/*
* Mesa 3-D graphics library
- * Version: 7.1
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
#include "compiler.h"
#include "glheader.h"
+#include <stdbool.h>
struct gl_context;
struct gl_texture_object;
extern GLenum
_mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat);
+extern bool
+_mesa_detach_renderbuffer(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
+ const void *att);
+
extern GLboolean GLAPIENTRY
_mesa_IsRenderbuffer(GLuint renderbuffer);
extern void GLAPIENTRY
_mesa_BindRenderbuffer(GLenum target, GLuint renderbuffer);
+extern void GLAPIENTRY
+_mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer);
+
extern void GLAPIENTRY
_mesa_DeleteRenderbuffers(GLsizei n, const GLuint *renderbuffers);
extern void GLAPIENTRY
_mesa_BindFramebuffer(GLenum target, GLuint framebuffer);
+extern void GLAPIENTRY
+_mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer);
+
extern void GLAPIENTRY
_mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers);