compiler: add shader_info.cs.user_data_components_amd
[mesa.git] / src / mesa / main / fbobject.h
index 0299781b1e53e099ff4d677b5c2449ad1bfdd6d1..dcbff85eccf4b167264165f150724cd8b4f4fd7e 100644 (file)
@@ -74,6 +74,10 @@ extern struct gl_framebuffer *
 _mesa_lookup_framebuffer_err(struct gl_context *ctx, GLuint id,
                              const char *func);
 
+struct gl_framebuffer *
+_mesa_lookup_framebuffer_dsa(struct gl_context *ctx, GLuint id,
+                             const char* func);
+
 
 void
 _mesa_update_texture_renderbuffer(struct gl_context *ctx,
@@ -129,7 +133,8 @@ _mesa_framebuffer_texture(struct gl_context *ctx, struct gl_framebuffer *fb,
                           GLenum attachment,
                           struct gl_renderbuffer_attachment *att,
                           struct gl_texture_object *texObj, GLenum textarget,
-                          GLint level, GLuint layer, GLboolean layered);
+                          GLint level, GLsizei samples,
+                          GLuint layer, GLboolean layered);
 
 extern GLenum
 _mesa_check_framebuffer_status(struct gl_context *ctx,
@@ -173,6 +178,11 @@ _mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples,
                                      GLenum internalformat,
                                      GLsizei width, GLsizei height);
 
+extern void GLAPIENTRY
+_mesa_RenderbufferStorageMultisampleAdvancedAMD(
+      GLenum target, GLsizei samples, GLsizei storageSamples,
+      GLenum internalFormat, GLsizei width, GLsizei height);
+
 extern void GLAPIENTRY
 _es_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
                           GLsizei width, GLsizei height);
@@ -186,6 +196,11 @@ _mesa_NamedRenderbufferStorageMultisample(GLuint renderbuffer, GLsizei samples,
                                           GLenum internalformat,
                                           GLsizei width, GLsizei height);
 
+extern void GLAPIENTRY
+_mesa_NamedRenderbufferStorageMultisampleAdvancedAMD(
+      GLuint renderbuffer, GLsizei samples, GLsizei storageSamples,
+      GLenum internalformat, GLsizei width, GLsizei height);
+
 extern void GLAPIENTRY
 _mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image);
 
@@ -224,6 +239,9 @@ _mesa_CheckFramebufferStatus(GLenum target);
 extern GLenum GLAPIENTRY
 _mesa_CheckNamedFramebufferStatus(GLuint framebuffer, GLenum target);
 
+extern GLenum GLAPIENTRY
+_mesa_CheckNamedFramebufferStatusEXT(GLuint framebuffer, GLenum target);
+
 extern void GLAPIENTRY
 _mesa_FramebufferTexture1D_no_error(GLenum target, GLenum attachment,
                                     GLenum textarget, GLuint texture,
@@ -240,6 +258,11 @@ extern void GLAPIENTRY
 _mesa_FramebufferTexture2D(GLenum target, GLenum attachment,
                               GLenum textarget, GLuint texture, GLint level);
 
+void GLAPIENTRY
+_mesa_FramebufferTexture2DMultisampleEXT(GLenum target, GLenum attachment,
+                                         GLenum textarget, GLuint texture,
+                                         GLint level, GLsizei samples);
+
 extern void GLAPIENTRY
 _mesa_FramebufferTexture3D_no_error(GLenum target, GLenum attachment,
                                     GLenum textarget, GLuint texture,
@@ -280,6 +303,24 @@ extern void GLAPIENTRY
 _mesa_NamedFramebufferTexture(GLuint framebuffer, GLenum attachment,
                               GLuint texture, GLint level);
 
+extern void GLAPIENTRY
+_mesa_NamedFramebufferRenderbufferEXT(GLuint framebuffer, GLenum attachment,
+                                      GLenum renderbuffertarget,
+                                      GLuint renderbuffer);
+
+extern void GLAPIENTRY
+_mesa_NamedFramebufferTexture1DEXT(GLuint framebuffer, GLenum attachment,
+                                   GLenum textarget, GLuint texture, GLint level);
+
+extern void GLAPIENTRY
+_mesa_NamedFramebufferTexture2DEXT(GLuint framebuffer, GLenum attachment,
+                                   GLenum textarget, GLuint texture, GLint level);
+
+extern void GLAPIENTRY
+_mesa_NamedFramebufferTexture3DEXT(GLuint framebuffer, GLenum attachment,
+                                   GLenum textarget, GLuint texture,
+                                   GLint level, GLint zoffset);
+
 void GLAPIENTRY
 _mesa_FramebufferRenderbuffer_no_error(GLenum target, GLenum attachment,
                                        GLenum renderbuffertarget,
@@ -303,16 +344,26 @@ _mesa_NamedFramebufferRenderbuffer(GLuint framebuffer, GLenum attachment,
 
 extern void GLAPIENTRY
 _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
-                                             GLenum pname, GLint *params);
+                                          GLenum pname, GLint *params);
+
 extern void GLAPIENTRY
 _mesa_GetNamedFramebufferAttachmentParameteriv(GLuint framebuffer,
                                                GLenum attachment,
                                                GLenum pname, GLint *params);
 
+extern void GLAPIENTRY
+_mesa_GetNamedFramebufferAttachmentParameterivEXT(GLuint framebuffer,
+                                                  GLenum attachment,
+                                                  GLenum pname, GLint *params);
+
 extern void GLAPIENTRY
 _mesa_NamedFramebufferParameteri(GLuint framebuffer, GLenum pname,
                                  GLint param);
 
+extern void GLAPIENTRY
+_mesa_GetFramebufferParameterivEXT(GLuint framebuffer, GLenum pname,
+                                   GLint *param);
+
 extern void GLAPIENTRY
 _mesa_GetNamedFramebufferParameteriv(GLuint framebuffer, GLenum pname,
                                      GLint *param);