+_mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image);
+
+extern void GLAPIENTRY
+_mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname,
+ GLint *params);
extern GLboolean GLAPIENTRY
_mesa_IsFramebufferEXT(GLuint framebuffer);
GLenum textarget, GLuint texture,
GLint level, GLint zoffset);
+extern void GLAPIENTRY
+_mesa_FramebufferTextureLayerEXT(GLenum target, GLenum attachment,
+ GLuint texture, GLint level, GLint layer);
+
extern void GLAPIENTRY
_mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
GLenum renderbuffertarget,
_mesa_GenerateMipmapEXT(GLenum target);
+extern void GLAPIENTRY
+_mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
+ GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter);
+
+extern void GLAPIENTRY
+_mesa_FramebufferTextureARB(GLenum target, GLenum attachment,
+ GLuint texture, GLint level);
+
+extern void GLAPIENTRY
+_mesa_FramebufferTextureFaceARB(GLenum target, GLenum attachment,
+ GLuint texture, GLint level, GLenum face);
+
+
#endif /* FBOBJECT_H */