#include "feedback.h"
#include "macros.h"
#include "mtypes.h"
-#include "main/dispatch.h"
#define FB_3D 0x01
}
if (ctx->Select.BufferCount > ctx->Select.BufferSize) {
/* overflow */
-#ifdef DEBUG
+#ifndef NDEBUG
_mesa_warning(ctx, "Feedback buffer overflow");
#endif
result = -1;